Difference between revisions of "September 16, 2021 Patch"

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| source      = https://store.steampowered.com/news/88778/
 
| source      = https://store.steampowered.com/news/88778/
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Fixed an exploit related to players impersonating other Steam accounts
+
* Fixed an exploit related to players impersonating other [[Steam]] accounts
 
* Updated custom player sprays to be disabled for players by default
 
* Updated custom player sprays to be disabled for players by default
 
** Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
 
** Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
 
** Custom player sprays and other temp files will be deleted when disconnecting from a server
 
** Custom player sprays and other temp files will be deleted when disconnecting from a server
* Fixed an exploit related to creating unnamed Normal quality items
+
* Fixed an exploit related to creating unnamed [[Normal]] quality items
 
* Removed the disconnect reason when a player leaves the server
 
* Removed the disconnect reason when a player leaves the server
* Fixed the Fireproof Secret Diary not cloaking
+
* Fixed the [[Fireproof Secret Diary]] not cloaking
* Fixed the Medic's weapon not hiding during the High Five taunt
+
* Fixed the [[Medic]]'s weapon not hiding during the [[High Five]] taunt
* Fixed the equip_region for the Crocodile Dandy
+
* Fixed the [[Equip region|{{code|equip_region}}]] for the [[Crocodile Dandy]]
* Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
+
* Fixed {{code|taunt_medic_heroic.wav}} not playing during case openings and [[trade-up]]s
* Fixed the Heavy being able to crouch and jump while stunned
+
* Fixed the [[Heavy]] being able to crouch and jump while stunned
 
* Fixed overhead player icons not drawing while connected to match servers
 
* Fixed overhead player icons not drawing while connected to match servers
* Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
+
* Fixed [[Dragon's Fury]] projectiles not passing through {{code|tf_generic_bomb}} entities
* Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output
+
* Updated the {{code|tf_generic_bomb entity}} to allow passing the activator in the OnDetonate output
 
** Toggle this feature using the Pass Activator option. Default is No.
 
** Toggle this feature using the Pass Activator option. Default is No.
* Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions
+
* Updated several of the Summer 2021 cosmetic items to add {{code|item_type_name}} descriptions
* Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
+
* Updated the Coffin Nail [[warpaint]] for the shotgun to add the missing "has team color paintkit" attribute
* Updated material for the Hazard Headgear to fix problems with painting and using minmap
+
* Updated material for the [[Hazard Headgear]] to fix problems with painting and using minmap
 
* Updated [[Item schema|item schema]] with community fixes from Andrés S. (rabscootle)
 
* Updated [[Item schema|item schema]] with community fixes from Andrés S. (rabscootle)
* Updated Spy invis [[vdc:Materials|materials]] with community fixes from Liam Stone (boba)
+
* Updated [[Spy]] invis [[vdc:Materials|materials]] with community fixes from Liam Stone (boba)
* Updated description of the "{{item link|Strange}} Part: Player Hits" item to match its name
+
* Updated description of the "{{item link|Strange Part Player Hits}}" item to match its name
* Updated materials for the Time Out Therapy taunt
+
* Updated materials for the [[Time Out Therapy]] taunt
* Updated the material for the RED dueling icon to match the BLU dueling icon
+
* Updated the material for the [[RED]] dueling icon to match the [[BLU]] dueling icon
* Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
+
* Updated backpack images for the [[Mislaid Sweater]] and [[Mr. Quackers]] to fix size and centering issues
* Updated the description for the Backpack Expander
+
* Updated the description for the [[Backpack Expander]]
 
* Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
 
* Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
* Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
+
* Updated [[Golden Wrench]], [[Saxxy]], and [[Golden Frying Pan]] kills to use the Australium background for death notices
 
* Updated the link for the New User Forum button in the main menu
 
* Updated the link for the New User Forum button in the main menu
 
* Updated/Added some [[Tournament Medal|tournament medals]]
 
* Updated/Added some [[Tournament Medal|tournament medals]]
 
* Updated the [[Localization files|localization files]]
 
* Updated the [[Localization files|localization files]]
* Updated cp_snakewater_final1
+
* Updated [[Snakewater|{{code|cp_snakewater_final1}}]]
 
** Minor visual fixes
 
** Minor visual fixes
 
** Minor clipping fixes
 
** Minor clipping fixes

Revision as of 22:53, 16 September 2021

Patch notes

Team Fortress 2

  • Fixed an exploit related to players impersonating other Steam accounts
  • Updated custom player sprays to be disabled for players by default
    • Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
    • Custom player sprays and other temp files will be deleted when disconnecting from a server
  • Fixed an exploit related to creating unnamed Normal quality items
  • Removed the disconnect reason when a player leaves the server
  • Fixed the Fireproof Secret Diary not cloaking
  • Fixed the Medic's weapon not hiding during the High Five taunt
  • Fixed the equip_region for the Crocodile Dandy
  • Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
  • Fixed the Heavy being able to crouch and jump while stunned
  • Fixed overhead player icons not drawing while connected to match servers
  • Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
  • Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output
    • Toggle this feature using the Pass Activator option. Default is No.
  • Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions
  • Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
  • Updated material for the Hazard Headgear to fix problems with painting and using minmap
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated description of the "Strange Part: Player Hits" item to match its name
  • Updated materials for the Time Out Therapy taunt
  • Updated the material for the RED dueling icon to match the BLU dueling icon
  • Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
  • Updated the description for the Backpack Expander
  • Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
  • Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
  • Updated the link for the New User Forum button in the main menu
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated cp_snakewater_final1
    • Minor visual fixes
    • Minor clipping fixes
    • Slightly increased spawn time when attacking last
    • Fixed some jumps being made impossible in previous update
    • Made some areas like respawn doors smoother to walk past
    • Nature & Wildlife preservation measures

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bsppack.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/datacache.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/libtogl.dll
Modified: bin/materialsystem.dll
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/soundemittersystem.dll
Modified: bin/sourcevr.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/steamnetworkingsockets.dll
Modified: bin/studiorender.dll
Modified: bin/tier0.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/cp_snakewater_final1.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handr_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_zombie_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_handl_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_cloak.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_invuln.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/props_farm/diary_book.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_red.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.mdl
Modified: tf/tf2_misc_dir.vpk/particles/summer2021_unusuals.pcf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/duel_red.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_time_out_therapy/taunt_time_out_therapy_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_red.vtf