Hån

From Team Fortress Wiki
Jump to: navigation, search


Scout taunt with the Bat equipped
Yeah, why don't you come over and say that to my face, tough guy?
The Scout

Hvær klasse har sine egne serier hån. Disse kan utføres ved å trykke på Default key: G for PC, "X" for Xbox 360 og "Square" for PS3, med de fleste våpen har sin egen unike animasjon og dialog linje (r), selv om noen våpen deler samme håning. Flere dialog linjer er valgt tilfeldig til hånet, med en tilfeldig linje valgt og en rekkefølget linje. Hån er brukt egentlig for, å feire seier, provosere andre fiende spillere eller bare for moro skyld og for det meste har ingen påvirkning på selve spillet. Men, noen hån (kjent som Hån Angrep eller "Hån Drap") har effekter som å lege en spiller og paralysere, skade eller drepe fiender. Mange prestasjoner kan bli opplåst ved å utføre hån. Selv om hån kan brukes under ydmykelse og Uavgjorte runder, kan ikke de relaterte prestasjoner nås. Man skal også være forsiktig med å håne; når en spiller utfører et hån, blir man stående skadeligjort og syns vinkelen blir byttet om fra første til tredje-persons vinkel, og spilleren blir stående fast inntil man er ferdig (selv om Demomenn kan slippe unna med å bruke Klistrebomber når dem håner).

Taunting cannot be performed underwater or while airborne. Should a player be sent airborne while in the middle of a taunt (by a Pyro's airblast, for instance), the taunt will be canceled. Being shot by Natascha will also cancel any taunt. All taunts, including taunt kills, can be successfully performed while stunned.

Få våpen som Scotsman's Skullcutter, Engineer's PDAer, Jarate, og den Elektriske Sapperen mangler alle hån. Heavy's mat funksjoner som er både forbruker og hån er aktivert, forflytter seg over til tredje persons vinkel. Alle våpen som har kommet ut i "samfunns" oppdateringer har ingen unike hån, istedet brukes enten føre eksisterende hån eller ingenting.

Noter at det er mulig og bytte våpen med rask ombytte knappen (Vanlig "Q") etter å ha presset kommando knappen til håning og før animasjonen spilles av. Dette vil resultere at karakteren din vil utføre hånet til våpenet du hadde føre man trykket på håne knappen men man holder istedet våpenet som ble byttet til. Denne glitch'en ble ikke "fikset" ved Mann-Konomi Oppdateringen, men Robin Walker har sagt i flere emailer at den kommer kanskje til å bli omstilt en gang i framtiden.

