Difference between revisions of "September 16, 2021 Patch"
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| source = https://store.steampowered.com/news/88778/ | | source = https://store.steampowered.com/news/88778/ | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Fixed an exploit related to players impersonating other Steam accounts | + | * Fixed an exploit related to players impersonating other [[Steam]] accounts |
* Updated custom player sprays to be disabled for players by default | * Updated custom player sprays to be disabled for players by default | ||
** Players can opt-in to see custom player sprays on community servers in the Advanced Options menu | ** Players can opt-in to see custom player sprays on community servers in the Advanced Options menu | ||
** Custom player sprays and other temp files will be deleted when disconnecting from a server | ** Custom player sprays and other temp files will be deleted when disconnecting from a server | ||
− | * Fixed an exploit related to creating unnamed Normal quality items | + | * Fixed an exploit related to creating unnamed [[Normal]] quality items |
* Removed the disconnect reason when a player leaves the server | * Removed the disconnect reason when a player leaves the server | ||
− | * Fixed the Fireproof Secret Diary not cloaking | + | * Fixed the [[Fireproof Secret Diary]] not cloaking |
− | * Fixed the Medic's weapon not hiding during the High Five taunt | + | * Fixed the [[Medic]]'s weapon not hiding during the [[High Five]] taunt |
− | * Fixed the equip_region for the Crocodile Dandy | + | * Fixed the [[Equip region|{{code|equip_region}}]] for the [[Crocodile Dandy]] |
− | * Fixed taunt_medic_heroic.wav not playing during case openings and trade- | + | * Fixed {{code|taunt_medic_heroic.wav}} not playing during case openings and [[trade-up]]s |
− | * Fixed the Heavy being able to crouch and jump while stunned | + | * Fixed the [[Heavy]] being able to crouch and jump while stunned |
* Fixed overhead player icons not drawing while connected to match servers | * Fixed overhead player icons not drawing while connected to match servers | ||
− | * Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities | + | * Fixed [[Dragon's Fury]] projectiles not passing through {{code|tf_generic_bomb}} entities |
− | * Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output | + | * Updated the {{code|tf_generic_bomb entity}} to allow passing the activator in the OnDetonate output |
** Toggle this feature using the Pass Activator option. Default is No. | ** Toggle this feature using the Pass Activator option. Default is No. | ||
− | * Updated several of the Summer 2021 cosmetic items to add item_type_name descriptions | + | * Updated several of the Summer 2021 cosmetic items to add {{code|item_type_name}} descriptions |
− | * Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute | + | * Updated the Coffin Nail [[warpaint]] for the shotgun to add the missing "has team color paintkit" attribute |
− | * Updated material for the Hazard Headgear to fix problems with painting and using minmap | + | * Updated material for the [[Hazard Headgear]] to fix problems with painting and using minmap |
* Updated [[Item schema|item schema]] with community fixes from Andrés S. (rabscootle) | * Updated [[Item schema|item schema]] with community fixes from Andrés S. (rabscootle) | ||
− | * Updated Spy invis [[vdc:Materials|materials]] with community fixes from Liam Stone (boba) | + | * Updated [[Spy]] invis [[vdc:Materials|materials]] with community fixes from Liam Stone (boba) |
− | * Updated description of the "{{item link|Strange | + | * Updated description of the "{{item link|Strange Part Player Hits}}" item to match its name |
− | * Updated materials for the Time Out Therapy taunt | + | * Updated materials for the [[Time Out Therapy]] taunt |
− | * Updated the material for the RED dueling icon to match the BLU dueling icon | + | * Updated the material for the [[RED]] dueling icon to match the [[BLU]] dueling icon |
− | * Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues | + | * Updated backpack images for the [[Mislaid Sweater]] and [[Mr. Quackers]] to fix size and centering issues |
− | * Updated the description for the Backpack Expander | + | * Updated the description for the [[Backpack Expander]] |
* Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting | * Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting | ||
− | * Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices | + | * Updated [[Golden Wrench]], [[Saxxy]], and [[Golden Frying Pan]] kills to use the Australium background for death notices |
* Updated the link for the New User Forum button in the main menu | * Updated the link for the New User Forum button in the main menu | ||
* Updated/Added some [[Tournament Medal|tournament medals]] | * Updated/Added some [[Tournament Medal|tournament medals]] | ||
* Updated the [[Localization files|localization files]] | * Updated the [[Localization files|localization files]] | ||
− | * Updated cp_snakewater_final1 | + | * Updated [[Snakewater|{{code|cp_snakewater_final1}}]] |
** Minor visual fixes | ** Minor visual fixes | ||
** Minor clipping fixes | ** Minor clipping fixes |
Revision as of 22:53, 16 September 2021
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed an exploit related to players impersonating other Steam accounts
- Updated custom player sprays to be disabled for players by default
- Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
- Custom player sprays and other temp files will be deleted when disconnecting from a server
- Fixed an exploit related to creating unnamed Normal quality items
- Removed the disconnect reason when a player leaves the server
- Fixed the Fireproof Secret Diary not cloaking
- Fixed the Medic's weapon not hiding during the High Five taunt
- Fixed the
equip_region
for the Crocodile Dandy - Fixed
taunt_medic_heroic.wav
not playing during case openings and trade-ups - Fixed the Heavy being able to crouch and jump while stunned
- Fixed overhead player icons not drawing while connected to match servers
- Fixed Dragon's Fury projectiles not passing through
tf_generic_bomb
entities - Updated the
tf_generic_bomb entity
to allow passing the activator in the OnDetonate output- Toggle this feature using the Pass Activator option. Default is No.
- Updated several of the Summer 2021 cosmetic items to add
item_type_name
descriptions - Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
- Updated material for the Hazard Headgear to fix problems with painting and using minmap
- Updated item schema with community fixes from Andrés S. (rabscootle)
- Updated Spy invis materials with community fixes from Liam Stone (boba)
- Updated description of the "Strange Part: Player Hits" item to match its name
- Updated materials for the Time Out Therapy taunt
- Updated the material for the RED dueling icon to match the BLU dueling icon
- Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
- Updated the description for the Backpack Expander
- Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
- Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
- Updated the link for the New User Forum button in the main menu
- Updated/Added some tournament medals
- Updated the localization files
- Updated
cp_snakewater_final1
- Minor visual fixes
- Minor clipping fixes
- Slightly increased spawn time when attacking last
- Fixed some jumps being made impossible in previous update
- Made some areas like respawn doors smoother to walk past
- Nature & Wildlife preservation measures
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/maps/cp_snakewater_final1.lmp
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_pirate.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bsppack.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/datacache.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/libtogl.dll
Modified: bin/materialsystem.dll
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/soundemittersystem.dll
Modified: bin/sourcevr.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/steamnetworkingsockets.dll
Modified: bin/studiorender.dll
Modified: bin/tier0.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/cp_snakewater_final1.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handr_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_zombie_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_handl_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_cloak.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_invuln.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/props_farm/diary_book.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_red.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.mdl
Modified: tf/tf2_misc_dir.vpk/particles/summer2021_unusuals.pcf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/duel_red.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_time_out_therapy/taunt_time_out_therapy_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_red.vtf