Difference between revisions of "Anti-Spy strategy/zh-hans"

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[[File:Spyhumiliation.png|right|130px|Ohhhh... merde.]]
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[[File:Spyhumiliation.png|right|130px|......该死的]]
{{DISPLAYTITLE:反间谍策略}}
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{{DISPLAYTITLE:间谍反制战术}}
{{trans}}
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{{Quotation|'''工程师'''|这就是我爹教我如何干掉那些到处背刺的混蛋的。|sound=Engineer_dominationspy08.wav|en-sound=yes}}
{{Quotation|'''The Engineer'''|That's what my daddy taught me to do to backstabbers.|sound=Engineer_dominationspy08.wav}}
 
  
The '''[[Spy]]''' is a cunning espionage agent bent on deceiving and frustrating your team. He will use his Cloak and disguises to maneuver behind friendly lines, then use his signature [[backstab]] technique to instantly kill any target in one strike. The best defense against a Spy is observation; he only has so many ways to infiltrate your team, so experienced players can usually identify when the situation feels suspicious. The Spy's direct combat is weak, encouraging him to look for an escape if caught. Keep in mind the Spy has many methods of deception, including the ability to fake his own death. If your team routinely performs Spy-check measures, the Spy becomes far less of a threat. The Pyro, with their flames, is generally considered the best defense against the Spy.
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'''{{class link|Spy}}'''是专门对你们队伍进行欺骗与破坏的特务,他们十分狡猾。他们会使用{{item link|Invisibility Watch}}来帮助自己隐身,或者用{{item link|Disguise Kit}} 伪装成你的队友以进行间谍活动,并将目标直接[[backstab/zh-hans|背刺]]。最好防御间谍的方法就是观察:他仅仅只有这几种方法伪装自己,所以有经验的玩家可以迅速发现不对劲的地方。间谍的战斗能力较为低下,所以一般他们打不过就会立刻逃跑。请记住:间谍有着许多方式去欺骗你和你的队友,包括使用{{item link|Dead Ringer}}假装装自己已死。如果你们队伍能定时进行[[spy checking/zh-hans|间谍检查]],间谍就很难对你们造成威胁。而{{cl|Pyro}}可以用他的{{item link|Flame Thrower}}快速筛选出间谍。
  
== General ==
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== 一般策略{{anchor|General}} ==
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200" | Attributes
+
! class="header" colspan="1" width="200" | 属性
! class="header" colspan="1" width="800" | Anti-Spy strategy
+
! class="header" colspan="1" width="800" | 相应的反制战术
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes|Role]]'''
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| align="center" valign="center" style="padding:0.5em" |[[File:Spy_emblem_RED.png|40px]] '''[[Classes/zh-hans|职责]]'''
 
|
 
|
* The Spy will try to sneak behind your team using his various disguises and his Invis Watch. It's best to [[Spy check]] often.
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* 间谍会尝试在你们的后方用自己的伪装和隐身能力干扰你们,请进行必要的间谍检查。
* A disguised Spy can't perfectly act like your teammate. For example, he can't attack without losing his disguise and cannot walk through enemies.
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* 一个伪装的间谍行动不会像你的队友一般自然。比如,他不能进行攻击且穿过你们队的任何一个人。
* The Spy excels against an uncoordinated team. Your team should ideally report his existence and location to one another.
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* 一个高超的间谍可以以一己之力对抗整个没有协调的队伍,请及时与队友报告间谍和他的可能位置。
* Take note of the Spy's loadout to predict his general playstyle.
+
* 你可以通过查看间谍的出装以判断他的总体的游玩风格。
* Certain weapons, including the Pyro's [[Homewrecker]] and Sniper's [[Razorback]], have specific anti-Spy qualities.
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* 某些武器,比如火焰兵的{{item link|Homewrecker}}和{{cl|Sniper}}的{{item link|Razorback}},有特别的反间谍功能。
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_medic.png|40px]] '''[[Health]]'''
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| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_medic.png|40px]] '''[[Health/zh-hans|生命值]]'''
 
|
 
|
* The Spy is quite frail, with only 125 maximum health at best. Once he is spotted, he should not be difficult to kill. However, he takes reduced damage while cloaked and may fake his death using the [[Dead Ringer]].
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* 间谍的身板较脆弱,其一般生命值为125。在其暴露后一般不难杀死,但他可能会通过隐身来减免受到的伤害或用死亡之铃来抛下一具假尸体。
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_scout.png|40px]] '''[[Speed]]'''
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| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_scout.png|40px]] '''[[Speed/zh-hans|速度]]'''
 
|
 
|
* By default, the Spy moves at slightly above average speed. When disguised, the Spy moves at the speed of the disguise's class, with the exception of the Scout.
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* 一般来讲,间谍的移速要比兵种的平均移速快一点。当间谍进行伪装时,他的移速会与他当前伪装的这个兵种的移速相同。(除了{{cl|Scout}})
** A Scout moving abnormally slowly is definitely an enemy Spy.
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** 一个移速比平常慢的侦察兵一定是间谍!
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_soldier.png|40px]] '''[[Weapons|Power]]'''
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| align="center" valign="center" style="padding:0.5em" |[[File:Leaderboard_class_soldier.png|40px]] '''[[Weapons/zh-hans|杀伤力]]'''
 
|
 
|
* In direct combat, the Spy's weapons are weak.
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* 在直接战斗中,间谍的武器较弱。
* The Spy can see the health of enemy players, allowing him to see if a teammate is weak enough to be picked off.
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* 间谍可以看到敌方玩家的生命值,这样他可以确认敌方玩家是否可以一枪干掉。
* If the Spy passes by undetected and gets behind a foe, he can kill them instantly with a [[backstab]].
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* 如果间谍神不知鬼不觉地潜入了敌方阵地并摸到了敌人的后背,他就可以背刺干掉那个敌人。
** Experienced Spies can utilise trickstabs to deal with almost any foe, which can cause extra chaos for your team.
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** 一个高超的间谍会使用trickstabs解决他遇到的敌人。
 
|-
 
|-
 
|}
 
|}
  
== Weapon-specific ==
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== 武器{{anchor|Weapon-specific}} ==
{{main|Weapons#Spy|l1=Spy weapons}}
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{{main|Weapons/zh-hans#间谍|l1=间谍的武器}}
  
