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The Swamp Theme is a pack of swampy assets for you to use in your custom Team Fortress 2 map! We've assembled some of the best content creators at TF2Maps.net and forced them to make this set of cool models, textures, particles, and more for you to enjoy. So download it! — Swamp Theme publicity blurb
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The Swamp Theme is a collection of swamp-themed assets for mappers to use in their custom maps. These assets include materials, models, particles, and more. The Swamp Theme was assembled by a group of TF2Maps.net members and published here. The Swamp Theme has been featured on the TF2 Official Blog, and was made official in the October 27, 2010 Patch as part of the Scream Fortress Update Halloween 2010 event.
The current version of the Swamp Theme is a second revision which brought many new assets to the pack, as well as a Swamp Theme Map Pack. The Swamp Theme Map Pack features popular custom maps that were created using the Swamp Theme assets. These maps include Atrophy, Fever, Wildmire, and Blackwood. The Hazardous Environments sign found in the Swamp Theme has since been added into the game in the form of Coldfront.
The Swamp Theme contains 40 models, over 30 materials and overlays, six skyboxes, one detail sprite, ten particles, and one new soundscape for mappers to implement in to their maps.
Contributors
- Aeon 'Void' Bollig
- Kevin 'Ravidge' Brook
- Mike 'Foda' Corsaro
- Sean 'Heyo' Cutino
- Wade 'Nineaxis' Fabry
- Aaron 'Psy' Garcha
- Frazer 'The Midget' Grant
- Alex 'Randdalf' Gulliver
- Tim 'YM' Johnson
- Alex 'Rexy' Kreeger
- Anton 'DaBeatzProject' Lecock
- Wojtek 'Eerieone' Michalak
- Tom 'zpqrei' Pritchard
- Nova 'NovaSilisko' Silisko
- Siewart 'Zeewier' van Wingerden
- Eric 'A Boojum Snark' Ziegler
Content
Props
There are 40 props in the Swamp Theme:
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"No Swimming" Sign
In case you need to warn people to stay out of the water.
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Reeds and Cattails
Swamp shrubbery.
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Mushrooms
We don't recommend eating them.
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Crocodile Cutout
Good for scaring off people who can't tell it is wooden.
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Light Post
We don't recommend eating this either.
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Intelligence Sign
For alerting your enemies as to where you're keeping it.
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Buoy
For keeping boaters in line.
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Buttress Tree
It's a big tree. Really big.
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Jetty
It's like a dock, but smaller.
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Buttress Stump
It used to be a big tree. Really big.
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Oar
Being in a swamp without a paddle is just as bad a situation.
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Cracky Crate
Once proudly used for shipping Cracky Pop, this crate now rots away slowly.
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Rowboat
Because some people like floating on top of murky, alligator infested water.
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Swamp Trees
Some scraggly foliage.
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Chainsaw
More rubble, less trouble!
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Mounted Deer Bust
All your friends will know how big that stag was.
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Railings
If you're a nice person and want to keep people from falling into the water.
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Oil Derrick
For pumping black gold from the murky landscape.
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Swamp Rocks
Rocky outcroppings for your map.
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Anchor
To keep boats in place. Without a boat, it's kind of useless.
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Swamp Cliff
Bigger rocky outcroppings for your map.
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Doorframe
To put around a door.
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Swamp Roots
The tongues of trees.
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Rope Pile
Lying around waiting to tie something up.
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Swamp Shrubbery
Even MORE swamp shrubbery!
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Support
To keep things well supported.
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Door
It's a door!
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Land Rover
Vehicle of choice for swamp exploration.
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Bug Zapper
POW! Haha. Bugs be gone.
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Airboat
The other vehicle of choice for swamp exploration.
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Ferns
It's another kind of shrubbery.
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Connected Buoy
To mark off sections of water.
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Karst Rocks
Some swampy landforms.
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Hanging Sign
For informing people of what you've got.
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Lilypad
A pad for lilies.
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Picnic Table
In case you need to eat lunch in a swamp.
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Tall Grass
Shrubbery galore.
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Trophy Bass
Show off your catch.
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Open Oil Drum
If you are bored of closed ones.
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Swamp Skybox Cards
Make the forest look endless.
