Difference between revisions of "Community weapons"

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m (Applied filters to Community weapons (Requested on User:WindBOT/PageRequests))
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| [[Knife]]
 
| [[Knife]]
 
| Contributor to the [[Swamp Theme]]
 
| Contributor to the [[Swamp Theme]]
| Creator of the popular [[payload]] map Cashworks.
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| Creator of the popular [[Payload]] map Cashworks.
 
|-
 
|-
 
| [http://steamcommunity.com/profiles/76561197982656766 cc//Fish #641 «м»]
 
| [http://steamcommunity.com/profiles/76561197982656766 cc//Fish #641 «м»]
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| [[Rocket Launcher]]
 
| [[Rocket Launcher]]
 
| Creator of kill icons for Community weapons, various modifications.
 
| Creator of kill icons for Community weapons, various modifications.
| Creator of the [[Scotsman's Skullcutter|Scotsman's Skullcutter]]
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| Creator of the [[Scotsman's Skullcutter]]
 
|-
 
|-
 
| [http://steamcommunity.com/profiles/76561197994365894 cerious (6v9)]
 
| [http://steamcommunity.com/profiles/76561197994365894 cerious (6v9)]
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| [http://steamcommunity.com/profiles/76561198000900252 Cinq]
 
| [http://steamcommunity.com/profiles/76561198000900252 Cinq]
 
| [[Blutsauger]]
 
| [[Blutsauger]]
| <!-- Community fortress guide writer? tf2 pug IRC channel admin? -->
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| <!-- Community fortress guide writer? TF2 pug IRC channel admin? -->
 
| Only Community Blutsauger (so far).
 
| Only Community Blutsauger (so far).
 
|-
 
|-
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| [[Rocket Launcher]]
 
| [[Rocket Launcher]]
 
| Creator of [[Yukon]].
 
| Creator of [[Yukon]].
| Co-creator of [[Team Fortress 2 Lobby]]. Contributor to [http://www.nodraw.net/ Nodraw.net]. Also created the popular [[Payload]] map [[Frontier]] and CTF map [[Atrophy_(Capture_the_Flag)|Atrophy]].
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| Co-creator of [[Team Fortress 2 Lobby]]. Contributor to [http://www.nodraw.net/ Nodraw.net]. Also created the popular [[Payload]] map [[Frontier]] and CTF map [[Atrophy (Capture the Flag)|Atrophy]].
 
|-
 
|-
 
| [http://steamcommunity.com/profiles/76561197993810641 markandlynn]
 
| [http://steamcommunity.com/profiles/76561197993810641 markandlynn]
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|-
 
|-
 
| [http://steamcommunity.com/profiles/76561197989749239 Zeewier]
 
| [http://steamcommunity.com/profiles/76561197989749239 Zeewier]
| [[Force-a-Nature]]
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| [[Force-A-Nature]]
 
| Contributor to the [[Swamp Theme]]
 
| Contributor to the [[Swamp Theme]]
 
| Only Community Force-A-Nature (so far).
 
| Only Community Force-A-Nature (so far).

Revision as of 20:05, 9 August 2010

Community weapons are unique in-game weapons given by Valve to individuals who have made significant, valuable contributions to the Team Fortress 2 community. In the past this has included creating or contributing to maps of high enough quality to become official, moderating Valve's official game forums, creating game guides for competitive play, or founding community sites such as tf2maps.net.

These weapons are easily identified by their sparkling particle effect, both in first-person view and world view. The weapons also have their name in dark green text, along with the word "Community" in front of them, e.g. "Community Flamethrower."

There are two kinds of Community items: Community and Self-Made, and they are not limited to just weapons, for they also can affect hats. All Community and Self-Made items are level 50, and have two different descriptions. They are not to be confused for Developer weapons. See Self-made items.

As of now, there are only a few Community weapon wielders in game, topping at a low count of 120 players, according to this list.

Gallery

First-person view

Third-person view

List of Community weapon recipients

Trivia

  • Originally, names for community unlockable weapons were grammatically incorrect, using names like “Community The Kritzkrieg.” Valve has since corrected this.
  • Typically, these weapons are level 50 items, though there are some at 100. Like all other in-game items, levels have no effect on gameplay or the weapons.
  • In some cases, a contributor was awarded one item, such as a Community Sniper Rifle, but later had it exchanged for another weapon, like a Community Huntsman. Initially players were given Community weapons based on what their most played class was, but depending on the circumstances it has been possible to specify a weapon instead.
  • The Community weapons actually had a hidden damage bonus only viewable by using the debug version of the backpack examiner. It was later removed and replaced by the sparkle effect.

External links