=== Secondary weapons ===
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===副武器 {{anchor|Secondary weapons}}===
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200"| Weapon
+
! class="header" colspan="1" width="200"| 武器
! class="header" colspan="1" width="800"| Anti-Spy strategy
+
! class="header" colspan="1" width="800"| 相应的反制战术
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Revolver}} + '''reskins'''
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Revolver}} + '''皮肤武器'''
 
|
 
|
* The Revolver fires quickly and accurately; make yourself a more difficult target by strafing from side to side.
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* {{item link|Revolver}}射速较快,且很精准。请进行不规律移动以加大间谍射中你的难度。
* Be cautious when you are below half health, the Spy may try to finish you off with his Revolver. Spy-check teammates who seem to be looking at you while running away to find a health source.
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* 当你的生命值低于50%时要特别注意:间谍可能会用{{item name|Revolver}}把你解决掉。请在当残血时对那些可疑的队友进行间谍检查。
* If the Spy is found out and chooses to fight, he commonly backpedals to create distance. Backpedaling is slower than moving forward, so you can still utilize cover while chasing him down.
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* 如果间谍的身份被暴露且其想决一死战,他一般会向后后退以制造距离优势,但是,其向后移动速度比向前跑要慢。所以你仍可以借助掩体将其放倒。
* Most weapons outdamage the Revolver at close range. Unless the Spy is confident he can kill you, consider what routes he might try to escape with.
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* 大多数武器近距离攻击伤害要比{{item name|Revolver}}要高。除非间谍十分有信心将你放倒,否则还是想一想他的逃跑路线吧。
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Ambassador}} + '''reskins'''
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Ambassador}} + '''皮肤武器'''
 
|
 
|
* In direct combat, a Spy with the Ambassador will aim for your head to deal critical damage. Strafe and jump to throw off his aim.
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* 在直接战斗中,间谍会使用{{item link|Ambassador}}瞄准你的头部以造成爆击伤害。向其扫射或不规律跳跃以躲避其射击。
* The Ambassador is weaker than the Revolver, dealing less damage and fires slower. Additionally, there is a cooldown after each shot where it cannot headshot at all.
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* {{item name|Ambassador}}某种意义上要比{{item name|Revolver}}要弱,其造成更少的身体伤害且开火速度更慢。除此之外,在其射击后有一段时间间谍不能造成爆头伤害。
* Spy check teammates that look like they're aiming at you.
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* 间谍检查任何瞄准你的队友。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|L'Etranger}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|L'Etranger}}
 
|
 
|
* A Spy using the L'Etranger gains 40% additional cloaking and can attack to refill his Cloak meter, making him particularly elusive. Once you find a Spy, light him on fire or douse him in [[Jarate]] or [[Mad Milk]] to render cloaking useless.
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* 一个使用{{item link|L'Etranger}}的间谍会获得40%的额外隐身能量且其每击中一个敌人就可以积攒隐身能量。当你找到一个装备该武器的间谍时,将其点燃或向他扔{{item link|Jarate}}或{{item link|Mad Milk}}使他无处遁形。
* The L'Etranger deals less damage than the Revolver, making his direct combat even weaker.
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* {{item name|L'Etranger}}相对于{{item name|Revolver}}制造更少的伤害,在直接战斗中要比其弱许多。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Enforcer}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Enforcer}}
 
|
 
|
* The Enforcer deals bonus damage when breaking disguise, but fires 20% slower. If you survive the first shot, counterattacking should be easier.
+
* {{item link|Enforcer}}在伪装时伤害+20%,但同时其开火速度也下降了20%。如果你躲过了他的第一枪,那么接下来反杀回去就简单很多了。
* The Enforcer ignores damage resistances and vulnerabilities.
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* {{item name|Enforcer}}无视伤害抗性。
** If you are using items that grant resistances, such as the [[Vaccinator]] or [[Batallion's Backup]], play safely if you know a Spy is using the Enforcer.
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** 如果你使用部分能给你带来抗性的物品,比如{{item link|Vaccinator}}或{{item link|Battalion's Backup}},那么还是建议你不要太过放肆地追着间谍跑。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Diamondback}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Diamondback}}
 
|
 
|
* The Diamondback stores critical hits as the Spy successfully backstabs teammates or saps buildings. It deals less damage otherwise, so successful anti-Spy measures will leave him with an inferior weapon.
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* {{item link|Diamondback}}会在间谍成功背刺敌人或破坏建筑时储存一次爆击。然而,其一般伤害相对较低,合理的反间谍措施可以成功将其压制。
 
|-
 
|-
 
|}
 
|}
  
=== Melee weapons ===
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=== {{anchor|Melee weapons}}近战武器 ===
  
