281 templates missing Polish translation

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Revision as of 01:45, 31 March 2023 by DarkBOT (talk | contribs) (Automatic update via https://github.com/jbzdarkid/TFWiki-scripts)
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Pages missing in Polish (pl – polski): 281 in total. Data as of 01:34, 31 March 2023 (GMT).

See also

List

  1. Template:Backpack item has 37000 uses and is missing 1 translation
    Line 119: [[Limited Quantity
  2. Template:Hat Nav has 29246 uses and is missing 1 translation
    Line 1964: Canteen Crasher
  3. Template:Item price has 15399 uses and is missing 22 translations
    Line 4
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    Line 34
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    Line 106
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    Line 141
  4. Template:Steamid has 10609 uses and is missing 1 translation
    Line 2: This user has deleted their Steam account.
  5. Template:Promo Nav has 6841 uses and is missing 1 translation
    Line 598: Official Team Fortress Wiki
  6. Template:Item set infobox has 1269 uses and is missing 1 translation
    Line 70
  7. Template:Competitive Nav has 1042 uses and is missing 1 translation
    Line 24: Class Counters
  8. Template:Unused Content Nav has 997 uses and is missing 6 translations
    Line 4: [[Beta weapons
    Line 5:  
    Line 5:  
    Line 34: Super
    Line 240: Throwables
    Line 360: Throwables
  9. Template:Mann Vs Machine Nav has 896 uses and is missing 1 translation
    Line 74: Boot Camp
  10. Template:Tool Nav has 500 uses and is missing 1 translation
    Line 4
  11. Template:Tough Break Update Nav has 446 uses and is missing 1 translation
    Line 43: Weapon skins
  12. Template:Madness vs Machines nav has 355 uses and is missing 1 translation
    Line 182: <b>Items in bold are endurance missions</b> <br> <i>Items in italics are maps submitted from the contest phase</i>
  13. Template:Community Events Nav has 327 uses and is missing 1 translation
    Line 437: TF2Maps 72hr Jam
  14. Template:Infobox comics has 320 uses and is missing 2 translations
    Line 93: Writer
    Line 111: Colorist
  15. Template:Other uses has 293 uses and is missing 2 translations
    Line 14: . 
    Line 57: .
  16. Template:Mod Nav has 254 uses and is missing 32 translations
    Line 19: Advanced Weaponiser
    Line 29: Basketball
    Line 40: Bombermod
    Line 49: Class Warfare
    Line 59: Crabmod
    Line 69: Custom Weapons
    Line 79: Dodgeball
    Line 90: Death Run
    Line 99: Fortress Blast
    Line 105: FortWars
    Line 116: Freak Fortress 2
    Line 125: Freeze Tag
    Line 136: The Hunted
    Line 146: The Hidden
    Line 154: Jailbreak
    Line 163: MGE Mod
    Line 171: Parkour Fortress
    Line 179: PropHunt
    Line 190: Randomizer
    Line 201: Smash Bros.
    Line 208: Stop that Tank!
    Line 214: Surfing
    Line 223: Team Fortress 2 Classic
    Line 229: TF2Ware
    Line 239: TF2 x10
    Line 245: TF2Tightrope
    Line 251: Ultiduo
    Line 257: VS Saxton Hale Mode
    Line 269: War3Mod
    Line 279: Zombie Escape
    Line 285: Zombie Fortress
    Line 296: Zombie Survival
  17. Template:Class health pack and overheal table has 247 uses and is missing 4 translations
    Line 6
    Line 486: With the equipped
    Line 494: With the equipped and while under the effects of the or
    Line 656: Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
  18. Template:SteamVR wearables Nav has 218 uses and is missing 1 translation
    Line 8: SteamVR wearables
  19. Template:Notable Person Nav has 188 uses and is missing 31 translations
    Line 49: Gabe Newell
    Line 57: Robin Walker
    Line 65: John Cook
    Line 73: Ian Caughley
    Line 95: Dario Casali
    Line 103: Dave Riller
    Line 111: Dhabih Eng
    Line 119: Jeff Ballinger
    Line 127: Moby Francke
    Line 149: Dennis Bateman
    Line 157: JB Blanc
    Line 165: Ashly Burch
    Line 173: Robin Atkin Downes
    Line 180: Grant Goodeve
    Line 188: John Patrick Lowrie
    Line 196: Rick May
    Line 204: Ellen McLain
    Line 212: Stephen Merchant
    Line 220: Nolan North
    Line 228: Gary Schwartz
    Line 236: Nathan Vetterlein
    Line 258: Mike Morasky
    Line 280: Heather Campbell
    Line 288: Maren Marmulla
    Line 296: Michael Oeming
    Line 304: Minttu Hynninen
    Line 312: Jim Murray
    Line 320: Sarah Stone
    Line 328: Jay Pinkerton
    Line 336: Nick Filardi
    Line 344: Erik Wolpaw
  20. Template:Cite web has 163 uses and is missing 1 translation
    Line 74
  21. Template:NP Policy has 155 uses and is missing 1 translation
    Line 1: This notable person page is subject to [[Help:Style guide/Notable persons#Policy
  22. Template:Overheal tool has 151 uses and is missing 1 translation
    Line 1: /
  23. Template:Community strategy stub has 150 uses and is missing 1 translation
    Line 6: Sun Tzu's got nothing on us!
  24. Template:Conflicting equip region has 121 uses and is missing 5 translations
    Line 2: This item cannot be worn with the [[Gunboats]] or [[Mantreads]], as they occupy the same [[equip region]].
    Line 14: This item cannot be worn with the [[Ali Baba's Wee Booties]] or [[Bootlegger]], as they occupy the same [[equip region]].
    Line 26: This item cannot be worn with the [[Thermal Thruster]], as they occupy the same [[equip region]].
    Line 38: This item cannot be worn with the [[B.A.S.E. Jumper]], as they occupy the same [[equip region]].
    Line 48: This item cannot be worn with [[weapons]] that occupy the same [[equip region]] as it.
  25. Template:Game infobox has 119 uses and is missing 8 translations
    Line 76: Developers:
    Line 112: Publishers:
    Line 148: Engines:
    Line 184: Genres:
    Line 244: Mode:
    Line 281: Designers:
    Line 294: Composer:
    Line 307: Composers:
  26. Template:TFC hl maps nav has 113 uses and is missing 1 translation
    Line 4: ''Half-Life'' maps (Classic)
  27. Template:Media Nav has 74 uses and is missing 2 translations
    Line 57: Movies
    Line 70: Poses
  28. Template:Strange Invis Watch ranks has 39 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 200,000 seconds, however, the rank does not have a name.
  29. Template:Related category has 35 uses and is missing 1 translation
    Line 3: Related
  30. Template:Related images has 35 uses and is missing 1 translation
    Line 2: images
  31. Template:Fan Games Nav has 25 uses and is missing 1 translation
    Line 5: Team Fortress Fan games
  32. Template:Class weapons table demoman secondary has 24 uses and is missing 1 translation
    Line 265: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.<br />
  33. Template:Item timeline 2014 has 24 uses and is missing 1 translation
    Line 276: * Added Mann Co. Supply Munition #82 & #83.
  34. Template:List of items associated with badges has 24 uses and is missing 9 translations
    Line 133: Achievement Items
    Line 144: Distributed Items
    Line 157: Update Badges and Medals
    Line 172: Gifter Badges
    Line 244: Promotional Items
    Line 297: Purchasable Items
    Line 326: Craftable Items
    Line 541: Donation Badges and Medals
    Line 688: Community Mann vs. Machine Badges and Medals
  35. Template:List of tournament medals has 24 uses and is missing 1148 translations
    Line 9: Awarded to first-place finishers in Asia BBall Cups.
    Line 17: Awarded to second-place finishers in Asia BBall Cups.
    Line 25: Awarded to third-place finishers in Asia BBall Cups.
    Line 33: Awarded to participants in Asia BBall Cups.
    Line 51: Awarded to first-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to first-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 58: Awarded to second-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to second-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 66: Awarded to third-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to third-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 73: Awarded to participants in all divisions of AsiaFortress Cups.
    Line 81: Awarded to first-place finishers in Division 2 of AsiaFortress Cups.
    Line 88: Awarded to second-place finishers in Division 2 of AsiaFortress Cups.
    Line 95: Awarded to third-place finishers in Division 2 of AsiaFortress Cups.
    Line 102: Awarded to first-place finishers in Division 3 of AsiaFortress Cups.
    Line 109: Awarded to second-place finishers in Division 3 of AsiaFortress Cups.
    Line 116: Awarded to third-place finishers in Division 3 of AsiaFortress Cups.
    Line 132: Awarded to first-place finishers at the AsiaFortress Community LAN.
    Line 139: Awarded to second-place finishers at the AsiaFortress Community LAN.
    Line 146: Awarded to third-place finishers at the AsiaFortress Community LAN.
    Line 153: Awarded to participants at the AsiaFortress Community LAN.
    Line 160: Awarded to attendees at the AsiaFortress Community LAN venue, the Gam3.Asia Arena.
    Line 176: Awarded to winners of Australian Hightower Highjinx tournaments.
    Line 183: Awarded to participants in Australian Hightower Highjinx tournaments.
    Line 190: Awarded to helpers who aided behind the scenes during Australian Hightower Highjinx tournaments.
    Line 197: Awarded for donations to the Australian Hightower Hijinx charity drive, benefiting ''Lifeline''.
    Line 213: Awarded to first-place finishers in BBall One Day Cups.
    Line 220: Awarded to second-place finishers in BBall One Day Cups.
    Line 227: Awarded to third-place finishers in BBall One Day Cups.
    Line 234: Awarded to participants in BBall One Day Cups.
    Line 241: Awarded to staff members of BBall One Day Cups.
    Line 257: Awarded to first-place finishers in TF2RJweekly's 5th jumping competition.
    Line 264: Awarded to second-place finishers in TF2RJweekly's 5th jumping competition.
    Line 271: Awarded to third-place finishers in TF2RJweekly's 5th jumping competition.
    Line 278: Awarded to participants in TF2RJweekly's 5th jumping competition.
    Line 285: Awarded to helpers who aided behind the scenes during TF2RJweekly's 5th jumping competition.
    Line 301: Awarded to first-place finishers in BETA LAN tournaments.
    Line 308: Awarded to second-place finishers in BETA LAN tournaments.
    Line 315: Awarded to third-place finishers in BETA LAN tournaments.
    Line 322: Awarded to participants in BETA LAN tournaments.
    Line 339: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
    Line 346: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
    Line 353: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
    Line 360: Awarded to participants in Brazil Fortress 6v6 tournaments.
    Line 376: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
    Line 383: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 390: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 397: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 404: Awarded to participants in Brazil Fortress Halloween tournaments.
    Line 411: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
    Line 427: Awarded to first-place finishers in Brazil Fortress Jump Cups.
    Line 434: Awarded to second-place finishers in Brazil Fortress Jump Cups.
    Line 441: Awarded to third-place finishers in Brazil Fortress Jump Cups.
    Line 448: Awarded to participants in Brazil Fortress Jump Cups.
    Line 455: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
    Line 471: Awarded to first-place finishers in Cap that Cup tournaments.
    Line 478: Awarded to second-place finishers in Cap that Cup tournaments.
    Line 485: Awarded to third-place finishers in Cap that Cup tournaments.
    Line 492: Awarded to participants in Cap that Cup tournaments.
    Line 499: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
    Line 516: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 523: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 530: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 537: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 543: CappingTV Summer Brawl 1st Place
    Line 549: Awarded to first-place finishers in the CappingTV Summer Brawl.
    Line 555: CappingTV Summer Brawl 2nd Place
    Line 560: Awarded to second-place finishers in the CappingTV Summer Brawl.
    Line 566: CappingTV Summer Brawl 3rd Place
    Line 571: Awarded to third-place finishers in the CappingTV Summer Brawl.
    Line 577: CappingTV Summer Brawl Participant
    Line 582: Awarded to participants in the CappingTV Summer Brawl.
    Line 596: CappingTV PASS Time Championship 1st Place
    Line 602: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
    Line 608: CappingTV PASS Time Championship 2nd Place
    Line 613: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
    Line 619: CappingTV PASS Time Championship 3rd Place
    Line 624: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
    Line 630: CappingTV PASS Time Championship Participant
    Line 635: Awarded to participants in CappingTV PASS Time Championship tournaments.
    Line 652: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 659: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 666: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 673: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 689: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 696: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 703: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 710: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 726: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
    Line 733: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 740: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 747: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
    Line 763: Awarded to first-place finishers in Classic MGE Cups.
    Line 770: Awarded to second-place finishers in Classic MGE Cups.
    Line 777: Awarded to third-place finishers in Classic MGE Cups.
    Line 784: Awarded to participants in Classic MGE Cups.
    Line 791: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
    Line 805: Copenhagen Games 1st Place
    Line 811: Awarded to first-place finishers in the Copenhagen Games.
    Line 817: Copenhagen Games 2nd Place
    Line 822: Awarded to second-place finishers in the Copenhagen Games.
    Line 828: Copenhagen Games 3rd Place
    Line 833: Awarded to third-place finishers in the Copenhagen Games.
    Line 839: Copenhagen Games Participant
    Line 844: Awarded to participants in the Copenhagen Games.
    Line 850: Copenhagen Games Staff
    Line 855: Awarded to staff members of the Copenhagen Games.
    Line 861: Copenhagen Games 6v6 1st Place
    Line 867: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
    Line 873: Copenhagen Games 6v6 2nd Place
    Line 878: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
    Line 884: Copenhagen Games 6v6 3rd Place
    Line 889: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
    Line 895: Copenhagen Games Highlander 1st Place
    Line 900: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
    Line 906: Copenhagen Games Highlander 2nd Place
    Line 911: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
    Line 917: Copenhagen Games Highlander 3rd Place
    Line 922: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
    Line 928: Copenhagen Games Participant
    Line 933: Awarded to participants in all events during the Copenhagen Games.
    Line 939: Copenhagen Games Staff
    Line 944: Awarded to staff members of the Copenhagen Games.
    Line 960: Awarded to first-place finishers in CustomLander TF2 tournaments.
    Line 967: Awarded to second-place finishers in CustomLander TF2 tournaments.
    Line 974: Awarded to third-place finishers in CustomLander TF2 tournaments.
    Line 981: Awarded to participants in CustomLander TF2 tournaments.
    Line 988: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
    Line 1004: Awarded to first-place finishers in DeutschLAN tournaments.
    Line 1011: Awarded to second-place finishers in DeutschLAN tournaments.
    Line 1018: Awarded to third-place finishers in DeutschLAN tournaments.
    Line 1025: Awarded to participants in DeutschLAN tournaments.
    Line 1032: Awarded to valuable contributors to DeutschLAN tournaments.
    Line 1048: Awarded to participants in EdgeGamers UltiDuo tournaments.
    Line 1064: Awarded to first-place finishers in Electronic Sports League tournaments.
    Line 1071: Awarded to second-place finishers in Electronic Sports League tournaments.
    Line 1078: Awarded to third-place finishers in Electronic Sports League tournaments.
    Line 1085: Awarded to participants in Electronic Sports League tournaments.
    Line 1101: Awarded to first-place finishers in ESA Rewind 2017.
    Line 1107: Awarded to second-place finishers in ESA Rewind 2017.
    Line 1113: Awarded to third-place finishers in ESA Rewind 2017.
    Line 1119: Awarded to participants in ESA Rewind 2017.
    Line 1126: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
    Line 1132: Awarded to participants in ESA Rewind II.
    Line 1138: Awarded for donations to the ESA Rewind II prize pool.
    Line 1157: Awarded to first-place finishers in ESEA 6s Invite tournaments.
    Line 1163: Awarded to second-place finishers in ESEA 6s Invite tournaments.
    Line 1169: Awarded to third-place finishers in ESEA 6s Invite tournaments.
    Line 1175: Awarded to participants in ESEA 6s Invite tournaments.
    Line 1190: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
    Line 1206: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
    Line 1212: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
    Line 1218: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
    Line 1224: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
    Line 1230: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
    Line 1244: ETF2L 6v6 Premiership Gold Medal
    Line 1249: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1254: ETF2L 6v6 Premiership Silver Medal
    Line 1258: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1263: ETF2L 6v6 Premiership Bronze Medal
    Line 1267: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1272: ETF2L 6v6 Group Winner
    Line 1276: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
    Line 1281: ETF2L 6v6 Participation Medal
    Line 1285: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1290: ETF2L 6v6 Gold Medal
    Line 1295: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1300: ETF2L 6v6 Silver Medal
    Line 1304: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1309: ETF2L 6v6 Bronze Medal
    Line 1313: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1318: ETF2L 6v6 Group Winner
    Line 1322: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
    Line 1327: ETF2L 6v6 Participation Medal
    Line 1331: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1336: ETF2L 6v6 Gold Medal
    Line 1341: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1346: ETF2L 6v6 Silver Medal
    Line 1350: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1355: ETF2L 6v6 Bronze Medal
    Line 1359: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1364: ETF2L 6v6 Playoff Medal
    Line 1368: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
    Line 1373: ETF2L 6v6 Participation Medal
    Line 1377: Awarded to participants in ETF2L 6v6 tournaments.
    Line 1392: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1398: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1404: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1410: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
    Line 1425: Awarded to first-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1431: Awarded to second-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1437: Awarded to third-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1443: Awarded to participants in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1448: ETF2L Highlander Gold Medal
    Line 1453: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1458: ETF2L Highlander Silver Medal
    Line 1462: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1467: ETF2L Highlander Bronze Medal
    Line 1471: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1476: ETF2L Highlander Group Winner
    Line 1480: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1485: ETF2L Highlander Participation Medal
    Line 1489: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1494: ETF2L Highlander Gold Medal
    Line 1499: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1504: ETF2L Highlander Silver Medal
    Line 1508: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1513: ETF2L Highlander Bronze Medal
    Line 1517: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1522: ETF2L Highlander Group Winner
    Line 1526: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1531: ETF2L Highlander Participation Medal
    Line 1535: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1540: ETF2L Highlander Gold Medal
    Line 1545: Awarded to first-place finishers in ETF2L Highlander tournaments.
    Line 1550: ETF2L Highlander Silver Medal
    Line 1554: Awarded to second-place finishers in ETF2L Highlander tournaments.
    Line 1559: ETF2L Highlander Bronze Medal
    Line 1563: Awarded to third-place finishers in ETF2L Highlander tournaments.
    Line 1568: ETF2L Highlander Playoff Medal
    Line 1572: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
    Line 1577: ETF2L Highlander Participation Medal
    Line 1581: Awarded to participants in ETF2L Highlander tournaments.
    Line 1596: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
    Line 1602: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
    Line 1608: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
    Line 1614: Awarded to participants in ETF2L Highlander Open tournaments.
    Line 1629: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
    Line 1645: Awarded to first-place finishers in EU Bball League tournaments.
    Line 1651: Awarded to second-place finishers in EU Bball League tournaments.
    Line 1657: Awarded to third-place finishers in EU Bball League tournaments.
    Line 1663: Awarded to participants in EU Bball League tournaments.
    Line 1669: Awarded to staff members of EU Bball League.
    Line 1684: Awarded to first-place finishers in Eu Mixes tournaments.
    Line 1690: Awarded to second-place finishers in Eu Mixes tournaments.
    Line 1696: Awarded to third-place finishers in Eu Mixes tournaments.
    Line 1702: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
    Line 1708: Awarded to participants in Eu Mixes tournaments.
    Line 1714: Awarded to staff members of Eu Mixes.
    Line 1729: Awarded to first-place finishers in EuroLander tournaments.
    Line 1735: Awarded to second-place finishers in EuroLander tournaments.
    Line 1741: Awarded to third-place finishers in EuroLander tournaments.
    Line 1747: Awarded to participants in EuroLander tournaments.
    Line 1753: Awarded to valuable contributors to EuroLander tournaments.
    Line 1769: Awarded to first-place finishers in FBTF 4v4 tournaments.
    Line 1775: Awarded to second-place finishers in FBTF 4v4 tournaments.
    Line 1781: Awarded to third-place finishers in FBTF 4v4 tournaments.
    Line 1787: Awarded to participants in FBTF 4v4 tournaments.
    Line 1800: FBTF Cup 6v6 1st Place
    Line 1805: Awarded to first-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1810: FBTF Cup 6v6 2nd Place
    Line 1814: Awarded to second-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1819: FBTF Cup 6v6 3rd Place
    Line 1823: Awarded to third-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1828: FBTF Cup 6v6 Participant
    Line 1832: Awarded to participants in FBTF Cup 6v6 tournaments.
    Line 1847: Awarded to participants in Florida LAN 2014.
    Line 1854: Awarded to participants in Florida LAN 2015.
    Line 1861: Awarded to participants in Florida LAN 2016, as well as for donations to the tournament's fundraiser.
    Line 1868: Awarded for donations to the Florida LAN 2018 charity drive, benefiting Miggy's Gift.
    Line 1874: Awarded to participants in Florida LAN 2018.
    Line 1880: Awarded to helpers who aided behind the scenes during Florida LAN 2018.
    Line 1895: Awarded to first-place finishers in Fresh Meat Prolander Cups.
    Line 1901: Awarded to second-place finishers in Fresh Meat Prolander Cups.
    Line 1907: Awarded to third-place finishers in Fresh Meat Prolander Cups.
    Line 1913: Awarded to participants in Fresh Meat Prolander Cups.
    Line 1919: Awarded to helpers who aided behind the scenes during Fresh Meat Prolander Cups.
    Line 1934: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
    Line 1940: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
    Line 1946: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
    Line 1952: Awarded to participants in Fruit Mixes Highlander tournaments.
    Line 1958: Awarded to staff members of Fruit Mixes Highlander.
    Line 1973: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
    Line 1979: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
    Line 1985: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
    Line 1991: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
    Line 2006: Awarded to first-place finishers in Gamers With Jobs tournaments.
    Line 2012: Awarded to second-place finishers in Gamers With Jobs tournaments.
    Line 2018: Awarded to participants in Gamers With Jobs tournaments.
    Line 2033: Awarded to the winners of the Gette it Onne! tournament.
    Line 2039: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
    Line 2045: Awarded to participants in the Gette it Onne! tournament.
    Line 2051: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
    Line 2066: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2072: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2078: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2084: Awarded to participants in the Heals for Reals Ultiduo tournament.
    Line 2090: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
    Line 2105: Awarded to first-place finishers in HLMixes Showdown tournaments.
    Line 2111: Awarded to finalists in HLMixes Showdown tournaments.
    Line 2117: Awarded to participants in HLMixes Showdown tournaments.
    Line 2132: Awarded to first-place finishers in HLPugs.tf Highlander Cups.
    Line 2138: Awarded to second-place finishers in HLPugs.tf Highlander Cups.
    Line 2144: Awarded to third-place finishers in HLPugs.tf Highlander Cups.
    Line 2150: Awarded to participants in HLPugs.tf Highlander Cups.
    Line 2156: Awarded to valuable contributors to HLPugs.tf Highlander Cups.
    Line 2171: Awarded to participants in Hydro.tf tournaments.
    Line 2177: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
    Line 2192: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
    Line 2208: Awarded to first-place finishers in Insomnia tournaments.
    Line 2214: Awarded to second-place finishers in Insomnia tournaments.
    Line 2220: Awarded to third-place finishers in Insomnia tournaments.
    Line 2226: Awarded to participants in Insomnia tournaments.
    Line 2232: Awarded to valuable contributors to Insomnia tournaments.<br><br>Also awarded to staff members of Insomnia.
    Line 2247: Awarded to first-place finishers in KnightComp tournaments.
    Line 2253: Awarded to second-place finishers in KnightComp tournaments.
    Line 2259: Awarded to third-place finishers in KnightComp tournaments.
    Line 2265: Awarded to participants in KnightComp tournaments.
    Line 2271: Awarded to helpers who aided behind the scenes during KnightComp tournaments.
    Line 2286: Awarded to first-place finishers in LAN Downunder tournaments.
    Line 2292: Awarded to second-place finishers in LAN Downunder tournaments.
    Line 2298: Awarded to third-place finishers in LAN Downunder tournaments.
    Line 2304: Awarded to participants in LAN Downunder tournaments.
    Line 2319: Awarded to first-place finishers in Late Night TF2 Cups.
    Line 2325: Awarded to second-place finishers in Late Night TF2 Cups.
    Line 2331: Awarded to third-place finishers in Late Night TF2 Cups.
    Line 2337: Awarded to participants in Late Night TF2 Cups.
    Line 2343: Awarded to helpers who aided behind the scenes during Late Night TF2 Cups.
    Line 2357: LBTF2 6v6 1st Place
    Line 2362: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2367: LBTF2 6v6 2nd Place
    Line 2371: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2376: LBTF2 6v6 3rd Place
    Line 2380: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2385: LBTF2 6v6 Participant
    Line 2389: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2394: LBTF2 6v6 1st Place
    Line 2399: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2404: LBTF2 6v6 2nd Place
    Line 2408: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2413: LBTF2 6v6 3rd Place
    Line 2417: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2422: LBTF2 6v6 Participant
    Line 2426: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2439: LBTF2 Highlander 1st Place
    Line 2444: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2449: LBTF2 Highlander 2nd Place
    Line 2453: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2458: LBTF2 Highlander 3rd Place
    Line 2462: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2467: LBTF2 Highlander Participant
    Line 2471: Awarded to participants in LBTF2 Highlander tournaments.
    Line 2476: LBTF2 Highlander 1st Place
    Line 2481: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2486: LBTF2 Highlander 2nd Place
    Line 2490: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2495: LBTF2 Highlander 3rd Place
    Line 2499: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2504: LBTF2 Highlander Participant
    Line 2508: Awarded to participants in LBTF2 Highlander tournaments.
    Line 2523: Awarded to first-place finishers in MidNight Moon tournaments.
    Line 2529: Awarded to second-place finishers in MidNight Moon tournaments.
    Line 2535: Awarded to third-place finishers in MidNight Moon tournaments.
    Line 2541: Awarded to participants in MidNight Moon tournaments.
    Line 2547: Awarded to staff members of MidNight Moon.
    Line 2562: Awarded to first-place finishers in Moscow LAN tournaments.
    Line 2568: Awarded to second-place finishers in Moscow LAN tournaments.
    Line 2574: Awarded to third-place finishers in Moscow LAN tournaments.
    Line 2580: Awarded to participants in Moscow LAN tournaments.
    Line 2586: Awarded to staff members of Moscow LAN.
    Line 2601: Awarded to the winners of National Heavy Boxing League tournaments.
    Line 2607: Awarded to second-place finishers in National Heavy Boxing League tournaments.
    Line 2613: Awarded to third-place finishers in National Heavy Boxing League tournaments.
    Line 2619: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
    Line 2625: Awarded to participants in National Heavy Boxing League tournaments.
    Line 2640: Awarded to first-place finishers in New Caps Cups.
    Line 2646: Awarded to second-place finishers in New Caps Cups.
    Line 2652: Awarded to third-place finishers in New Caps Cups.
    Line 2658: Awarded to participants in New Caps Cups.
    Line 2673: Awarded to first-place finishers in NewbiDuo Cups.
    Line 2679: Awarded to second-place finishers in NewbiDuo Cups.
    Line 2685: Awarded to third-place finishers in NewbiDuo Cups.
    Line 2691: Awarded to participants in NewbiDuo Cups.
    Line 2697: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
    Line 2712: Awarded to first-place finishers in Open Sniping League Cups.
    Line 2718: Awarded to second-place finishers in Open Sniping League Cups.
    Line 2724: Awarded to third-place finishers in Open Sniping League Cups.
    Line 2730: Awarded to participants in Open Sniping League Cups.
    Line 2746: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
    Line 2752: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
    Line 2758: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
    Line 2764: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
    Line 2779: Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments.
    Line 2785: Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments.
    Line 2791: Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments.
    Line 2797: Awarded to participants in the Premier Division in ozfortress Sixes tournaments.
    Line 2803: Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments.
    Line 2809: Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments.
    Line 2815: Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments.
    Line 2821: Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments.
    Line 2836: Awarded to first-place finishers in ozfortress Summer Cups.
    Line 2842: Awarded to second-place finishers in ozfortress Summer Cups.
    Line 2848: Awarded to third-place finishers in ozfortress Summer Cups.
    Line 2854: Awarded to participants in ozfortress Summer Cups.
    Line 2870: Awarded to the winners of Palaise tournaments.
    Line 2876: Awarded to runner-ups in Palaise tournaments.
    Line 2882: Awarded to participants in Palaise tournaments.
    Line 2897: Awarded to first-place finishers in PASS Time Federation tournaments.
    Line 2903: Awarded to second-place finishers in PASS Time Federation tournaments.
    Line 2909: Awarded to third-place finishers in PASS Time Federation tournaments.
    Line 2915: Awarded to participants in PASS Time Federation tournaments.
    Line 2921: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.
    Line 2936: Awarded to first-place finishers in the PASS Time Tournament.
    Line 2942: Awarded to second-place finishers in the PASS Time Tournament.
    Line 2948: Awarded to third-place finishers in the PASS Time Tournament.
    Line 2963: Awarded to participants in the Pubstars vs. Pros events.
    Line 2978: Awarded to first-place finishers in Pugiklander tournaments.
    Line 2984: Awarded to second-place finishers in Pugiklander tournaments.
    Line 2990: Awarded to third-place finishers in Pugiklander tournaments.
    Line 2996: Awarded to participants in Pugiklander tournaments.
    Line 3002: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
    Line 3017: Awarded to first-place finishers in the Premier Divison in PURE League tournaments.
    Line 3023: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
    Line 3029: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
    Line 3035: Awarded to first-place finishers in the Intermediate Divison in PURE League tournaments.
    Line 3041: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
    Line 3047: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
    Line 3053: Awarded to first-place finishers in the Open Divison in PURE League tournaments.
    Line 3059: Awarded to second-place finishers in the Open Division in PURE League tournaments.
    Line 3065: Awarded to third-place finishers in the Open Division in PURE League tournaments.
    Line 3071: Awarded to participants in all divisions in PURE League tournaments.
    Line 3086: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
    Line 3092: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
    Line 3098: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
    Line 3104: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
    Line 3111: Awarded to participants in the 2018 Rally Call Charity Tournament.
    Line 3117: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
    Line 3132: Awarded to first-place finishers in Rasslabyxa Cups.
    Line 3138: Awarded to second-place finishers in Rasslabyxa Cups.
    Line 3144: Awarded to third-place finishers in Rasslabyxa Cups.
    Line 3150: Awarded to participants in Rasslabyxa Cups.
    Line 3156: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
    Line 3171: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
    Line 3176: Ready Steady Pan Participant
    Line 3181: Awarded to participants during Season 2 of Ready Steady Pan.
    Line 3188: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
    Line 3194: Awarded to participants during Season 3 of Ready Steady Pan.
    Line 3200: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
    Line 3205: Ready Steady Pan Helper
    Line 3209: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
    Line 3216: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3222: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3228: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3235: Awarded to players who participated in Season 4 of Ready Steady Pan.
    Line 3241: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
    Line 3247: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
    Line 3263: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3269: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3275: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3281: Awarded to participants in the Invite Division during RGL.gg tournaments.
    Line 3287: Awarded to all players in the Advanced Division during RGL.gg tournaments.
    Line 3293: Awarded to all players in the Main Division during RGL.gg tournaments.
    Line 3299: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
    Line 3305: Awarded to all players in the Open Division during RGL.gg tournaments.
    Line 3320: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
    Line 3334: RGL.gg One Day Prolander Cup
    Line 3339: Awarded to participants in RGL.gg One Day Prolander Cups.
    Line 3344: RGL.gg One Day Prolander Cup - NA
    Line 3349: Awarded to participants in North American RGL.gg One Day Prolander Cups.
    Line 3355: Awarded to staff members of RGL.gg One Day Prolander Cup.
    Line 3370: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
    Line 3386: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
    Line 3392: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
    Line 3398: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
    Line 3404: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
    Line 3419: Awarded to first-place finishers during Respawn League tournaments.
    Line 3425: Awarded to second-place finishers during Respawn League tournaments.
    Line 3431: Awarded to third-place finishers during Respawn League tournaments.
    Line 3437: Awarded to participants during Respawn League tournaments.
    Line 3444: Awarded to all players during the first season of Respawn League's Highlander tournament.
    Line 3459: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 3465: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 3472: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
    Line 3478: Awarded to participants in the Ultiduo event during Retrospective 2.
    Line 3484: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
    Line 3490: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
    Line 3496: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
    Line 3502: Awarded to participants in the Arena Respawn event during Retrospective 2.
    Line 3508: Awarded to winners and finalists of the Highlander event during Retrospective 2.
    Line 3514: Awarded to participants in the Highlander event during Retrospective 2.
    Line 3520: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
    Line 3526: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
    Line 3532: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
    Line 3538: Awarded to participants in the 6v6 Senior event during Retrospective 2.
    Line 3544: Awarded to helpers who aided behind the scenes during Retrospective 2.
    Line 3559: Awarded to first-place finishers in RGB LAN tournaments.
    Line 3565: Awarded to second-place finishers in RGB LAN tournaments.
    Line 3571: Awarded to third-place finishers in RGB LAN tournaments.
    Line 3577: Awarded to participants in RGB LAN tournaments.
    Line 3584: Awarded to first-place finishers in RGB LAN tournaments.
    Line 3590: Awarded to second-place finishers in RGB LAN tournaments.
    Line 3596: Awarded to third-place finishers in RGB LAN tournaments.
    Line 3602: Awarded to participants in RGB LAN tournaments.
    Line 3617: Awarded to first-place finishers in Russian Highlander tournaments.
    Line 3623: Awarded to second-place finishers in Russian Highlander tournaments.
    Line 3629: Awarded to third-place finishers in Russian Highlander tournaments.
    Line 3635: Awarded to participants in Russian Highlander tournaments.
    Line 3641: Awarded to staff members of Russian Highlander.
    Line 3656: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3662: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3668: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3674: Awarded to participants in Sacred Scouts 6v6 tournaments.
    Line 3689: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3695: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3701: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3707: Awarded to participants in Snack's Summery Ultiduo Siesta.
