Difference between revisions of "Medic match-ups (Classic)"

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| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Scoutnew_tfc.png|100x100px|link=Scout (Classic)]]<br>[[Scout (Classic)|Scout]]<br>[[Scout match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Scoutnew_tfc.png|100x100px|link=Scout (Classic)]]<br>[[Scout (Classic)|Scout]]<br>[[Scout match-ups (Classic)|(match-ups)]]
|  
+
| The scout is the only class that can outrun the TFC medic, however he is weak and every weapon he has is manifested as a superior weapon for the medic. Due to his low health pool and fast speed, attempt to poison him with your [[Medkit]]. This may end with him retreating to enemy lines and causing a mass infection in enemy lines. Otherwise, use your [[Double-Barrel Shotgun]]. Remember that a good shot will jump around constantly so pick your shots carefully.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Snipernew_tfc.png|100x100px|link=Sniper (Classic)]]<br>[[Sniper (Classic)|Sniper]]<br>[[Sniper match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Snipernew_tfc.png|100x100px|link=Sniper (Classic)]]<br>[[Sniper (Classic)|Sniper]]<br>[[Sniper match-ups (Classic)|(match-ups)]]
|  
+
| The Sniper is a long range class, and thus meetings that aren't close range are rare (otherwise, it is impossible to fight back). However, up close he is still capable of defending himself. Consider getting close with a [[concussion jump]], using your [[concussion grenades]]. Once close, use your [[Double-Barreled Shotgun]] or [[Super Nail-Gun]] to pummel him.
|-
+
|-  
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Soldiernew_tfc.png|100x100px|link=Soldier (Classic)]]<br>[[Soldier (Classic)|Soldier]]<br>[[Soldier match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Soldiernew_tfc.png|100x100px|link=Soldier (Classic)]]<br>[[Soldier (Classic)|Soldier]]<br>[[Soldier match-ups (Classic)|(match-ups)]]
|  
+
| The Soldier is one of the most powerful classes in TFC, matched only by the Demoman's Grenade Spam and the Heavy Weapon's deadly assault cannon. It is better to support team-mates while they take on soldiers than to attack the soldier. However, if you are close to death and know that they are about to kill you, it may be worth using your [[medkit]] to infect him , or using your [[Double-Barreled Shotgun]] to try to deal some close range damage.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Demomannew_tfc.png|100x100px|link=Demoman (Classic)]]<br>[[Demoman (Classic)|Demoman]]<br>[[Demoman match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Demomannew_tfc.png|100x100px|link=Demoman (Classic)]]<br>[[Demoman (Classic)|Demoman]]<br>[[Demoman match-ups (Classic)|(match-ups)]]
|  
+
| The Demoman can spam grenades to deny areas and with the high amount of things he can spam, he can be quite deadly. As with the Soldier, it is better to support your team-mates in an offensive against the Demoman and his supporting team-mates. However, if you can get close, use your medkit to spread the contagion or your [[Double-Barrel Shotgun]] for close range damage, as it is superior to his close range weapon, the [[Single-Barrel Shotgun]]. However, watch for the single-barrel's quick firing speed. Strafe to compensate (as you move faster than the Demoman). If he attempts to use grenades, try to circle him if you can. If you cannot hit with the shotgun, use the Super Nail-Gun or Single-Barrel Shotgun.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]<br>[[Medic match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]<br>[[Medic match-ups (Classic)|(match-ups)]]
|  
+
| When matched against an enemy medic, use the [[Double-Barrel Shotgun]] due to it's higher damage output in quick succession than the [[Super Nail-Gun]]. However, if you aren't very confident with landing hits with the Shotgun, use the Super Nail-Gun. If you cannot aim too well consider also using the Single-Barrel Shotgun.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Heavynew_tfc.png|100x100px|link=Heavy (Classic)]]<br>[[Heavy (Classic)|Heavy]]<br>[[Heavy match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Heavynew_tfc.png|100x100px|link=Heavy (Classic)]]<br>[[Heavy (Classic)|Heavy]]<br>[[Heavy match-ups (Classic)|(match-ups)]]
|  
+
| Since a medic's weapons are close range, you should never get close to the Heavy due to his ridiculous close range damage. If you are caught in a situation, attempt to spread a contagion or just run away. If a medic is healing him then do not engage him unless you have a heavy that you can support against him.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Pyronew_tfc.png|100x100px|link=Pyro (Classic)]]<br>[[Pyro (Classic)|Pyro]]<br>[[Pyro match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Pyronew_tfc.png|100x100px|link=Pyro (Classic)]]<br>[[Pyro (Classic)|Pyro]]<br>[[Pyro match-ups (Classic)|(match-ups)]]
|  
+
| As with the heavy weapons guy, attacking a Pyro is not a particularly good idea. However, he does not have the medium range damage the heavy deals, and thus you will want to kite him with your super-nailgun if caught in a 1v1 match with one.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Spynew_tfc.png|100x100px|link=Spy (Classic)]]<br>[[Spy (Classic)|Spy]]<br>[[Spy match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Spynew_tfc.png|100x100px|link=Spy (Classic)]]<br>[[Spy (Classic)|Spy]]<br>[[Spy match-ups (Classic)|(match-ups)]]
|  
+
| Spies will want to take out a useful support class for a team, and thus they will try to kill you un-noticed. However, if you catch a spy and a fight ensues, use your superior maneuverability to dodge his shots while hitting with yours.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Engineernew_tfc.png|100x100px|link=Engineer (Classic)]]<br>[[Engineer (Classic)|Engineer]]<br>[[Engineer match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Engineernew_tfc.png|100x100px|link=Engineer (Classic)]]<br>[[Engineer (Classic)|Engineer]]<br>[[Engineer match-ups (Classic)|(match-ups)]]
|  
+
| The Engineer will almost never be in a place without his [[Sentry Gun (classic) | Sentry Gun]]. However, if you can flank his sentry, use your super-nailgun to destroy it as the Super-Nailgun destroys one quickly. If caught in a 1v1 match against an engineer without his sentry, use your maneuverability to dodge his shots while landing yours.
 