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200" | Weapon
+
! class="header" colspan="1" width="200" | 武器
! class="header" colspan="1" width="800" | Anti-Spy strategy
+
! class="header" colspan="1" width="800" | 相应的反制战术
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Knife}} + '''reskins'''
+
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Knife}} + '''皮肤武器'''
 
|
 
|
* If you hear nearby teammates scream or notice them dying to backstabs on the kill feed, turn around immediately to avoid being the next victim of a Spy ambush.
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* 如果你听到附近的队友的尖叫或者是在右上角击杀提示那里看到有队友被背刺,那么请多多转圈以防止成为下一个背刺受害者。
* The Knife does less damage than most other classes' melee weapons. If the Spy loses the element of surprise, he will likely fight with his Revolver or flee by Cloaking.
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* {{item link|Knife}}相对于其他兵种的近战武器来讲制造的伤害较少。如果一个间谍失去了伪装,那么他可能会用左轮继续硬刚或者是借助隐身逃跑。
* A Spy who approaches you with his Knife out is likely attempting to trick you into showing your back. Refrain from melee combat, where a misturn may lead to a backstab, and instead fight with a ranged weapon.
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* 一个持着刀子的间谍很有可能会想找到你珍贵的后背然后刺下去。避免与间谍近战,因为你的一个不小心的转身就可能会被间谍送回重生室。因此,请使用远距离武器攻击他。
** In addition, take caution if the Spy goes up a flight of stairs or goes behind a corner - these are common ways to trick pursuing victims.
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** 除此之外,提防那些跑到楼梯顶或者躲在角落的“队友”,他们很有可能是想背刺你的间谍。
* If you see a Spy approaching a teammate and cannot kill him in time, aim to knock him back. The Soldier and Demoman have explosions, while the Pyro has the compression blast.
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* 如果你发现一个间谍即将背刺你的队友了,而你无法及时击杀他时,尝试将其击退!{{cl|Soldier}}和{{cl|Demoman}}可以利用爆炸将间谍炸飞,而{{cl|Pyro}}可以使用压缩气爆将间谍推开。
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Your Eternal Reward}} + '''reskins'''
+
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Your Eternal Reward}} + '''皮肤武器'''
 
|
 
|
* Your Eternal Reward allows the Spy to instantly disguise as his victim, with no death notice given in the kill feed and no attack noise. If you die, tell your team!
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* {{item link|Your Eternal Reward}}会使得间谍在背刺一个人后立刻伪装成他的样子,且不会出现击杀提示,也不会有任何声音。因此,在你被背刺后,立刻告诉你的队友!(用<code>say_team</code>)
* Other than standard anti-Spy measures, watch your backs when traveling in a group. A Spy with Your Eternal Reward can silently take down an entire group that insists on always facing forward.
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* 与其它反间谍措施不同的时,当你在与团队一起行进时请注意后背,间谍可以将只顾着往前冲的傻傻敌人全部背刺。
* Your Eternal Reward makes the Spy's Cloak drain faster and consumes a full Cloak meter if he disguises manually, forcing him to rely on his disguise rather than his Cloak.
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* {{item name|Your Eternal Reward}}使得间谍的隐身能量消耗更快,且其伪装时也会消耗满格的隐身能量,使其在伪装后的一段时间无法隐身。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Conniver's Kunai}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Conniver's Kunai}}
 
|  
 
|  
* The Conniver's Kunai reduces the Spy's base health to 70 HP. If he has not backstabbed anyone yet, he should be an easy kill.
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* {{item link|Conniver's Kunai}}会将间谍的最大生命值减少至70点。如果他仍没有背刺任何一个敌人,拿下他并不是件难事。
* This severe health reduction may encourage the Spy to also use the [[Dead Ringer]] for a safety net.
+
* 较低的最大生命值很有可能会使间谍装备{{item link|Dead Ringer}}以防不时之需。
* Spy-check a teammate who is suspiciously overhealed, especially if there is no friendly Medic nearby.
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* 对任何可疑的被[[Overheal/zh-hans|超量治疗]]的队友进行间谍检查,尤其是当附近没有医生时。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Big Earner}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Big Earner}}
 
|
 
|
* The Big Earner grants the Spy a Cloak refill and speed boost upon successful backstab, making his escape much easier.
+
* {{item link|Big Earner}}会在间谍成功背刺一个敌人后将间谍隐身能量重新填满且给予速度加成,这会让他逃跑更方便。
** A good Spy who has landed a backstab may use the speed boost to attempt to trickstab you instead, watch out!
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** 一个优秀的间谍会在背刺后的速度加成时间内尝试将你拿下,可要当心!
* This weapon reduces his health to 100 HP - he is more vulnerable before landing that backstab.
+
* 该武器会使其最大生命值降至100点,在他进行背刺前你更容易把他干掉了。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Spy-cicle}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Spy-cicle}}
 
|
 
|
* Ice statues are a clear sign that your teammates were recently backstabbed. If the statues are still standing upright, the Spy killed them less than ten seconds ago - Spy-check nearby teammates!
+
* {{item link|Spy-cicle}}会使被背刺的敌人化作冰雕。当你发现前面有一座这样的冰雕时,间谍很有可能没跑远,抓紧进行间谍检查!
* A friendly Pyro can use fire to temporarily melt the Spy-cicle. Upon doing so, you can hear a loud extinguishing sound that identifies the Spy and prevents him from backstabbing your team for up to 15 seconds.
+
* 自己队的火焰兵可以暂时将间谍的{{item link|Spy-cicle}}融化,且其被融化后会发出巨大声响。在其恢复前,这个间谍都背刺不了你们了!
 
|}
 
|}
  
=== Disguise Kit ===
+
=== {{anchor|Disguise Kit}}伪装工具 ===
  
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200" | Weapon
+
! class="header" colspan="1" width="200" | 武器
! class="header" colspan="1" width="800" | Anti-Spy strategy
+
! class="header" colspan="1" width="800" | 相应的反制战术
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Disguise Kit}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Disguise Kit}}
 
|
 
|
* Walk into your teammates; if you cannot pass through one, he is an enemy Spy in disguise.
+
* 如果你发现你无法直接穿过你面前的队友,那么就说明他是敌方间谍!
* Occasionally attack your teammates, preferably with fire, Jarate, or weapons that cause bleed damage; disguised enemy Spies will still be hurt.
+
* 随时使用{{item link|Flame Thrower}}、{{item link|Jarate}}或任何可以造成流血效果的武器进行间谍检查。敌方间谍伪装时仍会受到你队的攻击。
* For more info, see [[Spy checking]].
+
* 更多信息,还请查看:[[Spy checking/zh-hans|间谍检查]]
 
