Tough Break Update/zh-hant
< