Difference between revisions of "Taunts/zh-hans"
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{{DISPLAYTITLE:嘲讽}} | {{DISPLAYTITLE:嘲讽}} | ||
− | [[Image:Scouttaunt3.PNG|right|200px| | + | {{Trans}} |
+ | [[Image:Scouttaunt3.PNG|right|200px|侦察兵拿着短棍嘲讽。]] | ||
{{Quotation|“侦察兵”|那么,为什么你不亲自走到我面前来说这些废话,傻大个?|sound=Scout taunts03.wav}} | {{Quotation|“侦察兵”|那么,为什么你不亲自走到我面前来说这些废话,傻大个?|sound=Scout taunts03.wav}} | ||
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{{clr}} | {{clr}} | ||
− | == | + | ==每一个兵种的嘲讽== |
*[[Scout taunts/zh-hans|侦察兵的嘲讽]] | *[[Scout taunts/zh-hans|侦察兵的嘲讽]] | ||
*[[Soldier taunts/zh-hans|士兵的嘲讽]] | *[[Soldier taunts/zh-hans|士兵的嘲讽]] | ||
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==特殊嘲讽== | ==特殊嘲讽== | ||
− | + | 也就是我们所说的杀人嘲讽(闪电战医疗枪的嘲讽也算是特殊嘲讽),这些嘲讽大部分能够将敌人一击必杀,它们会对敌人造成 400 点甚至更高的[[damage/zh-hans|伤害]]。 | |
{| class="wikitable grid" | {| class="wikitable grid" | ||
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| align="center" | [[Image:Sandvich_Safe.png|100x100px]]<br>'''[[Sandvich/zh-hans|咀嚼]] | | align="center" | [[Image:Sandvich_Safe.png|100x100px]]<br>'''[[Sandvich/zh-hans|咀嚼]] | ||
| align="center" | [[Sandvich/zh-hans|三明治]]<br/> [[Buffalo Steak Sandvich/zh-hans|水牛排三明治]]<br/>[[Dalokohs Bar/zh-hans|达勒克斯巧克力块]]<br/>[[Fishcake/zh-hans|炸鱼饼]]<br/>[[Robo-Sandvich/zh-hans|机械三明治]] | | align="center" | [[Sandvich/zh-hans|三明治]]<br/> [[Buffalo Steak Sandvich/zh-hans|水牛排三明治]]<br/>[[Dalokohs Bar/zh-hans|达勒克斯巧克力块]]<br/>[[Fishcake/zh-hans|炸鱼饼]]<br/>[[Robo-Sandvich/zh-hans|机械三明治]] | ||
− | | align="center" | 4.3 | + | | align="center" | 4.3 秒 |
| align="center" | [[Sandvich/zh-hans|三明治]]能恢复全部生命值(每秒75生命值,无法过载), 如果生命值已满不会重新冷却。 | | align="center" | [[Sandvich/zh-hans|三明治]]能恢复全部生命值(每秒75生命值,无法过载), 如果生命值已满不会重新冷却。 | ||
|- | |- | ||
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==动作嘲讽== | ==动作嘲讽== | ||
− | + | 这些嘲讽可被装备在 8 个槽位中。按{{key|G}}可打开嘲讽菜单,让玩家进行选择。 | |
{| class="wikitable grid" | {| class="wikitable grid" | ||
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! class="header" | 相关细节 | ! class="header" | 相关细节 | ||
|- | |- | ||
+ | | rowspan="4" align="center" | {{Class link|Scout|br=yes}} | ||
| align="center" | {{Table icon|Battin' A Thousand}} | | align="center" | {{Table icon|Battin' A Thousand}} | ||
− | |||
| align="center" | 5 秒 | | align="center" | 5 秒 | ||
| 当执行后,侦察兵甩动他的近战武器,掷向空中,在手上稳稳接住。 | | 当执行后,侦察兵甩动他的近战武器,掷向空中,在手上稳稳接住。 | ||
Line 198: | Line 199: | ||
| align="center" | 4 秒 | | align="center" | 4 秒 | ||
| 当执行后,侦察兵掏出一桶炸鸡,跳出了一根鸡腿,然后丢弃,类似于[[Expiration Date/zh-hans|死了都要爱]]中的场景。 | | 当执行后,侦察兵掏出一桶炸鸡,跳出了一根鸡腿,然后丢弃,类似于[[Expiration Date/zh-hans|死了都要爱]]中的场景。 | ||
− | |-. | + | |- |
+ | | align="center" | {{Table icon|Boston Breakdance}} | ||
+ | | align="center" | 4 秒 | ||
+ | | 当启用后,the Scout does a spinning breakdance on his head while music from the [[Boston Boom-Bringer]] plays. At the end, the Scout hops briskly onto his feet and shrugs. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Carlton}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当启用后,the Scout does the [https://www.youtube.com/watch?v=zS1cLOIxsQ8 Carlton Dance], swinging his arms and swaying his hips from left to right while saying a voiceline. | ||
+ | |- | ||
+ | | rowspan="3" align="center" | {{Class link|Soldier|br=yes}} | ||
| align="center" | {{Table icon|Fresh Brewed Victory}} | | align="center" | {{Table icon|Fresh Brewed Victory}} | ||
− | |||
| align="center" | 5 秒 | | align="center" | 5 秒 | ||
| 当执行后,士兵单腿立在一袋咖啡上,并胜利者般地喝着咖啡。 | | 当执行后,士兵单腿立在一袋咖啡上,并胜利者般地喝着咖啡。 | ||
|- | |- | ||
+ | | align="center" | {{Table icon|Soldier's Requiem}} | ||
+ | | align="center" | 4 秒 | ||
+ | | 当执行后,士兵放下一个墓碑并到膝盖上,说一句话,然后对倒下来并消失的墓碑敬礼。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Fubar Fanfare}} | ||
+ | | align="center" | 5 秒 | ||
+ | | 当启用后,the Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B). The trombone's balancer is depicted with the Team Fortress logo. | ||
+ | |- | ||
+ | | rowspan="3" align="center" | {{Class link|Pyro|br=yes}} | ||
| align="center" | {{Table icon|Party Trick}} | | align="center" | {{Table icon|Party Trick}} | ||
− | |||
| align="center" | 7 秒 | | align="center" | 7 秒 | ||
| 当执行后,火焰兵拿出长气球,将其系成[[Balloonicorn/zh-hans|气球独角兽]],用打火机点燃它,笑着看它在空中转圈,最终烧尽。在[[Pyrovision/zh-hans|火焰兵幻境]]中,这个嘲讽会不同。 | | 当执行后,火焰兵拿出长气球,将其系成[[Balloonicorn/zh-hans|气球独角兽]],用打火机点燃它,笑着看它在空中转圈,最终烧尽。在[[Pyrovision/zh-hans|火焰兵幻境]]中,这个嘲讽会不同。 | ||
|- | |- | ||
+ | | align="center" | {{Table icon|Pool Party}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,the Pyro will inflate a small team-colored kiddie pool containing a yellow rubber ducky. The Pyro then pours a container of gasoline into the pool, sits down in the pool's center, and pushes the rubber ducky back and forth. The taunt continues until canceled by the player, in which case the Pyro will exit the pool and destroy it in a puff of smoke by dropping a cigarette lighter into the center, or upon being hit by an enemy. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Balloonibouncer}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,火焰兵会拿出并骑上一个弹簧上的气球独角兽,并说出一些表示娱乐的语句。取消嘲讽后,火焰兵会跳下来,而气球独角兽会消失。 | ||
+ | |- | ||
+ | | rowspan="4" align="center" | {{Class link|Demoman|br=yes}} | ||
| align="center" | {{Table icon|Spent Well Spirits}} | | align="center" | {{Table icon|Spent Well Spirits}} | ||
− | |||
| align="center" | 10 秒 | | align="center" | 10 秒 | ||
| 当执行后,爆破手咬开榴弹,将一瓶威士忌和榴弹中的炸药导入自己嘴中,然后喷出并用打火机点燃,造成了小型的爆炸。 | | 当执行后,爆破手咬开榴弹,将一瓶威士忌和榴弹中的炸药导入自己嘴中,然后喷出并用打火机点燃,造成了小型的爆炸。 | ||