|}
 
|}
  
=== Invis Watches ===
+
=== 隐身手表 ===
{{main|Cloak}}
+
{{main|Cloak/zh-hans|l1=隐形}}
* Cloaked Spies can be revealed if they are doused, lit, or bleeding. Try using Jarate, Mad Milk, fire, and weapons that cause bleeding in areas where you suspect a Spy is hiding. These debuffs cure twice as quickly while the Spy is cloaked, so act quickly once you reveal him.
+
* 隐身间谍在受到液体效果(如{{item link|Jarate}})、点燃或者流血时会露出身形。尝试使用这种武器对此任何可疑区域进行间谍检查。但注意,间谍的隐身可以使这些效果持续时间少一半,所以请抓紧时间!
** Emerging from [[water]] also compromises a Spy's invisibility, as water particles will drip off him for a few seconds.
+
** 隐身的间谍刚从[[water/zh-hans|水]]中出来时身上会有水滴效果。
* Spies can pick up health and ammo even while cloaked. If health kits and ammo boxes are disappearing for no apparent reason, there is a cloaked Spy nearby.
+
* 间谍在隐身时可以使用医疗包或者是弹药包。所以当你看到医疗包或者弹药包无缘无故失踪时,说明这附近有隐身的间谍。
* Disguised Spies can receive health and ammo from enemy Dispensers. Occasionally Spy-check around Dispensers and check for healing beams attached to thin air.
+
* 伪装的间谍可以通过敌方的{{item link|Dispenser}}给自己弹药补给和治疗。当你看到补给器其中一条治疗光束浮在空中时,请进行间谍检查。
* The Invisibility Watch and the Cloak and Dagger will show a silhouette of a cloaked Spy if he bumps into an enemy; if a Spy's silhouette is revealed, press against him and attack to keep him visible.
+
* 间谍在隐身时撞到敌人怀中时会显现自己的暗色轮廓,当你看到隐身间谍的暗色轮廓时,对其进行持续攻击以逼他现形。
* A cloaked Spy still makes sound. You may hear his footsteps from running across hard surfaces, the crunch from fall damage, or [[voice responses]] from unknown sources. He also makes a distinct noise upon uncloaking.
+
* 一个隐身的间谍仍能发出声音。你可能会听到他的脚步声、他从高处摔下来的惨叫声和骨折声,又或者他的[[Spy responses/zh-hans|语音回应]]。而在其解除隐身时,也会发出一种独特的声音。
* If you see a Spy cloak, die at suspiciously high health, or otherwise escape your sight, alert your team and tell them exactly where they are.
+
* 如果你看到一个间谍隐身了,或者是在高生命值下挂了,又或者在你眼皮底下跑了,那就赶紧告诉你的队友!
  
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
! class="header" colspan="1" width="200"| Weapon
+
! class="header" colspan="1" width="200"| 武器
! class="header" colspan="1" width="800"| Anti-Spy strategy
+
! class="header" colspan="1" width="800"| 相应的反制战术
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Invisibility Watch}} + '''reskins'''  
+
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Invisibility Watch}} + '''皮肤武器'''  
 
|
 
|
* If a Spy tries to flee with the Invisibility Watch, grab surrounding [[ammunition]] boxes and dropped ammo packs from fallen players to deny him extra cloaking time.
+
* 如果一个间谍尝试使用{{item link|Invisibility Watch}}逃跑,将附近的弹药包拿光以防止其补充隐身能量。
* Watch nearby pickups carefully and attack their location if they disappear, as you may catch the Spy red-handed.
+
* 注意四周的拾取物,当它们无缘无故消失时对其附近区域扫射,说不定你能当场拿下那个间谍。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Cloak and Dagger}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Cloak and Dagger}}
 
|
 
|
* Spies using the Cloak and Dagger will often wait in corners or secluded areas to recharge their Cloak. Many Spies use the same spots; check commonly trafficked areas or places you would hide in yourself.
+
* 使用{{item link|Cloak and Dagger}}的间谍一般会选择待在角落或者一个没人的区域以补充自己的隐身能量。很多间谍会选择待在同一个地点,多多检查那些可以藏人的地方。
* With the Cloak and Dagger, the Spy can hide nearly anywhere. For instance, he might hide above high-traffic areas, then drop down behind passing enemies and backstab them.
+
* 使用{{item name|Cloak and Dagger}}时,间谍可以躲在附近的任何地方。比如,他会藏在一个人很多的地方的上一层,等时机成熟后再跳下来背刺他们。
* When using the Cloak and Dagger, the Spy cannot pick up ammo to replenish his cloak meter while cloaked; this limits the distance he can quickly travel.
+
* 当使用{{item name|Cloak and Dagger}}隐身时,间谍无法通过拾取弹药包来恢复自己的隐身能量,这限制了他在隐身时的移动距离。
* Decloaking with the Cloak and Dagger makes a louder sound than decloaking with the Invis Watch does. Listen closely!
+
* {{item name|Cloak and Dagger}}在解除隐身后会发出比隐身手表还大的噪音,可要仔细听清哦!
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Dead Ringer}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Dead Ringer}}
 