    Line 3722: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
    Line 3728: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
    Line 3734: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
    Line 3740: Awarded to participants in South American Vanilla Fortress tournaments.
    Line 3746: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
    Line 3761: Awarded to first-place finishers in Streamer Cups.
    Line 3767: Awarded to second-place finishers in Streamer Cups.
    Line 3773: Awarded to third-place finishers in Streamer Cups.
    Line 3779: Awarded to participants in Streamer Cups.
    Line 3785: Awarded to staff members of Streamer Cup.
    Line 3800: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3806: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3812: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3818: Awarded to participants in Team Fortress 2 Competitive League tournaments.
    Line 3824: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
    Line 3840: Awarded to first-place finishers Newbie Highlander Cups.
    Line 3846: Awarded to second-place finishers in Newbie Highlander Cups.
    Line 3852: Awarded to third-place finishers in Newbie Highlander Cups.
    Line 3858: Awarded to participants in Newbie Highlander Cups.
    Line 3873: Awarded to first-place finishers in Newbie Prolander Cups.
    Line 3879: Awarded to second-place finishers in Newbie Prolander Cups.
    Line 3885: Awarded to third-place finishers in Newbie Prolander Cups.
    Line 3891: Awarded to participants in Newbie Prolander Cups.
    Line 3906: Awarded to first-place finishers in TF2Connexion tournaments.
    Line 3912: Awarded to second-place finishers in TF2Connexion tournaments.
    Line 3918: Awarded to third-place finishers in TF2Connexion tournaments.
    Line 3924: Awarded to participants in TF2Connexion tournaments.
    Line 3939: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3945: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3951: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3957: Awarded to participants in TFArena 6v6 Arena Mode Cups.
    Line 3963: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
    Line 3978: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
    Line 3984: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
    Line 3990: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
    Line 3996: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
    Line 4011: Awarded to participants in the Tumblr vs. Reddit matches.
    Line 4016: Tumblr Vs Reddit Participant
    Line 4032: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
    Line 4038: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
    Line 4044: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
    Line 4050: Awarded to participants in Ultimate Ultiduo tournaments.
    Line 4056: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
    Line 4071: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 4077: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 4083: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 4088: United Dodgeball League Participant
    Line 4092: Awarded to participants in United Dodgeball League tournaments.
    Line 4099: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 4105: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 4111: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 4116: United Dodgeball League Participant
    Line 4120: Awarded to participants in United Dodgeball League tournaments.
    Line 4127: Awarded to valuable contributors to United Dodgeball League tournaments.
    Line 4141: UGC 4vs4 Gold 1st Place
    Line 4146: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4151: UGC 4vs4 Gold 2nd Place
    Line 4155: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4160: UGC 4vs4 Gold 3rd Place
    Line 4164: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4169: UGC 4vs4 Gold Participant
    Line 4173: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4178: UGC 4vs4 Silver 1st Place
    Line 4182: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4187: UGC 4vs4 Silver 2nd Place
    Line 4191: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4196: UGC 4vs4 Silver 3rd Place
    Line 4200: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4205: UGC 4vs4 Silver Participant
    Line 4209: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4214: UGC 4vs4 Steel 1st Place
    Line 4219: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4224: UGC 4vs4 Steel 2nd Place
    Line 4228: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4233: UGC 4vs4 Steel 3rd Place
    Line 4237: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4242: UGC 4vs4 Steel Participant
    Line 4247: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4252: UGC 4vs4 Iron Division
    Line 4257: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
    Line 4262: UGC 4vs4 Gold 1st Place
    Line 4267: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4272: UGC 4vs4 Gold 2nd Place
    Line 4276: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4281: UGC 4vs4 Gold 3rd Place
    Line 4285: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4290: UGC 4vs4 Gold Participant
    Line 4294: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4299: UGC 4vs4 Silver 1st Place
    Line 4303: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4308: UGC 4vs4 Silver 2nd Place
    Line 4312: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4317: UGC 4vs4 Silver 3rd Place
    Line 4321: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4326: UGC 4vs4 Silver Participant
    Line 4330: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4335: UGC 4vs4 Steel Division
    Line 4339: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
    Line 4344: UGC 4vs4 Iron Division
    Line 4348: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
    Line 4353: UGC 4vs4 Gold 1st Place
    Line 4358: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4363: UGC 4vs4 Gold 2nd Place
    Line 4367: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4372: UGC 4vs4 Gold 3rd Place
    Line 4376: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4381: UGC 4vs4 Gold Participant
    Line 4385: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4390: UGC 4vs4 Silver 1st Place
    Line 4394: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4399: UGC 4vs4 Silver 2nd Place
    Line 4403: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4408: UGC 4vs4 Silver 3rd Place
    Line 4412: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4417: UGC 4vs4 Silver Participant
    Line 4421: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4426: UGC 4vs4 Steel Division
    Line 4430: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
    Line 4435: UGC 4vs4 Iron Division
    Line 4439: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
    Line 4444: UGC 4vs4 Gold 1st Place
    Line 4449: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4454: UGC 4vs4 Gold 2nd Place
    Line 4458: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4463: UGC 4vs4 Gold 3rd Place
    Line 4467: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4472: UGC 4vs4 Gold Participant
    Line 4476: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4481: UGC 4vs4 Silver Division
    Line 4485: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
    Line 4490: UGC 4vs4 Steel Division
    Line 4494: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
    Line 4499: UGC 4vs4 Gold 1st Place
    Line 4504: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4509: UGC 4vs4 Gold 2nd Place
    Line 4513: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4518: UGC 4vs4 Gold 3rd Place
    Line 4522: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4527: UGC 4vs4 Gold Participant
    Line 4531: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4536: UGC 4vs4 Silver Division
    Line 4540: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
    Line 4545: UGC 4vs4 Steel Division
    Line 4549: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
    Line 4554: UGC 4vs4 Gold 1st Place
    Line 4559: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4564: UGC 4vs4 Gold 2nd Place
    Line 4568: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4573: UGC 4vs4 Gold 3rd Place
    Line 4577: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4582: UGC 4vs4 Gold Participant
    Line 4586: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4591: UGC 4vs4 Silver 1st Place
    Line 4595: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4600: UGC 4vs4 Silver 2nd Place
    Line 4604: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4609: UGC 4vs4 Silver 3rd Place
    Line 4613: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4618: UGC 4vs4 Silver Participant
    Line 4622: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4627: UGC 4vs4 Steel 1st Place
    Line 4631: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4636: UGC 4vs4 Steel 2nd Place
    Line 4640: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4645: UGC 4vs4 Steel 3rd Place
    Line 4649: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4654: UGC 4vs4 Steel Participant
    Line 4658: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4663: UGC 4vs4 Gold 1st Place
    Line 4668: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4673: UGC 4vs4 Gold 2nd Place
    Line 4677: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4682: UGC 4vs4 Gold 3rd Place
    Line 4686: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4691: UGC 4vs4 Gold Participant
    Line 4695: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4700: UGC 4vs4 Silver 1st Place
    Line 4704: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4709: UGC 4vs4 Silver 2nd Place
    Line 4713: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4718: UGC 4vs4 Silver 3rd Place
    Line 4722: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4727: UGC 4vs4 Silver Participant
    Line 4731: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4736: UGC 4vs4 Steel 1st Place
    Line 4740: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
    Line 4745: UGC 4vs4 Steel 2nd Place
    Line 4749: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4754: UGC 4vs4 Steel 3rd Place
    Line 4758: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4763: UGC 4vs4 Steel Participant
    Line 4767: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4772: UGC 4vs4 Gold 1st Place
    Line 4777: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4782: UGC 4vs4 Gold 2nd Place
    Line 4786: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4791: UGC 4vs4 Gold 3rd Place
    Line 4795: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4800: UGC 4vs4 Gold Participant
    Line 4804: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4809: UGC 4vs4 Silver 1st Place
    Line 4813: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4818: UGC 4vs4 Silver 2nd Place
    Line 4822: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
    Line 4827: UGC 4vs4 Silver 3rd Place
    Line 4831: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4836: UGC 4vs4 Silver Participant
    Line 4840: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4845: UGC 4vs4 Steel 1st Place
    Line 4849: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4854: UGC 4vs4 Steel 2nd Place
    Line 4858: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4863: UGC 4vs4 Steel 3rd Place
    Line 4867: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4872: UGC 4vs4 Steel Participant
    Line 4876: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4889: UGC 6vs6 Platinum 1st Place
    Line 4895: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4900: UGC 6vs6 Platinum 2nd Place
    Line 4904: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4909: UGC 6vs6 Platinum 3rd Place
    Line 4913: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4918: UGC 6vs6 Platinum Participant
    Line 4923: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
    Line 4928: UGC 6vs6 Silver Division
    Line 4932: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
    Line 4937: UGC 6vs6 Steel Division
    Line 4941: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
    Line 4946: UGC 6vs6 Platinum 1st Place
    Line 4951: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4956: UGC 6vs6 Platinum 2nd Place
    Line 4960: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4965: UGC 6vs6 Platinum 3rd Place
    Line 4969: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4974: UGC 6vs6 Platinum Participant
    Line 4978: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4983: UGC 6vs6 Silver Division
    Line 4987: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4992: UGC 6vs6 Steel Division
    Line 4996: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5001: UGC 6vs6 Iron Division
    Line 5005: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 5010: UGC 6vs6 Platinum 1st Place
    Line 5015: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5020: UGC 6vs6 Platinum 2nd Place
    Line 5024: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5029: UGC 6vs6 Platinum 3rd Place
    Line 5033: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5038: UGC 6vs6 Platinum Participant
    Line 5042: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5047: UGC 6vs6 Gold Division
    Line 5052: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 5057: UGC 6vs6 Silver 1st Place
    Line 5062: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5067: UGC 6vs6 Silver 2nd Place
    Line 5071: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5076: UGC 6vs6 Silver 3rd Place
    Line 5080: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 5085: UGC 6vs6 Silver Participant
    Line 5090: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
    Line 5095: UGC 6vs6 Steel 1st Place
    Line 5100: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 5105: UGC 6vs6 Steel 2nd Place
    Line 5109: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 5114: UGC 6vs6 Steel 3rd Place
    Line 5118: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 5123: UGC 6vs6 Steel Participant
    Line 5128: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
    Line 5133: UGC 6vs6 Iron Division
    Line 5138: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 5143: UGC 6vs6 Platinum 1st Place
    Line 5148: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5153: UGC 6vs6 Platinum 2nd Place
    Line 5157: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5162: UGC 6vs6 Platinum 3rd Place
    Line 5166: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5171: UGC 6vs6 Platinum Participant
    Line 5175: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5180: UGC 6vs6 Gold Division
    Line 5185: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
    Line 5190: UGC 6vs6 Silver 1st Place
    Line 5195: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5200: UGC 6vs6 Silver 2nd Place
    Line 5204: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5209: UGC 6vs6 Silver 3rd Place
    Line 5213: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5218: UGC 6vs6 Silver Participant
    Line 5223: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
    Line 5228: UGC 6vs6 Steel 1st Place
    Line 5233: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5238: UGC 6vs6 Steel 2nd Place
    Line 5242: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5247: UGC 6vs6 Steel 3rd Place
    Line 5251: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5256: UGC 6vs6 Steel Participant
    Line 5261: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
    Line 5266: UGC 6vs6 Iron Division
    Line 5271: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
    Line 5276: UGC 6vs6 Platinum 1st Place
    Line 5281: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5286: UGC 6vs6 Platinum 2nd Place
    Line 5290: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5295: UGC 6vs6 Platinum 3rd Place
    Line 5299: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5304: UGC 6vs6 Platinum Participant
    Line 5308: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5313: UGC 6vs6 Gold Division
    Line 5317: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 5322: UGC 6vs6 Silver Division
    Line 5326: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
    Line 5331: UGC 6vs6 Steel Division
    Line 5335: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
    Line 5340: UGC 6vs6 Iron Division
    Line 5344: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 5349: UGC 6vs6 Platinum 1st Place
    Line 5354: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5359: UGC 6vs6 Platinum 2nd Place
    Line 5363: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5368: UGC 6vs6 Platinum 3rd Place
    Line 5372: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5377: UGC 6vs6 Platinum Participant
    Line 5381: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5386: UGC 6vs6 Silver Division
    Line 5390: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
    Line 5395: UGC 6vs6 Steel Division
    Line 5399: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
    Line 5404: UGC 6vs6 Platinum 1st Place
    Line 5409: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5414: UGC 6vs6 Platinum 2nd Place
    Line 5418: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5423: UGC 6vs6 Platinum 3rd Place
    Line 5427: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5432: UGC 6vs6 Platinum Participant
    Line 5436: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5441: UGC 6vs6 Silver 1st Place
    Line 5445: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5450: UGC 6vs6 Silver 2nd Place
    Line 5454: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5459: UGC 6vs6 Silver 3rd Place
    Line 5463: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5468: UGC 6vs6 Silver Participant
    Line 5472: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5477: UGC 6vs6 Steel 1st Place
    Line 5481: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5486: UGC 6vs6 Steel 2nd Place
    Line 5490: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5495: UGC 6vs6 Steel 3rd Place
    Line 5499: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5504: UGC 6vs6 Steel Participant
    Line 5508: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5513: UGC 6vs6 Platinum 1st Place
    Line 5518: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5523: UGC 6vs6 Platinum 2nd Place
    Line 5527: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5532: UGC 6vs6 Platinum 3rd Place
    Line 5536: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5541: UGC 6vs6 Platinum Participant
    Line 5545: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5550: UGC 6vs6 Silver 1st Place
    Line 5554: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5559: UGC 6vs6 Silver 2nd Place
    Line 5563: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5568: UGC 6vs6 Silver 3rd Place
    Line 5572: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5577: UGC 6vs6 Silver Participant
    Line 5581: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5586: UGC 6vs6 Steel 1st Place
    Line 5590: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5595: UGC 6vs6 Steel 2nd Place
    Line 5599: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5604: UGC 6vs6 Steel 3rd Place
    Line 5608: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5613: UGC 6vs6 Steel Participant
    Line 5617: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5629: UGC Highlander Platinum 1st Place
    Line 5634: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5639: UGC Highlander Platinum 2nd Place
    Line 5643: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5648: UGC Highlander Platinum 3rd Place
    Line 5652: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5657: UGC Highlander Silver 1st Place
    Line 5661: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5666: UGC Highlander Silver 2nd Place
    Line 5670: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5675: UGC Highlander Silver 3rd Place
    Line 5679: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5684: UGC Highlander Iron 1st Place
    Line 5688: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5693: UGC Highlander Iron 2nd Place
    Line 5697: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5702: UGC Highlander Iron 3rd Place
    Line 5706: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5711: UGC Highlander Participant
    Line 5715: Awarded to participants in all divisions during season 3 of UGC Highlander.
    Line 5720: UGC Highlander Platinum Division
    Line 5725: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
    Line 5730: UGC Highlander Silver Division
    Line 5734: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
    Line 5739: UGC Highlander Iron & Tin Divisions
    Line 5743: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
    Line 5748: UGC Highlander Platinum 1st Place
    Line 5753: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5758: UGC Highlander Platinum 2nd Place
    Line 5762: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5767: UGC Highlander Platinum 3rd Place
    Line 5771: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5776: UGC Highlander Platinum Participant
    Line 5780: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
    Line 5785: UGC Highlander Silver 1st Place
    Line 5789: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5794: UGC Highlander Silver 2nd Place
    Line 5798: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5803: UGC Highlander Silver 3rd Place
    Line 5807: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5812: UGC Highlander Silver Participant
    Line 5816: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5821: UGC Highlander Steel 1st Place
    Line 5825: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5830: UGC Highlander Steel 2nd Place
    Line 5834: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5839: UGC Highlander Steel 3rd Place
    Line 5843: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5848: UGC Highlander Steel Participant
    Line 5852: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5857: UGC Highlander Platinum 1st Place
    Line 5862: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5867: UGC Highlander Platinum 2nd Place
    Line 5871: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5876: UGC Highlander Platinum 3rd Place
    Line 5880: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5885: UGC Highlander Platinum Participant
    Line 5889: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5894: UGC Highlander Silver 1st Place
    Line 5898: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5903: UGC Highlander Silver 2nd Place
    Line 5907: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5912: UGC Highlander Silver 3rd Place
    Line 5916: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5921: UGC Highlander Silver Participant
    Line 5925: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5930: UGC Highlander Steel 1st Place
    Line 5934: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5939: UGC Highlander Steel 2nd Place
    Line 5943: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5948: UGC Highlander Steel 3rd Place
    Line 5952: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5957: UGC Highlander Steel Participant
    Line 5961: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5966: UGC Highlander Iron 1st Place
    Line 5970: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5975: UGC Highlander Iron 2nd Place
    Line 5979: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5984: UGC Highlander Iron 3rd Place
    Line 5988: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5993: UGC Highlander Iron Participant
    Line 5997: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 6002: UGC Highlander Platinum 1st Place
    Line 6007: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6012: UGC Highlander Platinum 2nd Place
    Line 6016: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6021: UGC Highlander Platinum 3rd Place
    Line 6025: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6030: UGC Highlander Platinum Participant
    Line 6034: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6039: UGC Highlander Gold 1st Place
    Line 6043: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6048: UGC Highlander Gold 2nd Place
    Line 6052: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6057: UGC Highlander Gold 3rd Place
    Line 6061: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6066: UGC Highlander Gold Participant
    Line 6070: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6075: UGC Highlander Silver 1st Place
    Line 6079: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6084: UGC Highlander Silver 2nd Place
    Line 6088: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6093: UGC Highlander Silver 3rd Place
    Line 6097: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6102: UGC Highlander Silver Participant
    Line 6106: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6111: UGC Highlander Steel 1st Place
    Line 6115: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6120: UGC Highlander Steel 2nd Place
    Line 6124: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6129: UGC Highlander Steel 3rd Place
    Line 6133: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6138: UGC Highlander Steel Participant
    Line 6142: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6147: UGC Highlander Iron 1st Place
    Line 6151: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6156: UGC Highlander Iron 2nd Place
    Line 6160: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6165: UGC Highlander Iron 3rd Place
    Line 6169: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6174: UGC Highlander Iron Participant
    Line 6178: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6183: UGC Highlander Platinum 1st Place
    Line 6188: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6193: UGC Highlander Platinum 2nd Place
    Line 6197: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6202: UGC Highlander Platinum 3rd Place
    Line 6206: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6211: UGC Highlander Platinum Participant
    Line 6215: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6220: UGC Highlander Gold 1st Place
    Line 6224: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6229: UGC Highlander Gold 2nd Place
    Line 6233: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6238: UGC Highlander Gold 3rd Place
    Line 6242: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6247: UGC Highlander Gold Participant
    Line 6251: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6256: UGC Highlander Silver 1st Place
    Line 6260: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6265: UGC Highlander Silver 2nd Place
    Line 6269: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6274: UGC Highlander Silver 3rd Place
    Line 6278: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6283: UGC Highlander Silver Participant
    Line 6287: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6292: UGC Highlander Steel 1st Place
    Line 6296: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6301: UGC Highlander Steel 2nd Place
    Line 6305: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6310: UGC Highlander Steel 3rd Place
    Line 6314: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6319: UGC Highlander Steel Participant
    Line 6323: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6328: UGC Highlander Iron 1st Place
    Line 6332: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6337: UGC Highlander Iron 2nd Place
    Line 6341: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6346: UGC Highlander Iron 3rd Place
    Line 6350: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6355: UGC Highlander Iron Participant
    Line 6359: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6364: UGC Highlander Platinum 1st Place
    Line 6369: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6374: UGC Highlander Platinum 2nd Place
    Line 6378: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6383: UGC Highlander Platinum 3rd Place
    Line 6387: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6392: UGC Highlander Platinum Participant
    Line 6396: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
    Line 6401: UGC Highlander Gold 1st Place
    Line 6405: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
    Line 6410: UGC Highlander Gold 2nd Place
    Line 6414: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
    Line 6419: UGC Highlander Gold 3rd Place
    Line 6423: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
    Line 6428: UGC Highlander Gold Participant
    Line 6432: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
    Line 6437: UGC Highlander Silver 1st Place
    Line 6442: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6447: UGC Highlander Silver 2nd Place
    Line 6451: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6456: UGC Highlander Silver 3rd Place
    Line 6460: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6465: UGC Highlander Silver Participant
    Line 6469: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6474: UGC Highlander Steel Division
    Line 6478: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
    Line 6483: UGC Highlander Iron Division
    Line 6487: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
    Line 6492: UGC Highlander Platinum 1st Place
    Line 6497: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6502: UGC Highlander Platinum 2nd Place
    Line 6506: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6511: UGC Highlander Platinum 3rd Place
    Line 6515: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6520: UGC Highlander Platinum Participant
    Line 6524: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6529: UGC Highlander Gold 1st Place
    Line 6533: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6538: UGC Highlander Gold 2nd Place
    Line 6542: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6547: UGC Highlander Gold 3rd Place
    Line 6551: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6556: UGC Highlander Gold Participant
    Line 6560: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6565: UGC Highlander Silver 1st Place
    Line 6569: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6574: UGC Highlander Silver 2nd Place
    Line 6578: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6583: UGC Highlander Silver 3rd Place
    Line 6587: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6592: UGC Highlander Silver Participant
    Line 6596: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6601: UGC Highlander Steel 1st Place
    Line 6605: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6610: UGC Highlander Steel 2nd Place
    Line 6614: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6619: UGC Highlander Steel 3rd Place
    Line 6623: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6628: UGC Highlander Steel Participant
    Line 6632: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6637: UGC Highlander Iron 1st Place
    Line 6641: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6646: UGC Highlander Iron 2nd Place
    Line 6650: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6655: UGC Highlander Iron 3rd Place
    Line 6659: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6664: UGC Highlander Iron Participant
    Line 6668: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6673: UGC Highlander Platinum 1st Place
    Line 6678: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6683: UGC Highlander Platinum 2nd Place
    Line 6687: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6692: UGC Highlander Platinum 3rd Place
    Line 6696: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6701: UGC Highlander Platinum Participant
    Line 6705: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6710: UGC Highlander Silver 1st Place
    Line 6714: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6719: UGC Highlander Silver 2nd Place
    Line 6723: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6728: UGC Highlander Silver 3rd Place
    Line 6732: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6737: UGC Highlander Silver Participant
    Line 6741: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6746: UGC Highlander Steel 1st Place
    Line 6750: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6755: UGC Highlander Steel 2nd Place
    Line 6759: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6764: UGC Highlander Steel 3rd Place
    Line 6768: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6773: UGC Highlander Steel Participant
    Line 6777: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6790: UGC Ultiduo Platinum 1st Place
    Line 6795: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6800: UGC Ultiduo Platinum 2nd Place
    Line 6804: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6809: UGC Ultiduo Platinum 3rd Place
    Line 6813: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6818: UGC Ultiduo Platinum Participant
    Line 6822: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
    Line 6827: UGC Ultiduo Steel 1st Place
    Line 6831: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6836: UGC Ultiduo Steel 2nd Place
    Line 6840: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6845: UGC Ultiduo Steel 3rd Place
    Line 6849: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6854: UGC Ultiduo Steel Participant
    Line 6858: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
    Line 6873: Meant to be awarded for donations to a charity drive during Ready Steady Pan Season 5, which never ran.
  36. Template:Content packs has 23 uses and is missing 20 translations
    Line 3
    Line 4
    Line 5
    Line 7
    Line 8
    Line 9
    Line 11
    Line 12
    Line 13
    Line 15
    Line 16
    Line 17
    Line 19
    Line 20
    Line 21
    Line 23
    Line 27
    Line 32
    Line 39
    Line 40
  37. Template:Content updates has 23 uses and is missing 23 translations
    Line 14
    Line 24
    Line 27
    Line 28
    Line 34
    Line 35
    Line 38
    Line 40
    Line 42
    Line 43
    Line 44
    Line 46
    Line 47
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    Line 51
    Line 52
    Line 54
    Line 55
    Line 56
    Line 58
    Line 59
    Line 60
    Line 62
  38. Template:Demoman strange quality table has 23 uses and is missing 4 translations
    Line 520: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 529: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Demo Crate
    Line 538: Available from unboxing the [[Unlocked Cosmetic Crate Demo]].
    Line 545: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  39. Template:Engineer strange quality table has 23 uses and is missing 4 translations
    Line 538: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 548: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Engineer Crate
    Line 558: Available from unboxing the [[Unlocked Cosmetic Crate Engineer]]
    Line 566: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  40. Template:Heavy strange quality table has 23 uses and is missing 4 translations
    Line 524: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 533: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Heavy Crate
    Line 542: Available from unboxing the [[Unlocked Cosmetic Crate Heavy]].
    Line 550: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  41. Template:Medic strange quality table has 23 uses and is missing 4 translations
    Line 473: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 483: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Medic Crate
    Line 493: Available from unboxing the [[Unlocked Cosmetic Crate Medic]].
    Line 501: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  42. Template:Pyro strange quality table has 23 uses and is missing 5 translations
    Line 601: The [[Phlogistinator]], [[Manmelter]] and [[Third Degree]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Phlogistinator Strangifier]], which can be found inside Crate #82, the [[Manmelter Strangifier]], which can be found inside Crate #85 and the [[Third Degree Strangifier]], which can be found inside Crate #90.
    Line 632: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 641: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Pyro Crate
    Line 650: Available from unboxing the [[Unlocked Cosmetic Crate Pyro]].
    Line 658: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  43. Template:Scout strange quality table has 23 uses and is missing 7 translations
    Line 754: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 765: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Scout Crate
    Line 776: Available by applying a [[Civilian Grade Stat Clock]] to the item.
    Line 784: Available by [[Trade-Up
    Line 792: Available by applying a [[Festivizer]] to its respective item.
    Line 800: Available from unboxing the [[Unlocked Cosmetic Crate Scout]].
    Line 810: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  44. Template:Sniper strange quality table has 23 uses and is missing 4 translations
    Line 541: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 552: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Sniper Crate
    Line 563: Available from unboxing the [[Unlocked Cosmetic Crate Sniper]].
    Line 572: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  45. Template:Soldier strange quality table has 23 uses and is missing 5 translations
    Line 539: The [[Air Strike]], the [[Cow Mangler 5000]] and the [[Righteous Bison]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Air Strike Strangifier]], which can be found inside Crate #85, the [[Cow Mangler 5000 Strangifier]], which can be found inside Crate #90, and the [[Righteous Bison Strangifier]], which can be found inside Crate #92.
    Line 549: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 559: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Soldier Crate
    Line 569: Available from unboxing the [[Unlocked Cosmetic Crate Soldier]].
    Line 577: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  46. Template:Spy strange quality table has 23 uses and is missing 3 translations
    Line 417: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Spy Crate
    Line 427: Available from unboxing the [[Unlocked Cosmetic Crate Spy]].
    Line 436: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  47. Template:Weapon list has 23 uses and is missing 114 translations
    Line 295: (Kill time) 4
    Line 354: D/H
    Line 374: D/H
    Line 391: D/H
    Line 414: D/H
    Line 427: 18 to buildings
    Line 435: 18 to buildings
    Line 442: 18 to buildings
    Line 451: Only crits when reflected
    Line 463: 48 damage over 6 seconds
    Line 471: 60 damage over 6 seconds
    Line 489: D/H
    Line 506: D/H
    Line 597: (per tick)
    Line 605: (per tick)
    Line 614: (per tick)
    Line 623: (per tick)
    Line 631: (per tick)
    Line 730: (Kill time) 0.5
    Line 783: (Kill time) 0.5
    Line 839: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 849: 100 damage over 10 seconds
    Line 872: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 882: 100 damage over 10 seconds
    Line 904: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 913: 100 damage over 10 seconds
    Line 936: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 946: 100 damage over 10 seconds
    Line 969: 6 damage over 3 sec (minimum), 20 damage over 10 sec (max)
    Line 979: 40 damage over 10 seconds
    Line 1002: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 1012: 100 damage over 10 seconds
    Line 1028: (75 to burning enemies and buildings)
    Line 1038: (75 to burning enemies and buildings)
    Line 1049: (102 to burning enemies)
    Line 1059: (225 to burning enemies)
    Line 1071: 16 damage over 2 seconds
    Line 1081: 20 damage over 2 seconds
    Line 1138: 60 damage over 7.5 seconds
    Line 1146: 75 damage over 7.5 seconds
    Line 1160: 11-21 (splash)
    Line 1168: 15-29 (splash)
    Line 1176: 34-63 (splash)
    Line 1186: 60 damage over 7.5 seconds
    Line 1194: 75 damage over 7.5 seconds
    Line 1213: 60 damage over 7.5 seconds
    Line 1221: 75 damage over 7.5 seconds
    Line 1240: 60 damage over 7.5 seconds
    Line 1248: 75 damage over 7.5 seconds
    Line 1322: Non-burning: 59<br>Burning: -
    Line 1330: Non-burning: 131<br>Burning: -
    Line 1345: 130 to buildings
    Line 1381: 60 damage over 7.5 seconds
    Line 1389: 75 damage over 7.5 seconds
    Line 1409: 65 to buildings
    Line 1441: (Kill time) 2
    Line 1530: (Kill time) 3
    Line 1558: (Kill time) 2
    Line 1587: (Kill time) 4.8
    Line 1631: 30-60 (splash)
    Line 1638: 41-81 (splash)
    Line 1645: 90-180 (splash)
    Line 1657: 120 to buildings
    Line 1678: 30-60 (splash)
    Line 1685: 41-81 (splash)
    Line 1692: 90-180 (splash)
    Line 1716: 30-60 (splash)
    Line 1723: 41-81 (splash)
    Line 1730: 90-180 (splash)
    Line 1923: (Kill time) 2.5
    Line 2021
    Line 2028
    Line 2037: 64 damage over 8 seconds
    Line 2044: 80 damage over 8 seconds
    Line 2209: (Kill time) 1.8
    Line 2280: at sentry's target
    Line 2287: at sentry's target
    Line 2294: at sentry's target
    Line 2301: at sentry's target
    Line 2308: at sentry's target
    Line 2320: 12 to buildings
    Line 2327: 12 to buildings
    Line 2334: 12 to buildings
    Line 2407: on alt-fire
    Line 2415: on alt-fire
    Line 2423: on alt-fire
    Line 2607: (Kill time) 3.6
    Line 2639: +
    Line 2646: (Kill time) 4
    Line 2650: (Stun time) 3.2
    Line 3049: Stun effect
    Line 3056: (Kill time) 3
    Line 3060: (Stun time) 2.2
    Line 3254: 60 damage over 10 seconds
    Line 3261: 80 damage over 10 seconds
    Line 3289: 60 damage over 10 seconds
    Line 3296: 80 damage over 10 seconds
    Line 3361: -
    Line 3368: -
    Line 3375: -
    Line 3391: -
    Line 3398: -
    Line 3405: -
    Line 3537: (Kill time) 2.2
    Line 3541: (Stun time) 1
    Line 3649: while disguised
    Line 3657: while disguised
    Line 3665: while disguised
    Line 3673: while disguised
    Line 3681: while disguised
    Line 4030: Level 1 Building
    Line 4038: Level 2 Building
    Line 4046: Level 3 Building
    Line 4134: (Kill time) 4
  48. Template:Class weapons table scout melee has 22 uses and is missing 1 translation
    Line 218
  49. Template:List of maps has 22 uses and is missing 1 translation
    Line 4: '''Note:''' Community maps are identified in italics.
  50. Template:TF2 patches has 22 uses and is missing 1 translation
    Line 847: PlayStation 3 patches
  51. Template:Active promotional item list has 21 uses and is missing 10 translations
    Line 377: Awarded in [[Genuine
    Line 382: Awarded in [[Genuine
    Line 387: Awarded in [[Genuine
    Line 392: Awarded in [[Genuine
    Line 397: Awarded in [[Genuine
    Line 404: Official Team Fortress Wiki <!-- When you add a lang, don't forget to update the template Promo Nav too. Making a common string won't be necessary since it won't be used enough. -->
    Line 446: Awarded in [[Genuine
    Line 723: Premium Accounts
    Line 806: Special Events
    Line 893: Weta Workshop
  52. Template:Expired promotional item list has 21 uses and is missing 45 translations
    Line 2070: Total War Franchise
    Line 2483: Awarded in [[Genuine]] qualty to first place winners of the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2492: Awarded in [[Genuine]] qualty to players who placed second in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2501: Awarded in [[Genuine]] qualty to players who placed third in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2510: Awarded in [[Genuine]] qualty to players who participated in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2606: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2615: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2624: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2634: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2643: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2652: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2715: Awarded in [[Genuine]] qualty to players who donated at least €5 to the [https://www.justgiving.com/fundraising/capthatcharity Pink Ribbon Foundation] charity drive.
    Line 2738: Awarded in [[Genuine]] qualty to players who contributed at least $100 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2747: Awarded in [[Genuine]] qualty to players who contributed at least $50 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2756: Awarded in [[Genuine]] qualty to players who contributed at least $25 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2778: Awarded in [[Genuine]] qualty to players who donated at least $20 USD to the [https://www.indiegogo.com/projects/florida-lan-2016#/ Florida LAN 2016 Indiegogo fundraiser.]
    Line 2788: Awarded in [[Genuine]] qualty to players who donated at least $5 to [https://www.miggysgift.com/ Miggy's Gift.]
    Line 2810: Awarded in [[Genuine]] qualty to players who donated at least $10 USD through [https://scrap.tf/heals4reals item] or [https://www.justgiving.com/fundraising/healsforreals monetary] donations to the Heals for Reals charity drive.
    Line 2981: Awarded in [[Genuine]] qualty to first place winners of the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2990: Awarded in [[Genuine]] qualty to players who placed second in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2999: Awarded in [[Genuine]] qualty to players who placed third in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 3008: Awarded in [[Genuine]] qualty to players who participated in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 3061: Awarded in [[Genuine
    Line 3069: Awarded in [[Genuine
    Line 3077: Awarded in [[Genuine
    Line 3085: Awarded in [[Genuine
    Line 3095: Awarded in [[Genuine
    Line 3106: Awarded in [[Genuine
    Line 3113: Awarded in [[Genuine
    Line 3122: Awarded in [[Genuine
    Line 3131: Awarded in [[Genuine
    Line 3448: Awarded in [[Genuine]] qualty to players who completed the Titanium Tank: Reforged campaign.
