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Show new changes starting from 20:26, 1 September 2025
   
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1 September 2025

     20:03  Heavy Robot‎‎ (4 changes | history) . . (+216). . [GrampaSwood‎; Shulk monado83‎ (3×)]
      20:03 (cur | prev) . . (-8). . GrampaSwood (talk | contribs) (Not necessary to link specific robots)
      20:03 (cur | prev) . . (+4). . Shulk monado83 (talk | contribs) (Chief Heal-on-Kill Deflector Heavy)
      20:03 (cur | prev) . . (+4). . Shulk monado83 (talk | contribs) (Chief Heal-on-Kill Deflector Heavy)
      20:02 (cur | prev) . . (+216). . Shulk monado83 (talk | contribs) (Chief Heal-on-Kill Deflector Heavy)
     12:30  Robots‎‎ (5 changes | history) . . (0). . [GrampaSwood‎; Shulk monado83‎; Rspeed‎ (3×)]
      12:30 (cur | prev) . . (-102). . Rspeed (talk | contribs)
      12:29 (cur | prev) . . (+1). . Rspeed (talk | contribs)
 m    12:29 (cur | prev) . . (+101). . Rspeed (talk | contribs) (when i first played MvM i didn't know that the red robots were giants i assumed they were bosses or something, so this will maybe be useful? Albeit it isn't perfect)
      08:55 (cur | prev) . . (-644). . GrampaSwood (talk | contribs) (Undo edit by Shulk monado83 (Talk) (4031524) This is an unused robot) (Tag: Undo)
      08:30 (cur | prev) . . (+644). . Shulk monado83 (talk | contribs) (Soldier Robot)
     08:49  Concheror‎‎ (3 changes | history) . . (0). . [GrampaSwood‎; Borvidek‎ (2×)]
      08:49 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by Borvidek (Talk) (4031396) It is a pun, but it doesn't need to be pronounced the same way for it to be a pun) (Tag: Undo)
 m    01:17 (cur | prev) . . (+1). . Borvidek (talk | contribs) (Also fixed the English pronunciation respelling (https://en.wikipedia.org/wiki/Help:Pronunciation_respelling_key))
 m    01:15 (cur | prev) . . (+1). . Borvidek (talk | contribs) (Fixed IPA spelling of the item, as it is a pun on the word "conqueror", it should be pronounced the same way (https://en.wiktionary.org/wiki/conqueror))
 m   03:02  Dr's Dapper Topper‎ (diff | hist) . . (+105). . BrazilianNut (talk | contribs)

31 August 2025

 m   14:24  Rocket Launcher‎ (diff | hist) . . (+229). . BrazilianNut (talk | contribs) (Gallery: Added tabs ("First-person views" and "Other").)
 m   13:39  Pyrobotics Pack‎ (diff | hist) . . (+1). . Fiat Seicento (talk | contribs) (Missing '.)

30 August 2025

     10:32  Template:Thou‎‎ (2 changes | history) . . (+7). . [GrampaSwood‎ (2×)]
      10:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Correction from same user)
      10:29 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (By User:Liverfull)
 m   01:42  Minigun‎ (diff | hist) . . (-65). . BrazilianNut (talk | contribs)

29 August 2025

 m   05:01  Minigun‎ (diff | hist) . . (+42). . BrazilianNut (talk | contribs)

28 August 2025

 m   20:40  Minigun‎ (diff | hist) . . (+19). . BrazilianNut (talk | contribs) (See also: Added Iron Curtain (reskin).)
     14:03  Template:Thou‎ (diff | hist) . . (+98). . GrampaSwood (talk | contribs) (Polish uses spaces, adding nbsp)
 m   03:38  Heavy‎‎ (2 changes | history) . . (+7). . [BrazilianNut‎ (2×)]
 m    03:38 (cur | prev) . . (+6). . BrazilianNut (talk | contribs) (Update history)
 m    01:51 (cur | prev) . . (+1). . BrazilianNut (talk | contribs) (Update history)

27 August 2025

 m   19:24  Gunboats‎‎ (2 changes | history) . . (+132). . [BrazilianNut‎ (2×)]
 m    19:24 (cur | prev) . . (+119). . BrazilianNut (talk | contribs)
 m    19:13 (cur | prev) . . (+13). . BrazilianNut (talk | contribs) (Notes: Standardizing.)
     01:50  Operation Steel Trap Badge‎ (diff | hist) . . (+66). . GrampaSwood (talk | contribs) (Small note on how it counts (you get it at level 1, then it levels up to 2 when you complete the tour))

26 August 2025

     16:08  Phlogistinator‎ (diff | hist) . . (0). . ZappyTwo (talk | contribs) (Damage and function times: Initial afterburn duration starts at 3 seconds)
 m   09:42  Robots‎ (diff | hist) . . (+1). . Lord of Dominating (talk | contribs) (Switched the order of these two sentences so it doesn′t sound like the only tank that is rezistant to minigun damage is the final one in the mission.)