|
 
|
* The Spy can choose to activate the Dead Ringer upon taking damage to feign his death. When doing so, he is cured of fire and bleeding, and temporarily gains speed and damage resistance. If you believe the Spy is using this to sneak behind your team, predict where he will eventually decloak.
+
* 间谍会选择在被攻击一段时间后激活{{item link|Dead Ringer}}以伪造自己的死亡。当手表被激活后,他身上的火焰效果或流血效果会立刻解除,并暂时获得伤害抗性和速度加成。如果你相信间谍正藏在你们队伍附近,预测一下他会在哪里解除自己的隐身。
** Jarate and Mad Milk are not cured even if a Spy feigns death. If possible, have at least a teammate equip one of the said weapons to help detect a Dead Ringer Spy.
+
** 然而,{{item name|Dead Ringer}}激活后无法解除{{item link|Jarate}}和{{item link|Mad Milk}}带来的效果。如果条件允许,让一个队友携带上述武器中的一个以找出假死的间谍。
* When the Spy decloaks, the Dead Ringer emits a very loud, distinctive sound. If you hear it, look for a Spy immediately!
+
* 当间谍解除隐身后,手表会发出一阵十分响亮和独特的声响。如果你听到了这阵声响,赶快开始找间谍!
* The Dead Ringer can only be activated when fully charged and cannot be refilled with ammo pickups or Dispensers. If the Spy has uncloaked recently, take him out before he recharges using the effects of weapons like the [[L'Etranger]] or [[Big Earner]].
+
* 间谍只有在隐身能量满时才能激活{{item name|Dead Ringer}},且间谍无法通过拾取弹药箱或者{{item link|Dispenser}}的弹药补给来补充隐身能量。如果有间谍在不久之前解除隐身了,抓紧将其干掉以免他用{{item link|L'Etranger}}或{{item link|Big Earner}}来补充自己的隐身能量!
* You might identify a Dead Ringer Spy based on his behavior, which is important information to relay to your team.
+
* 你可以通过辨别一个间谍死亡前后的表现来判定他是否假死,并将信息传达给队友。
** If a Spy dies in a single weak hit, he is probably faking his death.
+
** 如果间谍被低伤害武器击中就立马死了的话,说明他很大几率是假死。
** The Spy cannot attack while the Dead Ringer is prepared.
+
** 拿出怀表的时候间谍不能进行攻击。
* The Dead Ringer can replicate or fake many in-game mechanics, but not all. For more information, see the "Feign death effects" section of the [[Dead Ringer]] article.
+
* {{item name|Dead Ringer}}可以复制游戏中的部分机制,若欲查询更多信息,请查看:[[Dead Ringer/zh-hans#Feign death effects|假死状态]]
  
 
|-
 
|-
 
|}
 
|}
  
=== Buildings ===
+
=== 建筑物 ===
* Even if the Spy is disguised, you can still see him reach out and place Sappers on buildings. Keep an eye out for this animation to quickly figure out which teammate is the Spy.
+
* 间谍在伪装时,你也可以看到他把电子工兵安装到你们的建筑上,留心注意这个细节,找出任何可疑的人。
* Pyros with the [[Homewrecker]] are excellent for defending buildings; it only takes one strike to dislodge Sappers, compared to the two strikes required by the Engineer's default Wrench.
+
* {{class name|Pyro}}可以使用{{item link|Homewrecker}}一击破坏电子工兵(工程师需要用扳手敲两下)。
* Keep special notice of your team's Teleporters. If left unguarded, a Spy can place a Sapper on one end and continue to replace those that are removed on the other end, eventually sapping more health than what the Engineer can repair and slowing your team's reinforcements.
+
* 特别注意你方的{{item link|Teleporters}},如果没人看着的话,间谍可以通过持续在传送器一头放电子工兵来拖延你们队的时间(注意:工程师拆电子工兵的速度可没间谍放电子工兵的速度快)。
* The Spy may put a Sapper on a Teleporter entrance and take it as soon as the Engineer removes it. Do not stand on your Teleporter Exit, as the Spy may [[Telefrag]] you.
+
* 间谍可能会在传送器入口放一个电子工兵,并在工程师修复它后立刻乘上去。千万不要站在传送器的出口,否则你会被 [[Telefrag/zh-hans|传送杀]]的。
  
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
 
{| class="wikitable grid" cellpadding="0" cellspacing="0"
Line 176: Line 175:
 
! class="header" colspan="1" width="800" | Anti-Spy strategy
 
! class="header" colspan="1" width="800" | Anti-Spy strategy
 
|-
 
|-
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Sapper}} + '''reskins'''
+
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Sapper}} + '''皮肤武器'''
 
|
 
|
* A Spy can replace any Sappers removed from a target building faster than an Engineer can remove the Sapper and repair the building; locate the disguised Spy and kill him before removing his Sappers.
+
* 如上面所说,工程师拆电子工兵的速度可没间谍放电子工兵的速度快,拆电子工兵前先干掉间谍再拆电子工兵
* An Engineer who needs to leave his buildings should have a teammate, preferably a Pyro or another Engineer, guard them while he is away.
+
* 工程师以选择让另一个工程师或者火焰兵帮助他看建筑。
* Spacing Engineer buildings from each other forces the Spy to cover more ground between Sapper placements, giving your team more time to react.
+
* 将各个建筑之间的距离相对拉大一点,这样间谍需要更多时间来瘫痪你所有的建筑,你也有更多时间来反应。
 
|-
 
|-
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Red-Tape Recorder}}
 
| align="center" valign="center" style="padding:0.5em" | {{Table icon|Red-Tape Recorder}}
 
|
 
|
* The Red-Tape Recorder quickly downgrades buildings to their level 1 version, but takes some time to completely destroy them. You have more time to kill the offending Spy before restoring the affected buildings.
+
* {{item link|Red-Tape Recorder}}可以快速的将建筑降为一级,但是完全摧毁一个建筑需要更长时间。你就有更多时间去干掉那个间谍了。
* When your team's Sentry Gun is downgraded, that is a prime time for the enemy team to push in. Your team should support the Engineer while his buildings are re-upgraded.
+
* 当你们队的{{item link|Sentry Gun}}被降级时,敌人很有可能会抓紧时间对你们发起攻击。在你们的工程师升级时请保护好他!
* An enemy Spy with the Red-Tape Recorder can waste the time and metal of an allied Engineer using the Gunslinger's Mini-Sentry Guns, as the Recorder’s slower destruction rate means the Engineer must wait longer before placing another Mini-Sentry. Mini-Sentry Guns are often placed  at the frontlines away from other buildings, so gun down the Spy before he causes more problems.
+
* 使用{{item name|Red-Tape Recorder}}的间谍会大大浪费友方使用小步哨的工程师的金属和时间。因为该电子工兵的破坏速度极慢,工程师需要等待这一个小步哨被摧毁后才能造新的。大多数小步哨都放置在战场前线,所以必须在敌方间谍惹出更多麻烦之前把他干掉。
 