Klasse Hån

Demonstration

Kill taunts

Klasse Hån Drapsikon Våpen Skade Varighet Detaljer
Home Run
Grand Slam
Killicon grand slam.png Sandmann
Atomkraft
500 (Øyeblikkelig Drap) 5,0 sekunder Sender fienden til været
Det tregeste draps hånet
Kamikaze
Grenade
Killicon grenade (taunt).png Utjevner
Rømningsplan
500 (Øyeblikkelig Drap) 3,7 sekunder 6ft sprengnings radius
Dreper fiender og spilleren selv, forutom med Rocket Jumper
*Ødelegger byggninger
Killicon hhg.png
(Lumbricus-hjelmen)
Hadouken
Hadouken
Killicon hadouken.png Hagle
Signalpistol
Detonator
Reserveskyter
Mannesmelter
Panikkanfall
Bensinkanne
Håndvarmer
500 (Øyeblikkelig Drap) 3,7 sekunder Dreper med ild effekt
Kan drepe flere på en gang
Litt tregere en Showdown
Ødelegger byggninger
Armageddon
Armageddon
Killicon armageddon.png Regnbueblåser 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
28 (afterburn)
5,2 sekunder Deals heavy damage with fire effect within 6ft radius
Applies afterburn
Can kill multiple enemies
Damage reduced by half for every enemy hit after the initial target
Killicon rainblower.png
(Brennskade)
Execution
Execution
Killicon scorch shot.png Svidd skyter 420 (Close range)
20 (Medium to long range)
60 (Afterburn)
3,3 sekunder Deals heavy damage with fire effect at point blank or close range
Acts like a normal Scorch Shot flare at longer ranges or on miss
Consumes ammo
Can be aimed
Gas Blast
Gas Blast
Killicon gas blast.png Termisk oppdrift 500 (Øyeblikkelig Drap) 6,6 sekunder Kills with fire effect
Slowest kill taunt
Decapitation
Barbarian Swing
Killicon barbarian swing.png Øyelanderen
Hesteløse Hodeløse Hestemannens Hodetaker
Claidheamh Mòr
Halv-Zatoichi
Persisk overtaler
Nessies nierjern
500 (Øyeblikkelig Drap) 5,0 sekunder Legger til et hode i hode telleren
Showdown
High Noon
Killicon high noon.png Knyttnever
Saxxy
Apoka-never
Julebukk
500 (Øyeblikkelig Drap) 4,3 sekunder Har en mellom lengde og bred kule avstand
Raskeste draps hånet
Dischord
Guitar Smash
Killicon guitar smash.png Pionerjustis 500 (Øyeblikkelig Drap) 4,2 sekunder Vil knuse fiendens hode ned, så det ser ut som nakken er brukket
Organ Grinder
Arm Blender
Killicon arm blender.png Jernhånd 14 (Svinge, paralyserings effekt)
500 (Øyeblikkelig Drap)
4,5 sekunder Deler opp fienden om de dør i nådestøtet, dukke form om de dør av spinningen
Spinal Tap
Uberslice
Killicon uberslice.png Ubersag 1 (Svinge, paralyserings effekt)
500 (Øyeblikkelig Drap)
4,3 sekunder Stikket utgjør lite skade (1 i skade), fulgt av den drepende Ubersaw fjerningen
*Legger til 50% på ÜberCharge meteret.
Skewer
Arrow Stab
Killicon arrow stab.png Jeger
Trimmet trinsebue
Selve stikket: Ingenting (paralysering effekt). Fjerning: 500 (Øyeblikkelig Drap) 3,3 sekunder Pil hugget med paralysering (ingen skade), fulgt av det drepende fjerningen av pilen.
Fencing
Fencing
Killicon fencing.png Kniv
Din evige belønning
Konspiratørens kunai
Saxxy
Storkar
Voodoo-prikk
Svart rose
Prinny-machete
50 (Svinging)
500 (Øyeblikkelig Drap)
5,2 sekunder To svingninger fulgt av et drepende stikk
Kan drepe flere på en gang
Ødelegger byggninger

Ability taunts

Klasse Hån Våpen Varighet Detaljer
Community Scout Strategy Header.png
Drinking
Bonk! Atomenergi
Krit-a-Cola
1,2 sekunder The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink
Bonk! Atomic Punch: Grants the user invulnerability for 8 seconds, after which they will receive slowdown based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt)
Crit-a-Cola: Grants the user 8 seconds of guaranteed mini-crits. Any attacks received during this time will cause the user to be marked for death for 5 seconds after the effect expires (does not stack)
Mmmph
Mmmph
Flogistonator 2,0 sekunder The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds
Grants invulnerability and knockback immunity for the duration of the taunt
Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon
Sandvich Eat.png
Nomming
Smørbrød
Robo-Smørbrød
Bøffelbiff Smørbrødet
Dalokohs-Bar
Fiskekake
Trøstebanan
4,3 sekunder The Heavy takes a large, noisy nom from his lunchbox item
Sandvich and Robo-Sandvich: Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full
Buffalo Steak Sandvich: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use
Dalokohs Bar and Fishcake: Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use
Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full
Eureka Effect Taunt
Eureka Effect Taunt
Aha-opplevelse 2,0 sekunder The Engineer raises his Eureka Effect to the heavens, causing lightning to strike him
Teleports the player to his own Teleporter exit (regardless of whether it is active) or back to spawn
Oktoberfest
Oktoberfest
Kritzkriegen 4,0 sekunder The Medic takes a whiff of his own medicine, healing 11 health
Medicating Melody
Medicating Melody
Amputerer 4,0 sekunder The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius
Builds low amounts of Übercharge with enough healing