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| 当执行后,爆破手拿出一箱啤酒,将酒瓶举起,并欢呼,与[[Expiration Date/zh-hans|死了都要爱]]中的一幕相同。 | | 当执行后,爆破手拿出一箱啤酒,将酒瓶举起,并欢呼,与[[Expiration Date/zh-hans|死了都要爱]]中的一幕相同。 | ||
|- | |- | ||
+ | | align="center" | {{Table icon|Bad Pipes}} | ||
+ | | align="center" | 12 秒 | ||
+ | | 当执行后,爆破手会拿出一套风笛,并边跳舞边吹风笛。尽管吹得比较差劲,结束后爆破手会站起来,收起他的风笛,并赞扬自己的技艺。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Scotsmann's Stagger}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | When used, the Demoman walks forward with an unsteady gait, drinking from a bottle of beer in a paper bag. He will occasionally trip and compose himself while uttering drunk gibberish. The player will keep moving forward even if no buttons are pressed, and can turn to the left or right. Taunting again or jumping will end the taunt. | ||
+ | |- | ||
+ | | rowspan="3" align="center" | {{Class link|Heavy|br=yes}} | ||
+ | | align="center" | {{Table icon|Proletariat Posedown}} | ||
+ | | align="center" | 7 秒 | ||
+ | | 当执行后,机枪手会摆出 4 种不同的炫耀肌肉收缩的姿势,并每一次收缩时大喊一声。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Table Tantrum}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | When used, a table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again will end the taunt, causing the Heavy to flip the table, which flings a steak from a pot on the table straight into his mouth. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Boiling Point}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | When used, a table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again will end the taunt, causing the Heavy to flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth. | ||
+ | |- | ||
+ | | rowspan="2" align="center" | {{Class link|Engineer|br=yes}} | ||
| align="center" | {{Table icon|Rancho Relaxo}} | | align="center" | {{Table icon|Rancho Relaxo}} | ||
− | | | + | | rowspan="2" align="center" | 根据玩家保持嘲讽多长时间。 |
− | |||
| 当执行后,工程师放置一个工具箱,展开了一个躺椅,他躺在躺椅上,接着交替地喝酒和打嗝。继续重复或从椅子上起来并收起躺椅,以此结束嘲讽。 | | 当执行后,工程师放置一个工具箱,展开了一个躺椅,他躺在躺椅上,接着交替地喝酒和打嗝。继续重复或从椅子上起来并收起躺椅,以此结束嘲讽。 | ||
|- | |- | ||
+ | | align="center" | {{Table icon|Bucking Bronco}} | ||
+ | | 当执行后,工程师会拿出一个机械的公牛,并跳上后疯狂地骑着。<!--while hanging on for dear life.--> | ||
+ | |- | ||
+ | | rowspan="2" align="center" | {{Class link|Medic|br=yes}} | ||
| align="center" | {{Table icon|Meet the Medic (taunt)}} | | align="center" | {{Table icon|Meet the Medic (taunt)}} | ||
− | + | | align="center" | 5 秒 | |
− | | align="center" | 5 | + | | 当执行后,医生会摆出一个英俊潇洒的姿势并发出白色的光芒。白鸽会从他身旁飞走,而背景会有一点“歌剧”音乐播放着。 |
− | | | ||
|- | |- | ||
| align="center" | {{Table icon|Results Are In}} | | align="center" | {{Table icon|Results Are In}} | ||
− | | align="center" | 5 | + | | align="center" | 5 秒 |
− | | | + | | 当执行后,the Medic takes out an X-ray sheet showing a skeleton with a rocket in its ribs, examines it, then crumples it up and throws it away, saying something like: "Diagnosis? HAH! YOU'RE DEAD!". |
|- | |- | ||
+ | | rowspan="4" align="center" | {{Class link|Sniper|br=yes}} | ||
| align="center" | {{Table icon|I See You}} | | align="center" | {{Table icon|I See You}} | ||
− | | align="center" | {{ | + | | rowspan="2" align="center" | 3 秒 |
− | | align="center" | | + | | 当执行后,狙击手会拿两只手指,先指着自己的眼睛,再指着他的正前方。 |
− | | | + | |- |
+ | | align="center" | {{Table icon|Killer Solo}} | ||
+ | | 当执行后,狙击手会拿出一个萨克斯管,并吹出几个从''[[Seduce Me! (Soundtrack)/zh-hans|勾引我!]]''的曲调,同时摆动着自己的腰。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Most Wanted}} | ||
+ | | align="center" | 4 秒 | ||
+ | | 当执行后,狙击手会拿出一个记事本和记号笔,划掉一个名字,并边笑边收起记事本。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Didgeridrongo}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,the Sniper pulls out a didgeridoo with a spin, then sits down and plays it. Taunting again causes him to stand up and put the didgeridoo away. | ||
|- | |- | ||
+ | | rowspan="3" align="center" | {{Class link|Spy|br=yes}} | ||
| align="center" | {{Table icon|Buy A Life}} | | align="center" | {{Table icon|Buy A Life}} | ||
− | | align="center" | {{ | + | | align="center" | 5 秒 |
− | | align="center" | | + | | 当执行后,间谍会从西装中拿出一团美元纸币,数出几张,并挥到他的前面。 |
− | | | + | |- |
+ | | align="center" | {{Table icon|Box Trot}} | ||
+ | | align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,间谍会拿出一个箱子放在自己身上,并根据玩家的指示爬在地上。再次嘲讽会使间谍抬起箱子结束嘲讽。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Disco Fever}} | ||
+ | | align="center" | 8 秒 | ||
+ | | 当启用后,groovy music will play while the Spy executes a series of disco moves, saying some voicelines along the way. | ||
|- | |- | ||
+ | | rowspan="15" align="center" | {{Class link|All classes|br=yes}} | ||
| align="center" | {{Table icon|Director's Vision}} | | align="center" | {{Table icon|Director's Vision}} | ||
− | + | | align="center" | 5 秒 | |
− | | align="center" | 5 | + | | 当执行后,玩家会将胳膊摆出去,并用手指做成一个方形,如一个照相机。 |
− | | | ||
|- | |- | ||
| align="center" | {{Table icon|Schadenfreude}} | | align="center" | {{Table icon|Schadenfreude}} | ||
− | | align="center" | | + | | align="center" | 可变 |
− | | | + | | 当执行后,the player revels in the humiliation of their opponents. |
|- | |- | ||
| align="center" | {{Table icon|High Five!}} | | align="center" | {{Table icon|High Five!}} | ||
− | | align="center" | | + | | align="center" | 根据玩家保持嘲讽多长时间。 |
− | | | + | | 当执行后,玩家会抬起一只手,并等待另一个玩家在他面前嘲讽,然后两位玩家会击掌并且表示热情心。再次嘲讽或在另一个玩家接受之前跳跃会结束嘲讽。 |
|- | |- | ||
| align="center" | {{Table icon|Shred Alert}} | | align="center" | {{Table icon|Shred Alert}} | ||