|-
 
|-
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Medicnew_tfc.png|100x100px|link=Medic (Classic)]]<br>[[Medic (Classic)|Medic]]
 
| class="xsmall" | vs
 
| class="xsmall" | vs
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Civilian_tfc.png|100x100px|link=Civilian (Classic)]]<br>[[Civilian (Classic)|Civilian]]<br>[[Civilian match-ups (Classic)|(match-ups)]]
 
| class="small" align="center" valign="center" style="padding:0.5em" | [[Image:Civilian_tfc.png|100x100px|link=Civilian (Classic)]]<br>[[Civilian (Classic)|Civilian]]<br>[[Civilian match-ups (Classic)|(match-ups)]]
|  
+
| Medics are on the escort team in the VIP mode, however, if the hunter team can use medics on the VIP mode and you can fight the civilian, treat him as a wimp. He is very easy to kill. However, his escort may not and he will do his best to hide behind them. Try to spread a contagion to force him away from the escort and destroy him with your better weapons/maneuverability there.
 
|}
 
|}
  

Revision as of 21:56, 21 July 2013

Class Strategy
Medicnew tfc.png
Medic
vs Scoutnew tfc.png
Scout
(match-ups)
The scout is the only class that can outrun the TFC medic, however he is weak and every weapon he has is manifested as a superior weapon for the medic. Due to his low health pool and fast speed, attempt to poison him with your Medkit. This may end with him retreating to enemy lines and causing a mass infection in enemy lines. Otherwise, use your Double-Barrel Shotgun. Remember that a good shot will jump around constantly so pick your shots carefully.
Medicnew tfc.png
Medic
vs Snipernew tfc.png
Sniper
(match-ups)
The Sniper is a long range class, and thus meetings that aren't close range are rare (otherwise, it is impossible to fight back). However, up close he is still capable of defending himself. Consider getting close with a concussion jump, using your concussion grenades. Once close, use your Double-Barreled Shotgun or Super Nail-Gun to pummel him.
Medicnew tfc.png
Medic
vs Soldiernew tfc.png
Soldier
(match-ups)
The Soldier is one of the most powerful classes in TFC, matched only by the Demoman's Grenade Spam and the Heavy Weapon's deadly assault cannon. It is better to support team-mates while they take on soldiers than to attack the soldier. However, if you are close to death and know that they are about to kill you, it may be worth using your medkit to infect him , or using your Double-Barreled Shotgun to try to deal some close range damage.
Medicnew tfc.png
Medic
vs Demomannew tfc.png
Demoman
(match-ups)
The Demoman can spam grenades to deny areas and with the high amount of things he can spam, he can be quite deadly. As with the Soldier, it is better to support your team-mates in an offensive against the Demoman and his supporting team-mates. However, if you can get close, use your medkit to spread the contagion or your Double-Barrel Shotgun for close range damage, as it is superior to his close range weapon, the Single-Barrel Shotgun. However, watch for the single-barrel's quick firing speed. Strafe to compensate (as you move faster than the Demoman). If he attempts to use grenades, try to circle him if you can. If you cannot hit with the shotgun, use the Super Nail-Gun or Single-Barrel Shotgun.
Medicnew tfc.png
Medic
vs Medicnew tfc.png
Medic
(match-ups)
When matched against an enemy medic, use the Double-Barrel Shotgun due to it's higher damage output in quick succession than the Super Nail-Gun. However, if you aren't very confident with landing hits with the Shotgun, use the Super Nail-Gun. If you cannot aim too well consider also using the Single-Barrel Shotgun.
Medicnew tfc.png
Medic
vs Heavynew tfc.png
Heavy
(match-ups)
Since a medic's weapons are close range, you should never get close to the Heavy due to his ridiculous close range damage. If you are caught in a situation, attempt to spread a contagion or just run away. If a medic is healing him then do not engage him unless you have a heavy that you can support against him.
Medicnew tfc.png
Medic
vs Pyronew tfc.png
Pyro
(match-ups)
As with the heavy weapons guy, attacking a Pyro is not a particularly good idea. However, he does not have the medium range damage the heavy deals, and thus you will want to kite him with your super-nailgun if caught in a 1v1 match with one.
Medicnew tfc.png
Medic
vs Spynew tfc.png
Spy
(match-ups)
Spies will want to take out a useful support class for a team, and thus they will try to kill you un-noticed. However, if you catch a spy and a fight ensues, use your superior maneuverability to dodge his shots while hitting with yours.
Medicnew tfc.png
Medic
vs Engineernew tfc.png
Engineer
(match-ups)
The Engineer will almost never be in a place without his Sentry Gun. However, if you can flank his sentry, use your super-nailgun to destroy it as the Super-Nailgun destroys one quickly. If caught in a 1v1 match against an engineer without his sentry, use your maneuverability to dodge his shots while landing yours.
Medicnew tfc.png
Medic
vs Civilian tfc.png
Civilian
(match-ups)
Medics are on the escort team in the VIP mode, however, if the hunter team can use medics on the VIP mode and you can fight the civilian, treat him as a wimp. He is very easy to kill. However, his escort may not and he will do his best to hide behind them. Try to spread a contagion to force him away from the escort and destroy him with your better weapons/maneuverability there.

See also