Spesial Hån

Klasse Hån Varighet Detaljer
Battin' A Thousand
Battin' a Thousand
5,0 sekunder The Scout does a "Kung Fu" flourish, spinning his melee weapon around and saying a voice line while phasing effects similar to those made by ingesting Bonk! Atomic Punch surround him. He then throws it in the air, and flips it on his right hand while yawning.
Boston Boarder
Bostonveivals
As long as the taunt is held The Scout takes out a skateboard and rides it while continuously moving forward. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) makes him perform different tricks.
Boston Breakdance
Boston Breakdance
4,0 sekunder The Scout does a spinning breakdance on his head while music from the Boston Boom-Bringer plays. At the end, the Scout hops briskly onto his feet and shrugs.
Bunnyhopper
Bunnyhopper
As long as the taunt is held The Scout takes out a pogo stick and starts bouncing with it. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) causes him to perform different tricks.
Carlton
Carlton
As long as the taunt is held The Scout does the Carlton Dance, swinging his arms and swaying his hips from left to right while saying a voiceline.
Deep Fried Desire
Deep Fried Desire
4,0 sekunder The Scout takes out a bucket of fried chicken, selects a piece, says a quote while taking a bite, and then throws both the chicken and bucket away, similar to the Training Scene seen in Expiration Date.
Homerunner's Hobby
Ballspillerens beskjeftigelse
As long as the taunt is held The Scout throws himself back on the chair and starts eating a chip, turns the page on his magazine, laughs while slapping his right knee, eats another chip, looks around, and shrugs.
Runner's Rhythm
Runner's Rhythm
As long as the taunt is held The Scout sits on the floor and plays a pair of bongo drums.
Scooty Scoot
Scooty Scoot
As long as the taunt is held The Scout drives a tiny scooter. Pressing primary fire (default key: MOUSE1) makes the Scout perform a wheelie and say a line.
Spin-to-Win
Spinnvilt
As long as the taunt is held The Scout takes out a sign reading "THIS WAY!" and proceeds to spin it, occasionally spinning it around himself. Pressing primary fire (default key: MOUSE1) makes the Scout tell his teammates to go left, while pressing alt-fire (default key: MOUSE2) makes him tell them to go right.
Trackman's Touchdown
Trackman's Touchdown
5,0 sekunder The Scout grabs a football, does a forward summersault, and throws it against the ground. He then does a victory dance and finishes by pointing to himself with his thumbs.
Fresh Brewed Victory
Fresh Brewed Victory
5,0 sekunder The Soldier pulls out a mug and puts a foot on a bag of coffee beans. He then says a quote, gestures, and takes a victorious swig from his mug before sighing, satisfied.
Fubar Fanfare
Fubar Fanfare
5,0 sekunder The Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B).
Panzer Pants
Panzer Pants
As long as the taunt is held The Soldier stands at attention; a small tank then pops from the ground below him, which he gets in and continuously drives forward. Pressing primary fire (default key: MOUSE1) makes him fire a shot, which is a purely cosmetic effect.
Profane Puppeteer
Dåraktig dukkefører
8,0 sekunder The Soldier pulls out a puppet version of himself, then turns his head to the side while covering his mouth as he does the puppet's voice.
Rocket Jockey
Rakett i enden
As long as the taunt is held A rocket launches behind the Soldier, which he jumps onto while doing a cowboy gesture and continuously rides forward. Pressing primary fire (default key: MOUSE1) makes the rocket "jump", followed by the Soldier repeating the cowboy gesture.
Soldier's Requiem
Soldier's Requiem
4,0 sekunder The Soldier places down a gravestone while getting down on his knee, says a quote, and salutes while the gravestone falls down and disappears.
Balloonibouncer
Balloonibouncer
As long as the taunt is held The Pyro rides a spring-mounted Balloonicorn with some voice lines of amusement.