− | | align="center" | 4 | + | | align="center" | 4 秒 |
− | | | + | | 当执行后,the player summons an electric guitar and plays an intense solo on it as fireworks and lightning spout from behind. |
|- | |- | ||
| align="center" | {{Table icon|Conga}} | | align="center" | {{Table icon|Conga}} | ||
− | | align="center" | | + | | rowspan="6" align="center" | 根据玩家保持嘲讽多长时间。 |
− | | | + | | 当执行后,the player will indefinitely perform a dance while slowly walking forward. Other players will be able to join in by taunting near a dancing player. The player cannot stop slowly walking forward, but can turn with the keys used to strafe left and right. Taunting again or jumping will end the taunt. |
|- | |- | ||
| align="center" | {{Table icon|Square Dance}} | | align="center" | {{Table icon|Square Dance}} | ||
− | | | + | | 当执行后,the player begins dancing indefinitely, until another player taunts in front of them, at which point the two will perform a [[Wikipedia:Square dance|square dance]] while folk music is played. Taunting again or jumping before another player accepts will end the taunt. |
− | |||
|- | |- | ||
| align="center" | {{Table icon|Skullcracker}} | | align="center" | {{Table icon|Skullcracker}} | ||
− | | | + | | 当执行后,玩家会用手指敲点自己的头或头盔,并等待另一个玩家在他面前嘲讽,然后他们俩会将头撞一起。 |
− | |||
|- | |- | ||
| align="center" | {{Table icon|Flippin' Awesome}} | | align="center" | {{Table icon|Flippin' Awesome}} | ||
− | | | + | | 当执行后,the player crouches and waits indefinitely for a player to taunt in front of them. The initiator will then help the receiver perform a backflip. Taunting again or jumping before another player accepts will end the taunt. Different classes preform this taunt differently (eg: Heavy will flip with one finger and fall over when flipped, the Spy will do a pirouette, ect.) |
− | |||
|- | |- | ||
| align="center" | {{Table icon|Rock, Paper, Scissors}} | | align="center" | {{Table icon|Rock, Paper, Scissors}} | ||
− | | | + | | 当执行后,the player puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two players will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes. Taunting again or jumping before another player accepts will end the taunt. |
− | + | |- | |
+ | | align="center" | {{Table icon|Kazotsky Kick}} | ||
+ | | 当执行后,the player performs a [[w:russian folk dances|russian dance]]. Other players will be able to join in by taunting near a dancing player. The player can move around slowly while dancing, or stay in place. Taunting again or jumping will end the taunt. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Burstchester}} | ||
+ | | rowspan="1" align="center" | 可变 | ||
+ | | 当执行后,一个似[[bread monster/zh-hans|面包怪兽]]的怪物会破玩家的胸部而出,再快速地回到胸里。每一个兵种都对怪物的出现有不同的反应。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Zoomin' Broom}} | ||
+ | | rowspan="2" align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,玩家会拿出一个扫把并慢慢地根据玩家的指示到处骑着。再次嘲讽会使玩家跳下扫把。 | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Mannrobics}} | ||
+ | | 当执行后,the player will start with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players will be able to join in by taunting near a dancing player. The player can move around slowly while dancing, or stay in place. Pressing Primary or Secondary Fire causes the player to perform different dance actions depending on their current class. Taunting again or jumping will end the taunt. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Second Rate Sorcery}} | ||
+ | | rowspan="1" align="center" | 可变 | ||
+ | | 当执行后,the player will take out a cheap 99¢ staff, attempting to cast a [[magic spell]]. The staff will fail at casting anything but green sparks, which proceeds with the player destroying/throwing/putting the staff away, depending on the class. | ||
+ | |- | ||
+ | | align="center" | {{Table icon|Victory Lap}} | ||
+ | | rowspan="1" align="center" | 根据玩家保持嘲讽多长时间。 | ||
+ | | 当执行后,the player will jump into a bumper car similar to the ones seen at the [[Carnival of Carnage/zh-hans|Carnival of Carnage]]. The player can move around slowly while driving. Pressing Primary Fire will cause the player to honk the horn of the bumper car. Taunting again or jumping will end the taunt. | ||
|} | |} | ||
==颤栗的嘲讽== | ==颤栗的嘲讽== | ||
− | [[Image:Heavythriller.png|right|150px| | + | [[Image:Heavythriller.png|right|150px|机枪手做着颤栗的嘲讽。]] |
+ | |||
在万圣节版本的军团要塞2中,开发小组在游戏中添加了一个所有兵种通用的跳舞式嘲讽动作。这个动作的灵感来自于“[[wikipedia:Michael Jackson|迈克尔 杰克逊]]”的畅销歌曲“[[wikipedia:Thriller (song)|颤栗]]”。即使玩家控制的人物手持着没有嘲讽功能的武器时(例如尿手道尿瓶),也可以通过点击嘲讽按键来做出这个嘲讽动作。只有在万圣节期间玩家可以使用这个嘲讽动作。但是,在[[Thunder Mountain/zh-hans|雷鸣山]]这幅地图中有几个隐藏的NPC可以全年无休的做出这个嘲讽动作。 | 在万圣节版本的军团要塞2中,开发小组在游戏中添加了一个所有兵种通用的跳舞式嘲讽动作。这个动作的灵感来自于“[[wikipedia:Michael Jackson|迈克尔 杰克逊]]”的畅销歌曲“[[wikipedia:Thriller (song)|颤栗]]”。即使玩家控制的人物手持着没有嘲讽功能的武器时(例如尿手道尿瓶),也可以通过点击嘲讽按键来做出这个嘲讽动作。只有在万圣节期间玩家可以使用这个嘲讽动作。但是,在[[Thunder Mountain/zh-hans|雷鸣山]]这幅地图中有几个隐藏的NPC可以全年无休的做出这个嘲讽动作。 | ||
+ | |||
{{youtube|AkE7LgdlA68}} | {{youtube|AkE7LgdlA68}} | ||
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*爆破手在进行嘲讽时,他的头会一直对着正前方,不会左右摆动。 | *爆破手在进行嘲讽时,他的头会一直对着正前方,不会左右摆动。 | ||
*当工程师手持[[Frontier Justice/zh-hans|边疆裁决者霰弹枪]]进行嘲讽时,会立即有吉他碎片掉出。 | *当工程师手持[[Frontier Justice/zh-hans|边疆裁决者霰弹枪]]进行嘲讽时,会立即有吉他碎片掉出。 | ||
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== 相关成就 == | == 相关成就 == | ||
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{{Show achievement|Replay|Star Of My Own Show|width=50%}} | {{Show achievement|Replay|Star Of My Own Show|width=50%}} | ||
+ | <!-- | ||
+ | == 更新纪录 == | ||
+ | {{Update history | '''{{Patch name|11|20|2007}}''' | ||
