狙擊手基礎策略

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< Basic Sniper strategy
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The 狙擊手 excels in picking off enemies from great distances. He is capable of landing 爆頭s that deal severe damage. With good aim, he can devastate foes before they even get close to him. His effectiveness increases exponentially with the player's skill; one good Sniper is worth three or more. Important targets for a Sniper include enemy Snipers, Medics, Heavies, and Engineers. The Sniper is one of the weakest classes at close range combat and is often targeted by enemy Spies. If cornered and alone, he is likely to be killed. A good Sniper roams around the battlefield behind his team's combat classes and does not camp a single spot.

主要武器

All of your primary weapons rely on precise aiming, so experiment with your mouse sensitivity until you feel comfortable. If it is too low, you will have difficulty aiming at enemies who actively dodge. If it is too high, you will have trouble aiming at more specific targets, like your enemies' heads. If you are firing from a hidden position, remember that the 陣亡後的觀察攝影機 reveals your location to the enemy. Switch positions often and keep an eye out for any enemies that try to flank you, especially Spies.

狙擊槍

Item icon Sniper Rifle.png

Your 狙擊槍's laser dot is visible to the enemy. If you want to hide it, aim at a nearby object until you are ready to shoot. A quick headshot will deal as much damage as a fully charged bodyshot; as long as your aim is precise, you can quickly deal tons of damage. However, don't risk missing a headshot if it isn't necessary; a fully charged bodyshot will instantly kill five out of the nine classes. When not scoped, your Sniper Rifle is still completely accurate and deals uncharged bodyshot damage, so don't bother to scope if you have to fire immediately.

獵人長弓

Item icon Huntsman.png

When compared to the Sniper Rifle, the Huntsman cannot zoom in and instead fires relatively slow 發射較慢的拋體來攻擊, encouraging you to fight closer to the front lines. It cannot be used to camp an area as easily, as a charged arrow that is kept drawn for over five seconds will not follow your crosshair and generally miss the target. Alternate fire will let you stop charging your arrow, allowing you to save ammo and relax the Sniper's arm. Friendly 火焰兵s can light your arrows on fire, allowing you to ignite enemies from far away.

雪梨沉睡者

Item icon Sydney Sleeper.png

Use the Sydney Sleeper if you have less than average aim or find yourself rarely landing headshots; a weakened enemy covered in Jarate is easy prey for your teammates. Without the ability to headshot, you are vulnerable to enemy Snipers that use the standard Sniper Rifle and will only be able to kill the weaker classes with a fully charged shot. Pair it with the 衝鋒槍 to deal with enemies at medium range.

次要武器

衝鋒槍

Item icon Submachine Gun.png

While the Submachine Gun (SMG) is a weak weapon, you can use it to finish off weakened foes. Because of its close range nature, it pairs well with the Huntsman. Equip the Submachine Gun when you're operating away from teammates; it is easier to defend yourself with than Jarate.

劍脊野豬盾

Item icon Razorback.png

The Razorback works best when you fight near allies, where enemy Spies risk revealing themselves if they were to attack you. If you are isolated, a Spy can still use his Revolver to easily kill you. The Submachine Gun or Jarate are better anti-Spy choices if you're not being constantly assaulted.

瓶手道

Item icon Jarate.png

In large firefights, use Jarate to douse multiple enemies at once and let your teammates finish the job. Pair it with the 布伊刀 to quickly dispatch foes that get too close. Jarate can be thrown at a Spy to easily nullify his 隱形 and 偽裝.

達爾文市的危險護盾

Item icon Darwin's Danger Shield.png

Consider using the Darwin's Danger Shield with the 獵人長弓 for close range combat. It does not protect you from 背刺, so you are as vulnerable to Spies as ever.

肉搏武器

喀爾克大彎刀

Item icon Kukri.png

The Kukri is your go-to weapon when dealing with enemies at close range, especially Spies.

部落戰刀

Item icon Tribalman's Shiv.png

When including the 流血 effect, one hit from the Tribalman's Shiv does more damage than the standard Kukri, but over a longer period of time. Use it when you find yourself landing only a few melee hits on nearby foes. Coating an enemy in 瓶手道 will greatly enhance the damage bleeding does. The bleed effect can be used to track down 隱形ed Spies.

布伊刀

Item icon Bushwacka.png

Use the Bushwacka in combination with 瓶手道 to quickly dispatch nearby foes. Enemies will rarely charge directly at you, making the Bushwacka-雪梨沉睡者 combo less effective. If a Pyro manages to corner you, you're probably going to die anyway, making the fire vulnerability negligible.

套裝

鱷魚風格套裝

Sydney Sleeper Darwin's Danger Shield Bushwacka Ol' Snaggletooth

The set bonus gives you a bit of survivability when fighting enemy Snipers. However, the overall lack of offensive weaponry will make self-defense difficult. Because the Sydney Sleeper cannot 爆頭, you are unable to kill bulkier classes on your own and must charge your shot to kill even weaker classes in one hit. Experienced enemy Snipers will simply bodyshot you in return.