    Line 3456: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.
    Line 3465: Awarded in [[Genuine]] qualty to players who donated at least $10 USD to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.
    Line 3475: Awarded in [[Genuine
    Line 3484: Awarded in [[Genuine
    Line 3540: Awarded in [[Genuine
    Line 3548: Awarded in [[Genuine]] quality to players who donated $5 USD or more to the Potato's MVM Servers Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
    Line 3556: Awarded in [[Genuine]] quality to players who donated $15 USD or more to the Potato's MVM Servers Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
    Line 3564: Awarded in [[Genuine]] quality to players who donated $25 USD or more to the Potato's MVM Servers Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
    Line 3585: Awarded in Genuine quality to players who donated at least £5 to the [https://www.justgiving.com/fundraising/rallycalltf2feb2017 International Animal Rescue 2017 charity drive.]
    Line 3595: Awarded in Genuine quality to players who donated at least £5 to the [https://www.justgiving.com/fundraising/rallycall2018 International Animal Rescue 2018 charity drive.]
    Line 4105: Merchandise
    Line 4568: Special Events
    Line 4682: Steam Winter Sale 2013
  53. Template:Haunted quality table has 21 uses and is missing 2 translations
    Line 2: Possible Haunted quality items
    Line 550: Bat Outta Hell is usable by all classes except [[Engineer]] and [[Spy]].
  54. Template:Jiggle bones has 21 uses and is missing 47 translations
    Line 24: Slot
    Line 443: The wings.
    Line 568: The camera, the bag's zipper, and the towel.
    Line 694: The Soldier figurine.
    Line 707: The visor.
    Line 737: The handles.
    Line 791: The flower.
    Line 918: The rocket artillery launchers.
    Line 953: The tips of the ears and whiskers.
    Line 966: The raccoon.
    Line 1020: The turret and figurine.
    Line 1118: The fangs.
    Line 1194: The tip of the beanie.
    Line 1207: The candies.
    Line 1415: The phoenix.
    Line 1740: The doll's head and arms.
    Line 1829: The brim and tip.
    Line 2098: The plume.
    Line 2451: The bagpipes.
    Line 2617: The ornament.
    Line 2709: The ponytail and earrings.
    Line 2757: The chicken's body.
    Line 2829: The sandvich stack.
    Line 2892: The gloves and springs.
    Line 2904: The wind up key.
    Line 2970: The orange tubing.
    Line 2983: The floating polygons.
    Line 3012: The moustache.
    Line 3042: The tentacles.
    Line 3054: The ears.
    Line 3087: The Mini-Sentry.
    Line 3117: The toy.
    Line 3146: The pug's head and hind legs.
    Line 3242: The teleporter.
    Line 3254: The toast and slider.
    Line 3777: The "head" and the tongue.
    Line 3825: The tail, fins, and hanging lure.
    Line 3981: The pigeon's head.
    Line 4427: The brim and the spider.
    Line 4511: The eyeballs.
    Line 4543: The upper jaw.
    Line 4556: The antennae.
    Line 4719: The eyes.
    Line 4865: The particles inside the globe.
    Line 4986: The ears.
    Line 5167: The penguin.
    Line 5246: The Yeti.
  55. Template:List of Golden Wrench owners has 21 uses and is missing 2 translations
    Line 548: Destroyed their Wrench on the 6th of January, 2013.
    Line 1052: Destroyed their Wrench on August 11, 2012.
  56. Template:Map types has 21 uses and is missing 3 translations
    Line 77: ()
    Line 86: ([[Medieval Mode
    Line 95: ()
  57. Template:Tool list has 21 uses and is missing 164 translations
    Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
    Line 304: Series #60 of the Mann Co. Supply Crate.
    Line 609: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
    Line 624: Seriesless crate of the Mann Co. Supply Crate.
    Line 639: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
    Line 654: Seriesless crate of the Mann Co. Supply Crate.
    Line 669: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 684: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 699: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 714: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 729: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 744: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 759: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 774: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 789: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 804: Series #87 of the Mann Co. Supply Crate.
    Line 819: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
    Line 834: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.
    Line 849: Series #90 and #91 of the Mann Co. Supply Crate.
    Line 864: Series #92 of the Mann Co. Supply Crate.
    Line 879: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 894: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 909: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
    Line 924: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 939: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 954: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
    Line 969: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 984: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 999: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
    Line 1014: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
    Line 1029: Series #103 of the Mann Co. Supply Crate.
    Line 1044: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1059: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1074: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1089: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1104: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1119: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1134: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1149: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1164: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1179: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1194: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
    Line 1210: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1226: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
    Line 1242: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
    Line 1258: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
    Line 1274: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
    Line 1290: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
    Line 1306: Series #111 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1319: Series #112 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1332: Series #113 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1345: Series #114 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1358: Series #115 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1371: Series #116 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1384: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
    Line 1400: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
    Line 1416: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
    Line 1432: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
    Line 1448: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
    Line 1464: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
    Line 1480: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
    Line 1496: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
    Line 1512: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
    Line 1528: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
    Line 1544: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
    Line 1560: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
    Line 1574: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
    Line 1588: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
    Line 1602: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
    Line 1616: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
    Line 1630: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
    Line 1644: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
    Line 1658: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
    Line 1879: A key used to open a [[Fall Crate]].
    Line 1900: A key used to open an [[Eerie Crate]].
    Line 1921: A key used to open a [[Naughty Winter Crate 2012]].
    Line 1941: A key used to open a [[Nice Winter Crate 2012]].
    Line 1960: A key used to open a [[Robo Community Crate]].
    Line 1976: A key used to open a [[Summer Appetizer Crate]].
    Line 1992: A key used to open a [[Red Summer 2013 Cooler]].
    Line 2008: A key used to open a [[Orange Summer 2013 Cooler]].
    Line 2024: A key used to open a [[Yellow Summer 2013 Cooler]].
    Line 2040: A key used to open a [[Green Summer 2013 Cooler]].
    Line 2056: A key used to open a [[Aqua Summer 2013 Cooler]].
    Line 2072: A key used to open a [[Blue Summer 2013 Cooler]].
    Line 2088: A key used to open a [[Brown Summer 2013 Cooler]].
    Line 2104: A key used to open a [[Black Summer 2013 Cooler]].
    Line 2120: A key used to open a [[Fall 2013 Acorns Crate]].
    Line 2136: A key used to open a [[Fall 2013 Gourd Crate]].
    Line 2152: A key used to open a [[Spooky Crate]].
    Line 2168: A key used to open a [[Naughty Winter Crate 2013]].
    Line 2184: A key used to open a [[Nice Winter Crate 2013]].
    Line 2200: A key used to open a [[Mann Co. Strongbox]].
    Line 2215: A key used to open a [[Mann Co. Stockpile Crate]].
    Line 2230: A key used to open a [[Limited Late Summer Crate]].
    Line 2245: A key used to open a [[End of the Line Community Crate]].
    Line 2260: A key used to open a [[Nice Winter Crate 2014]].
    Line 2275: A key used to open a [[Naughty Winter Crate 2014]].
    Line 2290: A key used to open either a [[Powerhouse Weapons Case]] or a [[Concealed Killer Weapons Case]].
    Line 2305: A key used to open a [[Gun Mettle Cosmetic Case]].
    Line 2320: A key used to open either a [[Quarantined Collection Case]] or a [[Confidential Collection Case]].
    Line 2335: A key used to open a [[Gargoyle Case]].
    Line 2350: A key used to open either a [[Pyroland Weapons Case]] or a [[Warbird Weapons Case]].
    Line 2365: A key used to open a [[Tough Break Cosmetic Case]].
    Line 2380: A key used to open a [[Mayflower Cosmetic Case]].
    Line 2395: A key used to open a [[Creepy Crawly Case]].
    Line 2411: A key used to open a [[Rainy Day Cosmetic Case]].
    Line 2427: A key used to open a [[Abominable Cosmetic Case]].
    Line 2443: A key used to open a [[Unleash the Beast Cosmetic Case]].
    Line 2459: A key used to open a [[Jungle Jackpot War Paint Case]].
    Line 2475: A key used to open a [[Infernal Reward War Paint Case]].
    Line 2491: A key used to open a [[Winter 2017 Cosmetic Case]].
    Line 2507: A key used to open a [[Winter 2017 War Paint Case]].
    Line 2523: A key used to open a [[Blue Moon Cosmetic Case]].
    Line 2539: A key used to open a [[Violet Vermin Case]].
    Line 2555: A key used to open a [[Scream Fortress X War Paint Case]].
    Line 2571: A key used to open a [[Winter 2018 Cosmetic Case]].
    Line 2587: A key used to open a [[Summer 2019 Cosmetic Case]].
    Line 2603: A key used to open a [[Spooky Spoils Case]].
    Line 2619: A key used to open a [[Winter 2019 Cosmetic Case]].
    Line 2635: A key used to open a [[Winter 2019 War Paint Case]].
    Line 2651: A key used to open a [[Summer 2020 Cosmetic Case]].
    Line 2667: A key used to open a [[Wicked Windfall Case]].
    Line 2681: A key used to open a [[Scream Fortress XII War Paint Case]].
    Line 2695: A key used to open a [[Winter 2020 Cosmetic Case]].
    Line 2709: A key used to open a [[Winter 2020 War Paint Case]].
    Line 2723: A key used to open a [[Summer 2021 Cosmetic Case]].
    Line 2737: A key used to open a [[Crimson Cache Case]].
    Line 2751: A key used to open a [[Scream Fortress XIII War Paint Case]].
    Line 2765: A key used to open a [[Winter 2021 Cosmetic Case]].
    Line 2834: #1, #5, or as a bonus drop from cases
    Line 2865: #3, #7, or as a bonus drop from cases
    Line 2936: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
    Line 3008: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
    Line 3025: Operation Two Cities Tour Mann Up reward
    Line 3046: As a bonus drop from cases
    Line 3066: Smissmas 2015 Festive Gift, #105, #117, #122, #125
    Line 3100: As a bonus drop from cases
    Line 3162: #8, or as a bonus drop from cases
    Line 3194: As a bonus drop from cases
    Line 3258: Items that were added to craft the [[Pile Of Ash]].
    Line 3285: As a bonus drop from cases
    Line 3293: This item grants a [[Mann Up]] squad an extra item upon mission completion.
    Line 3307: A bundle to hide upcoming [[promotional items]].
    Line 3343: Grants the player up to three random [[Paint Cans]] on use.
    Line 3374: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set will give the items listed in the outputs.
    Line 3388: A recipe item that gives out either a Specialized or Professional [[Killstreak Kit]] for a specific weapon when the inputs are fulfilled.
    Line 3397: Operation Two Cities Tour Mann Up reward
    Line 3407: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts will be delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3419: As a bonus drop from cases
    Line 3428: Increases the [[Duck Journal]]'s power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
    Line 3443: Grants a [[Gravel Gun Mettle Campaign Coin]] upon activation, making its owner eligible to participate in the [[Gun Mettle Campaign]].
    Line 3458: A received item which gave access to [[Gun Mettle Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3489: Grants [[Invasion Community Update Coin]] upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
    Line 3504: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
    Line 3519: A received item which gave access to [[Merasmissions]], able to [[Halloween Transmute
    Line 3529: During Halloween events
    Line 3540: Grants [[Gravel Tough Break Campaign Stamp]] upon activation, making its owner eligible to participate in the [[Tough Break Campaign]].
    Line 3555: A received item which gave access to [[Tough Break Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3570: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
    Line 3601: A received item which gave access to [[Jungle Inferno Campaign]] contracts and earn [[Blood Money]] to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
    Line 3611: Upon activating a Jungle Inferno Campaign or Contracts Pass
    Line 3622: Grants [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to participate in the [[Jungle Inferno Campaign]].
    Line 3637: Grants a [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to access the contracts of the [[Jungle Inferno Campaign]] and receive contract rewards.
  58. Template:Ability taunt table has 20 uses and is missing 1 translation
    Line 35: The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink
  59. Template:Building Specifications has 20 uses and is missing 36 translations
    Line 518: 10.5
    Line 519: 4.2
    Line 520: 3.75
    Line 521: 6.0
    Line 522: 3.5
    Line 523: 2.333
    Line 524: 2.1875
    Line 525: 2.8
    Line 526: 1.6
    Line 529: 4.2
    Line 530: 2.625
    Line 531: 2.442
    Line 532: 3.231
    Line 533: 2.333
    Line 534: 1.75
    Line 535: 1.667
    Line 536: 2.0
    Line 540: 21.0
    Line 541: 8.4
    Line 542: 7.5
    Line 543: 12.0
    Line 544: 5.25
    Line 545: 3.818
    Line 546: 3.621
    Line 547: 4.421
    Line 548: 1.6
    Line 551: 21.0
    Line 552: 8.4
    Line 553: 7.5
    Line 554: 12.0
    Line 555: 5.25
    Line 556: 3.818
    Line 557: 3.621
    Line 558: 4.421
    Line 559: 1.6
    Line 739: The first and second hits on a stock sentry gun will save 1.5 seconds, while all others will save 1 second. On dispensers, the first hit will save 2 seconds and all others will save 1 second.
  60. Template:List of blog entries has 20 uses and is missing 74 translations
    Line 591: Saxton Hale
    Line 644: Saxton Hale
    Line 669: Saxton Hale
    Line 714: Saxton Hale
    Line 778: Dave Riller
    Line 831: Saxton Hale
    Line 860: Bay Raitt
    Line 885: Robin Walker
    Line 1095: Whitaker
    Line 1108: Robin Walker
    Line 1141: Brandon Reinhart
    Line 1154: Robin Walker
    Line 1187: Robin Walker
    Line 1212: Dave Riller
    Line 1225: Robin Walker
    Line 1234: Robin Walker
    Line 1247: Erik Johnson
    Line 1259: Tom Bui
    Line 1275: Brandon Reinhart
    Line 1299: Mike Booth
    Line 1315: Robin Walker
    Line 1323: Robin Walker
    Line 1331: Robin Walker
    Line 1343: Robin Walker
    Line 1351: Robin Walker
    Line 1359: Robin Walker
    Line 1367: Robin Walker
    Line 1375: Saxton Hale
    Line 1384: Robin Walker
    Line 1416: Robin Walker
    Line 1428: Wade Schin
    Line 1436: Saxton Hale
    Line 1445: Robin Walker
    Line 1453: Erik Johnson
    Line 1461: Corey Peters
    Line 1469: Robin Walker
    Line 1485: Robin Walker
    Line 1493: Mike Booth
    Line 1505: Dave Riller
    Line 1517: Erik Johnson
    Line 1529: Saxton Hale
    Line 1538: Stavros Xanthis
    Line 1546: Robin Walker
    Line 1554: Robin Walker
    Line 1562: Jay Pinkerton
    Line 1570: Robin Walker
    Line 1578: Robin Walker
    Line 1598: Eric Smith
    Line 1610: Robin Walker
    Line 1622: Eric Smith
    Line 1630: Robin Walker
    Line 1638: Greg Cherlin
    Line 1646: Robin Walker
    Line 1654: Robin Walker
    Line 1670: Robin Walker
    Line 1678: Greg Cherlin
    Line 1686: Robin Walker
    Line 1694: Robin Walker
    Line 1702: Robin Walker
    Line 1726: Robin Walker
    Line 1734: Robin Walker
    Line 1742: Dhabih Eng
    Line 1750: Dhabih Eng
    Line 1758: Robin Walker
    Line 1766: Jakob Jungels
    Line 1774: Jakob Jungels
    Line 1782: Eric Smith
    Line 1790: Robin Walker
    Line 1798: Jakob Jungels
    Line 1806: Robin Walker
    Line 1814: Jakob Jungels
    Line 1822: Robin Walker
    Line 1830: Eric Kirchmer
    Line 1838: Robin Walker
  61. Template:Self-illumination has 20 uses and is missing 8 translations
    Line 1114: The lenses, when using the Paint Eyes style.
    Line 1922: The Australium plating.
    Line 1951: The texture. (Only applied to certain items)
    Line 1984: The pan.
    Line 1995: The statue.
    Line 2105: The Nightmare style, under the following circumstances:
    Line 2110: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
    Line 2114: The goggles, when equipped on Engineer.
  62. Template:Bot names has 19 uses and is missing 2 translations
    Line 92: Unused bot names
    Line 98: The following bot names were found in a leaked source code version of TF2, containing bot names that were never put into production for unknown reasons.
  63. Template:Crafting Weapon Classifications has 19 uses and is missing 2 translations
    Line 227: ''Can be a result of crafting the class token with a'' '''Primary Slot Token'''.
    Line 231: ''Can be a result of crafting the class token with a'' '''Secondary Slot Token'''.
  64. Template:List of Polycount Pin owners has 19 uses and is missing 16 translations
    Line 150: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 194: This set was later added to the game as part of the [[Über Update]].
    Line 215: Created the [[Backwards Ballcap]].
    Line 234: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 250: This set was later added to the game as part of the [[Über Update]].
    Line 300: Created the [[Honcho's Headgear]].
    Line 350: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 415: This set was later added to the game as part of [[Australian Christmas]]. Created the [[Pain Train]].
    Line 467: This set was later added to the game as part of [[Australian Christmas]].
    Line 541: Created the [[Prairie Heel Biters]].
    Line 816: This set was later added to the game as part of [[Australian Christmas]].
    Line 848: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 906: This set was later added to the game as part of the [[Über Update]].
    Line 962: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 1122: Polycount staff (Self-Made Pin).
    Line 1136: Polycount staff (Self-Made Pin).
  65. Template:List of Memory Maker owners has 18 uses and is missing 1 translation
    Line 2: Nominated for
  66. Template:List of kill icons has 18 uses and is missing 99 translations
    Line 2: These icons are used when one player inflicts a death upon another using a weapon.
    Line 37: shoving
    Line 190: suicide afterburn
    Line 377: Deflected projectiles
    Line 396: Deflected arrow
    Line 415: Deflected arrow
    Line 434: Deflected flaming arrow
    Line 453: Deflected flaming arrow (afterburn)
    Line 470: Deflected flare
    Line 489: Deflected flare afterburn
    Line 508: Manually detonated deflected Detonator's flare
    Line 527: Deflected Detonator's flare afterburn
    Line 546: Deflected Manmelter projectile
    Line 565: Deflected Manmelter projectile (afterburn)
    Line 582: Deflected Dragon's Fury projectile
    Line 593: Deflected Dragon's Fury projectile (afterburn)
    Line 605: Deflected grenade
    Line 625: Deflected stickybombs
    Line 645: Deflected Scottish Resistance stickybombs
    Line 663: Deflected rocket
    Line 683: Deflected Sandman ball
    Line 703: Deflected Cow Mangler 5000 energy blast
    Line 722: Deflected Cow Mangler 5000 energy blast (afterburn)
    Line 741: Deflected Wrap Assassin bauble
    Line 760: Deflected Scorch Shot
    Line 777
    Line 793: Deflected Scorch Shot (Afterburn)
    Line 811: Deflected Flying Guillotine
    Line 830: Deflected cannonballs (impact)
    Line 846: Deflected cannonballs (explosion)
    Line 864: Deflected repair claws
    Line 881: Deflected energy ball
    Line 911: knockback
    Line 976: Explosion
    Line 1112: Energy ball
    Line 1139: Triple Punch
    Line 1178: Level 1 Sentry Gun
    Line 1197: Level 2 Sentry Gun
    Line 1216: Level 3 Sentry Gun
    Line 1238: Destruction of hauled building
    Line 1321: flaming
    Line 1340: Flaming Huntsman (afterburn)
    Line 1377: penetration
    Line 1396: penetration
    Line 1422: penetration
    Line 1441: penetration
    Line 1481: flaming
    Line 1500: Flaming Fortified Compound (afterburn)
    Line 1657: Multiple classes
    Line 1758: Critical hits
    Line 1774: Added behind kill icon
    Line 1812: Added behind kill icon
    Line 1839: Telefrag
    Line 1861: Kill taunts
    Line 1879: Also known as attack taunts, most of these taunts have the ability to kill almost every opponent in a single hit, as they do 400+ damage.
    Line 1900: Taunt
    Line 1929: ''' with [[Lumbricus Lid]]'''
    Line 2001: These icons are used when one player inflicts a death upon another using an appropriate action item.
    Line 2047: These icons are typically used when a player dies either from an environmental hazard, or causes their own death with their weapon or by other means.
    Line 2066: Related death
    Line 2086: Suicide
    Line 2101: Fall damage
    Line 2125: Saw blades
    Line 2145: Trains
    Line 2161: Li'l Chew-Chew
    Line 2177: Horseless Headless Horsemann
    Line 2195: MONOCULUS
    Line 2211: Merasmus
    Line 2234: Underworld
    Line 2253: [[Carnival of Carnage
    Line 2267: [[Carnival of Carnage#Bumper Cars
    Line 2281: [[Environmental death#Crocodiles
    Line 2295: There are several unused kill icons that can be found in the game files. Some of these icons are included for custom use by the community, others appear to have been replaced by the currently used kill icons or possibly had their accompanying concept scrapped.
    Line 2317: Potential use
    Line 2326: Environmental death
    Line 2344: Likely implemented early on in development for explosive weapons, this icon has been in the files since the game's release.
    Line 2365: An alternate kill icon for the Half-Zatoichi, assumedly designed for when a Half-Zatoichi wielder instantly kills another Half-Zatoichi wielder.
    Line 2385: An alternate kill icon for killing a player with the alt-fire bauble.
    Line 2404: A kill icon for killing a player via the weapon's damage transfer effect.
    Line 2423: A kill icon for killing a player presumably while they are laughing.
    Line 2440: Deflected arrow headshot
    Line 2458: Scoring a headshot with a deflected arrow.
    Line 2476: Deflected flaming arrow
    Line 2494: Scoring a kill with a deflected flaming arrow.
    Line 2512: Deflected flaming arrow headshot
    Line 2530: Scoring a headshot with a deflected flaming arrow.
    Line 2548: Deflected Sandman ball
    Line 2566: Scoring a kill with a deflected [[Sandman
    Line 2585: Level 1 Sentry Gun
    Line 2602: This icon appears similar to the standard Level 1 Sentry kill icon with one clear difference: the Sentry appears to have some kind of laser attached to the top. The icon was introduced to the game files months before the Engineer Update.
    Line 2621: Flaming arrow headshot
    Line 2639: Kill icon added with the Engineer Update for scoring a kill with a flaming arrow headshot.
    Line 2658: Ambassador headshot
    Line 2675: Two headshot icons for the Spy's Ambassador. The first was used in-game from the [[May 21, 2009 Patch
    Line 2698: A kill icon from the VPK files for a weapon that does not yet exist in-game.
    Line 2717: A kill icon from the VPK files for a weapon that does not yet exist in-game.
    Line 2736: A kill icon for the Shred Alert.
    Line 2752: A kill icon from the VPK files for an unused "Paint Bomb" weapon.
    Line 2770: These unused kill icons were created and contributed by [http://steamcommunity.com/id/neodement NeoDement].
  67. Template:List of paintable weapons has 18 uses and is missing 1 translation
    Line 123: Multiple classes
  68. Template:Arena maps has 17 uses and is missing 8 translations
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  69. Template:Bundle row extended has 17 uses and is missing 1 translation
    Line 112
  70. Template:Compression blast kill icons has 17 uses and is missing 2 translations
    Line 143: Deflected Dragon's Fury fireball
    Line 396: Deflected Energy Orb
  71. Template:Halloween dates has 17 uses and is missing 14 translations
    Line 1:  — 
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  72. Template:Halloween-Full Moon restricted items has 17 uses and is missing 1 translation
    Line 2: List of Halloween/Full Moon-restricted items
  73. Template:Payload Race maps has 17 uses and is missing 6 translations
    Line 6: <i>
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  74. Template:Payload maps has 17 uses and is missing 44 translations
    Line 14: <i>
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  75. Template:Control point maps has 16 uses and is missing 50 translations
    Line 16: <i>
    Line 16
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    Line 20
    Line 28: <i>
    Line 28
    Line 36: <i>
    Line 36
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    Line 169: <i>
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    Line 174
  76. Template:King of the Hill maps has 16 uses and is missing 40 translations
    Line 10: <i>
    Line 10
    Line 14: <i>
    Line 14
    Line 18: <i>
    Line 18
    Line 30: <i>
    Line 30
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    Line 102
  77. Template:Smissmas dates has 16 uses and is missing 12 translations
    Line 1:  — 
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  78. Template:Strange part restrictions has 16 uses and is missing 38 translations
    Line 2: List of Strange Parts
    Line 221: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Spies you kill while they're invisible.
    Line 233: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Scouts you kill with that weapon.
    Line 245: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Engineers you kill with that weapon.
    Line 257: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy with it in Mann vs. Machine games.
    Line 269: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill while you have less than 10% health.
    Line 295: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill during the Halloween event.
    Line 307: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy in Mann vs. Machine games during the Halloween event.
    Line 319: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are completely submerged.
    Line 331: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Snipers you kill with that weapon.
    Line 343: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while you're under the effect of a Medic's ÜberCharge.
    Line 355: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Pyros you kill with that weapon.
    Line 381: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are carrying the intel, pushing the cart, or capturing a point.
    Line 393: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill with that weapon.
    Line 405: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Tanks you destroy with it in Mann vs. Machine games.
    Line 417: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill while they have full ÜberCharge.
    Line 428: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Giant Robots you destroy with it in Mann vs. Machine games.
    Line 439: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon during Victory Time.
    Line 464: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Spies you destroy with it in Mann vs. Machine games.
    Line 475: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies wearing Unusual-quality cosmetic items you kill with that weapon.
    Line 485: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Spies you kill with that weapon.
    Line 495: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of actively burning enemies you kill with that weapon.
    Line 505: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy player killstreaks you end with that weapon.
    Line 515: Adding this Strange Part to a Strange-quality weapon will enable it to track the total amount of damage you deal to other players with that weapon.
    Line 539: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon from point-blank range.
    Line 549: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon while at Full Health or Overhealed.
    Line 558: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Scouts you destroy with it in Mann vs. Machine games.
    Line 567: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of taunting players you kill with that weapon.
    Line 576: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon that are not Critical nor MiniCrit attacks
    Line 585: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy players you dealt damage to with that weapon.
    Line 928: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy sappers you destroy with it.
    Line 958: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon from far away (more than 2000 HU).
    Line 986: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon's taunt attack.
    Line 1019: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the number of times you appear in enemy freezecams taunting while wearing it.
    Line 1029: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the times you survive being lit on fire.
    Line 1039: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of kills you have while wearing that item.
    Line 1048: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of assists you get while wearing that item.
    Line 1073: Adding this Strange Part to a Strange-quality weapon will enable it to track the total number of allied health points you directly restore with that weapon.
  79. Template:Upgrade station building has 16 uses and is missing 14 translations
    Line 15: Buildings' upgrades
    Line 64: +1 Disposable Sentry Gun
    Line 80: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 93: +50% Max [[Metal]] Capacity
    Line 108: +50% metal to the Engineer, not the buildings.
    Line 122: +100% [[Building]] Health
    Line 135: All Buildings
    Line 152: +10% Sentry Firing Speed
    Line 168: 10% faster sentry fire rate.
    Line 182: 2-Way Teleporters
    Line 195: [[Teleporter]]
    Line 210: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
    Line 223: +100% Dispenser Range
    Line 239: Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.
  80. Template:Upgrade station canteen has 16 uses and is missing 14 translations
    Line 15: Canteens' upgrades
    Line 26: Upgrade
    Line 41: Cost
    Line 57: Become [[Crit]] Boosted
    Line 71: All classes
    Line 86: Crits user and triples sentry fire rate for 5 seconds.
    Line 101: Become Übercharged
    Line 116: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 131: Refill Clips and Ammo
    Line 146: Instantly refills almost all weapons' clips and ammunition. Refills metal for Engineers and Sapper for Spies. Does not refill the charge for [[Gas Passer]], Demoman [[Shield
    Line 161: Teleport to Spawn
    Line 176: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 191: Building Upgrade
    Line 207: Upgrades all existing buildings to Level 3 and fully restores their health.
  81. Template:Upgrade station class has 16 uses and is missing 1 translation
    Line 2: Classes' upgrades
  82. Template:Upgrade station melee has 16 uses and is missing 21 translations
    Line 5: Melee weapons' upgrades
    Line 54: +10% Attack Speed
    Line 72: All Melee weapons but and
    Line 86: Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster.
    Line 102: +25 Health On Kill
    Line 118: All Melee weapons
    Line 133: +25% Damage
    Line 156: Upgrade will only appear if Demoman equips a Shield. If Demoman equips any Stickybomb Launcher, this upgrade will no longer appear; any previously purchased levels will still apply, however.
    Line 172: Armor Penetration
    Line 199: Allows backstabs against giant robots at X% (out of 750) damage.
    Line 215: +2s Crits On Kill
    Line 247: 2 seconds of 100% [[Critical hit]] chance per level; switching weapons retains critical hits.
    Line 275: +15% Recharge Rate
    Line 295: Faster baseball/bauble recharge rate.
    Line 311: +100% Max Misc Ammo
    Line 328: Gives the Scout one extra baseball/bauble per level.
    Line 344: Ball Marks Target
    Line 363: Marks one target at a time, similar to the [[Fan O'War]], on hit with either the Sandman or its baseball projectile. The time will be reduced to 7 seconds if the target is a giant robot.
    Line 397: Usable by all classes except [[Spy]].
    Line 409: Only when equipped by Spy
    Line 420: Only when equipped by Demoman
  83. Template:Upgrade station sapper has 16 uses and is missing 3 translations
    Line 2: Building weapons' upgrades
    Line 54: Robot Sapper Power
    Line 76: Increases robot Sapper radius and duration. The first level does not increase duration but gives the sapper 200 hammer units of range, while higher levels increases Sapper duration by 1.5 seconds and the range by 25 hammer units.
  84. Template:Upgrade station secondary has 16 uses and is missing 34 translations
    Line 2: Secondary weapons' upgrades
    Line 54: +20% Damage
    Line 78: +50% Clip Size
    Line 133: Projectile Penetration
    Line 158: Projectiles penetrate enemy players.
    Line 197: +25 Health On Kill
    Line 213: All damage-dealing Secondary weapons
    Line 231: +50% Ammo Capacity
    Line 247: All [[Ammo
    Line 264: Ammo pickups grant more ammo accordingly.
    Line 280: +20% Reload Speed
    Line 321: +15% Recharge Rate
    Line 346: '''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time.
    Line 363: +25% Buff Duration
    Line 386: +10% Firing Speed
    Line 446: -35% Speed On Target
    Line 467: Does not stack.
    Line 483: +100% Charge Recharge Rate
    Line 506: -30% Push Force On Wearer
    Line 517: Reduced the push force from enemies attack.
    Line 616: Explode on Ignite
    Line 629: Explosion deals up to 350 splash damage.
    Line 645: Able to re-launch while already in-flight
    Line 659: Stun enemies when you land
    Line 671: +25% [[ÜberCharge]] Rate
    Line 695: [[Projectile Shield]]
    Line 709: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 721: +2s Über Duration
    Line 740: Overheal Expert
    Line 753: +25% more [[Overheal]], +50% longer duration per point.
    Line 766: Healing Mastery
    Line 778: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point.
    Line 790: Canteen Specialist
    Line 802: Share [[Power Up Canteen
  85. Template:Capture the Flag maps has 15 uses and is missing 16 translations
    Line 10: <i>
    Line 10
    Line 14: <i>
    Line 14
    Line 22: <i>
    Line 22
    Line 26: <i>
    Line 26
    Line 30: <i>
    Line 30
    Line 34: <i>
    Line 34
    Line 42: <i>
    Line 42
    Line 46: <i>
    Line 46
  86. Template:List of Christmas maps has 15 uses and is missing 56 translations
    Line 109: Nickolas "Krazy" Fenech
    Line 117: Andrew "Dr. Spud" Thompson
    Line 125: Fay L. "nineaxis" Fabry
    Line 133: Mark "Shmitz" Major
    Line 141: Zoey Smith
    Line 149: Tumby
    Line 157: E-Arkham
    Line 165: donhonk
    Line 173: Louie "bakscratch" Turner
    Line 181: Nassim "NassimO" Sadoun
    Line 189: Thijs "Evil_Knevil" Van
    Line 197: Aeon "Void" Bollig
    Line 205: Lauren "Yrrzy" Godfrey
    Line 213: Zach "Exactol" Matuson
    Line 221: Alex "Rexy" Kreeger
    Line 229: Tyler "Yyler" King
    Line 244: Maxime "Mimas Torres" Duplis
    Line 252: Zach "Exactol" Matuson
    Line 260: Vincent "Vel0city" Swart
    Line 268: Joe "Fr0z3nR" Radak
    Line 300: Andrew "Thirteen" Risch
    Line 332: Tomi "ICS" Uurainen
    Line 336: Alex "MaccyF" MacFarquhar
    Line 340: Tyler "Yyler" King
    Line 359: Harlem "UEAKCrash" Linke
    Line 363: Aeon "void" bollig
    Line 391: Ryan "Chill" Foy
    Line 395: Denis "xB33" Varchulik
    Line 399: Elián "Iron" Rodríguez
    Line 403: Oliver "OverPovered" Pennaned
    Line 407: Matthew "Panckakebro" Hiller
    Line 411: William "Cheesypuff" Bartley-Bolster
    Line 415: Phe
    Line 424: Fire
    Line 430: Snowman Bombs
    Line 436: Aaron 'Aar' Pearson
    Line 439: Joel 'zythe_' Morscher
    Line 442: Lauren 'Yrrzy' Godfrey
    Line 445: Liam 'Diva Dan' Moffitt
    Line 448: Harlen 'UEAKCrash' Linke
    Line 475: Tomi "ICS" Uurainen
    Line 493: Snowman Bombs
    Line 498: Tristan 'Alox' Haguet
    Line 501: Louie 'bakscratch' Turner
    Line 504: Ryan 'Chill' Foy
    Line 507: Elián 'iron' Rodríguez
    Line 510: Battoign
    Line 528: Valentin 'ElectroSheep' Levillain
    Line 531: Simon 'Em' Aublet
    Line 549: Aeon 'Void' Bollig
    Line 552: Louie 'bakscratch' Turner
    Line 555: Izotope
    Line 558: Alex 'FGD5' Stewart
    Line 561: Patrick 'Zeus' Hennessy
    Line 564: Neil 'Nesman' Stottler
    Line 567: Eric 'Erk' Browning
  87. Template:List of weapons that provide health has 15 uses and is missing 3 translations
    Line 149: * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
    Line 184: * Extinguishing a burning ally restores 20 health to the player.