+ | * Fixed taunt [[exploit]]. | ||
+ | |||
+ | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
+ | * {{Undocumented}} Added sounds to the Medic's melee taunt if he is using the [[Ubersaw]]. | ||
+ | |||
+ | '''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | ||
+ | * Hadouken taunt now kills people it hits. | ||
+ | |||
+ | '''{{Patch name|7|8|2008}}''' | ||
+ | * Fixed broken [[Medi Gun]] taunt. | ||
+ | |||
+ | '''{{Patch name|8|19|2008}}''' ([[Heavy Update|A Heavy Update]]) | ||
+ | * {{Undocumented}} The Heavy's Showdown becomes a taunt attack. | ||
+ | * {{Undocumented}} Added a taunt used by the [[Killing Gloves of Boxing]]. | ||
+ | |||
+ | '''{{Patch name|2|16|2009}}''' | ||
+ | * Demoman's bottle taunt has received a 'burp' sound. | ||
+ | |||
+ | '''{{Patch name|2|24|2009}}''' ([[Scout Update]]) | ||
+ | * {{Undocumented}} Added Home Run taunt for the [[Sandman]]. | ||
+ | |||
+ | '''{{Patch name|2|25|2009}}''' | ||
+ | * Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target. | ||
+ | |||
+ | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
+ | * Demomen can now detonate their stickies while taunting. | ||
+ | * Added a taunt for the [[Kritzkrieg]], which also heals for 10 points. | ||
+ | * {{Undocumented}} The Spy's Fencing becomes a taunt attack. | ||
+ | * {{Undocumented}} Added Skewer taunt for the [[Huntsman]]. | ||
+ | * {{Undocumented}} Added "Spycrab" taunt to the [[Disguise Kit]] | ||
+ | |||
+ | '''{{Patch name|6|25|2009}}''' | ||
+ | * Fixed [[Dead Ringer]] damage reduction exploit involving Spy taunting. | ||
+ | |||
+ | '''{{Patch name|8|31|2009}}''' | ||
+ | * Fixed the Hadouken killing Scouts that had used [[Bonk! Atomic Punch]] when contacted. | ||
+ | |||
+ | '''{{Patch name|9|15|2009}}''' | ||
+ | * Eating a [[Sandvich]] using the taunt method now heals a Heavy to full health. | ||
+ | |||
+ | '''{{Patch name|10|14|2009}}''' | ||
+ | * Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame. | ||
+ | |||
+ | '''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]]) | ||
+ | * {{Undocumented}} Added Thriller taunt for all classes. | ||
+ | |||
+ | '''{{Patch name|12|7|2009}}''' | ||
+ | * Fixed the Heavy's fists being hidden while taunting. | ||
+ | |||
+ | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | ||
+ | * {{Undocumented}} Added taunts used by the [[Direct Hit]], [[Equalizer]] and [[Eyelander]]. | ||
+ | * {{Undocumented}} Replaced the Soldier's [[Shotgun]] taunt with a 21 Gun Salute taunt. The previous taunt was given to the [[Buff Banner]]. | ||
+ | * {{Undocumented}} Added unused "Hi-five" taunts for the Soldier and Demoman. | ||
+ | * {{Undocumented}} Added unused "Bottle showoff" taunt for the Demoman. | ||
+ | |||
+ | '''{{Patch name|12|18|2009}}''' | ||
+ | * Fixed a server crash caused by the Demoman's taunt kill. | ||
+ | |||
+ | '''{{Patch name|1|13|2010}}''' | ||
+ | * Added Medic Ubersaw kill taunt. | ||
+ | |||
+ | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
+ | * {{Undocumented}} Added taunts used by the [[Frontier Justice]] and [[Gunslinger]]. | ||
+ | * {{Undocumented}} Added unused "Hi-five" and "Guitar playing" taunts for the Engineer. | ||
+ | |||
+ | '''{{Patch name|8|26|2010}}''' | ||
+ | * Fixed the [[Lumbricus Lid]] not playing the correct sound during the Equalizer taunt. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
+ | * {{Undocumented}} Fixed taunt glitch involving switching weapons quickly. | ||
+ | * {{Undocumented}} Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy. | ||
+ | * {{Undocumented}} Updated the "Hi-five" taunts of the Soldier and Demoman. | ||
+ | * {{Undocumented}} Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files. | ||
+ | |||
+ | '''{{Patch name|11|19|2010}}''' | ||
+ | * Added the original Ubersaw taunt to the [[Vita-Saw]]. | ||
+ | |||
+ | '''{{Patch name|1|3|2011}}''' | ||
+ | * Fixed an exploit causing the [[Amputator]] to heal teammates non-stop with the [[Medicating Melody]] taunt. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * Fixed the Soldier/Demoman taunts not working correctly when the [[Half-Zatoichi]] is the active weapon. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
+ | *{{Undocumented}} The Spinal Tap taunt now fills the ÜberCharge meter completely. | ||
+ | |||
+ | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | ||
+ | * Added taunt: [[Director's Vision]]. | ||
+ | * {{Undocumented}} Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts. | ||
+ | * {{Undocumented}} Added the Engineer's "Hi-five" taunt back into the game files. | ||
+ | * {{Undocumented}} Added an unused "show" taunt for the Heavy. | ||
+ | |||
+ | '''{{Patch name|6|3|2011}}''' | ||
+ | * Added community contributed response rules to various taunts. | ||
+ | * {{Undocumented}} Added the Decapitation taunt to the [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]]. | ||
+ | * {{Undocumented}} Removed the Demoman's taunt from the [[Pain Train]]. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * {{Undocumented}} Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
+ | * Added taunts: [[Meet the Medic]] and [[Schadenfreude]]. | ||
+ | * {{undocumented}} Added laughing taunts to the Scout, Pyro, Engineer, and Spy. | ||
+ | |||
+ | '''{{Patch name|7|1|2011}}''' | ||
+ | * {{undocumented}} Added the Home Run taunt for the [[Atomizer]]. | ||
+ | |||
+ | '''{{Patch name|7|20|2011}}''' | ||
+ | * {{Undocumented}} Added the Cocksure taunt, used by the [[Cow Mangler 5000]]. | ||