Headcase
Headcase
5,0 sekunder The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
Hot Wheeler
Hot Wheeler
As long as the taunt is held The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: MOUSE1) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
Party Trick
Party Trick
7,0 sekunder The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With Pyrovision equipped, the Balloonicorn flies around trailing rainbows instead.
Pool Party
Pool Party
As long as the taunt is held The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
Scorcher's Solo
Sviende solo
As long as the taunt is held The Pyro sits on the floor and plays a small toy piano.
Skating Scorcher
Skating Scorcher
As long as the taunt is held Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: MOUSE1 and MOUSE2, respectively) makes the Pyro perform different pirouettes.
Bad Pipes
Bad Pipes
12,0 sekunder The Demoman takes out a pair of Bagpipes and proceeds to dance and play them extremely poorly. He then puts the bagpipes away while applauding his own skill with a quote.
Drunken Sailor
Drunken Sailor
As long as the taunt is held The Demoman drinks a bottle of beer and proceeds to steer a wooden ship wheel. Pressing primary fire (default key: MOUSE1) makes the Demoman say a cheery line while tilting the helm more energetically before spinning it to the right, drinking with a triumphant pose, and burping; pressing alt-fire (default key: MOUSE2) makes the Demoman complain and signal people to move out of the way. When the taunt ends, the helm falls apart, and the Demoman drops its wheel and the bottle on the ground.
Drunk Mann's Cannon
Drunk Mann's Cannon
As long as the taunt is held The Demoman rides a wheeled cannon around.
Oblooterated
Oblooterated
4,0 sekunder The Demoman takes out a crate of lime-flavored beer bottles, holds one of them up, and cheers wildly (progressively getting softer with each cheer), exactly as seen in Expiration Date.
Pooped Deck
Full strekk
As long as the taunt is held The Demoman falls into a folding chair, takes out a flask and uncorks it with his teeth, and drinks while intermittently spouting drunken gibberish. Pressing primary fire (default key: MOUSE1) makes the Demoman burp, while pressing alt-fire (default key: MOUSE2) makes him lean back on the chair before jolting back up.
Scotsmann's Stagger
Scotsmann's Stagger
As long as the taunt is held The Demoman continuously walks forward with an unsteady gait with a bottle of beer in a paper bag in his hand. He will occasionally drink from the bottle, trip, and compose himself while uttering drunk gibberish.
Shanty Shipmate
Shanty Shipmate
As long as the taunt is held The Demoman jumps into a small rowing boat and "sails" around in it.
Spent Well Spirits
Spent Well Spirits
10,0 sekunder The Demoman bites the top off of a grenade, pours a bottle of cider and some of the grenade's gunpowder into his mouth, and breathes out the mixture over a lighter, which creates a small mushroom cloud inches in front of the Demoman's face; he celebrates the results by closing his hand into a fist and saying a line.
Bare Knuckle Beatdown
Med bare nevene
As long as the taunt is held The Heavy punches the head and chest of a dummy with a picture of an enemy Scout.
Boiling Point
Boiling Point
As long as the taunt is held A table full with an assortment of food appears in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth.
Proletariat Posedown
Proletariat Posedown
7,0 sekunder The Heavy performs 4 different flexing poses and shouts each time he flexes his muscles.
Russian Arms Race
Russian Arms Race
As long as the taunt is held The Heavy does one armed push-ups.
Soviet Strongarm
Soviet Strongarm
As long as the taunt is held The Heavy pulls out two large dumbbells and begins doing a 'cross body hammer curl' exercise, re-adjusting his shoulders and beginning again after a while.
Table Tantrum
Table Tantrum