    Line 447: * Restore 50 health upon killing an enemy.
  88. Template:Strange part tags has 15 uses and is missing 17 translations
    Line 2: Strange part tags
    Line 173: Can Deal Posthumous Damage
    Line 187: Can Extinguish
    Line 201: Can Deal Critical Damage
    Line 215: Can be Equipped by Soldier or Demoman
    Line 373: Any Soldier or Demoman weapon except:
    Line 399: Can Destroy Sappers
    Line 412: Can Deal Long-Range Damage
    Line 424: Can Deal Taunt Damage
    Line 436: Can Heal Allies
    Line 473: Any [[melee]] weapon, excluding:
    Line 553: Can Deal Damage to Buildings
    Line 562: Can Deal Damage to Tanks
    Line 572: Any weapon that can deal damage except:
    Line 585: Any weapon that can deal damage except:
    Line 600: These weapons are not currently [[Strange#List of Strange items
    Line 614: Also applies to [[Festive weapons
  89. Template:Unique Strange Rank Methods has 15 uses and is missing 1 translation
    Line 465: Includes [[Festive weapons
  90. Template:Equalizer and Escape Plan healing range has 14 uses and is missing 24 translations
    Line 114: s
    Line 115: s
    Line 116: s
    Line 117: s
    Line 121: s
    Line 122: s
    Line 123: s
    Line 124: s
    Line 127: s
    Line 128: s
    Line 129: s
    Line 130: s
    Line 134: s
    Line 135: s
    Line 136: s
    Line 137: s
    Line 140: s
    Line 141: s
    Line 142: s
    Line 143: s
    Line 146: 4 ticks
    Line 147: 4 ticks
    Line 148: 4 ticks
    Line 149: 4 ticks
  91. Template:Item timeline 2007-2011 has 14 uses and is missing 7 translations
    Line 3363: * Promotional codes to obtain a [[Genuine]] quality [[Righteous Bison]] were available from the San Diego Comic Con 2011.
    Line 4073: * Added items for players who purchased ''[[Trine 2]]'' before December 6, 2011.
    Line 4103: * Added items for players who pre-purchased ''[[Assassin's Creed: Revelations]]'' before November 29th, 2011.
    Line 4141: * Added a "Buy Now" feature that allows item purchases on the web.
    Line 4170: * Added the Naughty and Nice Winter Crates, two special limited winter edition [[Mann Co. Supply Crate]]s.
    Line 4191: * [[Australian Christmas 2011
    Line 4356: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
  92. Template:List of Mysterious Promos has 14 uses and is missing 4 translations
    Line 50: <br>&
    Line 59: &
    Line 68
    Line 234
  93. Template:Player bodygroup has 14 uses and is missing 1 translation
    Line 342: taunting with [[Scotsman's Skullcutter]] and [[Pain Train]].
  94. Template:Assist items has 13 uses and is missing 1 translation
    Line 277: This item gets credited with the kill instead, with the player receiving the assist credit.
  95. Template:List of Tour of Duty Badges has 13 uses and is missing 1 translation
    Line 169: <sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.
  96. Template:List of afterburn-inflicting weapons has 13 uses and is missing 3 translations
    Line 110: Fires short range projectiles instead of normal flames.
    Line 227: Doused enemies will ignite when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
    Line 296: Includes [[Festive weapons
  97. Template:List of environmental slowdowns has 13 uses and is missing 3 translations
    Line 4: List of environmental slowdowns
    Line 23: * On certain [[Halloween map]]s, one or more ghosts occasionally haunt certain areas of the map. Any players who get near or come into contact with these ghosts are frightened and have their movement speed reduced in addition to being unable to fire any weapons, much like when stunned.
    Line 82: Scared
  98. Template:List of modified fire damage weapons has 13 uses and is missing 14 translations
    Line 23: +25% fire damage resistance while deployed.
    Line 85: Charging will extinguish user.
    Line 110: Charging will extinguish user.
    Line 135: Charging will extinguish user.
    Line 166: 20% damage resistance when below 50% health and spun up.
    Line 178: 20% damage resistance when below 50% health and spun up.
    Line 191: While under the effects, damage taken will be increased 25%.
    Line 203: 40% damage resistance from range sources on wearer when active.
    Line 298: Immunity to afterburn
    Line 360: 20% damage resistance when cloaking.
    Line 367: Reduce fire duration when cloaking.
    Line 384: 20% damage resistance when cloaking.
    Line 391: Reduce fire duration when cloaking.
    Line 436: When activated, gives 3 seconds of Afterburn immunity.
  99. Template:List of non-team fortress 2 achievement items has 13 uses and is missing 6 translations
    Line 5: Currently active
    Line 10: These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.
    Line 132: Partially active
    Line 137: These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.
    Line 342: Expired
    Line 347: These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.
  100. Template:List of slowdown penalty weapons has 13 uses and is missing 14 translations
    Line 4: List of slowdown penalty weapons
    Line 24: * Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
    Line 44: * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
    Line 75: * Movement speed reduced to 27% while charging.
    Line 97: * Movement speed reduced to 79% while deployed.
    Line 120: * Movement speed is reduced to 37% while spun up.
    Line 150: * Movement speed is reduced to 14.66% while spun up.
    Line 172: * Movement speed is reduced to 90% while hauling a building.
    Line 188: [[Buildings#Hauling
    Line 209: * Movement speed is reduced to 27% while zoomed in with a scope.
    Line 246: * Movement speed is reduced to 45% while an arrow is drawn.
    Line 266: * Movement speed is reduced to 27% while charging.
    Line 288: * Movement speed is reduced if disguised as a class slower than the Spy:
    Line 366: Includes [[Festive weapons
  101. Template:List of slowdown-inflicting weapons has 13 uses and is missing 4 translations
    Line 2: List of slowdown-inflicting weapons
    Line 21: * The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.
    Line 49: * On Hit: 100% chance to slow target.
    Line 107: Includes [[Festive weapons
  102. Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
    Line 171: Active wave 3E only
  103. Template:Storepreviouslypurchasable has 13 uses and is missing 8 translations
    Line 105: Other items
    Line 407: These items were sold from December 15, 2011 to January 4, 2012.
    Line 429: This item was sold from June 27, 2012 through July 11, 2012.
    Line 449: This item was sold from September 6, 2012 through September 21, 2012.
    Line 468: This item was sold from October 26, 2012 through November 8, 2012.
    Line 486: These items were sold from December 20, 2012 to January 4, 2013.
    Line 506: Retired items
    Line 515: These items were retired by Valve and are not available via the Mann Co. Store anymore.
  104. Template:Item timeline 2019 has 12 uses and is missing 1 translation
    Line 795: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
  105. Template:Item tradability list has 12 uses and is missing 6 translations
    Line 2: Items that ''cannot'' be traded
    Line 122: Tour of Duty badges
    Line 192: Achievement items
    Line 215: All items purchased from the store can be traded after a waiting period of 7 days.
    Line 233: Some instances of these items are marked as tradable.
    Line 252: [[Promotional items]] are made tradable when the associated game is released or the promotion period ends.
  106. Template:List of Halloween maps has 12 uses and is missing 202 translations
    Line 7: '''Note:''' Official release maps are identified in bold. Community maps are identified in italics.
    Line 24: '''Note:''' All Halloween maps feature [[pumpkin bomb]]s or exploding reskins (Explosive Barrels and Dynamite Balloons) except [[Ghost Town]], [[Monster Bash]], and [[Hassle Castle]].
    Line 83: Spawns<br>''Features<br>Hazards''
    Line 120: Ghost
    Line 131: Sean "Heyo" Cutino
    Line 145: Pitfall
    Line 155: Tim "YM" Johnson
    Line 163: Alex "Rexy" Kreeger
    Line 177: MONOCULUS
    Line 185: Ghost
    Line 195: Loot Island
    Line 211: Merasmus
    Line 219: Ghost
    Line 229: Skull Island
    Line 238: Wheel of Fate
    Line 247: Pitfall
    Line 263: Voodoo-Cursed
    Line 269: Robots
    Line 275: Pitfall
    Line 291: Skeletons
    Line 301: Ghost
    Line 311: Magic spells
    Line 320: Lava
    Line 337: Magic spells
    Line 346: Bumper Cars
    Line 355: Pitfall
    Line 371: Skeletons
    Line 381: Pitfall
    Line 391: Paul "puxorb" Broxup
    Line 405: Ghost
    Line 415: Skeletons
    Line 425: Magic spells
    Line 434: Lava
    Line 445: Tomi "ICS" Uurainen
    Line 459: Ghost
    Line 469: Wheel of Fate
    Line 478: Magic spells
    Line 487: Gator
    Line 495: Josh "Hey You" Harris
    Line 501: Harlen "UEAKCrash" Linke
    Line 507: Jake "Jukebox" Jackubowski
    Line 519: Lava
    Line 528: Rebecca "phi" Ailes
    Line 534: Kimberly "iiboharz" Riswick
    Line 540: Harlen "UEAKCrash" Linke
    Line 552: Ghost
    Line 562: Skeletons
    Line 572: Magic spells
    Line 581: Lava
    Line 590: Tomi "ICS" Uurainen
    Line 609: Magic spells
    Line 619: Pitfall
    Line 629: Michael "::Egan::" Egan
    Line 641: Skeletons
    Line 651: Wheel of Fate
    Line 660: Bubbling Cauldron
    Line 668: Fire pit
    Line 676: Fireballs
    Line 685: Lauren "Yrrzy" Godfrey
    Line 689: Harlen "UEAKCrash" Linke
    Line 693: Zach "Exactol" Matuson
    Line 697: Sebastian "Seba" Grus
    Line 701: Rebecca "phi" Ailes
    Line 711: Shrinking Water
    Line 719: Explosive Barrels
    Line 726: Pitfall
    Line 736: Louie "bakscratch" Turner
    Line 740: Juha "Jusa" Kuoppala
    Line 744: Sean "boomsta" Troehler
    Line 748: Jordan "Hex" LeBlanc
    Line 752: Zach "Exactol" Matuson
    Line 756: Nick "Bobby BodyOdor" Baker
    Line 760: Duncan "Magnus" Welch
    Line 764: Nathan "Yacan1" Dadey
    Line 768: Roniña "Py-Bun" Rodríguez
    Line 778: Ghost
    Line 788: Skeletons
    Line 798: Magic spells
    Line 807: Bumper Cars
    Line 816: Bubbling Cauldron
    Line 824: Pitfall
    Line 834: Tomi "ICS" Uurainen
    Line 838: Riley "Sheltr" Aanestad
    Line 842: Michał "AsG_Alligator" Byczko
    Line 846: Zach "Exactol" Matuson
    Line 850: Liam “Diva Dan” Moffitt
    Line 860: Magic spells
    Line 869: Pitfall
    Line 878: Pendulum Blades
    Line 887: Aeon "Void" Bollig
    Line 891: Harlen "UEAKCrash" Linke
    Line 895: Tim "SediSocks" BL
    Line 899: Liam "Diva Dan" Moffitt
    Line 903: Jennifer "NeoDement" Burnett
    Line 907: Erik "Colteh" Coltey
    Line 917: Ghost
    Line 927: Skeletons
    Line 937: Magic spells
    Line 947: Andrew "Rogue13" Risch
    Line 951: Aeon "Void" Bollig
    Line 955: Lauren "Yrrzy" Godfrey
    Line 959: Martin "Chaofanatic" Ellis
    Line 963: Tim "SediSocks" BL
    Line 973: Dynamite Balloons
    Line 980: Crocodiles
    Line 988: Aeon "Void" Bollig
    Line 992: Liam "Diva Dan" Moffitt
    Line 996: Zoey Smith
    Line 1006: Ghost
    Line 1016: Skeletons
    Line 1026: Magic spells
    Line 1035: Pitfall
    Line 1051: Skeletons
    Line 1061: Magic spells
    Line 1070: Pitfall
    Line 1079: Lava
    Line 1090: Ryan "Chill" Foy
    Line 1094: Elián "iron" Rodríguez
    Line 1104: Skeletons
    Line 1114: Magic spells
    Line 1123: Pitfall
    Line 1139: Ghost
    Line 1147: Train
    Line 1155: Pitfall
    Line 1165: Sammy "Berry" Bunting
    Line 1169: Chris "Another Bad Pun" Williams
    Line 1173: Liam "Diva Dan" Moffitt
    Line 1177: Zach "Exactol" Matuson
    Line 1181: Aeon "Void" Bollig
    Line 1185: Christoph "Gadget" Manschitz
    Line 1189: Ivan "Crowbar" Sokolov
    Line 1193: Kevin "Ravidge" Brook
    Line 1197: Theo "TheoF114" Fletcher
    Line 1207: Ghost
    Line 1217: Skeletons
    Line 1227: Pitfall
    Line 1238: Patrick "Sweepertank" Preston
    Line 1242: Andrew "Dr. Spud" Thompson
    Line 1246: Liam "Diva Dan" Moffitt
    Line 1250: Aeon "Void" Bollig
    Line 1254: Kevin "Ravidge" Brook
    Line 1258: Ivan "Crowbar" Sokolov
    Line 1262: Alex "MaccyF" "MacFarquhar
    Line 1272: Ghost
    Line 1282: Skeletons
    Line 1292: Magic spells
    Line 1301: Pitfall
    Line 1310: Lava
    Line 1327: Skeletons
    Line 1337: Combine Harvester
    Line 1343: Acid
    Line 1350: Patrick "Zeus" Hennessy
    Line 1354: Seb "Tianes" Necula
    Line 1358: Benjamin "blaholtzen" Blåholtz
    Line 1362: Alex "FGD5" Stewart
    Line 1366: Matthew "MegapiemanPHD" Simmons
    Line 1370: Aeon "Void" Bollig
    Line 1374: Liran "Ducksink" Ohana
    Line 1378: Tim "SediSocks" Brown Lees
    Line 1382: Al "Square" Rodgers
    Line 1392: Skeletons
    Line 1402: Magic spells
    Line 1411: Pitfall
    Line 1421: Liam "Diva Dan" Moffitt
    Line 1425: Benjamin "blaholtzen" Blåholtz
    Line 1429: Alex "FGD5" Stewart
    Line 1433: Seb "Tianes" Necula
    Line 1437: Aeon "Void" Bollig
    Line 1441: Erik "Colteh" Coltey
    Line 1451: Skeletons
    Line 1461: Magic spells
    Line 1470: Pitfall
    Line 1480: Ryan "Chill" Foy
    Line 1484: Elián "iron" Rodríguez
    Line 1488: Matthew "Panckakebro" Hiller
    Line 1498: Skeletons
    Line 1508: Magic spells
    Line 1517: Pitfall
    Line 1527: Benjamin "blaholtzen" Blaholtz
    Line 1531: Michael Gehri
    Line 1535: Nick "Frying Dutchman" Post
    Line 1539: Alex "FGD5" Stewart
    Line 1543: Seb "Tianes" Necula
    Line 1547: Matthew "MegapiemanPHD" Simmons
    Line 1551: Ase "Pont" Kirkham
    Line 1555: Lawrence "hutty" Granroth
    Line 1565: Ghost
    Line 1575: Skeletons
    Line 1585: Wheel of Fate
    Line 1594: Magic spells
    Line 1603: Pitfall
    Line 1619: Hellishly Hollow Horseman
    Line 1633
    Line 1636
    Line 1640
    Line 1644
    Line 1648
    Line 1658: Ghost
    Line 1662: Skeletons
    Line 1666: Pitfall
    Line 1677: Pitfall
    Line 1693: Saw blade
  107. Template:List of damage vulnerability and resistance weapons has 12 uses and is missing 9 translations
    Line 22: While under the effects, immune to all damage.
    Line 55: +25% fire damage resistance when active.
    Line 125: +50% explosion self-damage vulnerability on wearer.
    Line 284: +20% damage resistance when below 50% health and spun up.
    Line 298: +20% damage resistance when below 50% health and spun up.
    Line 313: While under the effects, damage taken increased by 20%.
    Line 329: +30% damage vulnerability from all sources when active.
    Line 493: +20% damage resistance when [[Cloak
    Line 512: +20% damage resistance when [[Cloak
  108. Template:List of item attributes has 12 uses and is missing 216 translations
    Line 55: Attrib_AltFire_Disabled
    Line 107: Attrib_Scattergun_NoReloadSingle
    Line 129: Wearer cannot ignite
    Line 292: Attrib_SoldierBuffType
    Line 294: Attrib_Dmg_Falloff_Increased
    Line 305: Attrib_DemoBuffType
    Line 374: '''%s1'''% damage penalty
    Line 386: Attrib_Socket
    Line 388: Custom Texture
    Line 423: Attrib_DisguiseDamageReduction
    Line 465: Attrib_DuelLoserAccountID
    Line 506: Attrib_ElevateQuality
    Line 526: This weapon holsters '''%s1'''% faster
    Line 580: Attrib_Knockback
    Line 587: '''%s1'''% damage penalty
    Line 591: Attrib_DecloakRate
    Line 604: Custom Texture
    Line 793: Attrib_DeflectionSizeMultiplier
    Line 821: '''%s1'''% increased melee attack range
    Line 823: Attrib_MiniCritAirborneEnemiesDeploy
    Line 882: Attrib_MultipleSentries
    Line 925: Attrib_CenterFireProjectile
    Line 1012: Attrib_AlternateRocketEffect
    Line 1022: '''%s1'''% damage penalty
    Line 1036: '''%s1'''% reduction in airblast vulnerability
    Line 1050: Unable to see enemy health
    Line 1086: Per Shot Missed: -'''%s1''' ammo
    Line 1090: +'''%s1'''% buff duration
    Line 1106: Attrib_SetIcicleKnifeMode
    Line 1138: Attrib_TauntSoundSuccess
    Line 1220: +'''%s1'''% faster firing speed
    Line 1228: Attrib_RageGainOnAssists
    Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1328: Only visible in Pyroland
    Line 1330: '''%s1'''% clip size
    Line 1332: +'''%s1'''% sapper damage bonus
    Line 1336: +'''%s1''' health regenerated per second for each active sapper
    Line 1338: '''%s1'''% sapper health bonus
    Line 1348: '''%s1'''% sapper damage penalty
    Line 1380: Attrib_AutoFiresFullClipAllAtOnce
    Line 1388: On Equip: Visit Pyroland
    Line 1394: Attrib_PlayerSkinOverride
    Line 1400: Attrib_Sapper_Voice_Pak
    Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1404: Killed Merasmus at level '''%s1'''
    Line 1426: Sentry build speed increased by '''%s1'''%
    Line 1428: Increases teleporter build speed by '''%s1'''%.
    Line 1430: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
    Line 1432: Cannonballs do not explode on impact
    Line 1436: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
    Line 1438: '''%s1'''% damage on contact with surfaces
    Line 1440: Generate building rescue energy on damage
    Line 1442: Self mark for death when hauling buildings
    Line 1444: Press your reload key to cycle through resist types.
    Line 1449: Fires a special bolt that can repair friendly buildings
    Line 1451: +'''%s1'''% projectile speed
    Line 1453: +'''%s1'''% damage bonus
    Line 1455: Cannonballs push players back on impact
    Line 1459: '''%s1'''% Overheal build rate.
    Line 1461: Share Canteens with your heal target.
    Line 1467: +25% more overheal, +50% longer duration per point
    Line 1469: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
    Line 1471: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 1473: +'''%s1'''% faster move speed on wearer
    Line 1475: +'''%s1''' health regenerated per second on wearer
    Line 1477: +'''%s1'''% critical hit damage resistance on wearer
    Line 1479: +'''%s1'''% fire damage resistance on wearer
    Line 1481: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
    Line 1493: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
    Line 1525: '''%s1'''% bullet damage vulnerability on wearer
    Line 1527: +'''%s1''' max health on wearer
    Line 1539: +'''%s1'''% greater jump height when active
    Line 1541: '''%s1'''% increase in push force taken from damage
    Line 1543: +'''%s1'''% bonus healing from all sources
    Line 1545: Immune to the effects of afterburn.
    Line 1549: Hype Decays Over Time.
    Line 1551: Extra effects when taunting.
    Line 1553: '''%s1'''% reduction in airblast vulnerability
    Line 1555: '''%s1'''% increase in push force taken from damage
    Line 1557: Increase in push force taken from damage and airblast
    Line 1559: Leave a Calling Card on your victims.
    Line 1565: Attrib_AddHeadOnHit
    Line 1577: This weapon deploys '''%s1'''% faster
    Line 1587: Revive Teammates
    Line 1597: Attrib_TauntSoundSuccess
    Line 1599: Attrib_PhaseCloak
    Line 1601: Attrib_TauntSoundSuccess
    Line 1603: Attrib_PhaseCloak
    Line 1605: '''%s1'''% increased air control.
    Line 1607: Attrib_RocketLaunchImpulse
    Line 1609: On Kill: Gain Mini-crits for '''%s1''' seconds.
    Line 1611: No metal from dispensers when active.
    Line 1621: Mini-crits targets when fired at their back from close range
    Line 1625: Increased attack speed and smaller blast radius while blast jumping
    Line 1629: Attrib_BackHeadshot
    Line 1631: Fires 3 barrages while explosive jumping
    Line 1635: Attrib_AirJumpOnAttack
    Line 1637: Charge and fire shots independent of zoom
    Line 1639: Zoom does not affect charge
    Line 1641: 100% critical hits burning players from behind.
    Line 1646: Full turning control while charging
    Line 1654: '''%s1'''% blast damage from rocket jumps
    Line 1656: Clip size increased on kill
    Line 1662: Fires tracer rounds
    Line 1664: Fire rate increases as health decreases
    Line 1666: Rewarded for participating in the 2014 Summer Adventure.
    Line 1670: Stickybombs fizzle '''%s1''' seconds after landing
    Line 1672: Max charge time decreased by '''%s1'''%
    Line 1674: Grenades have very little bounce and roll
    Line 1676: Attrib_Class_Select_Override_VCD
    Line 1680: Taking damage while shield charging reduces remaining charging time
    Line 1684: '''%s1'''% damage on grenades that explode on timer
    Line 1698: Increased Melee damage against Isolated Merc Set
    Line 1700: Increased Nostromo Napalmer damage taken from Isolated Merc Set
    Line 1702: Increased Nostromo Napalmer damage against Isolationist Pack Set
    Line 1704: Increased Melee damage taken from Isolationist Pack Set
    Line 1712: Duck XP Level : '''%s1'''
    Line 1714: Duck Power : '''%s1''' / 5
    Line 1716: Early Supporter of End of the Line Community Update
    Line 1720: Duckstreaks Active
    Line 1722: Hold fire to load up to 4 shells
    Line 1724: Weapon spread increases as health decreases
    Line 1726: Attrib_AutoFiresFullClipNegative
    Line 1728: Attrib_AutoFiresWhenFull
    Line 1740: '''%s1'''% cloak meter when Feign Death is activated
    Line 1742: Up to +'''%s1'''% damage based on charge
    Line 1744: No cloak meter from ammo boxes when invisible
    Line 1746: '''%s1'''% cloak meter from ammo boxes
    Line 1748: Attrib_ElevateQuality
    Line 1752: '''%s1'''% less metal from pickups and dispensers
    Line 1754: Boost reduced when hit
    Line 1756: '''%s1'''% less healing from all sources
    Line 1758: 100% critical hit vs burning players
    Line 1760: Gain a speed boost on kill
    Line 1762: On Hit: Gain a speed boost
    Line 1764: '''%s1'''% damage resistance when below 50% health and spun up
    Line 1766: '''%s1'''% ÜberCharge rate on Overhealed patients
    Line 1768: '''%s1'''% less healing from Medic sources
    Line 1770: On Hit: Gain up to +'''%s1''' health per attack
    Line 1778: Team Colored Decorated Weapon
    Line 1784: Items Traded in : '''%s1'''
    Line 1802: This weapon holsters '''%s1'''% slower
    Line 1804: This weapon deploys '''%s1'''% slower
    Line 1806: '''%s1''' sec decrease in charge duration
    Line 1808: '''%s1'''% damage penalty vs buildings
    Line 1810: '''%s1'''% decrease in charge impact damage
    Line 1812: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
    Line 1814: Melee hits refill '''%s1'''% of your charge meter.
    Line 1816: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
    Line 1818: Dealing damage fills charge meter.
    Line 1820: This Weapon has a large melee range and
    Line 1825: Ammo boxes collected also give Charge
    Line 1827: Extinguishing teammates restores '''%s1''' health
    Line 1829: Extinguishing teammates reduces cooldown by '''%s1'''%
    Line 1835: '''%s1'''% fuse time on grenades
    Line 1837: +'''%s1'''% faster move speed on wearer (shield required)
    Line 1839: '''%s1'''% increased damage to your sentry's target
    Line 1841: '''%s1'''% metal cost when constructing or upgrading teleporters
    Line 1843: Attrib_DamageBlastPush
    Line 1847: On Hit: Builds Hype
    Line 1849: +'''%s1'''% fire damage resistance while deployed
    Line 1851: '''%s1'''% damage bonus vs burning players
    Line 1855: Attacks pierce damage resistance effects and bonuses
    Line 1859: Revenge crits are lost on death
    Line 1861: '''%s1'''% maximum overheal on wearer
    Line 1871: Collect the organs of your victims
    Line 1873: Successive shots become less accurate
    Line 1875: Fires a wide, fixed shot pattern
    Line 1877: Attrib_NoCloakFromAmmo
    Line 1879: Collect the organs of people you hit
    Line 1881: '''%s1'''% increased air control when blast jumping.
    Line 1883: Immune to push force from damage and airblast when spun up
    Line 1889: Normal disguises require (and consume) a full cloak meter
    Line 1901: Attrib_AirblastDestroyProjectile
    Line 1951: Spawning and resupply do not affect the Gas meter
    Line 1953: +'''%s1'''% faster move speed on wearer
    Line 1955: '''%s1'''% damage vulnerability on wearer
    Line 1957: '''%s1'''% maximum overheal on wearer
    Line 1959: '''%s1'''% health from healers on wearer
    Line 1961: Maximum health is drained while item is active
    Line 1981: Critical damage is affected by range
    Line 1983: Minicrits whenever it would normally crit
    Line 1985: Push enemies back when you land (force and radius based on velocity)
    Line 1987: Stun enemies when you land
    Line 1989: Able to re-launch while already in-flight
    Line 1993: '''%s1'''% faster recharge rate
    Line 1995: Ignited enemies explode
    Line 1997: '''%s1'''% healing effect
    Line 1999: Gain a speed boost when you hit an enemy player
    Line 2001: Gas meter starts empty
    Line 2003: Gas meter builds with damage done and/or time
    Line 2005: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
    Line 2018: '''%s1'''
    Line 2020: '''%s1'''
    Line 2022: Voices From Below
    Line 2024: Pumpkin Bombs
    Line 2026: Halloween Fire
    Line 2028: Exorcism
    Line 2058: Killstreaker: '''%s1'''
    Line 2060: Sheen: '''%s1'''
    Line 2064: Pages of Tumidum: '''%s1'''
    Line 2066: Pages of Gratanter: '''%s1'''
    Line 2068: Pages of Audere: '''%s1'''
    Line 2070: Pages of Congeriae: '''%s1'''
    Line 2072: Pages of Veteris: '''%s1'''
    Line 2082: Killstreaks Active
    Line 2098: Melee kills refill '''%s1'''% of your charge meter.
    Line 2112: ★ Unusual Effect: '''%s1'''
    Line 2116: '''%s1'''% slower upgrade rate
    Line 2124: Disables double jump
    Line 2126: Third successful punch in a row always crits.
    Line 2134: Festivized
    Line 2150: Deals 300% damage to burning players
    Line 2155: -50% repressurization rate on Alt-Fire
    Line 2157: Uses a shared pressure tank for Primary Fire and Alt-Fire.
    Line 2164: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
  109. Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
    Line 216: Actually 7
    Line 221: Actually 7
    Line 226: Actually 21
    Line 233: Divided amongst the 18 first bots
  110. Template:Mvm mission Mannslaughter has 12 uses and is missing 2 translations
    Line 179: Actually 20
    Line 186: Divided amongst the 18 first bots
  111. Template:Player Destruction maps has 12 uses and is missing 12 translations
    Line 7: <i>
    Line 7
    Line 11: <i>
    Line 11
    Line 15: <i>
    Line 15
    Line 19: <i>
    Line 19
    Line 23: <i>
    Line 23
    Line 27: <i>
    Line 27
  112. Template:Saxxy video nav has 12 uses and is missing 1 translation
    Line 6: Saxxy Awards Finalists
  113. Template:Sniper Rifle tick damage has 12 uses and is missing 5 translations
    Line 2: <nowiki># of ticks lit</nowiki>
    Line 10: Bodyshot damage
    Line 18: Headshot damage
    Line 27: N/A
    Line 56: Values are approximate and determined by community testing.
  114. Template:StoryTimeline has 12 uses and is missing 85 translations
    Line 80: c. 4000BCE
    Line 87: [[Merasmus]] claims to have been born around this time.
    Line 96: 17<sup>th</sup> Century
    Line 215: circa 1822
    Line 221: A woman, by some accounts, the [[Administrator]], begins acquiring the world's largest supply of [[Australium]].
    Line 229: September 2nd
    Line 251: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to [[Teufort (City)
    Line 261: Gray Mann resurfaces this year and threatens to blackmail Zepheniah Mann for all his "miracle gravel" ([[Australium]]).
    Line 319: August 21th
    Line 782: August 13th
    Line 792: A mineshaft collapses on ​​[[Bilious Hale]] and his employees, but Bilious Hale punches his way out saving himself and his surviving employees. 14 die from cave-in and punch-related injuries.
    Line 819: [[Bilious Hale]], eager to re-ignite the nation's waning interest in coal, introduces the [[Full Head of Steam
    Line 830: March 13th
    Line 840: Bilious Hale permanently halts production of all coal-powered weapons.
    Line 851: March 13th
    Line 861: Mann Co. shuts down their dual coal mine and munitions factory after 50 years of operation, but preserves it as a museum of Mann Co. history.
    Line 888: ''[[Team Fortress Classic]]'' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
    Line 897: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating [[Bonk! Atomic Punch
    Line 907: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
    Line 931: September 1st
    Line 943: World War II begins. Though he wanted desperately to fight in World War II, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself.
    Line 959: The [[Heavy]]'s father, a counter-revolutionary, is killed. The Heavy and his family are deported to a North Siberian gulag.
    Line 974: The North Siberian gulag burns to the ground with all its guards tortured to death and all prisoners escape, including the [[Heavy]] and his family.
    Line 989: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the [[Sniper]].
    Line 997: September 2nd
    Line 1009: World War II ends.
    Line 1024: Jeremy, the [[Scout]], is born in or around this year.
    Line 1049: While [[Saxton Hale]] and [[NPCs#Margret
    Line 1059: [[List of companies
    Line 1072: Early 1960s
    Line 1084: ''Saxton Hale's Barbershop Action'' debuts in the U.S. It is followed by ancillary titles ''Saxton Hale's Barbershop Romance'' and ''Haircut Horrors Starring Saxton Hale's Ghost''.
    Line 1130: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
    Line 1140: Mayor Mike starts making Trevor act like an Italian Stereotype.
    Line 1150: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
    Line 1207: [[Slasher
    Line 1231: Gravel War
    Line 1256: Saxton Hale firebombs Woodstock from a helicopter due to a longtime feud with hippies.
    Line 1270: In ​the Teufort ​Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
    Line 1280: ''Saxton Hale's Jungle Brawl'' ends publication.
    Line 1294: The RED team [[Expiration Date
    Line 1302: 1 day
    Line 1308: Gray Mann assassinates Redmond and Blutarch Mann to gain control of their respective corporations. This marks the end of The Gravel War.
    Line 1319: that evening/night
    Line 1325: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''[[Helltower
    Line 1334: Robot War
    Line 1342: next day
    Line 1348: Saxton Hale fights and captures the last surviving [[Non-player characters#Yeti
    Line 1360: The [[Medic]] returns to his home country, studying and perfecting [[Reanimator
    Line 1369: [[Voodoo-Cursed Items]] are reported stolen from the Gravelpit Community College.
    Line 1378: The Medic surgically added the [[Voodoo-Cursed Soul
    Line 1386: October 29th
    Line 1396: [[Merasmus]] the Magician attends WizardCon MCLVI as a guest speaker, giving a two-hour talk titled "Living with a Non-Wizard".
    Line 1407: October 30th
    Line 1417: Merasmus returns from WizardCon to find that his castle has been made into the John Doe Raccoon Sanctuary, for which his [https://www.teamfortress.com/pyromania/soldierhome/ ex-roommate], the RED [[Soldier]], was appointed park ranger. Being evicted from his own home as a result, and Soldier gaining residence in the castle, Merasmus snaps and transforms into a powerful ghost version of himself, vowing to kill everyone the Soldier cares about.
    Line 1429: In the midst of the Robot War, [[Miss Pauling]] and the mercenaries struggle to defend Mann Co.'s sprawling domain. The Soldier reveals that he is able to infiltrate Gray Gravel Co. and learn their battle plans by wearing a [[Tin Soldier
    Line 1441: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at [[Mercenary Park (map)
    Line 1449: Australium Chase
    Line 1456: '''''Takeover'''''<br/>(first half of year)
    Line 1462: Gray Mann surrenders to Saxton Hale, ceasing all fighting. [[NPCs#Olivia Mann
    Line 1471: immediately after
    Line 1477: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
    Line 1486: the following two weeks
    Line 1492: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
    Line 1509: Date of mug shot of Spy and Scout (arms healed).