+ | * {{Undocumented}} Added an unused "show" taunt for the Soldier. | ||
+ | |||
+ | '''{{Patch name|7|22|2011}}''' | ||
+ | * {{Undocumented}} The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging. | ||
+ | |||
+ | '''{{Patch name|8|23|2011}}''' | ||
+ | * Fixed supply closets regenerating players while they are taunting. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added taunt: [[High Five!]]. | ||
+ | * Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt. | ||
+ | * Taunting with the [[Righteous Bison]], [[Battalion's Backup]], or the [[Saxxy]] now play the Buff Banner taunt | ||
+ | * Taunting with the [[Pain Train]] or the Saxxy as Demoman now plays the same taunt as the [[Grenade Launcher]]. | ||
+ | * Taunting with the Saxxy as Medic plays the Medi Gun taunt. | ||
+ | * Added a taunt for the [[Ullapool Caber]] ("Bottle showoff" taunt). | ||
+ | |||
+ | '''{{Patch name|10|17|2011}}''' | ||
+ | * Fixed high five taunts applying the wielded weapon's taunt effect. | ||
+ | |||
+ | '''{{Patch name|11|2|2011}}''' | ||
+ | * Added a taunt for the [[Item sets#Soldier 5|Tin Soldier]] set. | ||
+ | |||
+ | '''{{Patch name|11|22|2011}}''' | ||
+ | * Added a taunt for the [[Item sets#Heavy 3|FrankenHeavy]] set. | ||
+ | |||
+ | '''{{Patch name|12|16|2011}}''' | ||
+ | * Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the [[Phlogistinator]]. | ||
+ | * Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations. | ||
+ | * Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations. | ||
+ | |||
+ | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
+ | * Added the [[Armageddon]] taunt used by the [[Rainblower]]. | ||
+ | * Added the [[Execution]] taunt used by the [[Scorch Shot]]. | ||
+ | |||
+ | '''{{Patch name|7|2|2012}}''' | ||
+ | * Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt. | ||
+ | |||
+ | '''{{Patch name|7|5|2012}}''' | ||
+ | * Fixed the Armageddon taunt attacking players through walls. | ||
+ | |||
+ | '''{{Patch name|9|6|2012}}''' | ||
+ | * Fixed the [[Escape Plan]] not using the same taunt as the Equalizer. | ||
+ | |||
+ | '''{{Patch name|12|20|2012}}''' ([[Mecha Update]]) | ||
+ | * Added map stamp effect after a player taunts on a map they have donated towards. | ||
+ | |||
+ | '''{{Patch name|1|8|2013}}''' | ||
+ | * Fixed being able to cross into enemy spawn rooms using the high-five taunt. | ||
+ | |||
+ | '''{{Patch name|2|18|2013}}''' | ||
+ | * Added taunt: [[Shred Alert]]. | ||
+ | |||
+ | '''{{Patch name|2|28|2013}}''' | ||
+ | * Updated some of the animations for the Shred Alert taunt. | ||
+ | * Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt. | ||
+ | * Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt. | ||
+ | |||
+ | '''{{Patch name|11|6|2013}}''' | ||
+ | * Fixed taunts with a special purpose being overridden by the Halloween taunt. | ||
+ | |||
+ | '''{{Patch name|12|20|2013}}''' | ||
+ | * The [[Beggar's Bazooka]] has been updated to use the same taunt as the [[Direct Hit]]. | ||
+ | * Fixed an [[exploit]] where players could move around while using a taunt to attack enemies | ||
+ | * Fixed an exploit related to the [[Rocket Jumper]] and the Soldier's [[Kamikaze|grenade taunt]] | ||
+ | * Fixed [[Strange Parts|Taunt Kills Strange]] scores not incrementing properly for the Strange [[Scorch Shot]] | ||
+ | |||
+ | '''{{Patch name|1|23|2014}}''' | ||
+ | * Fixed the Meet the Medic taunt not releasing doves during the taunt | ||
+ | * Updated the Short Circuit to use the [[Engineer]]'s melee taunt | ||
+ | * Updated the [[Scotsman's Skullcutter]] to use the [[Demoman]]'s secondary taunt<ref>Uses the [[Grenade Launcher]] taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.</ref> | ||
+ | * {{undocumented}} Added unused "dosido" taunt animations for the [[Heavy]] and the [[Spy]]. | ||
+ | * {{undocumented}} Added unused "buy a life" taunt animations for the Spy. | ||
+ | |||
+ | '''{{Patch name|2|11|2014}} #1''' | ||
+ | * Fixed taunts not previewing in the character loadout screen after being equipped. | ||
+ | * Fixed the High-Five! taunt not hiding the Engineer's weapon. | ||
+ | |||
+ | '''{{Patch name|6|11|2014}}''' | ||
+ | * {{undocumented}} Added localization strings for a currently unused taunt slot and in-game taunt [[Heads-up display|HUD]]. | ||
+ | * {{undocumented}} Updated the [[backpack]] icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts. | ||
+ | * {{undocumented}} Added a prompt above players in the High Five! taunt pose. | ||
+ | * {{undocumented}} Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again | ||
+ | * {{undocumented}} Moved the Director's Vision from the Action slot to the Taunt slot. | ||
+ | * {{undocumented}} Added console commands {{cvar|tf_taunt_move_forward_speed}}, {{cvar|tf_allow_sliding_taunt}}, <code>eureka_teleport</code> and <code>taunt_by_name</code>. | ||
+ | * {{undocumented}} Fixed a bug that let players move while taunting. | ||
+ | |||
+ | '''{{Patch name|6|11|2014}} #2''' | ||
+ | * Fixed not being able to equip the Director's Vision taunt in the Action slot. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * Added 15 taunts - [[Battin' A Thousand]], [[Deep Fried Desire]], [[Fresh Brewed Victory]], [[Party Trick]], [[Spent Well Spirits]], [[Oblooterated]], [[Rancho Relaxo]], [[Results Are In]], [[I See You]], [[Buy A Life]], [[Conga]], [[Square Dance]], [[Skullcracker]], [[Flippin' Awesome]], [[Rock, Paper, Scissors]]. | ||
