User:Washys/Trespasser (mission)
| “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
| Trespasser | |
|---|---|
| Basic Information | |
| Name: | Trespasser |
|
File name: |
mvm_condemned_b3_exp_trespasser
|
| Developer(s): | Hell-met |
| Map: | Condemned |
| Mission type: | Endurance |
| Waves: | 1 |
| Difficulty: | Expert |
| Starting credits: | 500 |
| Maximum possible credits: | 11800 |
| Minimum respawn wave time: | N/A |
| Maximum respawn wave time: | N/A |
| Fixed respawn time: | N/A |
| Tour: | Hexadecimal Horrors |
| Sentry Buster spawn time: | N/A |
| Sentry Buster respawn time: | N/A |
Trespasser is an expert endurance mission made by Hell-met. It is available on the custom Condemned map.
Notes
- Respawn is disabled.
- If all players are dead, the wave is failed.
- Players respawn at checkpoints throughout the wave.
- Reanimators are disabled.
- Canteens are blacklisted.
- Most primary weapons are blacklisted.
- A penalty of $250 credits is deducted per death.
- Players must escape at the ending of the mission to win.
- If only one player is alive, that player gains 100% critical hits, 300% damage bonus vs tanks, and reduced movement speed. The movement speed debuff is removed after Wave 4.
- Extra weapons are available for players and can be accessed by equipping them at the Upgrade Station. Use the med cabinet to refresh your loadout.
Waves
Modified upgrades
| Modified classes' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Classes | Cost | Level | Notes | |
| +25% Blast Resistance | 150 | 3 | Take less damage from explosions, including rocket jumps and sticky jumps. | ||
| +25% Bullet Resistance | 150 | 3 | Take less damage from hitscan weapons and taunt attacks. | ||
| +10% Movement Speed | 500 | 3 | Adds 10% to movement speed. | ||
| +2 Health Regen | 500 | 5 | Regenerates health every second. | ||
| +10% Jump Height | 250 | 6 | Jump higher. | ||
| +5 Metal Regen | 125 | 5 | Metal is regenerated every 5 seconds. | ||
| Modified primary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| +25% Damage | 500 | 2 | |||
| +2 Clip Size | 500 | 4 | |||
| +50% Clip Size | 500 | 4 | |||
| 125 | |||||
| Projectile Penetration | 99999 | 1 | Projectiles penetrate enemy players. | ||
| 49999 | |||||
| +10% Firing Speed | 250 | 4 | |||
| 125 | |||||
| +25 Health On Kill |
|
500, 250 | 4 | ||
| Mad Milk Syringes | 1000 | 1 | Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max at 4 seconds. | ||
| Modified secondary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| +25% Damage | 500 | 2 | |||
| +50% Clip Size | 125, 250 | 4 | |||
| Projectile Penetration | 49999 | 1 | Projectiles penetrate enemy players. | ||
| +25 Health On Kill |
|
250, 500 | 4 | ||
| +15% Recharge Rate | 125 | 4 | |||
| +10% Firing Speed | 125, 250 | 4, 2, 1 | |||
| -35% Speed On Target | 99999 | 1 | Does not stack. | ||
| +100% Charge Recharge Rate | 125 | 4 | |||
| -30% Push Force On Wearer | 100 | 3 | Reduced the push force from enemies attack | ||
| +25% Burn Damage | 125 | 4 | Afterburn damage bonus. | ||
| +25% Burn Time | 125 | 4 | Afterburn duration. | ||
| Able to re-launch while already in-flight | 125 | 1 | |||
| Stun enemies when you land | 99999 | 1 | |||
| Modified melee weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
| +10% Attack Speed |
except for |
250 | 4 | Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster. | |
| +25 Health On Kill |
|
250, 500 | 4, 3, 2 | Health from robot kills can overheal players. | |
| +25% Damage | 500 | 2, 1 | Upgrade will only appear if Demoman equips a Shield. If Demoman equips any Stickybomb Launcher, this upgrade will no longer appear; any previously purchased levels will still apply, however. | ||
| Armor Penetration | 500 | 2 | Allows backstabs against giant robots at X% (out of 750) damage. | ||
| +2s Crits On Kill | 99999 | 2 | 2 seconds of 100% Critical hit chance per level; switching weapons retains critical hits. | ||
| +15% Recharge Rate | 125 | 4, 2 | Faster baseball/bauble recharge rate. Template:Nuff | ||
| +100% Max Misc Ammo | 125 | 6 | Gives the Scout one extra baseball/bauble per level. | ||
| Ball Marks Target | 1000 | 1 | Marks one target at a time, similar to the Fan O'War, on hit with either the Sandman or its baseball projectile. The time will be reduced to 7 seconds if the target is a giant robot. | ||
| Notes | |||||
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Stat changes
| Weapon/Class | New Stats/Stats Change | ||||
|---|---|---|---|---|---|
Force-a-Nature |
Shortstop |
Pretty Boy's Pocket Pistol |
|||
Bonk! Atomic Punch |
Crit-a-Cola |
Flying Guillotine |
|||
Mad Milk |
Boston Basher |
Gunboats |
|||
Battalion's Backup |
Concheror |
Mantreads |
|||
B.A.S.E. Jumper |
Market Gardener |
Manmelter |
|||
Thermal Thruster |
Gas Passer |
Stickybomb Launcher |
|||
Scottish Resistance |
Quickiebomb Launcher |
Eyelander |
|||
Half-Zatoichi |
Ullapool Caber |
Scotsman's Skullcutter |
|||
Persian Persuader |
Killing Gloves of Boxing |
Fists of Steel |
|||
Holiday Punch |
Widowmaker |
Wrangler |
|||
Festive Wrangler |
Giger Counter |
Gunslinger |
|||
Blutsauger |
Overdose |
Razorback |
|||
Darwin's Danger Shield |
Cozy Camper |
Grappling Hook |
causing all damage taken to be mini-crits | ||
Ambassador |
L'Etranger |
Your Eternal Reward |
you rapidly disguise as your victim | ||
Engineer |
All Classes |
|---|
Extra weapons
| Weapon | New Stats | ||
|---|---|---|---|
Hand Cannon |
Slug Rifle |
||
Incendiary Rifle |
Riot Rifle |
||
Heavy Machine Gun |
Bludgeoner |
||
Mann-conomy 2010 GRU |
Frontier Justice |
||
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