As long as the taunt is held A table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from a pot on the table straight into his mouth.
Bucking Bronco
Bucking Bronco
As long as the taunt is held The Engineer summons a mechanical bull, which he mounts and rides wildly while hanging on for dear life.
Dueling Banjo
Dueling Banjo
As long as the taunt is held The Engineer sits on a haystack and plays banjo. Pressing alt-fire (default key: MOUSE2) increases the tempo at which the Engineer plays, and smoke rises from his hands; pressing primary fire (default key: MOUSE1) returns the taunt to its original tempo.
Jumping Jack
Jumping Jack
As long as the taunt is held The Engineer pulls a jackhammer out of his tool pocket and rides around on it as if it was a pogo stick.
Rancho Relaxo
Rancho Relaxo
As long as the taunt is held The Engineer builds a mechanical reclining lawn chair, complete with a parasol and bottles of beer, and lies back in it, drinking from one of the bottles and occasionally burping and saying some quotes.
Texas Truckin'
Texansk traktor
As long as the taunt is held The Engineer continuously drives a miniature farm truck, giving an occasional salute while looking around.
Texas Twirl 'Em
Texas Twirl 'Em
7,0 sekunder The Engineer performs tricks with a lasso before throwing it onto the ground.
Doctor's Defibrillators
Doctor's Defibrillators
5,0 sekunder The Medic pulls out a pair of team-colored defibrillators and rubs them together; they pop with electricity, and the Medic puts them back away.
Meet the Medic (taunt)
Meet the Medic
5,0 sekunder The Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to several instances in Meet The Medic).
Mannbulance!
Mannbulansen!
As long as the taunt is held The Medic drives a small ambulance, eventually telling people to move out the way. The player will continuously move forward during this taunt, only being able to turn left and right.
Results Are In
Results Are In
5,0 sekunder The Medic takes out an X-ray chart showing the Heavy's skeleton with a bomb stuck in his ribs. He examines it, laughes, and gives his prognosis, then crumples it up and tosses it away.
Surgeon's Squeezebox
Surgeon's Squeezebox
As long as the taunt is held The Medic brings out an accordion and plays while dancing in place laughing and cheering.
Time Out Therapy
Terapeutisk avbrekk
As long as the taunt is held The Medic sits on a medical reclining chair and reads a paper on a clipboard, occasionally chuckling and taking sips from a mug.
Didgeridrongo
Didgeridrongo
As long as the taunt is held The Sniper pulls out a didgeridoo with a spin, then sits down and plays it.
I See You
I See You
3,0 sekunder The Sniper brings two fingers to his eyes, then points ahead in an intimidating manner while saying a quote.
Killer Solo
Killer Solo
3,0 sekunder The Sniper pulls out a saxophone and plays several tunes from Seduce Me! while pumping his hips.
Most Wanted
Most Wanted
4,0 sekunder The Sniper pulls out a notepad and marker, crosses a name off, and laughs before putting the notepad away.
Shooter's Stakeout
Shooter's Stakeout
As long as the taunt is held The Sniper sits inside a tent, grabs a thermal bottle, and uses a pair of binoculars.
Box Trot
Box Trot
As long as the taunt is held The Spy hides inside a cardboard box, which he can crawl around in.
Buy A Life
Buy A Life
5,0 sekunder The Spy takes a stack of dollar bills with Saxton Hale's face on them, counts a few, tosses out an insult, and makes it "rain money" in front of him.
Disco Fever
Disco Fever
8,0 sekunder The Spy performs a series of disco moves while groovy music plays, saying some voice lines along the way.
Luxury Lounge
Luxury Lounge
As long as the taunt is held The Spy sits on an armchair and reads from a book while occasionally taking sips from a mug and saying some lines.
Travel Agent
Travel Agent
As long as the taunt is held The Spy pulls out a briefcase that transforms into a propeller backpack, then jumps up and hovers above the ground.
Burstchester
Burstchester