+ | * Fixed the Director's Vision taunt not playing both variations for the Pyro. | ||
+ | |||
+ | '''{{Patch name|6|20|2014}}''' | ||
+ | * Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority. | ||
+ | |||
+ | '''{{Patch name|6|23|2014}}''' | ||
+ | * Fixed being able to taunt with enemies between spawn room doors. | ||
+ | |||
+ | '''{{Patch name|7|8|2014}}''' | ||
+ | * Fixed a bug where players that are taunting would not use the correct animation. | ||
+ | |||
+ | '''{{Patch name|7|17|2014}}''' | ||
+ | * Updated the Conga taunt to play sounds on the client instead of the server. | ||
+ | |||
+ | '''{{Patch name|7|30|2014}}''' | ||
+ | * Updated the target ID to be hidden while taunting. | ||
+ | |||
+ | '''{{Patch name|12|8|2014}}''' ([[End of the Line Update]]) | ||
+ | * Added Pyro Taunt - [[Pool Party]]. | ||
+ | |||
+ | '''{{Patch name|01|27|2015}}''' | ||
+ | * Fixed some taunt sound effects that were clipping the [[Responses#Class responses|character lines]]. | ||
+ | |||
+ | '''{{Patch name|3|12|2015}}''' | ||
+ | * Added 3 taunts: The [[Boston Breakdance]], The [[Killer Solo]] and [[Most Wanted]]. | ||
+ | |||
+ | '''{{Patch name|3|18|2015}}''' | ||
+ | * Fixed self-made taunts not displaying the community-sparkle particle effect. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
+ | * Added group taunt: the [[Kazotsky Kick]]. | ||
+ | * Added community taunts: the [[Proletariat Posedown]] and the [[Box Trot]]. | ||
+ | |||
+ | '''{{Patch name|7|3|2015}}''' | ||
+ | * Fixed the box used in the Box Trot taunt sometimes being the wrong color. | ||
+ | |||
+ | '''{{Patch name|7|4|2015}}''' | ||
+ | * Fixed an exploit related to taunting and then dying on the final control point of Payload maps. | ||
+ | |||
+ | '''{{Patch name|7|8|2015}}''' | ||
+ | * Fixed an issue with the Box Trot taunt when window focus changed. | ||
+ | * Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons. | ||
+ | |||
+ | '''{{Patch name|7|23|2015}}''' | ||
+ | * Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt. | ||
+ | |||
+ | '''{{Patch name|8|19|2015}}''' | ||
+ | * Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect). | ||
+ | |||
+ | '''{{Patch name|8|27|2015}}''' | ||
+ | * Fixed being able to cancel enemy taunts by hitting them with the ball. | ||
+ | |||
+ | '''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]]) | ||
+ | * {{Undocumented}} Added community taunt: the [[Burstchester]]. | ||
+ | |||
+ | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | ||
+ | * Added two new community-made taunts to the Mann Co Store - [[Soldier's Requiem]] and [[Zoomin' Broom]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Added group taunt: the [[Mannrobics]]. | ||
+ | * Added community taunts: the [[Bad Pipes]] and the [[Bucking Bronco]]. | ||
+ | |||
+ | '''{{Patch name|1|12|2016}}''' | ||
+ | * Fixed some of the partner taunts not properly hiding the weapons. | ||
+ | |||
+ | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | ||
+ | * Added taunt: the [[Carlton]]. | ||
+ | * Added community taunts: the [[Balloonibouncer]], [[Disco Fever]] and the [[Fubar Fanfare]]. | ||
+ | * Fixed being able to repeatedly activate taunts before the current one had ended while underwater. | ||
+ | |||
+ | '''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | ||
+ | * Added two new taunts to the Mann Co. Store. | ||
+ | ** Taunt: [[Victory Lap|The Victory Lap]]. | ||
+ | ** Taunt: [[Second Rate Sorcery]] (community-created). | ||
+ | * Added a taunt [[Unusualifier]]. | ||
+ | ** A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description. | ||
+ | ** Can be found as a random bonus item when opening a Creepy Crawly Case. | ||
+ | * Fixed taunts not restoring the proper weapon when the taunts are finished. | ||
+ | }} | ||
+ | |||
+ | == 问题 == | ||
+ | * Some kill taunts are affected by [[Damage#Distance and randomness modifier|random damage spread]] and have a chance of not dealing 450+ damage, meaning an overhealed [[Heavy]] has a possibility of surviving a Kill taunt. | ||
+ | * Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty). | ||
+ | * If the server variable <code>tf_allow_taunt_switch</code> is set to 1 or 2, the effects of [[lunchbox]] items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again. | ||
+ | ** Using primary fire to consume such an item does not cause this to occur. | ||
+ | * It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction. | ||
+ | * If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead. | ||
+ | * If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed. | ||
+ | * If a Sniper using the Huntsman taunts while stunned by the another Huntsman, they can still use their taunt kill to defend themselves. | ||
+ | * Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands. | ||
+ | --> | ||
+ | |||
+ | ===未被使用的嘲讽=== | ||
+ | * 游戏文件里有两个嘲讽的模型,但没有任何相关的兵种或动作。第一个模型是个红色的咖啡杯,上面有个 "V for Victory" (V 代表胜利) 的标志,里面装着咖啡。另一个模型是个餐盘,里面装着一个头骨,下面还有个毛巾,可能代表放在胳膊上的。 | ||
+ | <!-- Outdated?: 在军团要塞 2 的游戏文件中包含着一些没有被使用的嘲讽,但 Valve 目前还未对此作出解释。每个兵种都拥有一套 4 种的击掌(High-five)动作。分为稍微积极、稍微消极、非常积极以及非常消极四种。最初放出来的嘲笑动作(士兵和爆破手的)是在 战争!更新放出时被添加的,而工程师的则是在工程师更新时添加的。其他兵种的是在麦恩公司更新时添加的。这里要指出的是,消极的击掌动作有时候无法完整做出来或是更本做不出来,而且在进行积极的击掌时,兵种的手掌无法在停止在正确的位置。根据即将到来的 Portal 2,可认为这是多人联合嘲讽的前奏。--> | ||
+ | |||
+ | == 相关知识 == | ||
+ | * 如果玩家在一个服务器上启用了 <code>tf_allow_taunt_switch 2</code>,然后用[[Pyro/zh-hans|火焰兵]]任何的武器嘲讽时换到[[Rainblower/zh-hans|彩虹喷灯]],火焰兵手中会拿着一个泡泡棒而不是彩虹喷灯。这是因为火焰兵在[[Armageddon/zh-hans|世界末日]]嘲讽中手持着泡泡棒,而泡泡棒平时只能在[[Pyroland/zh-hans|火焰兵幻境]]中见到。 | ||