    Line 1517: six months after Takeover,<br/>before the Trial at Teufort
    Line 1523: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from [[Frontier]], and Demoman from his [[Badlands (region)
    Line 1532: before the Trial at Teufort
    Line 1548: around the time of the trial
    Line 1554: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling ​recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
    Line 1563: '''''Trial at Teufort'''''<br/>(second half of year)
    Line 1569: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
    Line 1578: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that ​region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
    Line 1584: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
    Line 1602: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
    Line 1608: While securing a small submarine, Spy, Soldier, and Zhanna discover that the ​Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at [[w:Ayers Rock
    Line 1616: later<br/>New Zealand
    Line 1622: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could ​possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
    Line 1630: elsewhere
    Line 1636: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
    Line 1644: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
    Line 1650: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
    Line 1658: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
    Line 1664: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be ​surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and ​reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
    Line 1683: December 4th
    Line 1691: According to God himself, [[Scout]] dies.
  115. Template:Fabricate Set Required and Results has 11 uses and is missing 2 translations
    Line 111: N/A
    Line 115: While the ingame blueprint will accept the item-set weapons, it will state that no matching blueprint is found and not consume anything.
  116. Template:List of Halloween events has 11 uses and is missing 34 translations
    Line 4: '''Note:''' Clicking on the image opens the event's Update page on teamfortress.com, if available. Community maps are identified in italics.
    Line 14: Event
    Line 23: Title <!-- this shall be the VALVE title of the event -->
    Line 31: (Dates)
    Line 39: Update
    Line 49: Haunted
    Line 58: ''Comic''
    Line 66: Monster
    Line 74: Introductions
    Line 85: The Terrifying Team Fortress<br/>Haunted Hallowe'en Special
    Line 93: October 29 - November 9, 2009
    Line 105: Last Will and Testament
    Line 135: Halloween restriction
    Line 148: The Second Annu-Hell Scream Fortress<br/>Hauntdead Halloween Special
    Line 156: October 27 - November 8, 2010
    Line 168: Family Portrait with Silas
    Line 202: Third Annual Scream Fortress<br/>Very Scary Halloween Special
    Line 210: October 27 - November 6, 2011
    Line 242: The Fourth Annual Spectral Halloween Special
    Line 250: October 26 - November 8, 2012
    Line 282: The Fifth Annual Helloween Special
    Line 290: October 29 - November 11, 2013
    Line 301: Skeletons
    Line 311: The Sixth Annual Halloween Special
    Line 319: October 29 - November 12, 2014
    Line 335: The Seventh Annual Halloween Special
    Line 343: October 28 - November 12, 2015
    Line 363: October 21 - November 16, 2016
    Line 379: October 26 - November 8, 2017
    Line 394: October 19 - November 14, 2018
    Line 411: October 1<!-- there were more Halloween features active in the week before the Patch than there was in ANY of the first six event, the event stated on the 1st, call it the extended pre-event if you have to --> - November 7, 2019
    Line 426: October 1 - November 7, 2020
    Line 442: October 1 - November 7, 2021
    Line 460: October 1 - November 7, 2022
  117. Template:List of weapons unable to crit has 11 uses and is missing 8 translations
    Line 3: List of weapons unable to deal critical hits in any way
    Line 18: * The Chargin' Targe is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 32: * The Splendid Screen is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 46: * The Tide Turner is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 63: * The Short Circuit is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 78: * Sentry Guns will never inflict critical hits. However, they will mini-crit enemies if the owner is under a mini-crit boost or the target has a mini-crit-accepting status.
    Line 94: * All [[taunt attack]]s are unable to deal critical damage, but are still able to mini-crit.
    Line 109: The [[Bleed
  118. Template:List of weapons unable to crit or mini-crit has 11 uses and is missing 12 translations
    Line 5: List of weapons unable to deal critical hits or mini-crits
    Line 17: Lunchbox items
    Line 46: Jars
    Line 69: Backpacks
    Line 94: Boots
    Line 115: Shields
    Line 132: Medi guns
    Line 153: Cloaking devices
    Line 176: Sappers
    Line 210: Includes [[Festive weapons
    Line 225: Jars may appear to crit when thrown, glowing and trailing team-colored particles, but this has only a cosmetic effect.
    Line 238: If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.
  119. Template:List of weapons with random and situational crits has 11 uses and is missing 8 translations
    Line 2: List of weapons able to deal random and situational critical hits
    Line 18: * Deals critical hits when striking a burning enemy.
    Line 34: * Ornament will crit if it hits from a significant distance.
    Line 50: * Will crit at any time it would normally mini-crit.
    Line 68: * Will score a critical hit if it hits a player who is already on fire.
    Line 86: * Will grant 5 seconds of crit boost to all of the [[Heavy]]'s weapons upon killing a target.
    Line 102: * Will always critical hit from behind. Any critical hits with this weapon will force the target to [[Schadenfreude
    Line 119: Includes [[Festive weapons
  120. Template:List of weapons without random but with situational crits has 11 uses and is missing 15 translations
    Line 2: List of weapons unable to deal random crits but able to deal situational crits
    Line 18: * Deals critical hits when reflected by a crit-boosted flamethrower.
    Line 32: * Deals critical damage while the Soldier wielding it is [[rocket jumping]] (or otherwise airborne via explosion).
    Line 50: * Guaranteed to crit from behind.
    Line 66: * Gradually fills a "Mmmph" meter as fire damage is done, allowing a Pyro to begin a guaranteed 10-second crit period when full. This boost only affects the Phlogistinator.
    Line 83: * Accrues a critical hit each time it is used to extinguish a teammate.
    Line 100: * Сrits against wet enemies. This includes those who are in or have recently emerged from a source of [[water]], and those coated in [[Jarate]] or [[Mad Milk]].
    Line 118: * Accrues 2 Revenge Crits for every kill and 1 for every assist made by the user's Sentry Gun once it is destroyed.
    Line 135: * Will perform a critical punch on a third successful consecutive punch, causing a different [[kill icon]].
    Line 154: * Automatically score critical hits on successful [[headshot]]s. Rifles can only perform headshot crits while scoped (except for the Classic, which instead only performs headshot crits when fully charged).
    Line 195: * Will critical hit at any time it would normally mini-crit.
    Line 213: * Automatically scores critical hits on successful headshots. Only when at full accuracy. The damage of critical hits scales on distance fall-off from 102 to 51. Any shots further than 1200 hammer units will deal only base damage.
    Line 229: * Stores one critical hit for every successful [[backstab]] and every building destroyed with the user's [[Sapper]] attached.
    Line 247: The Spy's melee weapons always and only crit on backstabs, boosting the damage of a backstab from 2x the victim's current health to 6x. Knives can still be forced to crit, but this will only result in triple the melee damage, not backstab damage.
    Line 293: Includes [[Festive weapons
  121. Template:List of weapons without random or situational crits has 11 uses and is missing 4 translations
    Line 3: List of weapons unable to deal random or situational critical hits
    Line 16: Swords
    Line 39: Other weapons
    Line 68: Includes [[Festive weapons
  122. Template:Item timeline 2011 has 10 uses and is missing 7 translations
    Line 846: * Promotional codes to obtain a [[Genuine]] quality [[Righteous Bison]] were available from the San Diego Comic Con 2011.
    Line 1556: * Added items for players who purchased ''[[Trine 2]]'' before December 6, 2011.
    Line 1586: * Added items for players who pre-purchased ''[[Assassin's Creed: Revelations]]'' before November 29th, 2011.
    Line 1624: * Added a "Buy Now" feature that allows item purchases on the web.
    Line 1653: * Added the Naughty and Nice Winter Crates, two special limited winter edition [[Mann Co. Supply Crate]]s.
    Line 1674: * [[Australian Christmas 2011
    Line 1839: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
  123. Template:Item timeline 2021 has 10 uses and is missing 1 translation
    Line 287: * Added the Winter 2021 Cosmetic Case.
  124. Template:Sentry Gun level has 10 uses and is missing 34 translations
    Line 125: 19.49
    Line 178: 8.45
    Line 216
    Line 236
    Line 270: 71.11-84.44
    Line 289: 118.52-140.74
    Line 386: 19.49
    Line 439: 8.45
    Line 478
    Line 498
    Line 532: 118.51-140.74
    Line 551: 177.78-211.11
    Line 662: 19.49
    Line 749
    Line 769
    Line 804: 118.51-140.74
    Line 823: 177.78-211.11
    Line 916: 52.81
    Line 970: 3.06 seconds
    Line 990: 2.25 seconds
    Line 1151: 9.74
    Line 1204: 4.22
    Line 1242
    Line 1262
    Line 1297: 44.44-55.56
    Line 1316: 88.89-111.11
    Line 1341: Disposable Mini-Sentry Gun
    Line 1351: Without Gunslinger
    Line 1356: With Gunslinger
    Line 1402: 9.74
    Line 1455: 4.22
    Line 1479
    Line 1500: 35.56-42.22
    Line 1506: Note: Only available in [[Mann vs. Machine]] as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
  125. Template:List of companies has 9 uses and is missing 135 translations
    Line 7: Logo
    Line 18: Company<br/>(Products)
    Line 29: Properties<br/>(Signage)<br/>or Appearances
    Line 40: Team tendency
    Line 51: Reference to...
    Line 61: Alliance Towing
    Line 92: Mapper , contributor to [[Mossrock
    Line 100: Label on Sandman's ball
    Line 112: Sandman's ball
    Line 128: [[Jeff Ballinger]], an artist at [[Valve
    Line 150: A [[w:bayou
    Line 190: Blue Mountain of the [[:File:Sky_trainyard_01.jpg
    Line 206: [[w:Blast furnace
    Line 218: (Paired with Red Shed)
    Line 230: Blue Corn Co. (graphic art logo)
    Line 243: (Paired with Redstone Cargo)
    Line 262: [[w:Blue corn
    Line 273: [[w:Blue Steel
    Line 294: Bonk Batteries
    Line 301: 'Bonk' Energy Drink
    Line 309: The Scout's memetic response.
    Line 324: "Butchery"
    Line 340: Mapper , Creator of [[Cauldron
    Line 350: The Mario enemy [[w:Characters_in_the_Mario_franchise#Enemy_characters
    Line 360: "Cafe and bistro"
    Line 367: Edible Wood Pulp, Precooked Meat Product, Army Surplus Beans, Bread in a Can
    Line 374: WAR!
    Line 376: See [[Non-player characters#Captain Dan
    Line 388: [[Dario Casali]], a level designer at Valve.
    Line 409: ''Cerveza'', Spanish word meaning beer, which itself references Demoman's [[South of the Border]] beer run in ''[[Expiration Date]]''.
    Line 427: "Castle of Flowers"
    Line 437: [[Non-player characters#Charles Darling
    Line 448: 1958 [[w:Cadillac Eldorado
    Line 470: Jess Cliffe, a level designer and artist at Valve.
    Line 485: The [[Engineer]]'s surname.
    Line 495: [[Radigan Conagher]], grandfather of Dell Conagher, the Engineer.<!-- NOT true and unnecessary if it was true: the Engineer's only mentioned ancestor. -->
    Line 507: Conga<br />(Professional Grade Dancing Boots)
    Line 514: The [[Conga
    Line 524: [[w:Kentucky Fried Chicken
    Line 535: 20th century American illustrator [[w:Dean Cornwell
    Line 556: References the username of the creator of Probed, [UEAK]Crash. It also appears on other maps he has made or helped work on.
    Line 574: Dalokohs is shokolad, the Russian word for chocolate, spelled backwards.
    Line 589: Fashion magazine the Spy reads in the film ''[[Expiration Date]]''.
    Line 601: [[Non-player characters#Charles Darling
    Line 614: ([[Australium
    Line 623: [[Australium]]
    Line 641: [[Tobor]], an unused texture
    Line 651: [[Dave Riller]], a game designer at Valve.<br />(Paired with Jimi Jam)
    Line 663: Duck Duck Goos<br />(Salted Sweet Cream Butter)
    Line 670: The [[Duck Journal
    Line 680: Elliphany is the name of mapper 's daughter.
    Line 690: "Do you know what "suck the heads" means? 'Cause I came down here with Keith once, and he didn't know, and― I mean, it ain't nothin' bad. It's about eatin'―"<br /> [[Ellis]] quote from [[Left 4 Dead 2
    Line 700: [[w:Otacon
    Line 710: Winston Churchill's 1940 [[w:This was their finest hour
    Line 720: A reference to Gordon Freeman and the airboat he uses to travel in, as well as the ''[[Half-Life]]'' and ''[[Left 4 Dead]]'' franchises. "C17" is an abbreviation for City 17, a location from the Half-Life series.
    Line 734: Mapper , creator of [[Mossrock
    Line 750: False or fool's gold. <br />[[w:Gilding
    Line 761: Gold Medal Dynamites were products of the real life company, Illinois Powder Mfg. Co.
    Line 776: ''Jurassic Park'' actor [[w:Jeff Goldblum
    Line 793: [[Non-player characters#Gray Mann
    Line 810: Refrence to a video of entertainer [[w:Griffin McElroy
    Line 820: [[w:John Hammond (Jurassic Park)
    Line 831: The "Hampshire Heavies" ''TF2'' community
    Line 850: A happy face emoticon is incorporated into the circular form logo commonly used by cooperative agricultural groups.
    Line 859: Tractors
    Line 866: From a promotional artwork for the famous [[w:Farmall
    Line 878: "Hotel of Love"
    Line 888: 19th century German natural scientist [[w:Alexander von Humboldt
    Line 898: The Mad Milk Syringes upgrade for Medic's syringe guns in Mann vs. Machine
    Line 920: Eric "[https://steamcommunity.com/profiles/76561198000167056 Icarus]" Wong, the mapper that created [[Coldfront]] in which this poster appears.<br />"''Flying High''" is how the mythic [[w:Icarus
    Line 934: Ian "" Spadin, the mapper that created [[Byre]]
    Line 944: (Paired with Regal Plumbing Supplies)
    Line 953: Tractors
    Line 961: [[w:Caterpillar D10
    Line 978: (Paired with Driller)
    Line 987: Mac Update trailer
    Line 994: [[w:Steve Jobs
    Line 1039: Previously owned by [[Saxton Hale]], Mann Co. is the company that supplied the ''TF2'' mercenaries with their weapons in the [[Storyline#Gravel War
    Line 1056: (The Mann Co. Genuine Spacesuit)
    Line 1063: The Mann Co. Genuine Spacesuit is a sponsor of radio [[Invasion Community Update#KritzKast Skits
    Line 1070: (Meaty Chunks dog food)
    Line 1077: Sleepy Dog's Meaty Chunks dog food is a sponsor of radio [[Invasion Community Update#KritzKast Skits
    Line 1087: (Opposes Wood Electric)
    Line 1094: (Metal)<!-- not a company name -->
    Line 1101: [[w:Ralston Purina
    Line 1111: (Saxton Hale's boutique line)
    Line 1121: Mapper , creator of [[Pier
    Line 1129: Get games faster with Steam
    Line 1136: [[Gabe Newell
    Line 1156: Mapper Valentin Levillain, creator of [[Mountain Lab
    Line 1166: (Red Raiders' archaeologist rivals)
    Line 1176: [[w:Southern Pacific Transportation Company
    Line 1187: Planned original bobblehead from ''[[Meet the Sniper]]''.
    Line 1207: "Ma petite chou-fleur"<br>French for "My little flower"<br /> Quote from [[Meet the Spy
    Line 1239: Projector screen for instructional films that may be available in [[Mission Briefing]]s.
    Line 1249: Projector Screens
    Line 1255: Projector screen for instructional films.
    Line 1265: (Pyroland Vision Experience)
    Line 1272: The [[Pyrovision
    Line 1286: Red Bread (Soundtrack)
    Line 1293: [[w:Red Wheat (disambiguation)
    Line 1304: Fess Parker's frontiersmen characters, such as [[w:Daniel Boone (1964 TV series)
    Line 1326: [[w:Red Iron
    Line 1337: [[w:Ironworks
    Line 1348: [[Swiftwater
    Line 1358: (Nile Archaeo's treasure hunting rivals)
    Line 1380: (Paired with BLU Freight & Shipping)
    Line 1393: (Paired with Imperial Mining)
    Line 1406: [[w:Archer Daniels Midland
    Line 1422: [[w:Colonel Sanders
    Line 1437: Zapper Mega Sour Bubble Gum
    Line 1453: A fan nickname of the [[Scout]].<br />(Paired with Sunny Hay)<br />
    Line 1468: This sign takes the place of the circle C sign that would normally mark the Mannhattan defender's last of three points, or "C side".
    Line 1479: (Paired with Metal)
    Line 1491: The sign designates a Sniper camp on Swiftwater. [[w:Darrell Powers
    Line 1501: False or fool's gold. <br />(Paired with Gilded Gold)
    Line 1513: Mapper , creator of [[Pier
    Line 1523: Mapper , creator of [[Pier
    Line 1533: 20 sec. is the maximum for [[Respawn Times
    Line 1549: "[[w:Hay
    Line 1570: [[Comics#Saxton Series
    Line 1577: WAR!
    Line 1577: Sentry Operating Manual
    Line 1585: A reference to both Valve and ''Team Fortress 2''.
    Line 1600: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
    Line 1610: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
    Line 1626: ''Vier Augen'' is a German phrase, literally meaning "Four Eyes"; in other words, a German [[wiktionary:four-eyes
    Line 1642: Reskin of [[:File:Biggs steel rods.jpg
    Line 1652: (Opposes McJohn Power)
    Line 1663: Matt & Danika Wright, 3D artists at Valve.
    Line 1678: A mark indicating extra strong alcoholic beverage.
    Line 1693: Logo of the [[Non-player characters#Yeti
    Line 1704: Logo of the facility that altered the Yeti for greater strength and aggression.
    Line 1715: Saxton Hale's amalgamated violent animal shipping company.
    Line 1726: The [[:File:Ferguson system.jpg
  126. Template:List of items related to headshot has 9 uses and is missing 4 translations
    Line 78: Can only perform headshots when fully charged.
    Line 93: [[Mini-crit]]s on headshot and reduces cooldown of [[Jarate]] by 1 second.
    Line 137: Headshots beyond 1200 Hammer units will deal normal damage instead of a critical hit.
    Line 152: Headshots with this item deal 2 damage, while regular hits only deal 1 damage.
  127. Template:Second annual saxxy finalists has 9 uses and is missing 1 translation
    Line 18: This video is no longer available
  128. Template:Second annual saxxy winners has 9 uses and is missing 1 translation
    Line 17: Winning Video
  129. Template:List of miscellaneous reward item owners has 8 uses and is missing 2 translations
    Line 155: Make-A-Wish Foundation gift.
    Line 161: Given in Unusual quality with the Community Sparkle effect.
  130. Template:List of voice commands has 8 uses and is missing 33 translations
    Line 4: List of voice commands
    Line 18: Voice Menu 1
    Line 31: Voice Menu 2
    Line 44: Voice Menu 3
    Line 58: [[Default key]]
    Line 71: Default key
    Line 84: Default key
    Line 99: MEDIC!
    Line 112: Thanks!
    Line 125: Go Go Go!
    Line 138: Move Up!
    Line 151: Go Left
    Line 164: Go Right
    Line 177: Yes
    Line 190: No
    Line 203: Pass to me!
    Line 214: Incoming
    Line 227: [[Spy]]!
    Line 240: [[Sentry Gun
    Line 253: [[Teleporters
    Line 266: [[Dispenser]] Here
    Line 279: Sentry Here
    Line 292: Activate [[ÜberCharge]]!
    Line 305: MEDIC: ÜberCharge Ready
    Line 318: Pass to me!
    Line 329: Help!
    Line 342: Battle Cry
    Line 355: Cheers
    Line 368: Jeers
    Line 381: Positive
    Line 394: Negative
    Line 407: Nice Shot
    Line 420: Good Job
  131. Template:QWTF Maps Nav has 8 uses and is missing 1 translation
    Line 5: Popular maps (Quake)
  132. Template:List of weapons related to pickups has 7 uses and is missing 6 translations
    Line 3: List of weapons related to pickups
    Line 20: On kill: A small health pack is dropped.
    Line 39: +50% health from packs on wearer.
    Line 58: Ammo boxes collected give Charge.
    Line 75: With secondary fire, throws it for another player to restore 50% health.
    Line 99: With secondary fire, throws it for another player to restore 20.5% health.
  133. Template:Unused Maps Nav has 7 uses and is missing 1 translation
    Line 4: Unused official maps
  134. Template:AltTimeline has 6 uses and is missing 3 translations
    Line 44: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
    Line 53: Kisses von Butternubs, a pomeranian in a sweater, is elected president of America by popular vote.
    Line 62: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's [[robocrate]]s to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.
  135. Template:List of Community item owners has 6 uses and is missing 114 translations
    Line 103: TF2 closed beta lead.
    Line 116: Created textures for [[Yukon]].
    Line 125: Creator of the popular [[Control Point (game mode)
    Line 139: Contributor to [[Hoodoo]] (created the bomb cart).
    Line 153: Creator of [[Steel]].
    Line 162: Also created [[Freight]].
    Line 176: Creator of [[Yukon]].
    Line 185: Co-creator of Team Fortress 2 Lobby. Also created [[Frontier]].
    Line 199: Creator of [[Junction]], [[Egypt]], and [[Harvest]].
    Line 213: Creator of [[Fastlane]].
    Line 227: Created the intro video for [[Steel]].
    Line 317: Creator of the TF2 Tips and Tricks video series.
    Line 377: Starter of the [https://steamcommunity.com/groups/tf2mentors North American Mentor Program].
    Line 450: [[Team Fortress Wiki]] Founder.
    Line 520: PC Gamer employee. Co-creator of the Equalizer.
    Line 528: Several of the weapons have altered stats and abilities.
    Line 547: PC Gamer employee.
    Line 555: Several of the weapons have altered stats and abilities.
    Line 569: Contributor to [[Hoodoo]] (created multiple posters and signs).
    Line 584: Contributor to [[Coldfront]].
    Line 597: News poster at halflife2.net.
    Line 620: Founder/Head Admin of [https://steamcommunity.com/groups/podcast17 Podcast17].
    Line 639: Co-creator of the Equalizer.
    Line 652: Creator of tf2stats.net.
    Line 688: Creator of [https://www.youtube.com/watch?v=c3zJcMlqWZA "TF2 Interactive: A Heavy's 2fort Adventure"].
    Line 697: Also created [https://www.youtube.com/watch?v=KS3ANTUOevY "TF2 Interactive: A Granary Adventure: An Underdog Story"], featured on the [[TF2 Official Blog]].
    Line 711: Main Heavy in [https://www.youtube.com/watch?v=c3zJcMlqWZA "TF2 Interactive: A Heavy's 2fort Adventure"].
    Line 731: Original Organizer of ETF2L Highlander.
    Line 741: Founder of Apocalypse Gaming, Sponsor of SPUF 6v9.
    Line 756: Creator of an IRC channel dedicated to pick up groups for competitive TF2.
    Line 795: Helped several people texture weapons for the Contribute! program.
    Line 803: Creator of the [[Frenchman's Beret]] and the [[Team Captain]], and the updated paint textures added in the [[December 2, 2010 Patch]]. Co-creator of the [[Vita-Saw]].
    Line 816: Creator of the [[Fancy vs. Nasty Update
    Line 829: Creator of kill icons for various weapons.
    Line 837: Creator of the [[Wiki Cap]].
    Line 857: Creator of the [[Pain Train]] kill icon.
    Line 871: Repeat assistant in helping Valve track down TF2 issues.
    Line 884: Helped organize the SPUF 6v9 tournament. Apocalypse Gaming co-founder.
    Line 899: Organizer of the 2010 Gamers With Jobs tournament.
    Line 924: Contributor to [[Coldfront]].
    Line 932: Created the original concept for Team Fortress 2 Lobby. Creator of the Community HUD. ETF2L League Admin.
    Line 945: Gave detailed map exploit information to Valve.
    Line 958: Project Leader of HLStatsX Community Edition.
    Line 973: Provided feedback regarding a certain bug.
    Line 988: Creator of [[Hoodoo]].
    Line 996: Contributor to the Swamp Theme. Also created [[Mann Manor]].
    Line 1072: Posted requests and bugs - one of the top avatar submitters [https://www.teamfortress.com/contribute/ TF2 Contribute site].
    Line 1110: Dutch moderator on Steam Translation Server, helped test "iDeal" for Steam.
    Line 1118: Also the creator of TF2Gallery.
    Line 1131: Creator of tools exploiting Steam Platform and Source Engine capacities.
    Line 1143: Dutch moderator on Steam Translation Server.
    Line 1255: German translator at the Steam Translation Server, Webmaster at TFPortal.de.
    Line 1272: Helped create the German translation of TF2.
    Line 1292: Contributed to the Steam Translation Server.
    Line 1311: Helped create the Hungarian translation of TF2.
    Line 1477: Helped translating Team Fortress 2 in Romanian.
    Line 1484: Originally had a Wrench.
    Line 1511: Russian translator on the Steam Translation Server.
    Line 1581: Creator of the ETF2L Highlander Challenge medals.
    Line 1594: Webmaster at HLPortal.de, Contributor and German Moderator at the Steam Translation Server.
    Line 1608: Chief Editor at HLPortal.de
    Line 1626: Creator of eXtv.
    Line 1646: Creator of SOAP DM and MGE mod.
    Line 1698: Created community tips for the June 10, 2010 update.
    Line 1712: Helped organize the [[December 2, 2010 Patch]].
    Line 1732: Creator of the TF2B backpack viewer.
    Line 1759: Creator of PropHunt.
    Line 1844: Creator of [[Coldfront]].
    Line 1857: Contributed [[kill icon]]s in the [[January 7, 2011 Patch]].
    Line 1878: Contributed ideas and testing for MGEMod by Lange.
    Line 1891: Creating and maintaining a RIFT code donation thread on the Steam User Forums.
    Line 1910: TF2Maps.net founder.
    Line 1929: Submitted many response rules.
    Line 1944: Was originally given a [[Flame Thrower]] and later asked to have it changed to a Degreaser.
    Line 1969: Novint employee.
    Line 1982: Creator of [[Watchtower]].
    Line 1995: Creator of the OPTF2 backpack viewer.
    Line 2003: Also a [[Team Fortress Wiki]] administrator.
    Line 2021: Primary Hat Helper for [https://steamcommunity.com/groups/hatsforhelp Hats for Help].
    Line 2034: Created and organised Hats for Help.
    Line 2047: Organised a charity drive for the CureSearch National Childhood Cancer Foundation.
    Line 2090: Named and helped publicize Hats for Help.
    Line 2110: For creating the [https://web.archive.org/web/20170524120549/http://forums.steampowered.com/forums/showthread.php?t=1536668 Complete Modeling Tutorial for TF2] and assisting Steam Forum members in asset creation for TF2.
    Line 2117: Creator of the [[Carouser's Capotain]]. Also contributed to the [[Construction Theme
    Line 2149: Creator of the TF2 Feedback system and co-creator of PropHunt.
    Line 2162: Make a Wish Foundation gift.
    Line 2169: Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.
    Line 2250: Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.
    Line 2257: Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.
    Line 2307: Head of the TF2TV Casting organization.
    Line 2324: TF2 Outpost creator.
    Line 2336: Administrator of ozfortress.
    Line 2348: Senior Administrator of ozfortress.
    Line 2370: Created the Community Fortress Mentor Program.
    Line 2387: VanillaTV Caster - Host of i46 & i49 TF2 Finals.
    Line 2414: Founder/Head Admin of VanillaTv.
    Line 2426: Long term ETF2L admin and head admin.
    Line 2438: Founder/Head Admin of eXtv.
    Line 2468: Founder/Head Admin of ETF2L.
    Line 2496: Founder/Head Admin of Wireplay.
    Line 2535: Creator of SteamRep.
    Line 2547: Creator of [https://developer.valvesoftware.com/wiki/EventScripts EventScripts].
    Line 2554: Also SteamRep Admin.
    Line 2598: Assisted Valve in fixing bugs and map exploits.
    Line 2617: Reporting detailed gameplay glitches, bugs, and exploits to Valve.
    Line 2629: Contributor to [https://www.sourcemod.net SourceMod].
    Line 2645: Creator of marketplace.tf and scrap.tf.
    Line 2661: Created the script to link items in-game to the [[Team Fortress Wiki]].
    Line 2668: Also a [[Team Fortress Wiki]] Administrator.
    Line 2693: [https://sourceop.com SourceOP.com] Admin, one of the original [https://steamrep.com Steamrep.com] Admins.
    Line 2700: Originally had a Jarate.
    Line 2724: Created and organised Hats for Help.
    Line 2754: Halflife2.net staff.
    Line 2772: Creator of the Nerf Now!! web comic.
  136. Template:Merchandise block has 6 uses and is missing 1 translation
    Line 7: $
  137. Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
    Line 39: Random choice
  138. Template:Mvm mission Clanker Carnage has 6 uses and is missing 10 translations
    Line 15: The 
    Line 96: The 
    Line 109: The 
    Line 117: The 
    Line 175: The 
    Line 221: Spawns similarly to Spy-bots
    Line 231: Spawns normally
    Line 328: The 
    Line 373: The 
    Line 419: The 
  139. Template:Unusual effects has 6 uses and is missing 145 translations
    Line 145: List of Very Scary Halloween Special Unusual effects
    Line 158
    Line 159
    Line 160
    Line 161
    Line 176: List of Spectral Halloween Special Unusual effects
    Line 190
    Line 191
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    Line 209: List of Unusual effects
    Line 226
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    Line 248: List of Unusual effects
    Line 264
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    Line 290: List of Unusual effects
    Line 306
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    Line 327: List of Unusual effects
    Line 341
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    Line 369: List of Unusual effects
    Line 387
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    Line 432: List of Unusual effects
    Line 450
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    Line 519: List of Unusual effects
    Line 539
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    Line 591: List of Unusual effects
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    Line 653
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    Line 683: List of Unusual effects
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    Line 714: List of Unusual effects
    Line 727
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    Line 745: List of Unusual effects
    Line 762
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  140. Template:List of cosmetics with an additional effect has 5 uses and is missing 34 translations
    Line 3: Cosmetics with additional effects
    Line 13: Additional effect(s)
    Line 23: * Spawns a ball in the spawnroom
    Line 41: * Makes a soft, higher pitch jingle noise while walking.
    Line 49: * Plays music when taunting.
    Line 57: * Makes a soft jingle noise while walking.
    Line 65: * Changes the footsteps with wet, squishy sounds.
    Line 76: * Makes a soft, slightly lower pitch jingle noise while walking.
    Line 84: * Alters [[Soldier responses#With Freedom Feathers equipped
    Line 92: * Alters [[Soldier responses#With Spellbinder's Bonnet equipped
    Line 100: * Alters [[Soldier responses#With Larval Lid equipped
    Line 108: * Plays a [[Media:Taunt wormsHHG.wav
    Line 129: * Makes a soft jingle noise while walking.
    Line 137: * Plays [[Media:Pyro music tube.wav
    Line 145: * Makes a soft jingle noise while walking.
    Line 156: * Alters [[Heavy responses#With Chicken Kiev equipped
    Line 167: * Changes the [[PDA]]'s Build and Demolish Menu and the [[Eureka Effect]]'s Teleport menu.
    Line 178: * Alters [[Medic responses#With Archimedes the Undying equipped
    Line 183: * Makes a soft jingle noise while walking.
    Line 191: * Alters [[Medic responses#With Medimedes equipped
    Line 199: * Alters [[Medic responses#With Second Opinion equipped
    Line 210: * Alters [[Sniper responses#With Sir Shootsalot equipped
    Line 221: * When the player dies, their corpse explodes. During a [[Full Moon]] or Halloween, the explosion is purple instead of the usual gold.
    Line 229: * Makes a soft jingle noise while walking.
    Line 237: * Chess piece on top changes based on player's killstreak, does not require a [[Killstreak]] weapon.
    Line 245: * Changes the appearance of [[Robots]] and the [[Carrier tank]] in [[Mann vs. Machine
    Line 253: * If equipped by the Scout, it alters [[Scout responses#With Haunted Hat equipped
    Line 261: * Player is immune to [[Horseless Headless Horsemann]]'s "Boo" taunt.
    Line 269: * Makes a soft jingle noise while walking.
    Line 277: * When equipped by all classes except Pyro and Medic, it alters [[Responses
    Line 285: * Makes a soft jingle noise while walking.
