Difference between revisions of "Beta Split Equalizer 2"

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(Damage: Slight Equalizer damage nerf in Beta.)
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== Damage ==
 
== Damage ==
 
{{See also|Damage}}
 
{{See also|Damage}}
Scales inversely with health.  Approximately '''113.7 − 0.405 × ''H''''' (113.7 minus 0.405 multiplied ''H''), where ''H'' is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 113 (before [[Damage#Random Modifier|random damage and critical hits]]).
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Scales inversely with health.  Approximately '''107.25 − 0.375 × ''H''''' (113.7 minus 0.405 multiplied ''H''), where ''H'' is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before [[Damage#Random Modifier|random damage and critical hits]]).
  
 
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| 200+ || 33  ||
 
| 200+ || 33  ||
 
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| 121 || 65  || align="left" | Base damage of [[Shovel]]
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| 114 || 65  || align="left" | Base damage of [[Shovel]]
 
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|-
| 64   || 88  || [[Critical hits#Mini-Crits|Mini-Crit]] damage of Shovel  
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| 52   || 88  || [[Critical hits#Mini-Crits|Mini-Crit]] damage of Shovel  
 
|-
 
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| 1    || 113 ||
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| 1    || 107 ||
 
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|}
  

Revision as of 02:33, 29 April 2011

The Beta Split Equalizer 2 is a melee weapon for the Soldier. It is currently only available in the Team Fortress 2 Beta. It uses the Equalizer model.

Like the regular Equalizer, the damage of the player increases as their Health diminishes. However, it does not give the user any speed boost. Soldiers are unable to call for Medics or be healed by them while this weapon is active.

Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.

Damage

See also: Damage

Scales inversely with health. Approximately 107.25 − 0.375 × H (113.7 minus 0.405 multiplied H), where H is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before random damage and critical hits).

Health Damage Notes
200+ 33
114 65 Base damage of Shovel
52 88 Mini-Crit damage of Shovel
1 107

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.


Update history

April 26, 2011 Patch (Beta)

  • The item was added.

Bugs

  • The weapon has the taunt and kill icon of the Shovel.

Trivia

  • The mod shovel speed boost attribute attached to this weapon is the same as the normal Equalizer, which includes increased damage, speed, and blocking of healing by Medics. Because this attribute being changed in beta to only govern increased damage, a regular Equalizer (in beta) only deals increased damage (similiar to the Beta Split Equalizer 1), but still allows Medics to heal them.