User:Washys/Moonlight Menace (mission)
![]() | “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Moonlight Menace | |
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Basic Information | |
Name: | Moonlight Menace |
File name: |
mvm_shank_rc4_adv_moonlight_menace
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Developer(s): | royal |
Map: | Unknown |
Mission type: | Invasion |
Waves: | 7 |
Difficulty: | Advanced |
Starting credits: | 1200 |
Maximum possible credits: | 8000 |
Minimum respawn wave time: | 2 |
Maximum respawn wave time: | 4 |
Fixed respawn time: | No |
Tour: | Hexadecimal Horrors |
Sentry Buster spawn time: | 0 seconds |
Sentry Buster respawn time: | 40 seconds |
Moonlight Menace is an advanced invasion mission made by royal. It is available on the custom Shank map.
Contents
[hide]Notes
- Wave 4 features a payload that must be pushed from RED spawn to the front. A teleporter is placed at the front that will send players back to spawn if needed.
- If the payload is destroyed before it can reach the bread monster, players fail.
Corporal Canteen has several canteen effects that are used in different scenarios.
Canteen effects
- Recall canteen - Returns Corporal Canteen to spawn if pitted.
- Uber canteen - Only used when first spawned, duration of 5 seconds.
- Infinite Clip canteen - Instant reload (Reload time decreased -0.8), duration of 5 seconds.
- Precision canteen - Adds Precision, duration of 5 seconds. Wiki description: Player gains a drastic decrease in bullet spread, as well as damage falloff immunity. Projectiles fired by the player gain a 250% increase in projectile speed. Sniper rifles deal double damage, gain faster damage ramp-up, and will re-zoom quicker after firing. Used for the "Precision" powerup in Mannpower mode.
- Speed Boost canteen - Applies the Disciplinary Action effect, duration of 5 seconds.
- Haste canteen - Applies Haste, duration of 5 seconds. Wiki description: Player gains double firing rate, reload rate, clip size, and max ammo count. Movement speed is also increased by 30%. Used for the "Haste" powerup in Mannpower mode.
- Crit canteen - Grants critical hits, duration of 6 seconds.
- Plague canteen - Applies Plague, duration of 6 seconds. Wiki description: Touching an enemy gives them and their nearby teammates the plague; Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet; 50% damage resistance against Plague victims.
- Strength canteen - Applies Strength powerup, duration of 6 seconds. Wiki description: Player gains double damage for all weapons and distance damage fall-off immunity. Used for the "Strength" powerup in Mannpower mode.
- Pinch canteen - Used when health is below 20000. Applies 200 health regen and doubles clip size, infinite duration.
Sergeant Receiver switches between three primary styles, and uses a stronger dragon style if his health goes below 25000.
Combat Styles
- Charged - Slowly shoots slow moving critical boosted rockets.
- Barrage - Rapidly fires multiple rockets.
- Homing - Fires homing rockets.
- Dragon of Gray Gravel - Utilizes a buffed version of all three combat styles simultaneously.
Waves
Modified upgrades
[expand]Modified classes' upgrades |
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[expand]Modified primary weapons' upgrades |
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[expand]Modified melee weapons' upgrades |
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[expand]Modified buildings' upgrades |
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Stat changes
Weapon/Class | New Stats/Stats Change |
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![]() Candy Cane |
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![]() Mantreads |
![]() Explosive landing damage is increased the longer you're airborne after a rocket jump |
![]() Degreaser |
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![]() Ullapool Caber |
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![]() Natascha |
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![]() Gunslinger |
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![]() Amputator |
![]() Ability has a 40 seconds cooldown between use (cooldown is shared across all medics) |
![]() Huntsman |
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![]() Enforcer |
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![]() Engineer |
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