    Line 293: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
    Line 301: * If is entered in the game's launch options, the headset glows, regardless of the [[Styles
    Line 309: * When equipped by the [[Scout responses#With Voodoo-Cursed Scout Soul equipped
  141. Template:List of weapons associated with juggling has 5 uses and is missing 3 translations
    Line 3: List of weapons associated with juggling
    Line 80: Note
    Line 91: Includes [[Festive weapons
  142. Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
    Line 20: Spawns from the side
    Line 62: Disables 1C Scout support on arrival
    Line 75: Flank middle
    Line 90: Flank middle
    Line 112: A loud siren will announce their arrival
    Line 117: Paradrops from above
    Line 155: Disables 2C Shotgun robots Support on arrival
    Line 186: A loud siren will announce their arrival
    Line 191: Paradrops from above
    Line 201: A loud siren will announce their arrival
    Line 206: Paradrops from above
    Line 216: No ring of fire while spun up
    Line 221: The 
    Line 226: Spawns from the side
    Line 236: Spawns from the side
    Line 252: The 
    Line 266: Disables Scout Support on arrival
    Line 276: Disables Scout Support on arrival
    Line 289: The 
    Line 334: A loud siren will announce their arrival
    Line 339: Paradrops from above
    Line 360: A loud siren will announce their arrival
    Line 365: Paradrops from above then blows up on landing
    Line 371: Limited
    Line 380: A loud siren will announce their arrival
    Line 385: Paradrops from above then blows up on landing
    Line 391: Limited
    Line 413: A loud siren will announce their arrival
    Line 418: Paradrops from above
    Line 429: A loud siren will announce their arrival
    Line 434: Paradrops from above
    Line 444: Paradrops from above
    Line 454: Spawns from the side
    Line 496: Paradrops from above
    Line 506: A loud siren will announce their arrival
    Line 511: Paradrops from above
    Line 516: Spawns from the side
    Line 537: A loud siren will announce their arrival
    Line 542: Paradrops from above
    Line 547: The 
    Line 552: Paradrops from above
    Line 563: Boss swaps between several loadouts
    Line 573: Paradrops from above then lands near bomb hatch
    Line 584: Paradrops from above
    Line 589: The 
    Line 595: Limited
    Line 604: A loud siren will announce their arrival
    Line 609: Paradrops from above then blows up on landing
    Line 615: Limited
  143. Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
    Line 43: Custom variant
    Line 58: Custom variant
    Line 118: Custom variant
    Line 131: Custom variant
    Line 151: Custom variant
    Line 162: Custom variant
    Line 205: Custom variant
    Line 216: Custom variant
    Line 232: Custom variant
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    Line 326: Custom variant
    Line 337: Custom variant
    Line 357: Custom variant
    Line 405: Custom variant
    Line 415: Custom variant
  144. Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
    Line 36: No damage bonus
    Line 52: Regenerates 10 HP per second
    Line 135: Spawns from the river and takes the same path as the bomb
    Line 181: Audio cue announces its arrival
    Line 238: -1 health drained per second
    Line 362: Spawns from the river and takes the same path as the bomb
    Line 377: Spawns from the river and takes the opposite path as the bomb
    Line 447: Regenerates 10 HP per second
    Line 510: Spawns from the garage and takes the same path as the bomb
    Line 542: Spawns from the garage and takes the same path as the bomb
    Line 587: Audio cue announces its arrival
  145. Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
    Line 53: No 100% critical hit chance on kill
    Line 114: Spawns from the flank
    Line 203: Spawns from the flank
    Line 243: The 
    Line 331: Spawns from the flank
  146. Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
    Line 53: The 
    Line 81: The 
    Line 88: The 
    Line 90: The 
    Line 124: +320% rage gained on hit
    Line 134: +320% rage gained on hit
    Line 141: +320% rage gained on hit
    Line 156: The 
    Line 196: The 
    Line 219: The 
    Line 235: The 
    Line 240: The 
    Line 248: The 
    Line 263: The 
    Line 265
    Line 267: The 
    Line 267: 50% faster move speed while deployed
    Line 276
    Line 276: 50% slower spin up time
    Line 333: The 
    Line 338
    Line 340: The 
    Line 365: The 
    Line 390: The 
  147. Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
    Line 8: The 
    Line 13: The
    Line 15
    Line 26: The
    Line 28: The
    Line 30: The
    Line 39: The 
    Line 54: Spawns similarly to Spy-bots
    Line 86
    Line 101: The
    Line 103
    Line 105: 50% slower move speed while deployed
    Line 110: The
    Line 114
    Line 118: The
    Line 123
    Line 125: 50% slower move speed while deployed
    Line 130: The
    Line 134
    Line 143: Behaves similarly to Sniper-bots
    Line 158: The 
    Line 175: Takes opposite path as the bomb
    Line 219: Behaves similarly to Sniper-bots
    Line 229: Behaves similarly to Sniper-bots
    Line 236: Behaves similarly to Sniper-bots
    Line 243: Behaves similarly to Sniper-bots
    Line 267: Boss will announce its own arrival
    Line 285: Takes opposite path as the bomb
    Line 295: Takes opposite path as the bomb
    Line 309: Behaves similarly to Sniper-bots
    Line 323: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
    Line 328: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
    Line 333: Shoots <span style="color:#ff0000">Red</span> colored projectiles
    Line 343: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
    Line 348: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
    Line 353: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
    Line 367: Audio cue will announce its arrival
    Line 372: Takes same path as the bomb
    Line 407: Takes opposite path as the bomb
    Line 431: Boss will announce its own arrival
    Line 442: Behaves similarly to Sniper-bots
    Line 452: The 
    Line 457: The
    Line 459
  148. Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
    Line 41: Spawns from the flank
    Line 63: Spawns from the flank
    Line 96: Spawns from the flank
    Line 217: Spawns from the flank
    Line 232: Spawns from the flank
    Line 263: Spawns from the flank
    Line 273: Spawns from the flank
    Line 298: The 
    Line 308: Spawns from the flank
    Line 318: Spawns from the flank
    Line 379: Spawns from the flank
    Line 389: Spawns from the flank
    Line 439: Spawns from the flank
    Line 461: The 
    Line 466: Spawns from the flank
    Line 476: Spawns from the flank
  149. Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
    Line 43: Limited
    Line 128: Limited
    Line 188: Limited
    Line 351: Limited
    Line 362: Limited
  150. Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
    Line 18: Spawns from the flank
    Line 31: Spawns with a second bomb
    Line 43: Spawns from the river
    Line 56: Spawns from the river
    Line 101: Spawns with a second bomb
    Line 106: Spawns from the river
    Line 118: Spawns from the flank
    Line 155: Spawns with a second bomb
    Line 160: Regenerates 1 HP per second
    Line 165: Spawns from the river
    Line 177: Spawns from the flank
    Line 190: Spawns with a third bomb
    Line 195: Spawns from the river
    Line 234: Spawns with a second bomb
    Line 274: Spawns with a third bomb
    Line 279: Spawns from the river
    Line 289: Spawns from the river
    Line 327: Spawns with a second bomb
    Line 338: Spawns from the flank
    Line 358: Spawns with a third bomb
    Line 363: Spawns from the river
    Line 400: Spawns with a second bomb
    Line 405: Spawns from the flank
    Line 423: Spawns with a third bomb
    Line 433: Spawns from the river
    Line 447: Spawns from the river
    Line 462: Spawns from the flank
    Line 472: Spawns from the river
    Line 510: Spawns with a second bomb
    Line 515: Spawns from the flank
    Line 535: Spawns from the river
    Line 547: Spawns with a third bomb
    Line 552: Spawns from the river
  151. Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
    Line 17: No overheal penalty
    Line 28: No overheal penalty
    Line 36: No overheal penalty
    Line 44: No overheal penalty
    Line 52: No overheal penalty
    Line 60: Resists bullet damage
    Line 66: No overheal penalty
    Line 74: Resists blast damage
    Line 80: No overheal penalty
    Line 88: Resists fire damage
    Line 94: No overheal penalty
    Line 111: No overheal penalty
    Line 144: No modified health and size
    Line 162: The 
    Line 207: No overheal penalty
    Line 274: No overheal penalty
    Line 287: No overheal penalty
    Line 318: Behaves similarly to regular Sniper-bots
    Line 344: Cannot disguise
    Line 368: Does not take falling damage
    Line 393: Does not take falling damage
    Line 457: The 
    Line 469: Reverses enemy building construction
    Line 487: Behaves similarly to regular Sniper-bots
    Line 498: Spawns similarly to Spy-bots
    Line 518: Administrator will announce its arrival
  152. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
    Line 13: The 
    Line 14: The 
    Line 15: The 
    Line 16: The 
    Line 17: The 
    Line 18
    Line 19
    Line 20
    Line 41: Behaves similarly to regular Sniper-bots
    Line 51: Chips carrier
    Line 83: Spawns from the right garage and takes the left path
    Line 93: Spawns from the left garage and takes the center path
    Line 108
    Line 116: Behaves similarly to regular Sniper-bots
    Line 126: Chips carrier
    Line 173: Chips carrier
    Line 178: Drops 25 chips on death
    Line 200: Chips carrier
    Line 236: Spawns from the right garage and takes the left path
    Line 273: Behaves similarly to regular Sniper-bots
    Line 283: Chips carrier
    Line 361: Chips carrier
    Line 375: Activates Mmmph as if airblasting projectiles
    Line 420: Spawns from the left garage and takes the center path
    Line 431: The 
    Line 441: Chips carrier
  153. Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
    Line 12: The 
    Line 18: No stats change
    Line 39
    Line 46: No max health drain
    Line 57: The 
    Line 57: Chip Carrier
    Line 68
    Line 98: The 
    Line 103
    Line 106: The 
    Line 121
    Line 126: The 
    Line 126: Chip Carrier
    Line 163
    Line 183
    Line 202
    Line 207: The 
    Line 207: Chip Carrier
    Line 228
    Line 234
    Line 275: The 
    Line 275: Chip Carrier
    Line 332: No max health drain
    Line 353: The 
    Line 353: Chip Carrier
    Line 381
    Line 390
    Line 397: No max health drain
    Line 405
    Line 412: No max health drain
    Line 420
    Line 427: No max health drain
  154. Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
    Line 257: Uses Final Tank Skin
    Line 268: Uses Final Tank Skin
  155. Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
    Line 26: Random choice
    Line 206: Random choice
  156. Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
    Line 229
    Line 235
    Line 241
    Line 247
    Line 253: Random choice
    Line 269
    Line 275
    Line 286: Random choice
    Line 298
    Line 304
    Line 309
    Line 314
    Line 319
    Line 378
    Line 384
    Line 390
    Line 396
    Line 402
    Line 408
    Line 420
    Line 426
    Line 432: Random choice
    Line 436: Icons are hidden
  157. Template:Mvm upgrades gettysburg has 5 uses and is missing 62 translations
    Line 2: Modified classes' upgrades
    Line 193: Modified primary weapons' upgrades
    Line 245: Rocket Specialist
    Line 266: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 451: +1 Projectile Penetration
    Line 471: Projectiles penetrate an additional enemy player.
    Line 518: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
    Line 534: +5s [[Bleeding
    Line 562: Modified secondary weapons' upgrades
    Line 611: -50% Speed On Target
    Line 631: Does not stack.
    Line 646: Explode on Ignite
    Line 657: Explosion deals up to 350 splash damage
    Line 672: Able to re-launch while already in-flight
    Line 684: Stun enemies when you land
    Line 694: +20% Damage
    Line 717: -25% Push Force On Wearer
    Line 731: Reduced the push force from enemies attack
    Line 743: [[Projectile Shield]]
    Line 761: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 772: +1s Über Duration
    Line 790: Overheal Expert
    Line 802: +25% more [[Overheal]], +50% longer duration per point.
    Line 814: Canteen Specialist
    Line 825: Share [[Power Up Canteen
    Line 840: Modified melee weapons' upgrades
    Line 886: +3s Crits On Kill
    Line 917: 3 seconds of 100% [[Critical hit]] chance per level; switching weapons retains critical hits.
    Line 944: +10% Recharge Rate
    Line 963: Faster baseball/bauble recharge rate.
    Line 978: +200% Max Misc Ammo
    Line 994: Gives the Scout two extra baseball/bauble per level.
    Line 1009: Ball Marks Target
    Line 1027: Marks one target at a time, similar to the [[Fan O'War]], on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
    Line 1059: Usable by all classes except [[Spy]].
    Line 1070: Only when equipped by Spy
    Line 1080: Only when equipped by Demoman
    Line 1094: Modified Sapper upgrades
    Line 1143: Robot Sapper Power
    Line 1164: Increases robot Sapper radius and duration.
    Line 1185: Modified buildings' upgrades
    Line 1231: +1 Disposable Sentry Gun
    Line 1246: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1258: +10% Sentry Firing Speed
    Line 1273: 10% faster sentry fire rate.
    Line 1286: 2-Way Teleporters
    Line 1298: [[Teleporter]]
    Line 1312: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
    Line 1327: Modified Canteens - All canteens have doubled in price
    Line 1338: Upgrade
    Line 1353: Cost
    Line 1369: Become [[Crit]] Boosted
    Line 1383: All classes
    Line 1398: Crits user and triples sentry fire rate for 5 seconds.
    Line 1413: Become Übercharged
    Line 1428: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1443: Refill Clips and Ammo
    Line 1459: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1474: Teleport to Spawn
    Line 1489: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1504: Building Upgrade
    Line 1520: Upgrades all existing buildings to Level 3 and fully restores their health.
  158. Template:Quick Fix Overheal table has 5 uses and is missing 7 translations
    Line 3: Overheal values
    Line 12: Weapon equipped
    Line 20: Max overheal
    Line 83: With the [[Bootlegger]]/[[Ali Baba's Wee Booties]] equipped<br>With the [[Eyelander]] or a [[reskin]] equipped wth 0 heads<br>With the Eyelander or a reskin equipped with 1 head<br>With the Eyelander or a reskin equipped with 2 heads<br>With the Eyelander or a reskin equipped with 3 heads<br>With the Eyelander or a reskin equipped with 4+ heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 0 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 1 head<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 2 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 3 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 4+ heads
    Line 178: With the [[Razorback]] equipped
    Line 187: N/A
    Line 196: With the [[Big Earner]] equipped<br>With the [[Conniver's Kunai]] equipped
  159. Template:LODbuildingsmodelTable has 4 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  160. Template:LODcmodelTable has 4 uses and is missing 34 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 39: Notes
    Line 173: Unused
    Line 194: (Medi Gun)
    Line 314: (bugle)
    Line 357: (transceiver)
    Line 376: (spike & arrow)
    Line 411: (arrow)
    Line 423: (backpack)
    Line 435: (bugle)
    Line 476: Unused
    Line 491: (spike)
    Line 503: (detonated)
    Line 521: (flag)
    Line 546: (flag)
    Line 565: (classic)
    Line 641: Includes 1 shell
    Line 690: Varies with [[Decal Tool
    Line 703: Unused
    Line 760: (flag)
    Line 777: Unused
    Line 798: (pack)
    Line 835: (conch)
    Line 865: (wooden box)
    Line 878: Construction PDA
    Line 913: (broken)
    Line 943: (ammo belt)
    Line 954: Overlaid on
    Line 975: (dragon head)
    Line 1049: (wrap)
    Line 1062: (attachment)
  161. Template:LODcosmeticsmodelTable has 4 uses and is missing 5 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 40: (includes grenades)
  162. Template:LODwmodelTable has 4 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  163. Template:List of community blog entries has 4 uses and is missing 1 translation
    Line 2: List of community blog entries
  164. Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
    Line 324: Spawns from the wormhole
  165. Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
    Line 39: Spawns from the carrier tank or the top
    Line 81: Spawns from the carrier tank or the top
    Line 103: Spawns from the carrier tank or the flank
    Line 156: Spawns from the carrier tank or the top
    Line 164: Spawns from the carrier tank or the top
    Line 186: Spawns from the carrier tank or the top
    Line 197: Audio cue announces its arrival
    Line 265: Spawns from the carrier tank or the top
    Line 395: Spawns from the carrier tank or the flank
    Line 404: Spawns from the carrier tank or the top
    Line 424: Spawns from the carrier tank or the top
    Line 442: Spawns from the carrier tank or the top
    Line 460: Spawns from the carrier tank or the flank
  166. Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
    Line 75: Play sound when subwave is over
    Line 84: Play sound when subwave is over
    Line 133: Play sound when subwave begin
    Line 137: Play sound when subwave is over
    Line 269: Play sound when subwave start spawning
    Line 313: 100% slower spin up time
    Line 323
    Line 381: Play sound when subwave begin
    Line 392: Tank comes with sticky cannon
    Line 407: Play sound when subwave begin
    Line 433: Play sound when subwave begin
    Line 442
    Line 450: The 
    Line 452: On hit: Force victim to laugh
    Line 470: Play sound when subwave start spawning
    Line 573: Drag enemy towards them on hit
    Line 582: The 
    Line 603: Play sound when subwave begin
    Line 642: Does not leave spawn
    Line 651: Does not leave spawn
    Line 660: Does not leave spawn
  167. Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
    Line 28: The 
    Line 39: The 
    Line 103: Takes the outdoors path
    Line 155: Gains übercharge when using übercharge
    Line 167: Gains übercharge when using übercharge
    Line 199: Uses übercharge 2 seconds after health is at or below 51
    Line 237: Pit doors will close when spawned
    Line 241: Pit doors will open when killed
    Line 266: Uses übercharge 2 seconds after health is at or below 51
    Line 298: Takes the indoors path
    Line 313: Uses übercharge 1 seconds after health is at or below 51
    Line 331: Uses übercharge 1 seconds after health is at or below 51
    Line 344: Gains übercharge when using übercharge
    Line 371: Gains übercharge when using übercharge
    Line 383: Takes the outdoors path
    Line 398: Gains übercharge when using übercharge
    Line 402: Übercharge does not affect self
    Line 409: The 
    Line 421: Gains übercharge when using übercharge
    Line 425: Übercharge does not affect self
    Line 432: The 
    Line 432: The 
  168. Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
    Line 7
    Line 28
    Line 92: Opens front upgrade station when subwave is active
    Line 95: Change bomb route when subwave is active
    Line 192: Opens front upgrade station when subwave is active
    Line 195: Change bomb route when subwave is active
    Line 204: Close front upgrade station when subwave is active
    Line 254: Play sound when subwave start spawning
    Line 258: Limited
  169. Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
    Line 67: Takes the left path
    Line 116: Takes the left path
    Line 158: Takes the left path
    Line 248: Administrator will announce their arrival
    Line 253: Limited
  170. Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
    Line 7: Play sound when subwave is active
    Line 19: Play sound when subwave is active
    Line 97: Play sound when subwave is active
    Line 108: Play sound when subwave is active
    Line 192: Play sound when subwave is active
    Line 203: Play sound when subwave is active
    Line 317: Play sound when subwave is active
    Line 328: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 442: Play sound when subwave is active
    Line 552: 5 minutes timer
    Line 557: Play sound when subwave is over
    Line 568: Doesn't leave spawn
    Line 573: Play sound when subwave is active
    Line 584: Play sound when subwave is active
  171. Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
    Line 36: Spawns from the side
    Line 47: Spawns from the side
    Line 84: Spawns from the side
    Line 99: Spawns from the side
    Line 143: Spawns from the side
    Line 153: The 
    Line 167: Spawns from the side
    Line 190: Spawns from the side
    Line 222: Spawns with a second bomb
    Line 234: The 
    Line 239: The 
    Line 264: Spawns from the side
    Line 274: Spawns from the side
    Line 295: Spawns with a second bomb
    Line 311: Spawns from the side
    Line 350: Spawns from the side
    Line 382: Spawns from the side
    Line 391: Spawns with a second bomb
    Line 406: Spawns with a third bomb
    Line 418: The 
    Line 423: The 
    Line 428: The 
  172. Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
    Line 7: Type
    Line 7: "
    Line 7: "
    Line 13: "
    Line 13: "
    Line 18: "
    Line 18: "
    Line 23: "
    Line 23: "
    Line 30: A
    Line 32: "
    Line 32: "
    Line 32: The 
    Line 32
    Line 39: B
    Line 39: A
    Line 40: Type
    Line 40: Type
    Line 40: "
    Line 40: "
    Line 45: C
    Line 45: B
    Line 47: "
    Line 47: "
    Line 54: D
    Line 54: B
    Line 55: Normal Variants
    Line 55: "
    Line 55: "
    Line 60: E
    Line 60: D
    Line 61: Normal Variants
    Line 61: "
    Line 61: "
    Line 67: "
    Line 67: "
    Line 72: "
    Line 72: "
    Line 72: D
    Line 79: A
    Line 80: "
    Line 80: "
    Line 80: The 
    Line 80: The 
    Line 85: A
    Line 86: "
    Line 86: "
    Line 86: The 
    Line 86: The 
    Line 86: The 
    Line 86
    Line 91: A
    Line 92: "
    Line 92: "
    Line 97: B
    Line 97: A
    Line 98: Type
    Line 98: Type
    Line 98: "
    Line 98: "
    Line 103: C
    Line 103: B
    Line 104: "
    Line 104: "
    Line 104: The 
    Line 104: The 
    Line 104: The 
    Line 109: D
    Line 109: C
    Line 110: "
    Line 110: "
    Line 117: A
    Line 118: "
    Line 118: "
    Line 123: A
    Line 124: "
    Line 124: "
    Line 124: The 
    Line 129: A
    Line 130: "
    Line 130: "
    Line 130: The 
    Line 135: B
    Line 135: A
    Line 136: "
    Line 136: "
    Line 142: "
    Line 142: "
    Line 147: "
    Line 147: "
    Line 155: "
    Line 155: "
    Line 155: The 
    Line 162: "
    Line 162: "
  173. Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
    Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
    Line 17: Taunt constantly when see player
    Line 22: On hit: Target gain bumper car for 8 seconds
  174. Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
    Line 10: "
    Line 10: "
    Line 18: "
    Line 18: "
    Line 26: "
    Line 26: "
    Line 26
    Line 33: A
    Line 34
    Line 39
    Line 44: B
    Line 45
    Line 52: A
    Line 53: "
    Line 53: "
    Line 58: B
    Line 58: A
    Line 59: Unused type
    Line 70: C
    Line 70: B
    Line 76: C
    Line 76: C
    Line 82: C
    Line 82: C
    Line 88: C
    Line 88: C
    Line 94: D
    Line 94: C
    Line 95: Unused type
    Line 108: A
    Line 109: Unused type
    Line 115: "
    Line 115: "
    Line 115
    Line 120: B
    Line 120: B
    Line 121: Not required to finish the wave
    Line 132: B
    Line 132: B
    Line 133: Not required to finish the wave
    Line 144: Not required to finish the wave
    Line 155: Not required to finish the wave
    Line 166: Not required to finish the wave
    Line 177: Not required to finish the wave
    Line 188: Not required to finish the wave
    Line 199: Not required to finish the wave
    Line 210: Not required to finish the wave
    Line 221: Not required to finish the wave
    Line 232: Not required to finish the wave
    Line 243: Not required to finish the wave
    Line 254: Not required to finish the wave
    Line 265: Not required to finish the wave
    Line 276: Not required to finish the wave
    Line 287: Not required to finish the wave
    Line 298: Not required to finish the wave
    Line 309: Not required to finish the wave
    Line 320: Not required to finish the wave
    Line 331: Not required to finish the wave
    Line 342: Not required to finish the wave
    Line 361: A
    Line 362: "
    Line 362: "
    Line 367: "
    Line 367: "
    Line 367: The 
    Line 367: The 
    Line 372: B
    Line 372: A
    Line 373: "
    Line 373: "
    Line 378: B
    Line 378: B
    Line 379: "
    Line 379: "
    Line 384: "
    Line 384: "
    Line 389: C
    Line 389: B
    Line 390: "
    Line 390: "
    Line 400: "
    Line 400: "
    Line 400: The 
    Line 400: The 
    Line 405: D
    Line 406: "
    Line 406: "
    Line 406
    Line 406
    Line 411: E
    Line 413: "
    Line 413: "
    Line 418: "
    Line 418: "
    Line 420: F
    Line 421: "
    Line 421: "
    Line 426: G
    Line 428: "
    Line 428: "
    Line 433: "
    Line 433: "
    Line 435: "
    Line 435: "
    Line 439: A
    Line 440
    Line 440
    Line 445: A
    Line 447
    Line 447
    Line 452: The 
    Line 452
    Line 452
    Line 454: B
    Line 454: A
    Line 455: The 
    Line 455
    Line 455
    Line 460: B
    Line 460: B
    Line 461: The 
    Line 461
    Line 461
    Line 466: The 
    Line 466
    Line 466
    Line 471: C
    Line 471: A
    Line 472: The 
    Line 472
    Line 472
    Line 477: C
    Line 477: C
    Line 478
    Line 478
    Line 483: The 
    Line 483
    Line 483
    Line 489
    Line 490
    Line 498: "
    Line 498: "
    Line 503: "
    Line 503: "
    Line 508: "
    Line 508: "
    Line 513: "
    Line 513: "
    Line 518: "
    Line 518: "
    Line 523: "
    Line 523: "
    Line 529: "
    Line 529: "
    Line 534: "
    Line 534: "
    Line 540: "
    Line 540: "
    Line 547: A
    Line 548: "
    Line 548: "
    Line 553: B
    Line 553: A
    Line 567: "
    Line 567: "
    Line 569: B
    Line 569: B
    Line 576: "
    Line 576: "
    Line 576: A
    Line 581: "
    Line 581: "
    Line 581: A
    Line 586: "
    Line 586: "
    Line 586: A
    Line 594: "
    Line 594: "
    Line 601: A
    Line 602: Normal Variants
    Line 608: "
    Line 608: "
    Line 608: The 
    Line 613: A
    Line 613: A
    Line 614: Giant Variants
    Line 620: "
    Line 620: "
    Line 620: The 
    Line 625: B
    Line 625: A
    Line 626: Normal Variants
    Line 632: "
    Line 632: "
    Line 637: B
    Line 637: B
    Line 638: Giant Variants
    Line 644: "
    Line 644: "
    Line 649: C
    Line 649: B
    Line 650: "
    Line 650: "
    Line 650: The 
    Line 655: C
    Line 655: C
    Line 656: "
    Line 656: "
    Line 656: The 
  175. Template:Item timeline 2022 has 3 uses and is missing 1 translation
    Line 323: * Added the Winter 2022 Cosmetic Case.
