Difference between revisions of "Template:List of damage vulnerability and resistance weapons"
BrazilianNut (talk | contribs) m (Moved {{translation switching}} to top for better visibility.) |
BrazilianNut (talk | contribs) m (More standardizations.) |
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| fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur. | | fr = Vulnérabilité de 25% aux dégâts d'[[Projectiles/fr#Explosions|explosion]] pour le porteur. | ||
| ja = 着用者の爆発ダメージ耐性 -25% | | ja = 着用者の爆発ダメージ耐性 -25% | ||
− | | ko = 착용 시 | + | | ko = 착용 시 [[Projectiles/ko#폭발|폭발]] 피해에 25% 취약해집니다. |
| pl = Podatność na [[Projectiles/pl#Eksplozje|wybuchy]] zwiększona o 25%. | | pl = Podatność na [[Projectiles/pl#Eksplozje|wybuchy]] zwiększona o 25%. | ||
| pt = 25% de vulnerabilidade a danos por [[Explosion/pt#Explosões|explosões]] no utilizador. | | pt = 25% de vulnerabilidade a danos por [[Explosion/pt#Explosões|explosões]] no utilizador. | ||
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| colspan=2 class="gold" | {{icon item|Battalion's Backup|63px}} | | colspan=2 class="gold" | {{icon item|Battalion's Backup|63px}} | ||
| rowspan=2 style="text-align:left" | {{Info}} {{lang | | rowspan=2 style="text-align:left" | {{Info}} {{lang | ||
− | | en = | + | | en = While under the effects, +35% damage resistance, +50% [[Sentry Gun]] damage resistance, and immunity to [[critical hits]] to the Soldier and nearby teammates. |
| da = Ved brug, giver den en defensiv buff til nærstående spillere, som blokere 35% af alt kommende skade, 50% af [[Sentry Gun/da|Sentry gun]] skade og annullerer [[Critical hits/da|Kritiske slag]]. | | da = Ved brug, giver den en defensiv buff til nærstående spillere, som blokere 35% af alt kommende skade, 50% af [[Sentry Gun/da|Sentry gun]] skade og annullerer [[Critical hits/da|Kritiske slag]]. | ||
| de = Verringert bei Aktivierung den erlittenen Schaden von nahen Teamkameraden um 35%, und blockt [[Critical hits/de|kritische Treffer]]. | | de = Verringert bei Aktivierung den erlittenen Schaden von nahen Teamkameraden um 35%, und blockt [[Critical hits/de|kritische Treffer]]. | ||
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| colspan=2 class="gold" | {{icon item|Phlogistinator|63px}} | | colspan=2 class="gold" | {{icon item|Phlogistinator|63px}} | ||
| rowspan=2 style="text-align:left" | {{info}} {{lang | | rowspan=2 style="text-align:left" | {{info}} {{lang | ||
− | | en = | + | | en = While 'Mmmph' taunting, immune to all damage. |
| da = Mens den aktiverer Mmmph-buffen, er du udødelig inden for hånens varighed. | | da = Mens den aktiverer Mmmph-buffen, er du udødelig inden for hånens varighed. | ||
| de = Unverwundbarkeit während der "Mmmfh" Verspottung. | | de = Unverwundbarkeit während der "Mmmfh" Verspottung. | ||
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| colspan=2 class="gold" | {{icon item|Powerjack|63px}} | | colspan=2 class="gold" | {{icon item|Powerjack|63px}} | ||
| rowspan=2 style="text-align:left" | {{Con}} {{lang | | rowspan=2 style="text-align:left" | {{Con}} {{lang | ||
− | | en = +20% damage vulnerability | + | | en = +20% damage vulnerability when active. |
| da = +20% skadesårbarhed fra alle kilder, når den er i brug. | | da = +20% skadesårbarhed fra alle kilder, når den er i brug. | ||
| de = 20% erhöhte Verwundbarkeit wenn aktiv. | | de = 20% erhöhte Verwundbarkeit wenn aktiv. | ||
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| colspan=2 class="gold" | {{icon item|Claidheamh Mòr|63px}} | | colspan=2 class="gold" | {{icon item|Claidheamh Mòr|63px}} | ||