Variable A bread monster pops out of the mercenary's chest, then shortly retracts back inside. Each class has a different reaction to the creature's appearance.
Conga
Conga
As long as the taunt is held The mercenary starts dancing conga while slowly walking forward. Other players are able to join in by taunting near a dancing player.
Director's Vision
Director's Vision
Variable The mercenary puts their hands and arms out in front of them to form a square with their fingers, as if trying to visualize the scene in front of them in a picture or a screen, similarly to the Meet the Director comic. The Pyro has two variations for this taunt.
Fist Bump
Fist bump
As long as the taunt is held The mercenary holds a fist out and waits indefinitely for a player to taunt in front of them. They then proceed to punch each other's fists in an energetic fist bump.
Flippin' Awesome
Flippin' Awesome
As long as the taunt is held The mercenary crouches and waits indefinitely for a player to taunt in front of them. The initiator then helps the receiver perform a backflip.
High Five!
High Five!
As long as the taunt is held The mercenary holds one hand up and waits for another player to taunt in front of them. They high five and express each other's enthusiasm to slap hands. The Pyro has two ending animations for this taunt.
Kazotsky Kick
Kazotsky Kick
As long as the taunt is held The mercenary performs their interpretation of a Russian dance. Other players are able to join in by taunting near a dancing player.
Mannrobics
Mannrobics
As long as the taunt is held The mercenary starts with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players are able to join in by taunting near a dancing player. Pressing primary or alt-fire (default keys: MOUSE1 and MOUSE2 respectively) makes the mercenary perform some dance actions, each class having different animations (alt-fire) or a shared animation (primary fire).
Rock, Paper, Scissors
Rock, Paper, Scissors
As long as the taunt is held The mercenary puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes.
Scaredy-cat!
Scaredy-cat!
Variable The mercenary cowers in fear until they calm down and return to their previous position.
Schadenfreude
Schadenfreude
Variable The mercenary laughs at the demise and utter failure of their opponent(s).
Second Rate Sorcery
Second Rate Sorcery
Variable The mercenary takes out a cheap 99¢ staff and attempts to cast a magic spell. The staff fails at casting anything but green sparks; the mercenary then breaks, throws, or puts the staff away.
Shred Alert
Shred Alert
4,0 sekunder The mercenary summons an electric guitar and plays a wicked rock solo on it as fireworks and lights spout from behind them. The final note causes a lightning strike and an accompanying wave of sound.
Skullcracker
Skullcracker
As long as the taunt is held The mercenary taps their head or helmet while waiting for another player to taunt in front of them, at which point the two bash their heads together.
Square Dance
Square Dance
As long as the taunt is held The mercenary invites people to dance with them. If another player taunts in front of them, the two perform a square dance while folk music is played.
Victory Lap
Victory Lap
As long as the taunt is held The mercenary jumps into a bumper car, which they can drive around. Pressing primary fire (default key: MOUSE1) makes the mercenary honk the bumper car's horn.
Yeti Punch
Yeti Punch
Variable A wooden cutout with moving arms of a yeti appears roaring in front of the mercenary, which they destroy (or, in the Scout's case, attempt to), each class with a different technique.
Yeti Smash
Yeti Smash
5,0 sekunder The mercenary turns into a yeti, then roars while beating their chest before slamming the ground with their fist and turning back to normal. Each class reacts to the transformation differently.
Zoomin' Broom
Zoomin' Broom
As long as the taunt is held The player summons a broom and rides it around like a witch.