  176. Template:LODcharactermodelTable has 3 uses and is missing 3 translations
    Line 4: Highest quality (polycount)
    Line 13: Lowest quality LOD (polycount)
    Line 22: LOD efficiency
  177. Template:List of community-contributed War Paints has 3 uses and is missing 3 translations
    Line 3: Collection
    Line 8: Date added
    Line 13: Creator(s)
  178. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  179. Template:Mvm mission Covert Compromise has 3 uses and is missing 11 translations
    Line 78: The 
    Line 111: The 
    Line 138: The 
    Line 198: Flank lobby
    Line 248: The 
    Line 253
    Line 267: The 
    Line 277: The 
    Line 280: Kill forces Engineer-bot to laugh
    Line 354: The 
    Line 359: The 
  180. Template:Mvm mission Dazed Disassembly has 3 uses and is missing 5 translations
    Line 36: The 
    Line 86: The 
    Line 127: Activates Mmmph as if airblasting projectiles
    Line 142: Kill forces Engineer-bot to laugh
    Line 251: Spawns from the side
  181. Template:Mvm mission Dead Space has 3 uses and is missing 15 translations
    Line 35: The 
    Line 40
    Line 55: The 
    Line 57: The 
    Line 138: The 
    Line 160: No stats change
    Line 233: The 
    Line 235
    Line 238
    Line 245: Wormhole appears in the sky when subwave is over
    Line 260: Spawn from the wormhole
    Line 268
    Line 279: The 
    Line 296: Spawn from the wormhole
    Line 299: Play sound when subwave start spawning
  182. Template:Mvm mission Dead of Night has 3 uses and is missing 15 translations
    Line 77: Spawns from the left or the carrier tank
    Line 95: Spawns from the river and takes the opposite path as the bomb
    Line 155: Spawns from the left or the carrier tank
    Line 255: Regenerates 1 HP per second
    Line 272: Spawns from the river and takes the same path as the bomb
    Line 281: Spawns from the river and takes the opposite path as the bomb
    Line 325: Spawns from the river and takes the opposite path as the bomb
    Line 334: Spawns from the river and takes the opposite path as the bomb
    Line 349: Regenerates 1 HP per second
    Line 438: Spawns from the garage and takes the same path as the bomb
    Line 468: Spawns from the river and takes the same path as the bomb
    Line 488: Spawns from the river and takes the opposite path as the bomb
    Line 508: The 
    Line 513
    Line 518: Regenerates 1 HP per second
  183. Template:Mvm mission Distillery Destruction has 3 uses and is missing 21 translations
    Line 7: Spawns from the flank
    Line 26: Spawns from the flank
    Line 55: Spawns from the flank
    Line 91: Spawns from the tunnel and takes the storeroom path
    Line 100: Spawns from the B entrance and takes the outside path
    Line 119: Spawns from the flank
    Line 151: Spawns from the flank
    Line 170: Spawns from the flank
    Line 194: Spawns from the flank
    Line 218: Spawns from the B entrance and takes the outside path
    Line 250: Spawns from the flank
    Line 277: Spawns from the flank
    Line 288: Spawns from the flank
    Line 297: Spawns from the flank
    Line 357: Spawns from the flank
    Line 373: Spawns from the flank
    Line 382: Spawns from the flank
    Line 418: Spawns from the flank
    Line 427: Spawns from the flank
    Line 433: Spawns from the flank
    Line 457: Spawns from the tunnel and takes the storeroom path
  184. Template:Mvm mission Donacdum has 3 uses and is missing 45 translations
    Line 95: Tank spawns randomly
    Line 119: River pit closes when subwave is active
    Line 129: River pit opens when subwave is active
    Line 186: Play sound when subwave is over
    Line 196: Play sound when subwave is over
    Line 206: Play sound when subwave is over
    Line 215: Play sound when subwave is over
    Line 225: Play sound when subwave begins
    Line 229: Play sound when subwave starts spawning
    Line 233: Play sound when subwave finishes spawning
    Line 237: Play sound when subwave is over
    Line 326: Play sound when subwave begins
    Line 348: Train always crashes the tank
    Line 352: Train spawns when subwave starts spawning
    Line 454: Play sound when subwave begins
    Line 466: Play sound when subwave begins
    Line 478: Play sound when subwave begins
    Line 490
    Line 490: Play sound when subwave starts spawning
    Line 494: Play sound when subwave is over
    Line 503
    Line 503: Play sound when subwave starts spawning
    Line 507: Play sound when subwave is over
    Line 517
    Line 517: Play sound when subwave starts spawning
    Line 521: Play sound when subwave is over
    Line 531
    Line 531: Play sound when subwave starts spawning
    Line 535: Play sound when subwave is over
    Line 544
    Line 544: Play sound when subwave starts spawning
    Line 548: Play sound when subwave is over
    Line 557
    Line 557: Play sound when subwave starts spawning
    Line 561: Play sound when subwave is over
    Line 570
    Line 570: Play sound when subwave starts spawning
    Line 574: Play sound when subwave is over
    Line 592: River pit closes when subwave is active
    Line 608: River pit opens when subwave is active
    Line 655: River pit closes when subwave is active
    Line 665: Play sound when subwave begins
    Line 669: Play sound when subwave starts spawning
    Line 673: Play sound when subwave finishes spawning
    Line 677: Play sound when subwave is over
  185. Template:Mvm mission Empire Excavation has 3 uses and is missing 35 translations
    Line 8: The 
    Line 13: The 
    Line 15
    Line 17: The 
    Line 22: The 
    Line 24
    Line 27: Spawns similarly to Spy-bots
    Line 46
    Line 51: The 
    Line 57: The 
    Line 62: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
    Line 85: Spawns from the side
    Line 94: Spawns from the side
    Line 140: Activates Mmmph as if airblasting projectiles
    Line 144: The 
    Line 183: Spawns from the side
    Line 251: Activates Mmmph as if airblasting projectiles
    Line 255: The 
    Line 255: Spawns from the side
    Line 265: The 
    Line 291: Boss announces its own arrival
    Line 302: The 
    Line 307
    Line 309: The 
    Line 313
    Line 349: The 
    Line 356: The 
    Line 359: Spawns from the side
    Line 371: Boss announces its own arrival
    Line 387: Spawns similarly to Spy-bots
    Line 396: Spawns from the side
    Line 405: Spawns from the side
    Line 411: Spawns from the side
    Line 423: Administrator announces their arrival
    Line 427: Spawns from the side
  186. Template:Mvm mission Endothermic Espionage has 3 uses and is missing 3 translations
    Line 193: No modified stats
    Line 334: No modified stats
    Line 486: The 
  187. Template:Mvm mission Energy Entropy has 3 uses and is missing 42 translations
    Line 124: Spawns at the left or right
    Line 133: Spawns at the left or right
    Line 142: Spawns at the left or right
    Line 152: Spawns at the left or right
    Line 166: Spawns at the left or right
    Line 176: Spawns at the left or right
    Line 185: Spawns at the left or right
    Line 194: Spawns at the left or right
    Line 209: The 
    Line 232: Spawns at the left or right
    Line 244: Spawns at the left or right
    Line 253: Spawns at the left or right
    Line 267: Spawns at the left or right
    Line 277: Spawns at the left or right
    Line 286: Spawns at the left or right
    Line 295
    Line 301: Spawns at the left or right
    Line 315: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 336: Spawns at the left or right
    Line 345: Spawns at the left or right
    Line 366: Spawns at the left or right
    Line 375: Spawns at the left or right
    Line 384: Spawns at the left or right
    Line 403: Spawns at the left or right
    Line 452: Spawns at the left or right
    Line 461: Spawns at the left or right
    Line 470: Spawns at the left or right
    Line 482: The 
    Line 482: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
    Line 486: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
    Line 490: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
    Line 494: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
    Line 498: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
    Line 502: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
    Line 506: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
    Line 510: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
    Line 519: Spawns at the left or right
    Line 530: Spawns at the left or right
    Line 542: A loud siren will announce its arrival
    Line 546: Spawns at the left or right
    Line 571: The 
  188. Template:Mvm mission Evil Eye has 3 uses and is missing 4 translations
    Line 89: Cannot be crit boosted
    Line 100: The 
    Line 248: The 
    Line 304: The 
  189. Template:Mvm mission Fabrication Plan has 3 uses and is missing 14 translations
    Line 25: Spawns from the flank
    Line 54: Spawns from the flank
    Line 64: Spawns from the flank
    Line 97: Spawns from the flank
    Line 114: Spawns from the flank
    Line 156: Spawns from the flank
    Line 202: Spawns from the flank
    Line 212: Boss announces its own arrival and death
    Line 261: Robots announce their arrival
    Line 282: Spawns from the flank
    Line 291: Spawns from the flank
    Line 302: Boss announces its own arrival and death
    Line 340: Spawns from the flank
    Line 361: Boss announces its own arrival and death
  190. Template:Mvm mission Fiefdom Fiasco has 3 uses and is missing 14 translations
    Line 74: Spawns at the left or right
    Line 108: Spawns at the left or right
    Line 118: Spawns from the carrier tank or the left
    Line 127: Spawns from the carrier tank or the left
    Line 156: Spawns at the left or right
    Line 204: Spawns at the left or right
    Line 219: Spawns from the carrier tank or the right
    Line 239: Behaves similarly to regular Sniper-bots
    Line 314: Spawns at the left or right
    Line 343: Spawns at the left or right
    Line 382: Spawns at the left or right
    Line 411: Behaves similarly to regular Sniper-bots
    Line 453: Spawns from the carrier tank or the left
    Line 486: Spawns from the carrier tank or the left
  191. Template:Mvm mission Flash Flood Flurry has 3 uses and is missing 36 translations
    Line 17: The 
    Line 52: The 
    Line 63: The 
    Line 79: The 
    Line 84: The 
    Line 104: The 
    Line 115: A heavy storm begins on this wavespawn
    Line 119: Uses both Primary and Secondary weapons
    Line 128: The 
    Line 139: The 
    Line 158: The 
    Line 169: The 
    Line 174: The 
    Line 190: The 
    Line 195: The 
    Line 200: The 
    Line 206: The 
    Line 211: +600% more pellets per shot
    Line 221: A heavy storm begins on this wavespawn
    Line 225: Uses both Primary and Secondary weapons
    Line 234: The 
    Line 260: On Hit: Bleed for 2 seconds
    Line 269: The 
    Line 291: A heavy storm begins on this wavespawn
    Line 300: Uses both Primary and Secondary weapons
    Line 320: The 
    Line 320: -90% speed on target
    Line 329: The 
    Line 342: The 
    Line 363: The 
    Line 369: Uses both Primary and Secondary weapons
    Line 379: Uses both Primary and Secondary weapons
    Line 384: Limited
    Line 393: Limited
    Line 401: The 
    Line 402: Limited
  192. Template:Mvm mission Forest Fight has 3 uses and is missing 7 translations
    Line 489: Announces its own arrival
    Line 492: Announces its own death
    Line 502
    Line 508
    Line 520
    Line 520
    Line 520: The 
  193. Template:Mvm mission Frightful Freight has 3 uses and is missing 30 translations
    Line 8: Spawns from the flank
    Line 17: Spawns from the flank
    Line 30: Spawns from the flank
    Line 64: Spawns from the flank
    Line 73: Spawns from the flank
    Line 108: Spawns from the flank
    Line 117: Spawns from the flank
    Line 122: Limited
    Line 143: Spawns from the flank
    Line 152: Spawns from the flank
    Line 159: Spawns from the flank
    Line 181: Spawns from the B entrance and takes the outside path
    Line 192: Spawns from the flank
    Line 201: Spawns from the flank
    Line 207: Spawns from the flank
    Line 227: Spawns from the flank
    Line 248: Spawns from the flank
    Line 274: Spawns from the flank
    Line 283: Spawns from the flank
    Line 289: Spawns from the flank
    Line 303: Spawns from the flank
    Line 335: Spawns from the flank
    Line 349: Spawns from the B entrance and takes the outside path
    Line 368: Spawns from the flank
    Line 378: Spawns from the tunnel and takes the storeroom path
    Line 393: Spawns from the flank
    Line 427: Audio cue announces its arrival
    Line 459: Spawns from the flank
    Line 469: Spawns from the tunnel and takes the storeroom path
    Line 505: Spawns from the flank
  194. Template:Mvm mission Frozen Fortitude has 3 uses and is missing 13 translations
    Line 12: The 
    Line 99: Loses Bonk! when gates are captured
    Line 120: Stops firing continuously after gates are captured
    Line 164: +100% fire vulnerability
    Line 176: Ignores enemies before gates are captured
    Line 190
    Line 196: The 
    Line 201
    Line 226: The 
    Line 228: Loses Bonk! when gates are captured
    Line 244
    Line 277
    Line 309: Fires continuously in phase 3
  195. Template:Mvm mission Frozen Freaks has 3 uses and is missing 19 translations
    Line 32: Spawns at the right flank
    Line 67: Spawns from the secondary main spawn
    Line 77: Spawns from the secondary main spawn
    Line 86: Spawns at the right flank
    Line 129: Spawns in both main spawns
    Line 160: Death pit closes on arrival
    Line 189: Spawns at the right flank
    Line 198: Death pit opens on arrival
    Line 202: Spawns at the right flank
    Line 219: Spawns at the right flank
    Line 228: Spawns at the right flank
    Line 233: Limited
    Line 267: Spawns at the right flank
    Line 278: Spawns from the secondary main spawn
    Line 288
    Line 311: Play sound when subwave is active
    Line 315: Spawns at the right flank
    Line 335: Spawns from the secondary main spawn
    Line 344: Spawns from the secondary main spawn
  196. Template:Mvm mission Funeral Toll has 3 uses and is missing 11 translations
    Line 43: The 
    Line 107: The 
    Line 147: Takes the left path
    Line 161: The 
    Line 230: Takes the left path
    Line 267: Takes the left path
    Line 307: The 
    Line 318: The 
    Line 349: The 
    Line 354: The 
    Line 360: The 
  197. Template:Mvm mission Fusion and Intrusion has 3 uses and is missing 4 translations
    Line 58: Icon does not appear in the wavebar
    Line 77: Spawns from the flank
    Line 233: The 
    Line 310: Spawns from the flank
  198. Template:Mvm mission Gambler's Gambit has 3 uses and is missing 139 translations
    Line 12: Merasmus announces its arrival
    Line 16: 1 chip earned on death
    Line 27: 1 chip earned on death
    Line 36: 1 chip earned on death
    Line 40: Attacks do not cancel charge
    Line 44: +150% increase in charge recharge rate
    Line 48: +2 sec increase in charge duration
    Line 54: 1 chip earned on death
    Line 62: 1 chip earned on death
    Line 71: 1 chip earned on death
    Line 75: Attacks do not cancel charge
    Line 79: +150% increase in charge recharge rate
    Line 83: +2 sec increase in charge duration
    Line 89: 1 chip earned on death
    Line 97: 1 chip earned on death
    Line 106: 1 chip earned on death
    Line 110: Attacks do not cancel charge
    Line 114: +150% increase in charge recharge rate
    Line 118: +2 sec increase in charge duration
    Line 124: 1 chip earned on death
    Line 143: 1 chip earned on death
    Line 152: 1 chip earned on death
    Line 158: 1 chip earned on death
    Line 164: 1 chip earned on death
    Line 172: 1 chip earned on death
    Line 185: 1 chip earned on death
    Line 198: 2 chips earned on death
    Line 213: 2 chips earned on death
    Line 228: 2 chips earned on death
    Line 243: 2 chips earned on death
    Line 258: 2 chips earned on death
    Line 272: 1 chip earned on death
    Line 282: 1 chip earned on death
    Line 292: 1 chip earned on death
    Line 302: 1 chip earned on death
    Line 326: Bomb is silently reset before arrival and after death
    Line 330: 5 chips earned on death
    Line 334: Audio cue announces its arrival
    Line 338: Wave pauses when this boss is dead
    Line 349: 2 chips earned on death
    Line 353: Wave pauses when this boss is dead
    Line 372: 2 chips earned on death
    Line 376: Wave pauses when this boss is dead
    Line 388: 1 chip earned on death
    Line 392: Spawns from the left garage and takes the center path
    Line 403: 1 chip earned on death
    Line 412: 1 chip earned on death
    Line 418: 1 chip earned on death
    Line 424: 1 chip earned on death
    Line 432: 1 chip earned on death
    Line 441: 1 chip earned on death
    Line 447: 1 chip earned on death
    Line 453: 1 chip earned on death
    Line 461: 1 chip earned on death
    Line 465: Audio cue announces its arrival
    Line 469: 1 chip earned on death
    Line 478: 1 chip earned on death
    Line 482: Audio cue announces its arrival
    Line 488: 1 chip earned on death
    Line 492: Audio cue announces its arrival
    Line 498: 1 chip earned on death
    Line 502: Audio cue announces its arrival
    Line 510: 3 chips earned on death
    Line 519: 3 chips earned on death
    Line 525: 3 chips earned on death
    Line 531: 3 chips earned on death
    Line 537: 3 chips earned on death
    Line 545: 1 chip earned on death
    Line 549: 1 chip earned on death
    Line 558: 1 chip earned on death
    Line 564: 1 chip earned on death
    Line 570: 1 chip earned on death
    Line 578: 3 chips earned on death
    Line 587: 3 chips earned on death
    Line 593: 3 chips earned on death
    Line 599: 3 chips earned on death
    Line 605: 3 chips earned on death
    Line 613: 3 chips earned on death
    Line 617: 1 chip earned on death
    Line 626: 3 chips earned on death
    Line 632: 3 chips earned on death
    Line 672: Bomb is silently reset before arrival and after death
    Line 676: 5 chips earned on death
    Line 680: Wave pauses when these robots are dead
    Line 691: Attacks do not cancel charge
    Line 695: +40% increase in charge recharge rate
    Line 705: Wave resumes when these robots arrive
    Line 709: Merasmus announces the arrival of last robots
    Line 720: 3 chips earned on death
    Line 729: 3 chips earned on death
    Line 735: 3 chips earned on death
    Line 741: 3 chips earned on death
    Line 747: 3 chips earned on death
    Line 755: Audio cue announces its arrival and death
    Line 759
    Line 768: 3 chips earned on death
    Line 777: 3 chips earned on death
    Line 783: 3 chips earned on death
    Line 789: 3 chips earned on death
    Line 795: 3 chips earned on death
    Line 802: Attacks do not cancel charge
    Line 806: +40% increase in charge recharge rate
    Line 815: Sentry Tank
    Line 819: Audio cue announces its arrival
    Line 823: Spawns from the right garage and takes the left path
    Line 832: Merasmus announces its arrival
    Line 836: Attacks do not cancel charge
    Line 840: +40% increase in charge recharge rate
    Line 856: Audio cue announces its arrival
    Line 860: 3 chips earned on death
    Line 864: 1 chip earned on death
    Line 874: Audio cue announces its arrival
    Line 878: 3 chips earned on death
    Line 882: 1 chip earned on death
    Line 886: +2500 health restored on kill
    Line 903: 3 chips earned on death
    Line 912: 3 chips earned on death
    Line 918: 3 chips earned on death
    Line 924: 3 chips earned on death
    Line 930: 3 chips earned on death
    Line 938: 3 chips earned on death
    Line 947: 3 chips earned on death
    Line 953: 3 chips earned on death
    Line 959: 3 chips earned on death
    Line 965: 3 chips earned on death
    Line 973: 3 chips earned on death
    Line 977: 1 chip earned on death
    Line 981: +2500 health restored on kill
    Line 990: 3 chips earned on death
    Line 996: 3 chips earned on death
    Line 1004: 3 chips earned on death
    Line 1008: 1 chip earned on death
    Line 1012: +2500 health restored on kill
    Line 1021: 3 chips earned on death
    Line 1027: 3 chips earned on death
    Line 1035: Audio cue announces its arrival and death
    Line 1044: Audio cue announces its arrival and death
    Line 1050: Audio cue announces its arrival and death
    Line 1058: Limited
  199. Template:Mvm mission Goldrush has 3 uses and is missing 2 translations
    Line 268: The 
    Line 276: Boss will announce its own arrival
  200. Template:Mvm mission Greenhouse Roughhousing has 3 uses and is missing 40 translations
    Line 7: Spawns from the side
    Line 28: Spawns from the side
    Line 46: The 
    Line 53: Spawns from the side
    Line 64: Spawns from the side
    Line 83: Spawns from the side
    Line 94: Spawns from the side
    Line 111: Limited
    Line 119: Spawns from the side
    Line 129: Limited
    Line 141: The 
    Line 146: The 
    Line 148: The 
    Line 148: Spawns from the side
    Line 163: The 
    Line 163: Spawns from the side
    Line 185: The 
    Line 190: Spawns from the side
    Line 206: Wave pauses when these robots are all dead
    Line 210: The 
    Line 210: Spawns from either front or side
    Line 220: Administrator will announce its arrival
    Line 240: Wave resumes when these robots arrive
    Line 244: Spawns from the side
    Line 248: The 
    Line 249: Limited
    Line 257: The 
    Line 272: Boss will announce its own arrival
    Line 288: Spawns from the side
    Line 292: The 
    Line 304
    Line 327: The 
    Line 327: Spawns from the side
    Line 343: The 
    Line 346: Spawns from the side
    Line 366: The 
    Line 366: Spawns from the side
    Line 375: The 
    Line 375: Spawns from the side
    Line 380: Limited
  201. Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
    Line 29: Random choice
    Line 53: Random choice
    Line 108: Starts with Subwave 2E
    Line 128: Bot spawns with shield ready
    Line 149: Stops after subwave 3D
    Line 154: Stops after subwave 3D
    Line 159: Starts with subwave 3E
    Line 167: Random choice
    Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
    Line 196: Random choice
    Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
    Line 206: Random choice
    Line 217: Random choice
    Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 226: Random choice
    Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
    Line 236: Random choice
    Line 264: Starts with Subwave 4C-6
    Line 264: Random choice
    Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 273: Starts with Subwave 4C-6
    Line 273: Random choice
    Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
  202. Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
    Line 125: Random choice
    Line 134: Random choice
    Line 143: Random choice
  203. Template:Mvm mission Mediocre Nonsense has 3 uses and is missing 7 translations
    Line 56: The 
    Line 80: The 
    Line 86: The 
    Line 101: The 
    Line 106: The 
    Line 133: The 
    Line 141: The 
  204. Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
    Line 52: Spawns from the right garage and takes the left path
    Line 62: Chips carrier
    Line 147: Chips carrier
    Line 159: Spawns from the right garage and takes the left path
    Line 221: Spawns from the left garage and takes the center path
    Line 244: Chips carrier
    Line 341
    Line 346: Chips carrier
    Line 400: Spawns from the left garage and takes the center path
    Line 409: Spawns from the right garage and takes the left path
    Line 435: Chips carrier
    Line 454
    Line 517: Spawns from the left garage and takes the center path
    Line 526: Audio cue will announce its arrival
  205. Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
    Line 7: Play sound when subwave is active
    Line 28: The 
    Line 35: The 
    Line 37: The 
    Line 66: Play sound when subwave is active
    Line 83: Play sound when subwave is active
    Line 93: The 
    Line 101: The 
    Line 111: The 
    Line 120: The 
    Line 134: The 
    Line 134: Spawn from behind players
    Line 152: Play sound when subwave is active
    Line 163: Play sound when subwave is active
    Line 213: Play sound when subwave is active
    Line 225: The 
    Line 230: The 
    Line 232: The 
    Line 251: The 
    Line 256: The 
    Line 258: The 
    Line 261: The 
    Line 266
    Line 276: Spawn from behind players
    Line 289: Tank comes in small variant
    Line 294: Play sound when subwave is active
    Line 311: The 
    Line 318: Forced to taunt on kill
    Line 342: Play sound when subwave is active
    Line 354: Limited support
    Line 371: Tank comes with Sticky Cannon
    Line 376: Play sound when subwave is active
    Line 387: Play sound when subwave is active
    Line 399
    Line 399: Batsaber comes with different color
    Line 409
    Line 409: Mark enemy on hit
  206. Template:Mvm mission Nuclear Winter has 3 uses and is missing 1 translation
    Line 338: Limited Support
  207. Template:Mvm mission Out of Options has 3 uses and is missing 8 translations
    Line 108: Limited Support
    Line 182: Limited Support
    Line 261: Limited Support
    Line 275: The 
    Line 283: The 
    Line 356: Limited Support
    Line 365: The 
    Line 370: The 
  208. Template:Mvm mission Outdated Processing has 3 uses and is missing 5 translations
    Line 70: No 100% critical hit chance on kill
    Line 79: Concheror deploys 50% slower
    Line 219: Concheror deploys 1% slower
    Line 292: Boss announces its own arrival
    Line 301: Buff Banner deploys 50% slower
  209. Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
    Line 63: 999,999,999,999,999
    Line 121: 999,999,999,999,999
    Line 201: 999,999,999,999,999
    Line 206: 999,999,999,999,999
    Line 282: 999,999,999,999,999
    Line 287: 999,999,999,999,999
    Line 372: 999,999,999,999,999
    Line 377: 999,999,999,999,999
    Line 466: 999,999,999,999,999
    Line 471: 999,999,999,999,999
    Line 476: 999,999,999,999,999
    Line 481: 999,999,999,999,999
  210. Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
    Line 65: The 
    Line 82: The 
    Line 132: Spawns from the tunnel
    Line 171: Spawns from the tunnel
    Line 180: Spawn from the tunnel
    Line 240: Spawns from the tunnel
    Line 259
    Line 319: The 
    Line 372: Spawns from the tunnel
    Line 382: Spawns from the tunnel
    Line 392: Limited Support
  211. Template:Mvm mission Raid Resort has 3 uses and is missing 3 translations
    Line 267
    Line 313: The 
    Line 318: The 
  212. Template:Mvm mission Scrap Metal has 3 uses and is missing 15 translations
    Line 34: The
    Line 46: The
    Line 63: Gain 5 seconds mini crit boost on kill
    Line 124: The
    Line 217: The
    Line 235
    Line 313: The
    Line 359: The
    Line 379: The
    Line 402: The
    Line 407
    Line 415: Plays sound when subwave is active
    Line 420: Plays sound when subwave is over
    Line 436: The
    Line 441
  213. Template:Mvm mission Shadows has 3 uses and is missing 7 translations
    Line 46: Attacks set enemies on fire
    Line 63: -50% weapon switch speed
    Line 72: -50% weapon switch speed
    Line 78: -50% weapon switch speed
    Line 99: Attacks set enemies on fire
    Line 169: Random choice
    Line 202: Attacks set enemies on fire
  214. Template:Mvm mission Short Circuit has 3 uses and is missing 164 translations
    Line 8: Spawns at
    Line 13: Spawns at
    Line 20: "
    Line 20: "
    Line 20: Minicrits become crits
    Line 20: Spawns at
    Line 20: The 
    Line 34: Spawns at
    Line 53: "
    Line 53: "
    Line 53: On Hit: Bleed for
    Line 53: seconds
    Line 53: Spawns at
    Line 58: "
    Line 58: "
    Line 58: Spawns at
    Line 62: Spawns at
    Line 69: Spawns at
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: On Hit: Bleed for
    Line 100: seconds
    Line 105: Spawns at
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 120: resistance to bullets (passive)
    Line 120: resistance to bullets (shield bubble)
    Line 120: has
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 128: resistance to explosions (passive)
    Line 128: resistance to explosions (shield bubble)
    Line 128: has
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: On Hit: Bleed for
    Line 139: seconds
    Line 139: Spawns at
    Line 151: Spawns at
    Line 168: "
    Line 168: "
    Line 172: Spawns at
    Line 180: "
    Line 180: "
    Line 180: Spawns at
    Line 185: "
    Line 185: "
    Line 185: Spawns at
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 200: Spawns at
    Line 205: Spawns at
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 209: Spawns at
    Line 214: "
    Line 214: "
    Line 214: Spawns at
    Line 219: "
    Line 219: "
    Line 219: Spawns at
    Line 224: Spawns at
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 233: Spawns at
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 242: Spawns at
    Line 242: The 
    Line 247: Spawns at
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 257: Spawns at
    Line 265: "
    Line 265: "
    Line 265: Spawns at
    Line 270: Spawns at
    Line 279: The 
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 286: Spawns at
    Line 291: "
    Line 291: "
    Line 291: Spawns at
    Line 301: "
    Line 301: "
    Line 306: "
    Line 306: "
    Line 310: Spawns at
    Line 317: "
    Line 317: "
    Line 317: On Hit: Bleed for
    Line 317: seconds
    Line 329: Spawns at
    Line 334: "
    Line 334: "
    Line 339: "
    Line 339: "
    Line 339: Spawns at
    Line 344: "
    Line 344: "
    Line 344: Spawns at
    Line 346: "
    Line 346: "
    Line 346: Spawns at
    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 350: Spawns at
    Line 358: "
    Line 358: "
    Line 358: The 
    Line 358: On Hit: Bleed for
    Line 358: seconds
    Line 359: The 
    Line 359: On Hit: Bleed for
    Line 359: seconds
    Line 359: has
    Line 368: "
    Line 368: "
    Line 368: The 
    Line 368: On Hit: Bleed for
    Line 368: seconds
    Line 368: Spawns at
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 381: "
    Line 381: "
    Line 381: resistance to bullets (passive)
    Line 381: resistance to bullets (shield bubble)
    Line 381: has
    Line 383: "
    Line 383: "
    Line 383: resistance to explosions (passive)
    Line 383: resistance to explosions (shield bubble)
    Line 383: has
    Line 387: "
    Line 387: "
    Line 394: "
    Line 394: "
    Line 394: Spawns at
  215. Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
    Line 16: The 
    Line 47: The 
    Line 61: Flanks
    Line 81: Takes the right bridge path
    Line 115: The 
    Line 120: The 
    Line 136: Kill forces Engineer-bot to laugh
    Line 184: The 
    Line 189: The 
    Line 206: The 
    Line 211: Spawns similarly to Spy-bots
    Line 220: Spawns normally
    Line 224: Flanks
    Line 251: The 
    Line 264: Takes the left path
    Line 274: Spawns from the main spawn or the left
    Line 283: Spawns from the main spawn or the left
    Line 311: Kill forces Engineer-bot to laugh
    Line 320: No modified stats
    Line 324: Flanks
    Line 328: Spawns at the left or right
    Line 351: The 
    Line 351: Flanks
    Line 361: The 
    Line 361: Flanks
    Line 370: The 
    Line 389: The 
    Line 397: The 
    Line 402: Spawns at the left or right
    Line 411: Flanks
    Line 415: Spawns at the left or right
    Line 424: Flanks
    Line 428: Spawns at the left or right
    Line 437: Takes the left path
    Line 495
    Line 495
    Line 500: Kill forces Engineer-bot to laugh
    Line 504: The 
    Line 505: Limited
    Line 513: The 
    Line 513: Spawns at the left or right
    Line 522: Flanks
    Line 526: Spawns at the left or right
  216. Template:Mvm mission There is no Meme has 3 uses and is missing 56 translations
    Line 57: The 
    Line 94: The 
    Line 151: The 
    Line 153: No health regen
    Line 168
    Line 186: The 
    Line 191: The 
    Line 193: The 
    Line 195: The 
    Line 197: The 
    Line 210
    Line 226: Play sound when subwave over
    Line 237: Play sound when subwave begin
    Line 247: No health regen
    Line 266: Play sound when subwave begins
    Line 271: Play sound when subwave over
    Line 287: The 
    Line 302: Play sound when subwave start spawning
    Line 307: Play sound when subwave over
    Line 323: Play sound when subwave start spawning
    Line 328: Play sound when subwave over
    Line 339: Play sound when subwave begins
    Line 344: Play sound when subwave over
    Line 365: Play sound when subwave start spawning
    Line 370: Play sound when subwave over
    Line 402: Play sound when subwave start spawning
    Line 407: Play sound when subwave over
    Line 441: Play sound when subwave start spawning
    Line 446: Play sound when subwave over
    Line 460: Play sound when subwave begins
    Line 471: Play sound when subwave start spawning
    Line 476: Play sound when subwave over
    Line 487: Play sound when subwave start spawning
    Line 492: Play sound when subwave over
    Line 503: Play sound when subwave start spawning
    Line 508: Play sound when subwave over
    Line 520: Play sound when subwave start spawning
    Line 525: Play sound when subwave over
    Line 539: Play sound when subwave start spawning
    Line 544: Play sound when subwave over
    Line 557: Play sound when subwave start spawning
    Line 562: Play sound when subwave over
    Line 573: Play sound when subwave start spawning
    Line 578: Play sound when subwave over
    Line 589: Play sound when subwave start spawning
    Line 594: Play sound when subwave over
    Line 605: Play sound when subwave over
    Line 616: Play sound when subwave start spawning
    Line 621: Play sound when subwave over
    Line 633: Play sound when subwave start spawning
    Line 638: Play sound when subwave over
    Line 652: Play sound when subwave start spawning
    Line 657: Play sound when subwave over
    Line 669: Play sound when subwave over
    Line 721: Play sound when subwave over
    Line 737: Play sound when subwave begins
  217. Template:Mvm mission WhatHaveIDone has 3 uses and is missing 1 translation
    Line 215: The 
  218. Template:Case bonus drops has 2 uses and is missing 3 translations
    Line 8: Possible bonus items from cases
    Line 13
    Line 52: Winter Cosmetic Cases
  219. Template:Cosmetic can drop list has 2 uses and is missing 1 translation
    Line 3: Cosmetics that ''can'' be found via a random drop.