| rowspan=2 style="text-align:left" | {{Con}} {{lang | | rowspan=2 style="text-align:left" | {{Con}} {{lang | ||
− | | en = +15% damage vulnerability | + | | en = +15% damage vulnerability when active. |
| da = +15% skadesårbarhed fra alle kilder, når den er i brug. | | da = +15% skadesårbarhed fra alle kilder, når den er i brug. | ||
| de = 15% erhöhte Verwundbarkeit wenn aktiv. | | de = 15% erhöhte Verwundbarkeit wenn aktiv. | ||
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| colspan=2 class="gold" | {{icon item|Buffalo Steak Sandvich|63px}} | | colspan=2 class="gold" | {{icon item|Buffalo Steak Sandvich|63px}} | ||
| rowspan=2 style="text-align:left" | {{Con}} {{lang | | rowspan=2 style="text-align:left" | {{Con}} {{lang | ||
− | | en = While under the effects, | + | | en = While under the effects, +20% damage vulnerability. |
| da = Under påvirkelse af effekten, er alt skade modtaget forhøjet med 20% | | da = Under påvirkelse af effekten, er alt skade modtaget forhøjet med 20% | ||
| de = Erlittener Schaden wird um 20% erhöht. | | de = Erlittener Schaden wird um 20% erhöht. | ||
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| colspan=2 class="gold" | {{icon item|Warrior's Spirit|63px}} | | colspan=2 class="gold" | {{icon item|Warrior's Spirit|63px}} | ||
| rowspan=2 style="text-align:left" | {{Con}} {{lang | | rowspan=2 style="text-align:left" | {{Con}} {{lang | ||
− | | en = +30% damage vulnerability | + | | en = +30% damage vulnerability when active. |
| de = +30% erhöhte Verwundbarkeit wenn aktiv. | | de = +30% erhöhte Verwundbarkeit wenn aktiv. | ||
| es = +30 % de vulnerabilidad al daño de todas las fuentes al estar activo. | | es = +30 % de vulnerabilidad al daño de todas las fuentes al estar activo. | ||
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| colspan=2 class="gold" | {{icon item|Vaccinator|63px}} | | colspan=2 class="gold" | {{icon item|Vaccinator|63px}} | ||
| rowspan=2 style="text-align:left" | {{Info}} {{lang | | rowspan=2 style="text-align:left" | {{Info}} {{lang | ||
− | | en = While healing, | + | | en = While healing, +10% resistance to the selected damage type to the Medic and his patient. |
| da = Mens den heler, giver den heleren og helemålet en konstant 10% resistans mod den valgte skadetype. | | da = Mens den heler, giver den heleren og helemålet en konstant 10% resistans mod den valgte skadetype. | ||
| de = Gewährt während der Heilung dem Heiler und dem Heilungsziel 10% Resistenz gegen den ausgewählten Schadenstyp. | | de = Gewährt während der Heilung dem Heiler und dem Heilungsziel 10% Resistenz gegen den ausgewählten Schadenstyp. | ||
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| zh-hans = 治疗时,为治疗者和治疗目标提供对所选伤害类型持续为 10% 的伤害抗性。 | | zh-hans = 治疗时,为治疗者和治疗目标提供对所选伤害类型持续为 10% 的伤害抗性。 | ||
}}<br>{{Info}} {{lang | }}<br>{{Info}} {{lang | ||
− | | en = | + | | en = ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient. |
− | | da = | + | | da = ÜberLadning giver en 75% resistans og fuld Crit-resistans mod en valgt skadetype. |
| de = Überladung gewährt 75% Resistenz gegen den ausgewählten Schadenstyp. | | de = Überladung gewährt 75% Resistenz gegen den ausgewählten Schadenstyp. | ||
| es = La Supercarga otorga 75 % de resistencia y resistencia a críticos al tipo de daño seleccionado. | | es = La Supercarga otorga 75 % de resistencia y resistencia a críticos al tipo de daño seleccionado. | ||
− | | fr = L' | + | | fr = L'ÜberCharge fournit une résistance de 75% au type de dégâts sélectionné. |
| ja = ユーバーチャージ中、メディック自身とその回復相手に好みのダメージ属性に対する耐性が75%上昇 | | ja = ユーバーチャージ中、メディック自身とその回復相手に好みのダメージ属性に対する耐性が75%上昇 | ||