Spesial Hån

Også kjent som draps hån (med unntak av Medic's Oktoberfest og hans Medicating Melody), de har tilgang til å drepe med et treff, de utgjør 500+ i skade.

Draps Ikon Hån Klasse Våpen Skade Tid Detalje
Home Run Killicon grand slam.png Home Run Sandman 500 (Øyeblikkelig Drap) 5 sekunder *Sender fienden til været
*Det tregeste draps hånet
Kamikaze Killicon grenade (taunt).png Kamikaze Equalizer 500 (Øyeblikkelig Drap) 4 sekunder *6ft sprengnings radius
*Dreper fiender og spilleren selv, forutom med Rocket Jumper
*Ødelegger byggninger
Killicon hhg.png
(Lumbricus Lid)
Hadouken Killicon hadouken.png Hadouken Hagle/
Flare Gun
(Må ha ammo)
500 (Øyeblikkelig Drap) 3 sekunder *Dreper med ild effekt
*Kan drepe flere på en gang
*Litt tregere en Showdown
*Ødelegger byggninger
Decapitation Killicon barbarian swing.png Halshoggning Eyelander/Half-Zatoichi 500 (Øyeblikkelig Drap) 5 sekunder *Legger til et hode i hode telleren
Showdown Killicon high noon.png Showdown Never 400-500 3 sekunder *Har en mellom lengde og bred kule avstand
*Raskeste draps hånet
Dischord Killicon guitar smash.png Dischord Frontier Justice
(Må ha ammo)
500 (Øyeblikkelig Drap) 4 sekunder *Vil knuse fiendens hode ned, så det ser ut som nakken er brukket
Organ Grinder Killicon arm blender.png Organ Grinder Gunslinger 14 (Svinge, paralyserings effekt)
500 (Øyeblikkelig Drap)
4 sekunder *Deler opp fienden om de dør i nådestøtet, dukke form om de dør av spinningen
Oktoberfest Oktoberfest Kritzkrieg Ingen 4 sekunder *Leger spilleren med 11 helse poeng
Medicating Melody.png Medisinsk Melodi Amputator Ingen 4 sekunder *Leger nære lagkamerater
Spinal Tap Killicon uberslice.png Spinal Tap Ubersaw 1 (Svinge, paralyserings effekt)
500 (Øyeblikkelig Drap)
4 sekunder *Stikket utgjør lite skade (1 i skade), fulgt av den drepende Ubersaw fjerningen
*Legger til 50% på ÜberCharge meteret.
Skewer Killicon arrow stab.png Skewer Huntsman
(Må ha ammo)
Selve stikket: Ingenting (paralysering effekt). Fjerning: 500 (Øyeblikkelig Drap) 4 sekunder *Pil hugget med paralysering (ingen skade), fulgt av det drepende fjerningen av pilen.
Fencing Killicon fencing.png Fekting Kniv / Din Evige Belønning / Conniver's Kunai 50 (Svinging)
500 (Øyeblikkelig Drap)
5 sekunder *To svingninger fulgt av et drepende stikk
*Kan drepe flere på en gang
*Ødelegger byggninger

Thriller Hånet

Heavy gjør 'Thriller hånet'

Under Haunted Halloween Special hendelsen, ble et ekstra hån lagt til i spillet for alle klassene av et danse triks fra hit låten Thriller av Michael Jackson. Dette hånet vil spilles av helt tilfeldig om man trykker på håns knappen og vil alltid være aktiv om en spiller håner med en gjenstand som ikke har noen håns animasjon (eks. Jarate). Den er bare tilgjenlig under den årlige Halloween hendelsen. Men, det er gjemte NPCs på Thunder Mountain som kan gjøre Thriller hånet året rundt.

Noter

  • Alle klassene vil gjøre hånet litt forskjellig, som for eksempel: Sniper vil løfte føttene sine og Demoman vil se rett fram under hele hånet.
  • Når Engineer håner med Frontier Justice og Thriller hånet dukker opp, vil guitar deler falle umiddelbart
  • Om Thriller hånet dukker opp når et spesial hån ville normalt aktivert seg, vil hånet ha sin vanlige effekt effect. Til nå, er det eneste unntaket er med Medisinsk Melodi.