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Materials
There are 31 materials in the Swamp Theme:
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Swamp Rockwall
A rockwall for swamps.
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Swamp Mud
A swamp wouldn't be a swamp without it.
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Swamp Grass
For less muddy places where grass would grow.
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Swamp Mud #2
If you didn't have enough already.
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Dirt to Grass Blend
For that transition from dirt to grass.
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Swamp Mud Blend
For going from one mud to another.
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Dirt to Grass Blend #2
For that other transition from dirt to grass.
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Swampy Concrete
It's not very pretty.
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Swamp Water
Definately(sic) not for drinking. Or swimming. Or anything, really.
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Vine
No swinging.
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Murky Swamp Water
Should we mention what you shouldn't do in this water too?
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Stained Office Door
Don't mind the blood.
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Tour Schedule
Freeman Airboat Tours schedule. Nothing is final.
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Leaf Pile
Not as soft as it looks.
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Swamp Cobble
When you just need some cobble in your swamp.
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Swamp Cobble Blend
To stain your cobble.
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Swamp Mud #3
For you mud connoisseurs.
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Swampcrete Blend
Blend that swampcrete!
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Karst Rock
It's a swampy kind of rock.
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Karst Rock Blend
Blend it to grass!
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Karst Rock Blend #2
Blend it to dirt!
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Worn Tile
Nothing in this swamp is clean.
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Swamp Brick
Bricks and mortar for your swampy stronghold.
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Swamp Wood
Musty and dank wood. Not very enjoyable.
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Swamp Brick #2
Swamp brick, even more dirty than before!
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Swamp Wood #2
More musty, dank wood. Still not enjoyable.
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Swamp Brick #3
Swamp brick, dirty at the bottom.
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Swamp Wood #3
It's even more musty and dank wood!
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Swampy Concrete #2
Blocks of swampy concrete.
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Worn Metal
A scrape on this, and you'll need a tetanus shot.
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Neutral Stained Concrete
For wet spytech bases without a team.
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Overlays
There are 36 overlays in the Swamp Theme:
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Algae
All ponds need critters.
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Wade Canoes Sign
In case you happen to sell canoes and be named Wade.
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Water Level Marker
For determining the height of the water.
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"No Swimming" Sign
Didn't we cover this already?
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Bayou Shipping Sign
For shipping on a bayou.
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Hazardous Environments Sign
To warn people that the environment is hazardous. Of course it is.
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"Do not Feed the Gator" Sign
Because some people think feeding the gator is a good idea.
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Freeman Airboat Tours Sign
We hear it's dangerous.
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"Watch Your Step" Sign
Who knew there would be slippery stuff in a swamp?
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TF2Maps Sign
Uh, how'd this get here?
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"Out of Order" Sign
When things aren't in order, you can tell everyone.
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"Area Prone to Leaks" Sign
For maps which have leaks.
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Spawn-N-Go Sign
Did you know that fish "spawn"? Neat, huh?
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Pritchard Pipes
Careful! They leak!
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No Wake Sign
Your tour guide will probably ignore this.
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Slippery Sign
It's only here to avoid a lawsuit.
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Sapper Sour Candy Sign
A jolt of fruity flavor!
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No Trespassing Sign
Violators will be shot!
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Do Not Drink Sign
Don't drink the water, fish crap in it!
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No Smoking Sign
A polite notice. Violators might be shot.
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Private Property Sign
Some people don't want you in their bogs
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Shucker(sic) & Sons Sign
For Schucker, and his sons.
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Mud Puppy Sign
Sewage Clearance. Got sewage?
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Do Not Touch Sign
It's there for a reason.
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Savannah Animal Reserve Sign
For less fortunate critters.
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Boat Rental Sign
Boggy Brook guarantees a happy time!
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Algae
Even more algae to bring you(sic) map to life!
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Lilies
Plants for the water.
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Muddy Footprints
People just can't seem to wipe their feet.
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Mud Puddle
For those rainy days
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Dirt Tracks
Drive a Land Rover and leave these behind!
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Moss
Nature's drapery.
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Net
Keep things in their place!
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Leaves
For that "just swept two weeks ago" look.