| ko = 우버차지를 발동시키면 선택한 저항 유형에 해당하는 피해에 75%만큼의 저항력과 치명타 저항력을 얻습니다. | | ko = 우버차지를 발동시키면 선택한 저항 유형에 해당하는 피해에 75%만큼의 저항력과 치명타 저항력을 얻습니다. | ||
− | | pl = Ładunek | + | | pl = Ładunek ÜberCharge zapewnia 75% odporność na wybrany typ obrażeń. |
| pt-br = ÜberCarga fornece +75% de resistência e imunidade a acertos críticos do tipo de dano selecionado ao Medic e ao paciente. | | pt-br = ÜberCarga fornece +75% de resistência e imunidade a acertos críticos do tipo de dano selecionado ao Medic e ao paciente. | ||
| ru = Убер-заряд снижает на 75% любой получаемый урон и полностью защищает от критического урона выбранного типа. | | ru = Убер-заряд снижает на 75% любой получаемый урон и полностью защищает от критического урона выбранного типа. | ||
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| colspan=2 class="gold" | {{icon item|Bushwacka|63px}} | | colspan=2 class="gold" | {{icon item|Bushwacka|63px}} | ||
| rowspan=2 style="text-align:left" | {{Con}} {{lang | | rowspan=2 style="text-align:left" | {{Con}} {{lang | ||
− | | en = 20% damage vulnerability | + | | en = 20% damage vulnerability when active. |
| da = 20% skade-sårbarhed fra alle kilder for bæreren, når den er i brug. | | da = 20% skade-sårbarhed fra alle kilder for bæreren, når den er i brug. | ||
| de = 20% erhöhte Verwundbarkeit. | | de = 20% erhöhte Verwundbarkeit. | ||
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| colspan=2 class="gold" | {{icon item|Spy-cicle|63px}} | | colspan=2 class="gold" | {{icon item|Spy-cicle|63px}} | ||
| rowspan=2 style="text-align:left" | {{Pro}} {{lang | | rowspan=2 style="text-align:left" | {{Pro}} {{lang | ||
− | | en = On | + | | en = On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds. |
| da = Når man bliver ramt af ild: Brandsikret i 1 sekund og efterbrændingsimmunitet i 10 sekunder. | | da = Når man bliver ramt af ild: Brandsikret i 1 sekund og efterbrændingsimmunitet i 10 sekunder. | ||
| de = Bei Treffer durch Feuer: Sie werden für 1 Sekunden feuerfest und 10 Sekunden lang Immun gegen Nachbrennen. | | de = Bei Treffer durch Feuer: Sie werden für 1 Sekunden feuerfest und 10 Sekunden lang Immun gegen Nachbrennen. | ||
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| ko = 불에 닿았을 경우, 1초 동안은 불이 붙지 않으며 10초 동안 화상 피해가 면역됩니다 | | ko = 불에 닿았을 경우, 1초 동안은 불이 붙지 않으며 10초 동안 화상 피해가 면역됩니다 | ||
| pl = Po trafieniu przez ogień: ognioodporność przez 2 sekundy. | | pl = Po trafieniu przez ogień: ognioodporność przez 2 sekundy. | ||
− | | pt-br = Ao ser acertado por fogo | + | | pt-br = Ao ser acertado por fogo, imunidade a dano de fogo por 1 segundo e imunidade a queimação por 10 segundos. |
| ru = При поджигании: невосприимчивость к огню на 1 секунду и догоранию на 10 секунд. | | ru = При поджигании: невосприимчивость к огню на 1 секунду и догоранию на 10 секунд. | ||
| zh-hans = 被火焰击中时:在 1 秒内免疫一切火焰伤害,10 秒内免疫后续燃烧。 | | zh-hans = 被火焰击中时:在 1 秒内免疫一切火焰伤害,10 秒内免疫后续燃烧。 | ||
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| class="gold" | {{icon item|Enthusiast's Timepiece|63px}} | | class="gold" | {{icon item|Enthusiast's Timepiece|63px}} | ||
| rowspan=4 style="text-align:left" | {{Info}} {{lang | | rowspan=4 style="text-align:left" | {{Info}} {{lang | ||
− | | en = | + | | en = While [[Cloak|cloaked]], +20% damage resistance. |
| de = +20% Schadensresistenz bei Unsichtbarkeit. | | de = +20% Schadensresistenz bei Unsichtbarkeit. | ||
| da = 20% skade-resistans, mens man er usynlig. | | da = 20% skade-resistans, mens man er usynlig. | ||
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| colspan=2 class="gold" | {{icon item|Cloak and Dagger|63px}} | | colspan=2 class="gold" | {{icon item|Cloak and Dagger|63px}} | ||