|-
 
|-
 
|}
 
|}
  
== Telling Them Apart ==
+
== 如何分辨出敌方间谍 {{anchor|Telling Them Apart}} ==
:''See [[Spychecking#Identifying enemy Spies|Spychecking]] for more strategies.''
+
{{other uses|Spychecking#Identifying enemy Spies|l1=如何分辨出敌方间谍}}
  
* Your team can always hurt an enemy Spy. A stray bullet or explosion may reveal a cloaked Spy.
+
* 你们队始终可以攻击敌方间谍,用武器扫射或许可以捞出一个隐身的敌方间谍。
* A disguised Spy can't pass through you like teammates can. If you bump into a teammate and can't pass, they are a Spy.
+
* 一个伪装的间谍不能像你一样直接穿过队友。如果你无法穿过某个队友时,立刻对其进行攻击!
* The Spy cannot copy special abilities or use weapons of other classes. A strangely slow Scout or a Medic who is not healing warrants suspicion.
+
* 伪装的间谍无法继承其它兵种的特殊能力。若看到一个很慢的侦察兵或者一个不治疗别人的医生,那么他很有可能是间谍。
* Consider where allied classes are typically found and are played. For example, two common disguises are the Sniper and Spy. The Sniper is usually played away from allies on high ground, while your Spy should be with the enemy team!
+
* 想一想你队友选的兵种的常规站位。比如,狙击手一般会在一块地势较高的地方,而间谍一般会在敌方队搞破坏!
* Teammates who appear overly-fixated on other allies, suddenly beeline towards friendly targets, ignore objectives, refuse to fire their weapon, or otherwise deviate from typical behavior should cause concern.
+
* 如果看到一个队友一直死死地跟着另外一个队友,且不去占点/推车,也不开火,那么还是对其进行间谍检查为妙。
* Note how teammates interact with the environment. A few situations might call for a Spy-check, including a teammate who is at full health but can pick up a health kit, an injured teammate moving away from your respawn area, or team-specific doors not opening for a teammate.
+
* 需要注意队友与四周环境的交互情况,若一个满血的队友跑去捡了个医疗包,或者一个几乎没血的队友在重生室门前晃来晃去却不进去,又或者一个队友无法进入一扇己方专用的门,那么赶紧对他们进行间谍检查!
  
  
== See also ==
+
== {{common strings|See also}} ==
* [[Spychecking]]
+
* [[Spy checking/zh-hans|间谍检查]]
* [[Team strategy]]
+
* [[Team strategy/zh-hans|团队策略]]
  
 
{{Class strategy}}
 
{{Class strategy}}
 
{{Spy Nav}}
 
{{Spy Nav}}
  
[[Category:Community strategy]]
+
[[Category:Community strategy/zh-hans]]

Latest revision as of 14:22, 3 August 2023

哦......该死的

Leaderboard class spy.png 间谍是专门对你们队伍进行欺骗与破坏的特务,他们十分狡猾。他们会使用隐形手表来帮助自己隐身,或者用伪装工具 伪装成你的队友以进行间谍活动,并将目标直接背刺。最好防御间谍的方法就是观察:他仅仅只有这几种方法伪装自己,所以有经验的玩家可以迅速发现不对劲的地方。间谍的战斗能力较为低下,所以一般他们打不过就会立刻逃跑。请记住:间谍有着许多方式去欺骗你和你的队友,包括使用死亡之铃假装装自己已死。如果你们队伍能定时进行间谍检查,间谍就很难对你们造成威胁。而火焰兵可以用他的火焰喷射器快速筛选出间谍。

一般策略

属性 相应的反制战术
Spy emblem RED.png 职责
  • 间谍会尝试在你们的后方用自己的伪装和隐身能力干扰你们,请进行必要的间谍检查。
  • 一个伪装的间谍行动不会像你的队友一般自然。比如,他不能进行攻击且穿过你们队的任何一个人。
  • 一个高超的间谍可以以一己之力对抗整个没有协调的队伍,请及时与队友报告间谍和他的可能位置。
  • 你可以通过查看间谍的出装以判断他的总体的游玩风格。
  • 某些武器,比如火焰兵的拆迁者狙击手电击背脊盾,有特别的反间谍功能。
Leaderboard class medic.png 生命值
  • 间谍的身板较脆弱,其一般生命值为125。在其暴露后一般不难杀死,但他可能会通过隐身来减免受到的伤害或用死亡之铃来抛下一具假尸体。
Leaderboard class scout.png 速度
  • 一般来讲,间谍的移速要比兵种的平均移速快一点。当间谍进行伪装时,他的移速会与他当前伪装的这个兵种的移速相同。(除了侦察兵
    • 一个移速比平常慢的侦察兵一定是间谍!
Leaderboard class soldier.png 杀伤力
  • 在直接战斗中,间谍的武器较弱。
  • 间谍可以看到敌方玩家的生命值,这样他可以确认敌方玩家是否可以一枪干掉。
  • 如果间谍神不知鬼不觉地潜入了敌方阵地并摸到了敌人的后背,他就可以背刺干掉那个敌人。
    • 一个高超的间谍会使用trickstabs解决他遇到的敌人。

