User:Washys/Descent (mission)
|  | “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. | 
| Descent | |
|---|---|
|   | |
| Basic Information | |
| Name: | Descent | 
| File name: | mvm_whitecliff_event_rc2_exp_descent | 
| Developer(s): | Jurrell | 
| Map: | Whitecliff Event | 
| Mission type: | Invasion | 
| Waves: | 5 | 
| Difficulty: | Expert | 
| Starting credits: | 450 | 
| Maximum possible credits: | 6650 | 
| Minimum respawn wave time: | 5 | 
| Maximum respawn wave time: | 10 | 
| Fixed respawn time: | No | 
| Tour: | Hexadecimal Horrors | 
| Sentry Buster spawn time: | 30 seconds | 
| Sentry Buster respawn time: | 45 seconds | 
Descent is an expert invasion mission made by Jurrell. It is available on the custom Whitecliff Event map.
Contents
Notes
- This map features spellbots that drop spells, these spells do not require a spellbook to be equipped in your loadout.
Available spells
- Haste - Buffs firing speed and reload speed
- Regen - Heals the player, grants overheal if applicable
- Crits - Grants the player critical hits
- Underworld - Warps the player on pickup to a secondary Underworld
The spells that are dropped is dependent on what wave it is.
Spellbots
Wave 1
- Crits - Carried by Heavy
- Haste - Carried by Soldier
- Underworld - Carried by Skeleton
Wave 2
- Regen - Carried by Pyro
- Haste - Carried by Heavy
- Crits - Carried by Scout
- Underworld - Carried by Skeleton
Wave 3
- Haste - Carried by Sniper
- Regen - Carried by Soldier
- Underworld - Carried by Skeleton
Wave 4
- Crits - Carried by Soldier
- Regen - Carried by Demoman
- Underworld - Carried by Skeleton
- The final wave teleports players to the Underworld where a boss fight occurs.
- The final boss has a time limit of 4:28 minutes. If the boss is not killed, RED team loses.
Waves
Stat changes
| Weapon/Class | New Stats/Stats Change | 
|---|---|
|  Baby Face's Blaster |  Changed: Reduced boost loss on air jumps and damage  Added: +20% more accurate  Removed: -34% clip size | 
|  Pistol |  Added: +25 max health on wearer  Added: On Kill: 3 seconds of 100% critical chance  Added: +50% max metal on wearer | 
|  Flying Guillotine |  Added: On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits  Added: Crits whenever it would normally mini-crit | 
|  Liberty Launcher |  Added: Projectiles are guided by crosshair  Changed: +100% damage bonus  Changed: +10% projectile speed  Changed: -75% clip size | 
|  Shotgun |  Added: +25 max health on wearer  Added: On Kill: Gain Mini-crits for 5 seconds | 
|  Gunboats |  Added: +25 max health on wearer  Added: +35% faster weapon switch  Added: Wearer never takes falling damage  Changed: -50% blast damage from rocket jumps | 
|  B.A.S.E. Jumper |  Added: +35% explosive damage resistance on wearer  Added: +300% increased air control | 
|  Panic Attack |  Added: +25 max health on wearer  Added: On Kill: Gain Mini-crits for 5 seconds | 
|  Pain Train |  New stats:  On Hit: Bleed for 5 seconds  On Kill: A small health pack is dropped  -60% damage to self  On Miss: Hit yourself. Idiot.  Additional +50% damage bonus if a shield is equipped  Additional +50% damage bonus if boots or B.A.S.E. Jumper is equipped | 
|  Family Business |  Added: 2 health regenerated per second on wearer  Added: On Hit: 25 health  Added: This weapon holsters 70% faster  Added: This weapon deploys 40% faster | 
|  Gunslinger |  New stats:  +65% damage bonus to primary weapons and Short Circuit on wearer  +100% damage bonus to melee weapons on wearer  +25 max health on wearer  +50% dispenser health and ammo regeneration  +50% faster teleporter recharge  +50% faster build speed  100% faster upgrade rate  Third successful punch in a row always crits  No random critical hits  +50% increased metal cost to construct sentries | 
|  SMG |  Added: Crits on headshot  Added: +30% damage bonus  Added: Attacks pierce damage resistance effects and bonuses  Added: +25 max health on wearer  Added: On Kill: Gain Mini-crits for 5 seconds | 
|  Amputator |  Added: Alt-Fire: Provides mini-crits to nearby team members  Added: +100% critical hit chance | 
|  Invis Watch |  Added: +50 max health on wearer | 
|  Cloak and Dagger |  Added: +50 max health on wearer | 
|  Enforcer |  Added: Shoots explosive bullets  Added: +50% damage bonus  Added: -40% damage to self  Added: -40% slower reload time  Changed: 100% slower firing speed  Added: 60% self damage force  Added: Cannot blast jump while disguised | 
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