| rowspan=2 style="text-align:left" | {{Info}} {{lang | | rowspan=2 style="text-align:left" | {{Info}} {{lang | ||
− | | en = +20% damage resistance | + | | en = While cloaked, +20% damage resistance. |
| da = 20% skade-resistans, mens man er usynlig. | | da = 20% skade-resistans, mens man er usynlig. | ||
| de = +20% Schadensresistenz bei Unsichtbarkeit. | | de = +20% Schadensresistenz bei Unsichtbarkeit. |
Revision as of 21:53, 20 December 2023
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of damage vulnerability and resistance weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, ko, pt-br, ru, zh-hans (add) |
This translation requires updating. You can help improve it by editing it with content from "List of damage vulnerability and resistance weapons" (view source). See also Help:Language translation. |
List of weapons with damage vulnerability and resistance | ||||
---|---|---|---|---|
Secondary | While under the effects, immune to all damage. | |||
Bonk! Atomic Punch | ||||
Melee | +25% explosive damage vulnerability on wearer. | |||
Candy Cane | ||||
+25% fire damage resistance when active. | ||||
Sun-on-a-Stick | ||||
Secondary | While under the effects, +35% damage resistance, +50% Sentry Gun damage resistance, and immunity to critical hits to the Soldier and nearby teammates. | |||
Battalion's Backup | ||||
Melee | +10% bullet damage vulnerability on wearer. | |||
Pain Train | ||||
Primary | While 'Mmmph' taunting, immune to all damage. | |||
Phlogistinator | ||||
Secondary | +50% explosion self-damage vulnerability on wearer. | |||
Detonator | ||||
Melee | +20% damage vulnerability when active. | |||
Powerjack | ||||
Secondary | +50% fire damage resistance on wearer. +30% explosive damage resistance on wearer. | |||
Chargin' Targe | ||||
+20% fire damage resistance on wearer. +20% explosive damage resistance on wearer. | ||||
Splendid Screen | ||||
+15% fire damage resistance on wearer. +15% explosive damage resistance on wearer. | ||||
Tide Turner | ||||
Melee | +10% bullet damage vulnerability on wearer. | |||
Pain Train | ||||
+15% damage vulnerability when active. | ||||
Claidheamh Mòr | ||||
Primary | +20% damage resistance when below 50% health and spun up. | |||
Natascha | ||||
+20% damage resistance when below 50% health and spun up. | ||||
Brass Beast | ||||
Secondary | While under the effects, +20% damage vulnerability. | |||
Buffalo Steak Sandvich | ||||
Melee | +30% damage vulnerability when active. | |||
Warrior's Spirit | ||||
+40% damage resistance from ranged sources while active. +100% damage vulnerability from melee sources while active. | ||||
Fists of Steel | ||||
Melee | +20% fire damage vulnerability on wearer. | |||
Southern Hospitality | ||||
Secondary | While healing, +10% resistance to the selected damage type to the Medic and his patient. ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient. | |||
Vaccinator | ||||
Secondary | +50% fire damage resistance on wearer. Grants full immunity to the effects of afterburn. | |||
Darwin's Danger Shield | ||||
Melee | 20% damage vulnerability when active. | |||
Bushwacka | ||||
Melee | On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds. | |||
Spy-cicle | ||||
PDA 2 | While cloaked, +20% damage resistance. | |||
Invis Watch | Enthusiast's Timepiece | |||
Quäckenbirdt | ||||
While cloaked, +20% damage resistance. | ||||
Cloak and Dagger | ||||
When being damaged (activating Dead Ringer), blocks 75% of incoming damage and gives afterburn immunity for 3 seconds. After Dead Ringer has been activated, +65% damage resistance on wearer which fades to 20% in 3 seconds. | ||||
Dead Ringer |