Ubrukte Hån

Det er mange hån som ikke er i bruk i Team Fortress 2's filene, meningen med at hvorfor de ikke er tatt i bruk er ennå ikke forklart av Valve. Hvær klasse, forutom Engineer, har et sett med fire 'High-Five' hån, alle sammen er ulike fra litt positiv, litt negative, veldig positiv til veldig negativ.

De første av disse hånene (Soldier og Demoman) var lagt til under WAR! Oppdateringen, Engineer's sin i Engineer Oppdateringen, og resten ble lagt til under Mann-Konomi Oppdateringen. Man skal være oppmerksom på at de negative animasjonene er bomming eller feiling av high-fives, og klassene's hender stopper ikke underveis som de positive animasjonene.

De originale Soldier og Demoman high-five animasjonene ble erstattet med de som kom ut i Mann-Konomi Oppdateringen, mens Engineer's animasjoner ble fjernet helt fra filene.

Basert på samme mekanisme som dukker opp nå i Portal 2, er at disse skal være samarbeids hån .

Relaterte Prestasjoner

Leaderboard class scout.png Scout

Out of the Park
Out of the Park
Bat an enemy 25 meters.


Leaderboard class soldier.png Soldier

Gore-a! Gore-a! Gore-a!
Gore-a! Gore-a! Gore-a!
Provide the enemy with a freezecam of you taunting over 3 of their body parts.


Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.
Worth a Thousand Words
Worth a Thousand Words
Provide the enemy with a freezecam of your 21 gun salute.

Leaderboard class pyro.png Pyro

Dance Dance Immolation
Dance Dance Immolation
Kill 3 enemies while they're taunting.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.
Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.


OMGWTFBBQ
OMGWTFBBQ
Kill an enemy with a taunt.

Leaderboard class demoman.png Demoman

Blodig moro
Blodig moro
Gi en fiendtlig spiller et fryst bilde av ditt smilende ansikt.


Det andre øyet
Det andre øyet
Gi en fiendtlig spiller et fryst bilde av at du rister på rumpa.
Skadefryd
Skadefryd
Triumfér over fiender du har slaktet ned med Eyelanderen.

Leaderboard class heavy.png Heavy

Kraftig konsum
Kraftig konsum
Spis 100 smørbrød.


Prøvelse
Prøvelse
Drep en fiende med håning.
Fotostroika
Fotostroika
Gi en fiende et fryst bilde av deg mens du håner og er usårbar.

Leaderboard class engineer.png Engineer

Six-String Stinger
Six-String Stinger
Provide an enemy player with a freeze cam of your guitar playing skills.
Honky Tonk Man
Honky Tonk Man
Smash an enemy player's head in with your guitar.

Leaderboard class medic.png Medic

Autopsy Report
Autopsy Report
Provide an enemy with a freezecam shot of you taunting above their ragdoll.


Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


The Last Wave
The Last Wave
Provide an enemy with a freezecam shot of you waving to them.
Shafted
Shafted
Stab an enemy with an arrow.

Leaderboard class spy.png Spy

For Your Eyes Only
For Your Eyes Only
Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse.
The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.

Oppdatering Historie

20 november 2007 Patch

  • Fikset hopp/hån problemet.

30 september 2010 Patch (Mann-Konomi Oppdateringen)

  • [Udokumentert] Fikset hån så de ikke bruker et annent våpen.
  • [Udokumentert] Lagt til ubrukte "Hi-five" hån for Demoman, Heavy, Medic, Pyro, Scout, Sniper, Soldier og Spy.

15 mars 2011 Patch

  • Fikset Soldier/Demoman hån så de fungerer når Half-Zatoichi er det aktive våpenet.

Se også