+ | |||
+ | == 画廊 == | ||
+ | <gallery> | ||
+ | File:Unused Victory Mug Taunt.png|未使用的 "V for Victory" 杯子模型。 | ||
+ | File:Unused Serving Platter Taunt.png|未使用的餐盘模型。 | ||
+ | </gallery> | ||
+ | |||
+ | <!--Uncomment this after translating the update history: | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
+ | |||
+ | --> | ||
==相关资料== | ==相关资料== | ||
*[[Responses/zh-hans|语音回应]] | *[[Responses/zh-hans|语音回应]] | ||
*[[Voice commands/zh-hans|语音指令]] | *[[Voice commands/zh-hans|语音指令]] | ||
+ | |||
+ | {{Taunt Nav}} | ||
[[Category:Taunts/zh-hans| ]] | [[Category:Taunts/zh-hans| ]] | ||
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Revision as of 18:31, 19 March 2017
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“ | 那么,为什么你不亲自走到我面前来说这些废话,傻大个?
点击试听
— “侦察兵”
|
” |
每一个兵种他们自己的独特的“嘲讽动作”。在PC版军团要塞2中,嘲讽的默认按键是G,Xbox 360版的则是以及PS3版的为。大部分武器在嘲笑时都会有自己独特的动作以及专有的台词(一般有多句不同的台词),虽然有些武器是使用相同的嘲讽。嘲讽台词是以半随机的方式播放的,一旦某个台词被随机抽中后,则剩下的台词将会以特定的顺序在以后进行的嘲讽中播放。嘲讽通常用在击杀敌人后、庆祝队伍获得胜利、挑衅敌人或是单纯地拿来搞笑。大部分时候不会直接对游戏进程造成影响。然而,某些嘲讽(例如大家熟知的“嘲讽攻击”)拥有特别的效果,例如治疗效果、眩晕效果、伤害或甚至击杀对手的效果。有些成就需要借助使用嘲讽来完成,但使用嘲讽时需要三思而后行。进行嘲讽的时候,玩家会变得易受攻击以及视角将会从第一人称转换到第三人称,而且在嘲讽完成之前玩家也不能进行移动或是攻击(可是爆破手在进行嘲讽时依然能引爆他们的黏性炸弹)
在水中或是腾空状态下无法使用嘲讽。如果玩家在进行嘲讽时被送到空中(例如被火焰兵用压缩空气爆破吹起来),那么嘲讽将会被中断。娜塔莎机枪的攻击也会使嘲讽中断。
有一小部分武器例如苏格兰颅骨切割者、工程师的掌上电脑、尿手道尿瓶以及电子工兵都是没有嘲讽功能的。重机枪手的三明治是被归类为消耗物品的。在进行嘲讽的时候,会将玩家的视角转换成第三人称。所有在之前“社区”更新时放出的武器都没有特有的嘲讽动作,而是使用已经存在的嘲讽动作或是没有嘲讽功能。
值得说明的是:在按了嘲讽按键并且在嘲讽动作开始前的一瞬间可以通过使用快速切换键(默认按键为“Q”)进行武器切换。这么做的结果是:玩家的人物做出了之前武器所特有的嘲讽动作但人物手里拿着的却是切换后的武器。在麦恩公司 更新放出后这个故障被无意识的“修复了”,但罗宾沃克 在电子邮件中表示,由于这个做法太流行了,因此可能会在以后的更新中被恢复。
目录
每一个兵种的嘲讽
特殊嘲讽
也就是我们所说的杀人嘲讽(闪电战医疗枪的嘲讽也算是特殊嘲讽),这些嘲讽大部分能够将敌人一击必杀,它们会对敌人造成 400 点甚至更高的伤害。
兵种 | 杀敌嘲讽 | 杀敌图标 | 武器 | 伤害 | 时长 | 相关细节 |
---|---|---|---|---|---|---|
本垒打 |
睡魔 原子能球棒 |
500 (直接杀敌) | 5 秒 | 将敌人击飞至空中 用时最长的杀敌嘲讽 | ||
手雷自爆 |
十字镐 逃跑计划镐 |
500 (直接杀敌) | 4 秒 | 6英寸的爆炸范围 嘲讽完成后使用者自尽 能摧毁建筑 | ||
(百战天虫战盔) | ||||||
波动拳 |
散弹枪 信号枪 起爆者 预备役射手 熔人枪 |
500 (直接杀敌) | 3 秒 | 杀敌有火焰效果 单次可以杀死多人 相比指枪速度稍慢 能摧毁建筑 将敌人击退一段距离 | ||
世界末日 |
彩虹喷灯 | 400 (受敌人攻击后伤害减半) 60 (后续燃烧) |
5 秒 | 在6英尺半径内造成重创时有火焰效果 有后续燃烧 轻微的击退效果 | ||
(后续燃烧) | ||||||
处决 |
焦化枪 | 400 (近距离) 15 (中远距离) |
4 秒 | 在近距离或超近距离造成重创时有火焰效果 在更远的距离的效果和普通信号弹类似 消耗弹药 | ||
野蛮横扫 |
苏格兰长剑 无头骑士的斩首斧 摩尔巨剑 座头市之刀 波斯弯刀 尼斯的九号球杆 |
500 (直接杀敌) | 5 秒 | 装备苏格兰长剑, 尼斯的九号球杆, 和无头骑士的斩首斧杀敌时可增加一个斩首数 使用座头市之刀可记作光荣杀敌并沾上鲜血 | ||
决斗 |
拳头 萨氏金像奖小金人 天灾之拳 欢乐拳套 |
400-500 (直接杀敌) | 3 秒 | 具有中距离杀敌能力和子弹散布效果 最快的杀敌嘲讽 | ||
狂野吉他 |
边疆裁决者 | 500 (直接杀敌) | 4 秒 | 会打碎目标的头部,所以看上去如同脖子被折断一般 | ||
器官粉碎机 |
枪炮工之臂 | 每次击中1点伤害 (击晕效果,共14次击中) 500 (直接杀敌) |
4 秒 | 如被最后一击杀敌能将敌人碾碎 | ||
脊柱刺击 |
过载充能锯 | 1 (摆动,击晕效果) 500 (直接杀敌) |
4 秒左右 | 插入有击晕效果(1点伤害,增加25%ÜberCharge能量),紧接着过载充能锯拔出杀敌(增加75%ÜberCharge能量,总共100%) | ||
弓箭串烧 |
猎人短弓 强化复合弓 |
无(插入,击晕效果) 500 (直接杀敌) |
4 秒 | 箭插入有击晕效果,紧接着拔出杀敌 移动中的目标会在0.1秒内继续移动,能使其离开箭的拔出范围 击晕时间比整个嘲讽时间更长,能使目标躲避之后再次嘲讽杀敌成为可能 | ||
击剑 |
刀子 永生的回报 密谋者的苦无 萨氏金像奖小金人 暴利杀手 巫毒刺钉 黑玫瑰 |
50 (摆动) 500 (直接杀敌) |
5 秒 | 两次摆动后造成致命一击 单次可杀敌多人 能摧毁建筑 |
其他嘲讽能给使用者或队友特殊效果。
兵种 | 嘲讽效果 | 武器 | 时长 | 相关细节 |
---|---|---|---|---|
饮用 |
原子能饮料 爆击可乐 |
1.2 秒 | 原子能饮料能给予使用者无敌效果8秒且无法攻击。使用者同时会进入第三人称。 爆击可乐能使使用者在8秒内造成迷你爆击和25%速度提升,代价是受10%的额外伤害。 | |
呜唔 |
燃素喷射器 | 2 秒 | 回复生命值,主武器获得爆击,嘲讽时获得75%伤害抗性,一旦“呜唔”值满了即可使用。能保护使用者避免传送杀。 | |
咀嚼 |
三明治 水牛排三明治 达勒克斯巧克力块 炸鱼饼 机械三明治 |
4.3 秒 | 三明治能恢复全部生命值(每秒75生命值,无法过载), 如果生命值已满不会重新冷却。 | |
瞬间传送 |
传送扳手 | 2 秒 | 传送玩家至传送出口或重生点,至重生点可回复生命值,金属和弹药 | |
啤酒狂欢节 |
闪电战医疗枪 | 4 秒 | 治疗玩家11点生命值 | |
治疗旋律 |
器官切割器 | 4 秒 | 治疗附近的队友 |
动作嘲讽
这些嘲讽可被装备在 8 个槽位中。按G可打开嘲讽菜单,让玩家进行选择。
嘲讽 | 兵种 | 时长 | 相关细节 |
---|---|---|---|
以一敌千 |
5 秒 | 当执行后,侦察兵甩动他的近战武器,掷向空中,在手上稳稳接住。 | |
有肉不给吃 |
4 秒 | 当执行后,侦察兵掏出一桶炸鸡,跳出了一根鸡腿,然后丢弃,类似于死了都要爱中的场景。 | |
波士顿霹雳舞 |
4 秒 | 当启用后,the Scout does a spinning breakdance on his head while music from the Boston Boom-Bringer plays. At the end, the Scout hops briskly onto his feet and shrugs. | |
卡尔顿之舞 |
根据玩家保持嘲讽多长时间。 | 当启用后,the Scout does the Carlton Dance, swinging his arms and swaying his hips from left to right while saying a voiceline. | |
先干为敬 |
5 秒 | 当执行后,士兵单腿立在一袋咖啡上,并胜利者般地喝着咖啡。 | |
士兵的安魂曲 |
4 秒 | 当执行后,士兵放下一个墓碑并到膝盖上,说一句话,然后对倒下来并消失的墓碑敬礼。 | |
坑爹的长号 |
5 秒 | 当启用后,the Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B). The trombone's balancer is depicted with the Team Fortress logo. | |
派对礼物 |
7 秒 | 当执行后,火焰兵拿出长气球,将其系成气球独角兽,用打火机点燃它,笑着看它在空中转圈,最终烧尽。在火焰兵幻境中,这个嘲讽会不同。 | |
泳池派对 |
根据玩家保持嘲讽多长时间。 | 当执行后,the Pyro will inflate a small team-colored kiddie pool containing a yellow rubber ducky. The Pyro then pours a container of gasoline into the pool, sits down in the pool's center, and pushes the rubber ducky back and forth. The taunt continues until canceled by the player, in which case the Pyro will exit the pool and destroy it in a puff of smoke by dropping a cigarette lighter into the center, or upon being hit by an enemy. | |
摇摇独角兽 |
根据玩家保持嘲讽多长时间。 | 当执行后,火焰兵会拿出并骑上一个弹簧上的气球独角兽,并说出一些表示娱乐的语句。取消嘲讽后,火焰兵会跳下来,而气球独角兽会消失。 | |
烈酒上头 |
10 秒 | 当执行后,爆破手咬开榴弹,将一瓶威士忌和榴弹中的炸药导入自己嘴中,然后喷出并用打火机点燃,造成了小型的爆炸。 | |
有酒不给喝 |
4 秒 | 当执行后,爆破手拿出一箱啤酒,将酒瓶举起,并欢呼,与死了都要爱中的一幕相同。 | |
差劲的风笛手 |
12 秒 | 当执行后,爆破手会拿出一套风笛,并边跳舞边吹风笛。尽管吹得比较差劲,结束后爆破手会站起来,收起他的风笛,并赞扬自己的技艺。 | |
东倒西歪 |
根据玩家保持嘲讽多长时间。 | When used, the Demoman walks forward with an unsteady gait, drinking from a bottle of beer in a paper bag. He will occasionally trip and compose himself while uttering drunk gibberish. The player will keep moving forward even if no buttons are pressed, and can turn to the left or right. Taunting again or jumping will end the taunt. | |
工人阶级之怒 |
7 秒 | 当执行后,机枪手会摆出 4 种不同的炫耀肌肉收缩的姿势,并每一次收缩时大喊一声。 | |
圣诞大餐 |