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Skybox textures
There are 6 skybox textures in the Swamp Theme:
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Starry Night Skybox
A starry sky for a swampy night.
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Cloudy Night Skybox
A cloudy sky for a swampy night.
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Hazy Daytime Skybox
A hazy sky for a not-so-clear day.
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Hurricane Daytime Skybox
A cloudy sky for a stormy day.
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Dusk Skybox
A hazy sky for a swampy dusk.
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Hurricane Night Skybox
A cloudy sky for a stormy night.
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Detail sprites
So far, there is only one type of detail sprites in the Swamp Theme:
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Swamp Detail Sprites
To give swampy grass some dimension.
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Particle effects
There are 10 particle effects in the Swamp Theme:
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Bug Swarm
They bite.
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Buoy Flash
Alert!
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Water Drip
If you want your map to have a leak.
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Goo Bubble
It's a sticky situation.
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Swampy Smoke
To add to the fresh aroma of the swamp.
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Lightning
If a storm is rolling in.
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Barrel Fire
In case a simple lantern won't do.
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Bug Zapper Glow
To illuminate that electric prop.
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Payload Water Explosion
For carts with aquatic inclinations.
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Swamp Slime
It's pretty gross. Don't say we didn't warn you.
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Scripts
So far, the Swamp Theme only has one script:
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Swamp Soundscape
To add ambience(sic) to this horrid environment.
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Source files
A few interesting files, one that shows off all of the Swamp Theme assets for easy access:
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Swamp Theme Zoo
A VMF library of everything in this pack.
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Website Vignette
The VMF and BSP for the swamp vignette at the top of the old swamp theme page.
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Website Vignette #2
The VMF and BSP for the swamp vignette at the top of this page.
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Instructions
These are the instructions for use of the Swamp Theme, as provided on the Swamp Theme site.
Skyboxes
To use one of the skyboxes in your map, go to Map -> Map Properties
in Hammer Editor and change the "Skybox Texture Name" to one of the available Swamp Theme skyboxes.
Available Swamp Skyboxes:
sky_night_02
sky_night_03
sky_haze_01
sky_hurricane_01
sky_fever_01
sky_hurricane_02
Light settings for all six skyboxes are located in the Swamp Theme prefabs. For more information on prefabs, see below.
Detail sprites
To use the custom detail sprites in your map, go to Map -> Map Properties
in Hammer, and change the Detail.vbsp
field to detail_swamp.vbsp
and change the Detail Material File
to detail/detailsprites_swamp
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Soundscapes
Located in tf\scripts\
To use the soundscapes in your map, simply rename the soundscapes_swampmapname.txt
to the name of your map.
Example: soundscapes_cp_swampland_a3.txt
Available soundscapes:
swamp.outdoors
(2 additional sound positions)
- Position 0 - owls, crows
- Position 1 - dogs and birds
swamp.outdoorsrain
(2 additional sound positions)
- Position 0 - loud thunder
- Position 1 - quiet thunder
swamp.indoors
(no sound positions)
Particles
Particle manifest located in tf\maps\
To use the particle systems in your map, simply rename the swampmapname_particles.txt
to the name of your map.
Example: cp_swampland_a3_particles.txt
Available particles:
awe_swamp
cloud_mosq
cloud_mosq_high
cloud_moving
(Set the particle's parent to a moving object and have it move back and forth in the skybox)
env_buoy_flash
env_rain_001_collision
env_rain_002_collision
env_rain_128
env_rain_64
exp_water
fire01
fire01_heatwaver
goo_bubble
goo_bubble_constant
goo_swamp
lightning_striker
slime_leaking
swamp_constant_smoke
waterdrip
watersplash
zapper
Prefabs
Several prefabs are included for your convenience. You will find them in the Swamp category. If you are unfamiliar with using prefabs, see Prefabs on the Valve Developer Community.
Trivia
- The descriptions for both the Chainsaw and Bug Zapper props reference the Heavy's voice dialogs.
- The Tour Schedule material and the Freeman Airboat Tours Sign are references to Half-Life 2, in which the main protagonist, Gordon Freeman, uses an airboat on occasion.
- The mentions of leaks in maps is a reference to how the BSP system requires maps to be sealed (leak free) spaces.