散彈槍

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Son, I'm gonna blow that dumb look right off your stupid face.
The Engineer on Disciplinary Action

散彈槍工程師的主要武器, 也是士兵, 火焰兵,跟重裝兵的次要武器之一. 在背包選項裡面都是為等級1的散彈槍. It fires fairly rapidly, 一次發射10顆鋼珠, every 0.6 seconds, and can deliver high damage at close range but has a high damage falloff. As the Engineer's most powerful weapon, he uses it primarily for defending his Sentry Gun and Dispenser or Teleporter, for engaging an enemy attempting to exploit a weakness in his Sentry Gun, and for helping a low-leveled Sentry Gun finish off a kill. The Pyro uses the Shotgun for engaging targets unreachable by his Flamethrower while the Soldier may rely on the Shotgun if he's out of Rockets, needs a weapon that won't cause damage to himself (as Rockets do) or if Rockets simply won't work in a specific situation. On the other hand, the Heavy may use the Shotgun to take down an enemy if he doesn't have the time to rev up his own Minigun. For more information on Shotgun tactics, see the Shotgun strategy links at the bottom of the page. Like the Scattergun and the Force-A-Nature, the Shotgun's first shell will fire at least one pellet straight down the crosshair before 'bullet spread' takes effect.

Taunting with your Shotgun equipped as a Pyro will activate the special Hadouken taunt attack.

傷害

參見: 傷害
  • 基本:每顆散彈粒 6 傷害
  • 最大傷害值:150℅(每顆散彈粒 9 傷害)
  • 最大衰退值:50%(每顆散彈粒 3 傷害)
  • 單發散彈量:10 顆
  • 近距離:80-90
    • DPS(每秒的傷害):133-150
  • 中距離:10-30
    • DPS(每秒的傷害):17-50
  • 遠距離:3-10
    • DPS(每秒的傷害):5-17
  • 小爆擊:每顆散彈粒 8.1 傷害
  • 爆擊:每顆散彈粒 18 傷害

近距離為沒有間隔距離得狀況下。中距離的定義為2Fort上層的主要補給大門到對面的牆壁。而遠距離的定義為ctf_2fort的其中一邊的城垛槍眼到另一邊的城垛槍眼。傷害是大約計算和由社群測試決定的。

動作時間

  • 攻擊速率:0.625
  • 基本填充:1.0
  • 填充速度:0.5

基本填充是它換彈藥的第一時間. 填充速度採取在第一以後再裝每發彈藥的另外填充時間。 所有時間都在幾秒内. 換彈時間是由社群玩家去測試大約秒數.

相關成就

士兵

Tf soldier bomb squaddie.png Bomb Squaddie

Destroy 10 Sticky Bombs with the Shotgun in a single life.

Tf soldier for whom the shell trolls.png For Whom the Shell Trolls

Bounce an opponent into the air with a rocket and then kill them with the Shotgun before they land.

Tf soldier worth a thousand wars.png Worth a Thousand Words

Provide the enemy with a freezecam of your 21 gun salute.

火焰兵

Combined fire.png Combined Fire

Use your Shotgun to finish off 20 players you've ignited.

OMGWTFBBQ.png OMGWTFBBQ

Kill an enemy with a taunt.

Freezer burn.png Freezer Burn

Provide enemies with freezecam shots of each of your taunts.

重裝兵

Rationing.png Rationing

Kill an enemy with your Shotgun while you're out of Minigun ammo.

工程師

Texas two step.jpg Texas Two Step

Use your Shotgun to finish off an enemy recently damaged by your Sentry Gun.

相關事物

  • Unlike other classes, the Pyro pumps the Shotgun after switching to it, which also serves as a visual indicator of the one second delay before you are able to fire.
  • The Heavy holds the Shotgun in a different position than the other classes, presumably due to his large hands (he holds the grip between his index finger and thumb).
  • The Engineer can reload his Shotgun faster than the Pyro and the Soldier and at the same rate as the Heavy. (Proof)
  • The Shotgun has Developer weapon variants.
  • The Shotgun appears to be based heavily off of the Remington 870 and the Ithaca 37.
  • After the WAR! Update, the Soldier's Shotgun taunt changed. Before, the Soldier would juggle explosives (this is now the Buff Banner's taunt). Now, he does a 21 Gun Salute, with a portion of Taps(Wikipedia) playing in the background. When it is used, the Shotgun appears to fire, but does not use ammo, hurt enemies, nor has a muzzleflash, suggesting he is firing blanks.
  • The Shotgun, Pistol, and Pain Train are the only weapons in the game to be used by more than one class.
  • The Engineer obtained his Shotgun from the Sentry Gun kit he designed in collaboration with TF Industries. The Soldier probably obtained his Shotgun during World War II and was one of the many weapons he learned to load and fire by himself. It is unknown where the Heavy and Pyro got their shotguns, although because of both of their love for weapons, it is possible they acquired them independently or simply bought one from TF Industries.
  • Although it cannot physically be seen by the player in-game, use of the Source SDK model viewer reveals that the Engineer taps the pump of his Shotgun whilst it is not in use.
  • A server console command can be used to disable random bullet spread for the Shotgun, along with other pellet weapons like the Scattergun. When activated, any shots with these weapons will fire their 9 pellets in a perfect 3x3 square.

畫廊

參見

Template:Allweapons Nav/zh-hant Template:Soldier Nav/zh-hant Template:Pyro Nav/zh-hant Template:Heavy Nav/zh-hant Template:Engineer Nav/zh-hant