  220. Template:Mvm mission Drop Zone has 2 uses and is missing 37 translations
    Line 12: Spawns from the flank
    Line 33: Spawns with a second bomb
    Line 67: Spawns from the river
    Line 76: Spawns with a second bomb
    Line 121: Last robot spawns with a second bomb
    Line 139: Spawns from the river
    Line 179: Spawns from the river
    Line 188: Spawns with a second bomb
    Line 192: Spawns from the flank
    Line 246: Spawns with a second bomb
    Line 263: Spawns with a third bomb
    Line 267: Spawns from the river
    Line 289: Spawns from the flank
    Line 307: Robots will announce their arrival
    Line 316: Robots will announce their arrival
    Line 320: Spawns from the flank
    Line 329: Robots will announce their arrival
    Line 338: Robots will announce their arrival
    Line 342: Spawns from the river
    Line 351: Robots will announce their arrival
    Line 355: Spawns from the flank
    Line 364: Robots will announce their arrival
    Line 368: Spawns from the flank
    Line 379: Spawns with a third bomb
    Line 383: Robots will announce their arrival
    Line 387: Spawns from the river
    Line 396: Robots will announce their arrival
    Line 405: Robots will announce their arrival
    Line 409: Spawns from the river
    Line 418: Robots will announce their arrival
    Line 438: Spawns with a second bomb
    Line 463: Last robot spawns with a second bomb
    Line 479: Spawns from the river
    Line 490: Spawns from the river
    Line 501: Spawns from the flank
    Line 516: The 
    Line 551: Limited
  221. Template:Mvm mission Entertainers Entourage has 2 uses and is missing 1 translation
    Line 407: Play sound when subwave start spawning
  222. Template:Mvm mission Haphazard Routine has 2 uses and is missing 32 translations
    Line 27: The 
    Line 27
    Line 35: Only 50 will drop money
    Line 66: Only 30 will drop money
    Line 100: The 
    Line 106
    Line 132: Only 50 will drop money
    Line 163: Only 28 will drop money
    Line 174: The 
    Line 174: Melee has separate
    Line 206: The 
    Line 206
    Line 220: Only 50 will drop money
    Line 251: Only 18 will drop money
    Line 260: Only 10 will drop money
    Line 284: The 
    Line 293
    Line 300
    Line 305
    Line 305
    Line 309: The 
    Line 338: Only 25 will drop money
    Line 398: The 
    Line 404: The 
    Line 410: The 
    Line 422: Only 18 will drop money
    Line 431: Only 50 will drop money
    Line 462: Only 18 will drop money
    Line 484
    Line 484
    Line 490
    Line 532: Only 50 will drop money
  223. Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
    Line 17: Spawns at the left or right
    Line 21: The 
    Line 94: The 
    Line 101: The 
    Line 122: Spawns at the right or left
    Line 128: Spawns at the right or left
    Line 132: The 
    Line 141: Behaves similarly to regular Sniper-bots
    Line 145: The 
    Line 150: Spawns at the right or left
    Line 168: The 
    Line 168: Spawns at the right or left
    Line 177: The 
    Line 196: Spawns at the right or left
    Line 203: Spawns from the flying saucer
    Line 213: Audio cue will announce its arrival
    Line 217: Spawns from the flying saucer
    Line 226: Spawns from the flying saucer
    Line 235: The 
    Line 235: Spawns from the flying saucer
    Line 241: The 
    Line 241: Spawns from the flying saucer
    Line 252: Spawns from the flying saucer
    Line 278: The 
    Line 278: Spawns from the flying saucer
    Line 288: Spawns from the flying saucer
    Line 299: Spawns at the right or left
    Line 308: Spawns at the right or left
    Line 321: Spawns from the flying saucer
    Line 330: Spawns from the flying saucer
    Line 340: Spawns from the flying saucer
    Line 349: Spawns at the right or left
    Line 359: Spawns from the flying saucer
    Line 368: Spawns at the right or left
    Line 388: The 
    Line 420: The 
    Line 428: Spawns at the right or left
    Line 439
    Line 456: Wave is lost when this boss is dead
    Line 460: Audio cue will announce its arrival
    Line 464: Spawns from the flying saucer
    Line 483: The 
  224. Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
    Line 37: Paradrops from above
    Line 47: Paradrops from above
    Line 57: Paradrops from above
    Line 67: The 
    Line 72: Paradrops from above
    Line 77: Limited
    Line 89: Spawns at top or bottom
    Line 93: Paradrops from above
    Line 102: Paradrops from above
    Line 109: Paradrops from above
    Line 119: Paradrops from above
    Line 149: Spawns at top or bottom
    Line 158: Paradrops from above
    Line 167: Paradrops from above
    Line 175: Paradrops from above
    Line 184: Paradrops from above
    Line 190: Paradrops from above
    Line 202: Paradrops from above
    Line 207: Limited
    Line 218: Paradrops from above
    Line 234: Paradrops from above
    Line 240: Paradrops from above
    Line 250: Paradrops from above<br>Spawns from the carrier tank
    Line 260: Paradrops from above<br>Spawns at the left or right
    Line 270: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 290: Spawns from the carrier tank
    Line 300: Paradrops from above<br>Spawns from the carrier tank
    Line 310: Paradrops from above<br>Spawns from the carrier tank
    Line 321: Spawns at the left or right
    Line 330: Paradrops from above
    Line 338: Spawns at the left or right
    Line 347: Paradrops from above
    Line 356: Spawns at the left or right
    Line 365: Spawns at the left or right
    Line 380: Spawns at the left or right
    Line 385: Limited
    Line 397: Spawns from the carrier tank
    Line 409: Spawns at the left or right
    Line 420: Spawns at the left or right
    Line 432: Paradrops from above<br>Spawns at the left or right
    Line 443: Spawns from the carrier tank
    Line 455: Spawns at the left or right
    Line 464: Spawns from the carrier tank
    Line 479: Paradrops from above<br>Spawns from the carrier tank
    Line 488: Paradrops from above
    Line 494: Spawns from the carrier tank
    Line 505: Spawns at the left or right
    Line 523: Spawns from the carrier tank
    Line 532: Spawns from the carrier tank
    Line 542: Spawns at the left or right
    Line 552: Spawns from the carrier tank
    Line 563: Paradrops from above<br>Spawns at the left or right
    Line 572: Paradrops from above
    Line 578: Paradrops from above
    Line 585: Spawns at the left or right
    Line 594: Spawns at the left or right
    Line 604: Spawns at the left or right
    Line 614: Paradrops from above<br>Spawns from the carrier tank
    Line 624: Spawns at the left or right
    Line 644: Paradrops from above<br>Spawns at the left or right
    Line 653: Paradrops from above
    Line 665: Paradrops from above<br>Spawns from the carrier tank
    Line 670: Limited
    Line 678: Paradrops from above
    Line 688: Spawns at the left or right
    Line 703: Spawns at the left or right
    Line 716: Spawns at the left or right
    Line 736: Paradrops from above<br>Spawns from the carrier tank
  225. Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
    Line 17: Spawns from the secondary main spawn
    Line 181: Spawns at the right flank
    Line 253: Spawns at the right flank
    Line 262: Spawns at the right flank
    Line 278: Spawns at the right flank
    Line 336: Spawns from the secondary main spawn
    Line 366: Spawns from the secondary main spawn
    Line 389: Spawns at the right flank
    Line 445: Spawns from the secondary main spawn
    Line 471: Spawns from the secondary main spawn
    Line 486: Spawns at the right flank
    Line 508: Spawns at the right flank
    Line 519: Spawns at the right flank
    Line 542: Spawns at the right flank
    Line 571: Spawns at the right flank
  226. Template:Mvm mission Malefic Mining has 2 uses and is missing 9 translations
    Line 73: Takes same path as the bomb
    Line 198: Takes same path as the bomb
    Line 207: Takes opposite path as the bomb
    Line 243
    Line 303: Takes same path as the bomb
    Line 335: Takes same path as the bomb
    Line 344: Takes same path as the bomb
    Line 358: Takes same path as the bomb
    Line 378: Boss announces its own arrival
  227. Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
    Line 138: Only 10 will drop money
    Line 147: Only 20 will drop money
    Line 332: The 
    Line 343: The 
    Line 485: Only 20 will drop money
  228. Template:Mvm mission Mannure has 2 uses and is missing 46 translations
    Line 13: No modified stats
    Line 22: Spawns from the side
    Line 32: Spawns similarly to Spy-bots
    Line 41: The 
    Line 48: The 
    Line 48: Spawns from the side
    Line 66: Spawns from the side
    Line 94: No overheal penalty
    Line 101: Spawns from the side
    Line 111: Spawns similarly to Spy-bots
    Line 120: The 
    Line 141: Spawns from the side`
    Line 157: Spawns from the side
    Line 170: Spawns from the side
    Line 183: Spawns from the side
    Line 196: Spawns from the side
    Line 208: Spawns similarly to Spy-bots
    Line 217: Behaves similarly to Sniper-bots
    Line 221: The 
    Line 226: The 
    Line 263: Blocks a single backstab attempt
    Line 267: No overheal penalty
    Line 275: The 
    Line 284: Spawns from the side
    Line 293: No overheal penalty
    Line 308: No overheal penalty
    Line 317: Spawns similarly to Spy-bots
    Line 326: Spawns from the side
    Line 344: Spawns from both sides
    Line 364: The 
    Line 367: Spawns from the side
    Line 386: Audio cue will announce its death
    Line 390: Spawns from the side
    Line 400: Spawns similarly to Spy-bots
    Line 409: Behaves similarly to Sniper-bots
    Line 418: Spawns from the side
    Line 427: Audio cue will announce their arrival
    Line 431: Spawns from the side
    Line 455: +600% charge recharge rate increased
    Line 466: No overheal penalty
    Line 481: The 
    Line 485: The 
    Line 487: Spawns similarly to Spy-bots
    Line 505: Boss will announce its own arrival and death
    Line 509: Spawns from the side
    Line 519: Spawns similarly to Spy-bots
  229. Template:Mvm mission Mayfield Heights has 2 uses and is missing 21 translations
    Line 23
    Line 27
    Line 40: Play sound when subwave is active
    Line 52: Play sound when subwave is active
    Line 106: Play sound when subwave is active
    Line 116: Play sound when subwave is active
    Line 132: Play sound when subwave is over
    Line 165: Tank spawns randomly
    Line 174: Tank spawns randomly
    Line 194: Tank is fire proof
    Line 203: Tank is fire proof
    Line 271: Play sound when subwave is active
    Line 299: Play sound when subwave is active
    Line 342: Play sound when subwave is active
    Line 372
    Line 416: Play sound when subwave begin
    Line 420: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 446: Tank is bullet proof
    Line 455: Tank is blast proof
    Line 467: Limited support
  230. Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
    Line 8: The 
    Line 16: The 
    Line 21: The 
    Line 21: Spawns from the side near bomb path
    Line 72: Spawns from the side near bomb path
    Line 95: Takes the opposite path as the bomb
    Line 105: Spawns from the side near bomb path
    Line 115
    Line 129: Spawns from the side near bomb path
    Line 138: Spawns from the side near bomb path
    Line 161: Bomb is reset on death
    Line 187: The 
    Line 193: Spawns from the side near bomb path
    Line 210: Spawns from the side near bomb path
    Line 230: Death pit will close on arrival
    Line 262: Takes the same path as the bomb
    Line 272: 0.7x smaller in size
    Line 280: 0.7x smaller in size
    Line 304: The 
    Line 351: Takes the same path as the bomb
    Line 376: Boss will announce its own arrival and death
    Line 380: Death pit will close on arrival
  231. Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
    Line 316: Limited support bots
  232. Template:Mvm mission One Down has 2 uses and is missing 11 translations
    Line 63: Takes left path
    Line 71: Takes right path
    Line 79: Takes left path
    Line 93: Spawn another bomb when subwave start spawning
    Line 111: Takes right path
    Line 155: Spawn another bomb when subwave start spawning
    Line 181: Takes left path
    Line 189: Takes right path
    Line 197: Takes left path
    Line 205: Takes right path
    Line 231: Takes left path
  233. Template:Mvm mission Overclock has 2 uses and is missing 13 translations
    Line 116: Only 1 will drop money
    Line 125: Only 1 will drop money
    Line 134: Only 1 will drop money
    Line 204: Only 1 will drop money
    Line 213: Only 1 will drop money
    Line 222: Only 1 will drop money
    Line 231: Only 1 will drop money
    Line 240: Only 1 will drop money
    Line 312: Only 1 will drop money
    Line 321: Only 1 will drop money
    Line 330: Only 1 will drop money
    Line 494: Bomb resets after the last bot has spawned
    Line 506: Bomb resets after the last bot has spawned
  234. Template:Mvm mission Particle Protocol has 2 uses and is missing 4 translations
    Line 73: Custom variant
    Line 216: 1/2 Flank left<br>1/2 Flank right
    Line 245: Flank right
    Line 253: Flank left
  235. Template:Mvm mission Pisses on the Moon has 2 uses and is missing 79 translations
    Line 7: Play sound when subwave starts spawning
    Line 36: Play sound when subwave begins
    Line 54: Play sound when subwave begins
    Line 80: Play sound when subwave is over
    Line 92: Play sound when subwave starts spawning
    Line 102: Play sound when subwave starts spawning
    Line 112: Play sound when subwave starts spawning
    Line 122: Play sound when subwave starts spawning
    Line 132: Play sound when subwave starts spawning
    Line 175: Play sound when subwave is over
    Line 187: Play sound when subwave starts spawning
    Line 197: Play sound when subwave starts spawning
    Line 208: Play sound when subwave starts spawning
    Line 220: Play sound when subwave starts spawning
    Line 251: Play sound when subwave is over
    Line 264: Possesses normal Steel Gauntlet stats
    Line 268: Play sound when subwave begins
    Line 277: Possesses normal Pyro Pusher stats
    Line 283: Possesses normal Extended Backup Soldier stats
    Line 290: Possesses normal Demoknight stats
    Line 306: Possesses normal Pyro Pusher stats
    Line 312: Possesses normal Extended Backup Soldier stats
    Line 319: Possesses normal Demoknight stats
    Line 330: Play sound when subwave is over
    Line 339: Possesses normal Pyro Pusher stats
    Line 345: Possesses normal Extended Backup Soldier stats
    Line 352: Possesses normal Sniper Robot stats
    Line 380: Play sound when subwave begins
    Line 385: Play sound when subwave is over
    Line 400: Opens front Upgrade Station when subwave starts
    Line 404: Play sound when subwave is over
    Line 413: Closes front Upgrade Station when subwave starts
    Line 417: Play sound when subwave is over
    Line 426: Opens front Upgrade Station when subwave starts
    Line 430: Play sound when subwave is over
    Line 439: Closes front Upgrade Station when subwave starts
    Line 443: Play sound when subwave is over
    Line 452: Opens front Upgrade Station when subwave starts
    Line 456: Play sound when subwave is over
    Line 465: Closes front Upgrade Station when subwave starts
    Line 469: Play sound when subwave is over
    Line 478: Opens front Upgrade Station when subwave starts
    Line 482: Play sound when subwave is over
    Line 491: Play sound when subwave is over
    Line 500: Closes front Upgrade Station when subwave starts
    Line 510: Play sound when subwave starts spawning
    Line 514: Play sound when subwave is over
    Line 541: Play sound when subwave begins
    Line 545: Play sound when subwave starts spawning
    Line 555: Play sound when subwave starts
    Line 571: Play sound when subwave starts
    Line 606: The 
    Line 608: The 
    Line 610: The 
    Line 612: The 
    Line 615: Play sound when subwave starts
    Line 624: Play sound when subwave is over
    Line 636: Play sound when subwave is over
    Line 656: Wormhole appears when subwave is active
    Line 660: Play sound when subwave starts spawning
    Line 669: Play sound when subwave starts spawning
    Line 681: Play sound when subwave starts spawning
    Line 690: The 
    Line 704: Play sound when subwave starts spawning
    Line 708: Play sound when subwave is over
    Line 717: Play sound when subwave starts spawning
    Line 726: The 
    Line 740: Play sound when subwave starts spawning
    Line 744: Play sound when subwave is over
    Line 759: Actual Robot: Giant Flare Pyro
    Line 769: Actual Robot: Minor League Scout
    Line 779: Actual Robot: Burst Fire Demo
    Line 790: Actual Robot: Giant Deflector Heavy
    Line 799: Actual Robot: Giant Medic Type 2
    Line 806: Actual Robot: Demoknight
    Line 817: Actual Robot: Demoknight
    Line 821: Play sound when subwave begin
    Line 824: Play sound when subwave is over
    Line 835: Actual Robot: Demoknight
  236. Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
    Line 21: Spawns at the left or right
    Line 35: Spawns at the left or right
    Line 75: Chips carrier
    Line 84: Chips carrier
    Line 88: Drops 3 chips on death
    Line 94: Spawns at the left or right
    Line 106: On Hit: target is engulfed in flames
    Line 110: Spawns at the left or right
    Line 140: Spawns from the right garage and takes the left path
    Line 155: Spawns at the left or right
    Line 168: Spawns at the left or right
    Line 185: Spawns at the left or right
    Line 201: Chips carrier
    Line 210: Chips carrier
    Line 214: Drops 3 chips on death
    Line 221: Limited
    Line 229: The 
    Line 229
    Line 231: The 
    Line 231: The 
    Line 233: The 
    Line 235: The 
    Line 237: Spawns at the left or right
    Line 283: Spawns at the left or right
    Line 292: Spawns at the left or right
    Line 307: Spawns at the left or right
    Line 328: Spawns from the left garage and takes the center path
    Line 346: Chips carrier
    Line 355: Chips carrier
    Line 359: Drops 3 chips on death
    Line 365: Spawns at the left or right
    Line 378: Spawns at the left or right
    Line 389: Spawns at the left or right
    Line 432: Spawns at the left or right
    Line 444: Sentry Tank
    Line 448: Spawns from the left garage and takes the center path
    Line 470: Chips carrier
    Line 479: Chips carrier
    Line 483: Drops 3 chips on death
  237. Template:Mvm mission Power Program has 2 uses and is missing 5 translations
    Line 219: Robots announce their own arrival
    Line 241: Limited
    Line 254: Activates 'Mmmph' as if airblasting projectiles
    Line 290: Activates 'Mmmph' as if airblasting projectiles
    Line 300: Audio cue announces its arrival
  238. Template:Mvm mission Recursive Reinforcements has 2 uses and is missing 25 translations
    Line 57: A loud siren will announce their arrival
    Line 61: Paradrops from above
    Line 75: Spawns from the opposite carrier tank
    Line 84: Paradrops from above
    Line 131: Paradrops from above
    Line 153: The 
    Line 159
    Line 182: Spawns at the opposite side of the bomb route
    Line 230: A loud siren will announce their arrival
    Line 234: Paradrops from above
    Line 243
    Line 256: Spawns from the opposite carrier tank
    Line 296: The 
    Line 323
    Line 338
    Line 388
    Line 400: Paradrops from above
    Line 415: Paradrops from above
    Line 429: Paradrops from above
    Line 438: The 
    Line 451: Paradrops from above
    Line 473: The 
    Line 491: Paradrops from above
    Line 511: The 
    Line 516: Paradrops from above
  239. Template:Mvm mission Rescindment has 2 uses and is missing 6 translations
    Line 36: Activates Mmmph as if airblasting projectiles
    Line 198: Boss announces its own arrival
    Line 280: Boss announces its own arrival
    Line 485: Boss announces its own arrival
    Line 550: No damage bonus
    Line 568: Boss announces its own arrival
  240. Template:Mvm mission Restless Robotics has 2 uses and is missing 2 translations
    Line 279: Audio cue announces its arrival
    Line 299: Pushes through the hatch
  241. Template:Mvm mission Roadblock Retaliation has 2 uses and is missing 2 translations
    Line 230: The 
    Line 278: The 
  242. Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
    Line 19: No overheal penalty
    Line 38: The 
    Line 45: The 
    Line 50: No overheal penalty
    Line 58: The 
    Line 71: The 
    Line 86: The 
    Line 91: No overheal penalty
    Line 113: The 
    Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
    Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
    Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
    Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
    Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
    Line 159: The 
    Line 182: Robots will announce their arrival
    Line 192: An additional audio cue will announce its arrival
    Line 196: Stickybomb Tank
    Line 206: An additional audio cue will play on death
    Line 328: An audio cue will announce their arrival
    Line 375: No overheal penalty
    Line 456: An audio cue will announce their arrival and death
  243. Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
    Line 40: Spawns from the left or near the carrier tank
    Line 115: The 
    Line 121: Spawns from the river and takes the same path as the bomb
    Line 129: Spawns from the river and takes the opposite path as the bomb
    Line 137: Spawns from the river and takes the same path as the bomb
    Line 151: Regenerates 1 HP per second
    Line 177: Regenerates 1 HP per second
    Line 230: Spawns from the river and takes the same path as the bomb
    Line 238: Spawns from the river and takes the opposite path as the bomb
    Line 261: Spawns from the river and takes the same path as the bomb
    Line 269: Spawns from the river and takes the opposite path as the bomb
    Line 313: The 
    Line 330: The 
    Line 374: Spawns from the garage and takes the opposite path as the bomb
    Line 404: Spawns from the river and takes the opposite path as the bomb
    Line 413: The 
    Line 418: Regenerates 1 HP per second
  244. Template:Mvm mission Rustbelt has 2 uses and is missing 14 translations
    Line 31: Spawns from the side
    Line 75: Spawns from the side
    Line 172: Spawns from the side
    Line 182: Spawns from the side
    Line 215: Boss announces its own arrival
    Line 231: Spawns from the side
    Line 256: Spawns from the side
    Line 299: Behaves similarly to Sniper-bots
    Line 313: Spawns from the side
    Line 400: Spawns from the side
    Line 420: Spawns from the side
    Line 429: Spawns from the side
    Line 442: Audio cue announces its arrival
    Line 468: Behaves similarly to Sniper-bots
  245. Template:Mvm mission Rusted Retribution has 2 uses and is missing 18 translations
    Line 8
    Line 8: The 
    Line 13
    Line 13
    Line 15
    Line 83
    Line 83: The 
    Line 83: Marks enemies for death
    Line 90
    Line 90: The 
    Line 117: Marks enemies for death
    Line 141: The 
    Line 151: Starts counting down when the previous bot dies
    Line 158: when using
    Line 162: Jarate only
    Line 224
    Line 229: The 
    Line 334: Marks enemies for death
  246. Template:Mvm mission Rusty Sound Wave has 2 uses and is missing 9 translations
    Line 47: Only 9 will drop money
    Line 56: Only 12 will drop money
    Line 67: The 
    Line 108: Only 20 will drop money
    Line 175: Only 20 will drop money
    Line 232: Only 20 will drop money
    Line 246: Only 20 will drop money
    Line 316: Only 30 will drop money
    Line 325: Only 30 will drop money
  247. Template:Mvm mission Sawdust Storage has 2 uses and is missing 27 translations
    Line 8: Spawns from the main spawn or flank
    Line 160: Spawns from the flank
    Line 207: Spawns from the flank
    Line 237: Custom variant
    Line 251: Custom variant
    Line 278: Custom variant
    Line 287: Custom variant
    Line 295: Spawns from the main spawn or flank
    Line 309: Spawns from the main spawn or flank
    Line 356: Spawns from the main spawn or top
    Line 366: Custom variant
    Line 381: Spawns from the flank
    Line 390: Spawns from the flank
    Line 401: Spawns from the flank
    Line 414: Ragdolls are vaporized on death
    Line 418: Spawns from the flank
    Line 431: Spawns from the flank
    Line 458: Spawns from the flank
    Line 467: Spawns from the flank
    Line 471: Flanks left
    Line 497: Spawns from the main spawn or flank
    Line 506: Spawns from the flank
    Line 530: Spawns from the flank
    Line 558: Spawns from the flank
    Line 567: Spawns from the flank
    Line 579: Spawns from the main spawn or flank
    Line 589: Spawns from the flank
  248. Template:Mvm mission Seaside Sacrifice has 2 uses and is missing 31 translations
    Line 12: Spawns from above the tunnel
    Line 27: Spawns from above the tunnel
    Line 57: Spawns from above the tunnel
    Line 66: Spawns from the left flank
    Line 90: The 
    Line 90: Spawns from the left flank
    Line 101
    Line 101: Spawns from the tunnel
    Line 128: Spawns from the left flank
    Line 140: Takes the same path as the bomb
    Line 160: Spawns from the left flank
    Line 170: Spawns from above the tunnel
    Line 243: 0.5 seconds recharge time
    Line 266: Spawns from the left flank
    Line 276: Spawns from the left flank
    Line 280: The 
    Line 302: Spawns from above the tunnel
    Line 311: Spawns from the left flank
    Line 323: Spawns from the left flank
    Line 338: Spawns from above the tunnel
    Line 383: Spawns from the left flank
    Line 392: Spawns from the left flank
    Line 414: Spawns from the left flank
    Line 425: Spawns from above the tunnel
    Line 457: Spawns from the left flank
    Line 473: The 
    Line 488: Boss announces its own arrival
    Line 498: Behaves similarly to Sniper-bots
    Line 502: The 
    Line 507: Spawns from the left flank
    Line 521: Spawns from the left flank
  249. Template:Mvm mission Shattered Iceshard has 2 uses and is missing 3 translations
    Line 155: Spawns from both sides
    Line 432: The 
    Line 436
  250. Template:Mvm mission Shudder has 2 uses and is missing 18 translations
    Line 46: Wait between spawn after death<!-- ??? -->
    Line 93: +100% Teleporter build speed
    Line 122: The 
    Line 134: Flank defenders's left and top left
    Line 159: +100% Teleporter build speed
    Line 221: Flank defenders's left and top left
    Line 230: The 
    Line 240: +100% Teleporter build speed
    Line 270: The 
    Line 287: The 
    Line 320: The 
    Line 355: The 
    Line 360: The 
    Line 369: The 
    Line 376: The 
    Line 408: Flank defenders's left and top left
    Line 452: The 
    Line 457: The 
  251. Template:Mvm mission Signal Shutdown has 2 uses and is missing 30 translations
    Line 24: Spawns from the upper area
    Line 47: Spawns from the upper area
    Line 71: Spawns from the carrier tank or the flank
    Line 80: Spawns from the carrier tank or the flank
    Line 93: Spawns from the upper area
    Line 110: Spawns from the flank
    Line 185: Spawns from the upper area
    Line 212: Spawns from the flank
    Line 249: Spawns from the carrier tank or the upper area
    Line 281: Spawns from the carrier tank or the flank
    Line 322: Spawns from the carrier tank or the flank
    Line 379: Spawns from the flank
    Line 403: Spawns from the upper area
    Line 441: Spawns from the carrier tank or the upper area
    Line 450: Spawns from the Teleporter Tank
    Line 459: Spawns from the Teleporter Tank
    Line 465: Spawns from the Teleporter Tank
    Line 471: Spawns from the Teleporter Tank
    Line 477: Spawns from the Teleporter Tank
    Line 500: Spawns from the upper area
    Line 522: Spawns from the upper area
    Line 537: Spawns from the carrier tank or the flank
    Line 554: Spawns from the carrier tank or the flank
    Line 565: Spawns from the carrier tank or the flank
    Line 582: Spawns from the carrier tank or the uppear area
    Line 591: Spawns from the carrier tank or the upper area
    Line 600: Spawns from the carrier tank or the flank
    Line 609: Spawns from the carrier tank or the flank
    Line 618: Spawns from the carrier tank or the flank
    Line 624: Spawns from the carrier tank or the flank
  252. Template:Mvm mission Sketchy Swing has 2 uses and is missing 78 translations
    Line 12: Spawns at the left or right
    Line 56: Chips carrier
    Line 68: Spawns at the left or right
    Line 93: Spawns at the left or the mid
    Line 104: Spawns at the right or the mid
    Line 113: Spawns at the right or the mid
    Line 128: Spawns from the right garage and takes the left path
    Line 162: Chips carrier
    Line 171: Behaves similarly to Sniper-bots
    Line 175: The 
    Line 196: Spawns at the left or right
    Line 215: Spawns at the left or right
    Line 237: Spawns at the left or right
    Line 250: Spawns at the left or right
    Line 267: Chips carrier
    Line 276: Chips carrier
    Line 280: Drops 3 chips on death
    Line 286: Chips carrier
    Line 290: Drops 3 chips on death
    Line 309: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 342: Spawns at the left or right
    Line 360: Spawns at the left or right
    Line 370: Spawns from the left garage and takes the center path
    Line 387: Chips carrier
    Line 396: Chips carrier
    Line 400: Drops 3 chips on death
    Line 406: Chips carrier
    Line 410: Drops 3 chips on death
    Line 424: Spawns at the left or right
    Line 448: Spawns at the left or right
    Line 489: Chips carrier
    Line 498: Chips carrier
    Line 502: Drops 3 chips on death
    Line 508: Chips carrier
    Line 512: Drops 3 chips on death
    Line 518: Chips carrier
    Line 522: Drops 5 chips on death
    Line 541: Spawns at the left or the center
    Line 550: Spawns at the right or the mid
    Line 583: Spawns at the left or the mid
    Line 592: Spawns at the right or the mid
    Line 657: The 
    Line 667: Chips carrier
    Line 676: Chips carrier
    Line 680: Drops 3 chips on death
    Line 686: Chips carrier
    Line 690: Drops 3 chips on death
    Line 696: Chips carrier
    Line 700: Drops 5 chips on death
    Line 709: Spawns at the left or right
    Line 752: Spawns at the left or right
    Line 788: Spawns from the left garage and takes the center path
    Line 797: Spawns from the right garage and takes the left path
    Line 836: Chips carrier
    Line 840: Drops 3 chips on death
    Line 849: Chips carrier
    Line 853: Drops 3 chips on death
    Line 859: Chips carrier
    Line 863: Drops 5 chips on death
    Line 869: Chips carrier
    Line 873: Drops 10 chips on death
    Line 888: Spawns at the left or right
    Line 925: Spawns at the left or right
    Line 966: Sentry Tank
    Line 970: Spawns from the left garage and takes the center path
    Line 990: Audio cue announces its arrival
    Line 999: Audio cue announces its arrival
    Line 1008: Spawns at the left or right
    Line 1017: Audio cue announces its arrival
    Line 1033: Chips carrier
    Line 1037: Drops 3 chips on death
    Line 1046: Chips carrier
    Line 1050: Drops 3 chips on death
    Line 1056: Chips carrier
    Line 1060: Drops 5 chips on death
    Line 1066: Chips carrier
    Line 1070: Drops 10 chips on death
  253. Template:Mvm mission Slaughter Screamhouse has 2 uses and is missing 11 translations
    Line 49: Takes the left path
    Line 66: Boss announces its own arrival and death
    Line 171: Takes the left path
    Line 180: Takes the left path
    Line 195: Boss announces its own arrival and death
    Line 218: Takes the left path
    Line 269: Shoots <span style="color:#ff69b4"></span> colored projectiles
    Line 278: Shoots White colored projectiles
    Line 287: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
    Line 296: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
    Line 320: Boss announces its own arrival and death
  254. Template:Mvm mission Snow Blindness has 2 uses and is missing 30 translations
    Line 20: Spawns from the house
    Line 31: Spawns from the house
    Line 49
    Line 49: Spawns from the house
    Line 59: The 
    Line 64: Spawns from the house
    Line 91: The 
    Line 94: Spawns from the house
    Line 104: Spawns from the house
    Line 115: Spawns from the house
    Line 129
    Line 144: Spawns from the house
    Line 163: Spawns from the house
    Line 176: Spawns from the house
    Line 207: Boss announces its own arrival
    Line 219: The 
    Line 240: Spawns from the house
    Line 272: Spawns from the house
    Line 285: Spawns from the house
    Line 307: Spawns from the house
    Line 335: Spawns from the house
    Line 352
    Line 352: Spawns from the house
    Line 372: Spawns from the house
    Line 383: The 
    Line 390: Spawns from the house
    Line 411: Spawns from the house
    Line 421: The 
    Line 435: Bosses announce their own arrival
    Line 452: Death pits close on arrival
  255. Template:Mvm mission Spade Segregation has 2 uses and is missing 18 translations
    Line 19: Spawns at the left or right
    Line 61: Spawns at the left or right
    Line 70: Spawns at the left or right
    Line 92: Spawns at the left or right
    Line 117: Spawns at the left or right
    Line 145: Spawns at the right
    Line 154: Spawns at the right
    Line 186: Spawns at the left or right
    Line 195: Spawns at the left or right
    Line 224: Spawns from the left tunnel
    Line 239: Spawns at the left or right
    Line 263: Spawns at the left or right
    Line 272: Spawns at the left or right
    Line 297: Spawns at the left or right
    Line 308: Spawns at the left or right
    Line 339: Spawns at the left or right
    Line 373: Spawns at the left or right
    Line 405: Spawns from the left tunnel
  256. Template:Mvm mission Spiral Slaughter has 2 uses and is missing 9 translations
    Line 91: Limited
    Line 100: Limited
    Line 176: Limited
    Line 185: Limited
    Line 421: Behaves similarly to Sniper-bots
    Line 477: On Hit: target is engulfed in flames
    Line 506: Limited
    Line 515: Limited
    Line 524: Limited
  257. Template:Mvm mission Spyware Shipping has 2 uses and is missing 25 translations
    Line 94: Play sound when subwave begins
    Line 97: Play sound when subwave starts spawning
    Line 100: Tank spawns near gate spawn
    Line 169: Play sound when subwave begins
    Line 172: Play sound when subwave starts spawning
    Line 175: Always spawn at gate
    Line 188: Play sound when subwave starts spawning
    Line 191: Always spawn at gate
    Line 204: Play sound when subwave starts spawning
    Line 207: Play sound when subwave is over
    Line 210: Always spawn at gate
    Line 250: Close gate door when subwave begins
    Line 421: Play sound when subwave begins
    Line 435: Play sound when subwave starts spawning
    Line 439: Play sound when subwave finished spawning
    Line 449: Play sound when subwave starts spawning
    Line 453: Play sound when subwave finished spawning
    Line 463: Play sound when subwave starts spawning
    Line 467: Play sound when subwave finished spawning
    Line 477: Play sound when subwave starts spawning
    Line 481: Play sound when subwave is over
    Line 550: Bot does not leave spawn
    Line 554: Play sound when subwave begins
    Line 558: Play sound when subwave start spawning
    Line 562: Play sound when subwave finished spawning
  258. Template:Mvm mission Stacked Deck has 2 uses and is missing 6 translations
    Line 218: Random choice
    Line 228: Random choice
    Line 238: Random choice
    Line 247: Random choice
    Line 268
    Line 273
  259. Template:Mvm mission Storm Surge has 2 uses and is missing 13 translations
    Line 16: Spawns at the left or right
    Line 175: Custom variant
    Line 179: A heavy storm begins on this wavespawn
    Line 196: The 
    Line 215: The 
    Line 244: Spawns at the left or right
    Line 266: Custom variant
    Line 275: Custom variant
    Line 287: Spawns at the left or right
    Line 359: Audio cue announces their arrival
    Line 396: Spawns at the left or right
    Line 418: A heavy storm begins on this wavespawn
    Line 431: Custom variant
  260. Template:Mvm mission Terrorist Simulation has 2 uses and is missing 13 translations
    Line 13: The 
    Line 36: The 
    Line 85
    Line 96: The 
    Line 112: The 
    Line 149: The 
    Line 174: The 
    Line 221: The 
    Line 227: The 
    Line 247: The 
    Line 257: The 
    Line 318: Takes the left path
    Line 397: The 
  261. Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
    Line 80: Goes to the hatch first
    Line 106: Goes to the hatch first
    Line 193: Goes to the hatch first
    Line 247: Goes to the hatch first
    Line 327: Goes to the hatch first
  262. Template:Mvm mission Ticket to Die has 2 uses and is missing 22 translations
    Line 43: The 
    Line 70
    Line 105
    Line 112: The 
    Line 122: The 
    Line 158
    Line 259
    Line 370
    Line 383: The 
    Line 436
    Line 436
    Line 442
    Line 442
    Line 448
    Line 448
    Line 506
    Line 545
    Line 556
    Line 562
    Line 569: The 
    Line 574
    Line 587
  263. Template:Mvm mission Trash has 2 uses and is missing 2 translations
    Line 38: The 
    Line 46
  264. Template:Mvm mission Treacherous Waters has 2 uses and is missing 9 translations
    Line 58: The 
    Line 67: The 
    Line 95: The 
    Line 223: The 
    Line 242: The 
    Line 250: Boss door open when subwave is active
    Line 297: The 
    Line 314: The 
    Line 367: The 
  265. Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
    Line 56: Chips carrier
    Line 61: Limited
    Line 83: Spawns from the right garage and takes the left path
    Line 146: Behaves similarly to Sniper-bots
    Line 155: Chips carrier
    Line 160: Limited
    Line 215: Chips carrier
    Line 220: Limited
    Line 228: Behaves similarly to Sniper-bots
    Line 317: Spawns from the left garage and takes the center path
    Line 328: Spawns similarly to Spy-bots
    Line 337: Spawns similarly to Spy-bots
    Line 343: Chips carrier
    Line 348: Limited
    Line 364: Boss announces its own arrival and death
    Line 428: Chips carrier
    Line 433: Limited
    Line 471: Boss announces its own arrival
    Line 482: Boss announces its own arrival
    Line 515: Behaves similarly to Sniper-bots
  266. Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
    Line 107: Spawns at the left or mid
    Line 195: Boss will announce its own arrival
    Line 205: Spawns at the left or right
    Line 215: Spawns at the left or right
    Line 226: Spawns at the left or right
    Line 238: Spawns at the left or right
  267. Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
    Line 18: Spawns at the left or right
    Line 46: Bomb is silently reset before arriving and after death
    Line 50: Boss announces its own arrival and death
    Line 54: Waves pauses when this boss is dead
    Line 64: Wave resumes when this robot arrives
    Line 73: Spawns at the left or right
    Line 82: Spawns at the left or right
    Line 103: Delay starts after the first Giant dies
    Line 110: Spawns at the left or right
    Line 126: Spawns at the left or right
    Line 138: Spawns at the left or right
    Line 148: Spawns at the left or right
    Line 165: Limited
    Line 173: Spawns at the left or right
    Line 182: Spawns at the left or right
    Line 194: Spawns at the left or right
    Line 235: Spawns at the left or right
    Line 251: Spawns at the left or right
    Line 262: Spawns at the left or right
    Line 298: Spawns at the left or right
    Line 310: Bomb is silently reset before arriving
    Line 314: Boss announces its own arrival and death
    Line 329: Spawns at the left or right
    Line 338: Spawns at the left or right
    Line 355: Spawns at the left or right
    Line 380: Spawns at the left or right
    Line 404: Spawns at the left or right
    Line 429: Spawns at the left or right
    Line 446: Spawns at the left or right
    Line 467: Bomb is silently reset before arriving
    Line 471: Boss announces its own arrival
    Line 486: Spawns at the left or right
    Line 495: Spawns at the left or right
    Line 501: Spawns at the left or right
  268. Template:Mvm mission Winter's Bite has 2 uses and is missing 9 translations
    Line 8: The 
    Line 61: The 
    Line 125: The 
    Line 144: The 
    Line 221: Wait between spawn after death<!-- ??? -->
    Line 229: The 
    Line 237: The 
    Line 246: Bomb resets when subwave is active
    Line 331: The 
  269. Template:Mvm mission Woodchip Wound has 2 uses and is missing 15 translations
    Line 95: Spawns from the main spawn or flank
    Line 116: Spawns from the main spawn or flank
    Line 132: Spawns from the flank
    Line 141: Spawns from the flank
    Line 152: Spawns from the flank
    Line 216: Spawns from the flank
    Line 228: Spawns from the flank
    Line 237: Spawns from the flank
    Line 281: Spawns from the flank
    Line 296: Spawns from the flank
    Line 409: Spawns from the flank
    Line 460: Spawns from the flank
    Line 477: Spawns from the flank
    Line 488: Spawns from the flank
    Line 509: Spawns from the flank
  270. Template:War Paint collection table has 2 uses and is missing 29 translations
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  271. Template:Blog layout has 1 use and is missing 1 translation
    Line 36: Valve Corporation, all rights reserved.
  272. Template:Mvm mission Hell Overdrive has 1 use and is missing 6 translations
    Line 49: 200% slower attack speed
    Line 68: 200% slower attack speed
    Line 89: Play sound when subwave start spawning
    Line 192: Takes left path
    Line 201: Takes right path
    Line 410: Play sound when subwave start spawning
  273. Template:Mvm mission Peak Performance has 1 use and is missing 9 translations
    Line 12: The 
    Line 74: The 
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    Line 107: The 
    Line 176: The 
    Line 321: The 
    Line 394: Play sound when subwave starts spawning
    Line 398: Play sound when subwave is over
    Line 419: The 
  274. Template:Mvm mission Power Palliative has 1 use and is missing 6 translations
    Line 426: Play sound when subwave begins
    Line 431: Play sound when subwave start spawning
    Line 436: Play sound when subwave finished spawning
    Line 590: Play sound when subwave begins
    Line 595: Play sound when subwave start spawning
    Line 600: Play sound when subwave finished spawning
  275. Template:Mvm mission Program Seppuku has 1 use and is missing 3 translations
    Line 273: Spawn from player's behind
    Line 339: Tank comes with sentry guns
    Line 359: Closes river pit when subwave start spawning
  276. Template:Mvm mission Ruins Rumble has 1 use and is missing 1 translation
    Line 145: 5 seconds of [[Critical hits#Mini-crits
  277. Template:Mvm mission Watershed Waylay has 1 use and is missing 1 translation
    Line 407: Boss door opens when subwave is active
  278. Template:Mvm mission Whirly Wallop has 1 use and is missing 8 translations
    Line 31: Spawn from behind players
    Line 48: The 
    Line 72: Take same path as the bomb
    Line 81: Take opposite path as the bomb
    Line 91: The 
    Line 161: The 
    Line 184: Take opposite path as the bomb
    Line 273: Boss door opens when subwave is active
  279. Template:Mvm upgrades hellmet has 1 use and is missing 44 translations
    Line 2: Modified classes' upgrades
    Line 154: Modified primary weapons' upgrades
    Line 208: Rocket Specialist
    Line 230: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 346: +25% Projectile Speed
    Line 511: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
    Line 550: +5s [[Bleeding
    Line 578: Modified secondary weapons' upgrades
    Line 629: -50% Speed On Target
    Line 649: Does not stack.
    Line 664: Explode on Ignite
    Line 676: Explosion deals up to 350 splash damage
    Line 691: Able to re-launch while already in-flight
    Line 704: Stun enemies when you land
    Line 715: +20% Damage
    Line 738: +100% Charge Recharge Rate
    Line 760: +25% [[ÜberCharge]] Rate
    Line 783: [[Projectile Shield]]
    Line 797: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 809: Canteen Specialist
    Line 821: Share [[Power Up Canteen
    Line 837: Modified melee weapons' upgrades
    Line 885: Armor Penetration
    Line 911: Allows backstabs against giant robots at X% (out of 750) damage.
    Line 929: Only when equipped by Spy
    Line 944: Modified buildings' upgrades
    Line 992: +1 Disposable Sentry Gun
    Line 1007: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1019: +10% Sentry Firing Speed
    Line 1034: 10% faster sentry fire rate.
    Line 1050: Modified Canteens
    Line 1061: Upgrade
    Line 1076: Cost
    Line 1092: Become [[Crit]] Boosted
    Line 1106: All classes
    Line 1121: Crits user and triples sentry fire rate for 5 seconds.
    Line 1136: Become Übercharged
    Line 1151: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1166: Refill Clips and Ammo
    Line 1182: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1197: Teleport to Spawn
    Line 1212: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1227: Building Upgrade
    Line 1243: Upgrades all existing buildings to Level 3 and fully restores their health.
  280. Template:Related audio has 1 use and is missing 1 translation
    Line 2: audio
  281. Template:Sapper upgrades has 1 use and is missing 3 translations
    Line 2: Sapper Power Upgrade Points
    Line 6: / Duration
    Line 10: Radius of Effect