武器

主条目: 间谍的武器

副武器

武器 相应的反制战术
Revolver
左轮手枪 + 皮肤武器
  • 左轮手枪射速较快,且很精准。请进行不规律移动以加大间谍射中你的难度。
  • 当你的生命值低于50%时要特别注意:间谍可能会用左轮手枪把你解决掉。请在当残血时对那些可疑的队友进行间谍检查。
  • 如果间谍的身份被暴露且其想决一死战,他一般会向后后退以制造距离优势,但是,其向后移动速度比向前跑要慢。所以你仍可以借助掩体将其放倒。
  • 大多数武器近距离攻击伤害要比左轮手枪要高。除非间谍十分有信心将你放倒,否则还是想一想他的逃跑路线吧。
Ambassador
大使手枪 + 皮肤武器
  • 在直接战斗中,间谍会使用大使手枪瞄准你的头部以造成爆击伤害。向其扫射或不规律跳跃以躲避其射击。
  • 大使手枪某种意义上要比左轮手枪要弱,其造成更少的身体伤害且开火速度更慢。除此之外,在其射击后有一段时间间谍不能造成爆头伤害。
  • 间谍检查任何瞄准你的队友。
L'Etranger
陌生人
  • 一个使用陌生人的间谍会获得40%的额外隐身能量且其每击中一个敌人就可以积攒隐身能量。当你找到一个装备该武器的间谍时,将其点燃或向他扔瓶手道疯狂的牛奶使他无处遁形。
  • 陌生人相对于左轮手枪制造更少的伤害,在直接战斗中要比其弱许多。
Enforcer
执法者
  • 执法者在伪装时伤害+20%,但同时其开火速度也下降了20%。如果你躲过了他的第一枪,那么接下来反杀回去就简单很多了。
  • 执法者无视伤害抗性。
    • 如果你使用部分能给你带来抗性的物品,比如疫苗注射枪军队的支援,那么还是建议你不要太过放肆地追着间谍跑。
Diamondback
菱背响尾蛇
  • 菱背响尾蛇会在间谍成功背刺敌人或破坏建筑时储存一次爆击。然而,其一般伤害相对较低,合理的反间谍措施可以成功将其压制。

近战武器

武器 相应的反制战术
Knife
刀子 + 皮肤武器
  • 如果你听到附近的队友的尖叫或者是在右上角击杀提示那里看到有队友被背刺,那么请多多转圈以防止成为下一个背刺受害者。
  • 刀子相对于其他兵种的近战武器来讲制造的伤害较少。如果一个间谍失去了伪装,那么他可能会用左轮继续硬刚或者是借助隐身逃跑。
  • 一个持着刀子的间谍很有可能会想找到你珍贵的后背然后刺下去。避免与间谍近战,因为你的一个不小心的转身就可能会被间谍送回重生室。因此,请使用远距离武器攻击他。
    • 除此之外,提防那些跑到楼梯顶或者躲在角落的“队友”,他们很有可能是想背刺你的间谍。
  • 如果你发现一个间谍即将背刺你的队友了,而你无法及时击杀他时,尝试将其击退!士兵爆破手可以利用爆炸将间谍炸飞,而火焰兵可以使用压缩气爆将间谍推开。
Your Eternal Reward
永生的回报 + 皮肤武器
  • 永生的回报会使得间谍在背刺一个人后立刻伪装成他的样子,且不会出现击杀提示,也不会有任何声音。因此,在你被背刺后,立刻告诉你的队友!(用say_team
  • 与其它反间谍措施不同的时,当你在与团队一起行进时请注意后背,间谍可以将只顾着往前冲的傻傻敌人全部背刺。
  • 永生的回报使得间谍的隐身能量消耗更快,且其伪装时也会消耗满格的隐身能量,使其在伪装后的一段时间无法隐身。
Conniver's Kunai
密谋者的苦无
  • 密谋者的苦无会将间谍的最大生命值减少至70点。如果他仍没有背刺任何一个敌人,拿下他并不是件难事。
  • 较低的最大生命值很有可能会使间谍装备死亡之铃以防不时之需。
  • 对任何可疑的被超量治疗的队友进行间谍检查,尤其是当附近没有医生时。
Big Earner
暴利杀手
  • 暴利杀手会在间谍成功背刺一个敌人后将间谍隐身能量重新填满且给予速度加成,这会让他逃跑更方便。
    • 一个优秀的间谍会在背刺后的速度加成时间内尝试将你拿下,可要当心!
  • 该武器会使其最大生命值降至100点,在他进行背刺前你更容易把他干掉了。
Spy-cicle
神奇的冰柱
  • 神奇的冰柱会使被背刺的敌人化作冰雕。当你发现前面有一座这样的冰雕时,间谍很有可能没跑远,抓紧进行间谍检查!
  • 自己队的火焰兵可以暂时将间谍的神奇的冰柱融化,且其被融化后会发出巨大声响。在其恢复前,这个间谍都背刺不了你们了!

伪装工具

武器 相应的反制战术
Disguise Kit
伪装工具
  • 如果你发现你无法直接穿过你面前的队友,那么就说明他是敌方间谍!
  • 随时使用火焰喷射器瓶手道或任何可以造成流血效果的武器进行间谍检查。敌方间谍伪装时仍会受到你队的攻击。
  • 更多信息,还请查看:间谍检查