根据玩家保持嘲讽多长时间。 | When used, a table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again will end the taunt, causing the Heavy to flip the table, which flings a steak from a pot on the table straight into his mouth. | |
沸点 |
根据玩家保持嘲讽多长时间。 | When used, a table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again will end the taunt, causing the Heavy to flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth. | |
悠闲度假 |
根据玩家保持嘲讽多长时间。 | 当执行后,工程师放置一个工具箱,展开了一个躺椅,他躺在躺椅上,接着交替地喝酒和打嗝。继续重复或从椅子上起来并收起躺椅,以此结束嘲讽。 | |
驯服野马 |
当执行后,工程师会拿出一个机械的公牛,并跳上后疯狂地骑着。 | ||
医生的英姿 |
5 秒 | 当执行后,医生会摆出一个英俊潇洒的姿势并发出白色的光芒。白鸽会从他身旁飞走,而背景会有一点“歌剧”音乐播放着。 | |
检查报告 |
5 秒 | 当执行后,the Medic takes out an X-ray sheet showing a skeleton with a rocket in its ribs, examines it, then crumples it up and throws it away, saying something like: "Diagnosis? HAH! YOU'RE DEAD!". | |
看见你了 |
3 秒 | 当执行后,狙击手会拿两只手指,先指着自己的眼睛,再指着他的正前方。 | |
孤胆杀手 |
当执行后,狙击手会拿出一个萨克斯管,并吹出几个从勾引我!的曲调,同时摆动着自己的腰。 | ||
最高通缉 |
4 秒 | 当执行后,狙击手会拿出一个记事本和记号笔,划掉一个名字,并边笑边收起记事本。 | |
迪吉里杜管 |
根据玩家保持嘲讽多长时间。 | 当执行后,the Sniper pulls out a didgeridoo with a spin, then sits down and plays it. Taunting again causes him to stand up and put the didgeridoo away. | |
强者的施舍 |
5 秒 | 当执行后,间谍会从西装中拿出一团美元纸币,数出几张,并挥到他的前面。 | |
盒子戏法 |
根据玩家保持嘲讽多长时间。 | 当执行后,间谍会拿出一个箱子放在自己身上,并根据玩家的指示爬在地上。再次嘲讽会使间谍抬起箱子结束嘲讽。 | |
狂热迪斯科 |
8 秒 | 当启用后,groovy music will play while the Spy executes a series of disco moves, saying some voicelines along the way. | |
导演的视角 |
5 秒 | 当执行后,玩家会将胳膊摆出去,并用手指做成一个方形,如一个照相机。 | |
幸灾乐祸 |
可变 | 当执行后,the player revels in the humiliation of their opponents. | |
击掌! |
根据玩家保持嘲讽多长时间。 | 当执行后,玩家会抬起一只手,并等待另一个玩家在他面前嘲讽,然后两位玩家会击掌并且表示热情心。再次嘲讽或在另一个玩家接受之前跳跃会结束嘲讽。 | |
吉他警报 |
4 秒 | 当执行后,the player summons an electric guitar and plays an intense solo on it as fireworks and lightning spout from behind. | |
康茄舞 |
根据玩家保持嘲讽多长时间。 | 当执行后,the player will indefinitely perform a dance while slowly walking forward. Other players will be able to join in by taunting near a dancing player. The player cannot stop slowly walking forward, but can turn with the keys used to strafe left and right. Taunting again or jumping will end the taunt. | |
方块舞 |
当执行后,the player begins dancing indefinitely, until another player taunts in front of them, at which point the two will perform a square dance while folk music is played. Taunting again or jumping before another player accepts will end the taunt. | ||
砸烂狗头 |
当执行后,玩家会用手指敲点自己的头或头盔,并等待另一个玩家在他面前嘲讽,然后他们俩会将头撞一起。 | ||
牛逼闪闪的翻跟头 |
当执行后,the player crouches and waits indefinitely for a player to taunt in front of them. The initiator will then help the receiver perform a backflip. Taunting again or jumping before another player accepts will end the taunt. Different classes preform this taunt differently (eg: Heavy will flip with one finger and fall over when flipped, the Spy will do a pirouette, ect.) | ||
石头剪刀布 |
当执行后,the player puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two players will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes. Taunting again or jumping before another player accepts will end the taunt. | ||
俄罗斯踢踏舞 |
当执行后,the player performs a russian dance. Other players will be able to join in by taunting near a dancing player. The player can move around slowly while dancing, or stay in place. Taunting again or jumping will end the taunt. | ||
裂胸者 |
可变 | 当执行后,一个似面包怪兽的怪物会破玩家的胸部而出,再快速地回到胸里。每一个兵种都对怪物的出现有不同的反应。 | |
扫帚飞行术 |
根据玩家保持嘲讽多长时间。 | 当执行后,玩家会拿出一个扫把并慢慢地根据玩家的指示到处骑着。再次嘲讽会使玩家跳下扫把。 | |
曼恩团体操 |
当执行后,the player will start with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players will be able to join in by taunting near a dancing player. The player can move around slowly while dancing, or stay in place. Pressing Primary or Secondary Fire causes the player to perform different dance actions depending on their current class. Taunting again or jumping will end the taunt. | ||
二流魔法师 |
可变 | 当执行后,the player will take out a cheap 99¢ staff, attempting to cast a magic spell. The staff will fail at casting anything but green sparks, which proceeds with the player destroying/throwing/putting the staff away, depending on the class. | |
我是老司机 |
根据玩家保持嘲讽多长时间。 | 当执行后,the player will jump into a bumper car similar to the ones seen at the Carnival of Carnage. The player can move around slowly while driving. Pressing Primary Fire will cause the player to honk the horn of the bumper car. Taunting again or jumping will end the taunt. |
颤栗的嘲讽
在万圣节版本的军团要塞2中,开发小组在游戏中添加了一个所有兵种通用的跳舞式嘲讽动作。这个动作的灵感来自于“迈克尔 杰克逊”的畅销歌曲“颤栗”。即使玩家控制的人物手持着没有嘲讽功能的武器时(例如尿手道尿瓶),也可以通过点击嘲讽按键来做出这个嘲讽动作。只有在万圣节期间玩家可以使用这个嘲讽动作。但是,在雷鸣山这幅地图中有几个隐藏的NPC可以全年无休的做出这个嘲讽动作。
一些关于颤栗嘲讽的小彩蛋
- 狙击手的嘲讽动作和其他兵种的有所不同,他会把自己的脚抬高,其他兵种则双脚不离地。
- 爆破手在进行嘲讽时,他的头会一直对着正前方,不会左右摆动。
- 当工程师手持边疆裁决者霰弹枪进行嘲讽时,会立即有吉他碎片掉出。
相关成就
一般成就
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侦察兵
场外遨游 用球棍的嘲讽将敌人打出 25 米之外。 |
士兵
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火焰兵
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爆破手
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机枪手
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工程师
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医生
尸检报告 送敌人一张你在他的尸体上嘲讽的定格照。 |
狙击手
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间谍
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回放成就
自我表演之星 花一些时间编辑回放。 奖励: 导演的视角 |
未被使用的嘲讽
- 游戏文件里有两个嘲讽的模型,但没有任何相关的兵种或动作。第一个模型是个红色的咖啡杯,上面有个 "V for Victory" (V 代表胜利) 的标志,里面装着咖啡。另一个模型是个餐盘,里面装着一个头骨,下面还有个毛巾,可能代表放在胳膊上的。
相关知识
- 如果玩家在一个服务器上启用了
tf_allow_taunt_switch 2
,然后用火焰兵任何的武器嘲讽时换到彩虹喷灯,火焰兵手中会拿着一个泡泡棒而不是彩虹喷灯。这是因为火焰兵在世界末日嘲讽中手持着泡泡棒,而泡泡棒平时只能在火焰兵幻境中见到。
画廊
相关资料
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