隐身手表

主条目: 隐形
  • 隐身间谍在受到液体效果(如瓶手道)、点燃或者流血时会露出身形。尝试使用这种武器对此任何可疑区域进行间谍检查。但注意,间谍的隐身可以使这些效果持续时间少一半,所以请抓紧时间!
    • 隐身的间谍刚从中出来时身上会有水滴效果。
  • 间谍在隐身时可以使用医疗包或者是弹药包。所以当你看到医疗包或者弹药包无缘无故失踪时,说明这附近有隐身的间谍。
  • 伪装的间谍可以通过敌方的补给器给自己弹药补给和治疗。当你看到补给器其中一条治疗光束浮在空中时,请进行间谍检查。
  • 间谍在隐身时撞到敌人怀中时会显现自己的暗色轮廓,当你看到隐身间谍的暗色轮廓时,对其进行持续攻击以逼他现形。
  • 一个隐身的间谍仍能发出声音。你可能会听到他的脚步声、他从高处摔下来的惨叫声和骨折声,又或者他的语音回应。而在其解除隐身时,也会发出一种独特的声音。
  • 如果你看到一个间谍隐身了,或者是在高生命值下挂了,又或者在你眼皮底下跑了,那就赶紧告诉你的队友!
武器 相应的反制战术
Invisibility Watch
隐形手表 + 皮肤武器
  • 如果一个间谍尝试使用隐形手表逃跑,将附近的弹药包拿光以防止其补充隐身能量。
  • 注意四周的拾取物,当它们无缘无故消失时对其附近区域扫射,说不定你能当场拿下那个间谍。
Cloak and Dagger
隐形刺客
  • 使用隐形刺客的间谍一般会选择待在角落或者一个没人的区域以补充自己的隐身能量。很多间谍会选择待在同一个地点,多多检查那些可以藏人的地方。
  • 使用隐形刺客时,间谍可以躲在附近的任何地方。比如,他会藏在一个人很多的地方的上一层,等时机成熟后再跳下来背刺他们。
  • 当使用隐形刺客隐身时,间谍无法通过拾取弹药包来恢复自己的隐身能量,这限制了他在隐身时的移动距离。
  • 隐形刺客在解除隐身后会发出比隐身手表还大的噪音,可要仔细听清哦!
Dead Ringer
死亡之铃
  • 间谍会选择在被攻击一段时间后激活死亡之铃以伪造自己的死亡。当手表被激活后,他身上的火焰效果或流血效果会立刻解除,并暂时获得伤害抗性和速度加成。如果你相信间谍正藏在你们队伍附近,预测一下他会在哪里解除自己的隐身。
    • 然而,死亡之铃激活后无法解除瓶手道疯狂的牛奶带来的效果。如果条件允许,让一个队友携带上述武器中的一个以找出假死的间谍。
  • 当间谍解除隐身后,手表会发出一阵十分响亮和独特的声响。如果你听到了这阵声响,赶快开始找间谍!
  • 间谍只有在隐身能量满时才能激活死亡之铃,且间谍无法通过拾取弹药箱或者补给器的弹药补给来补充隐身能量。如果有间谍在不久之前解除隐身了,抓紧将其干掉以免他用陌生人暴利杀手来补充自己的隐身能量!
  • 你可以通过辨别一个间谍死亡前后的表现来判定他是否假死,并将信息传达给队友。
    • 如果间谍被低伤害武器击中就立马死了的话,说明他很大几率是假死。
    • 拿出怀表的时候间谍不能进行攻击。
  • 死亡之铃可以复制游戏中的部分机制,若欲查询更多信息,请查看:假死状态

建筑物

  • 间谍在伪装时,你也可以看到他把电子工兵安装到你们的建筑上,留心注意这个细节,找出任何可疑的人。
  • 火焰兵可以使用拆迁者一击破坏电子工兵(工程师需要用扳手敲两下)。
  • 特别注意你方的传送装置,如果没人看着的话,间谍可以通过持续在传送器一头放电子工兵来拖延你们队的时间(注意:工程师拆电子工兵的速度可没间谍放电子工兵的速度快)。
  • 间谍可能会在传送器入口放一个电子工兵,并在工程师修复它后立刻乘上去。千万不要站在传送器的出口,否则你会被 传送杀的。
Weapon Anti-Spy strategy
Sapper
电子工兵 + 皮肤武器
  • 如上面所说,工程师拆电子工兵的速度可没间谍放电子工兵的速度快,拆电子工兵前先干掉间谍再拆电子工兵
  • 工程师以选择让另一个工程师或者火焰兵帮助他看建筑。
  • 将各个建筑之间的距离相对拉大一点,这样间谍需要更多时间来瘫痪你所有的建筑,你也有更多时间来反应。
Red-Tape Recorder
官僚式录音机
  • 官僚式录音机可以快速的将建筑降为一级,但是完全摧毁一个建筑需要更长时间。你就有更多时间去干掉那个间谍了。
  • 当你们队的步哨枪被降级时,敌人很有可能会抓紧时间对你们发起攻击。在你们的工程师升级时请保护好他!
  • 使用官僚式录音机的间谍会大大浪费友方使用小步哨的工程师的金属和时间。因为该电子工兵的破坏速度极慢,工程师需要等待这一个小步哨被摧毁后才能造新的。大多数小步哨都放置在战场前线,所以必须在敌方间谍惹出更多麻烦之前把他干掉。

如何分辨出敌方间谍

关于相似内容,请见:如何分辨出敌方间谍
  • 你们队始终可以攻击敌方间谍,用武器扫射或许可以捞出一个隐身的敌方间谍。
  • 一个伪装的间谍不能像你一样直接穿过队友。如果你无法穿过某个队友时,立刻对其进行攻击!
  • 伪装的间谍无法继承其它兵种的特殊能力。若看到一个很慢的侦察兵或者一个不治疗别人的医生,那么他很有可能是间谍。
  • 想一想你队友选的兵种的常规站位。比如,狙击手一般会在一块地势较高的地方,而间谍一般会在敌方队搞破坏!
  • 如果看到一个队友一直死死地跟着另外一个队友,且不去占点/推车,也不开火,那么还是对其进行间谍检查为妙。
  • 需要注意队友与四周环境的交互情况,若一个满血的队友跑去捡了个医疗包,或者一个几乎没血的队友在重生室门前晃来晃去却不进去,又或者一个队友无法进入一扇己方专用的门,那么赶紧对他们进行间谍检查!


另见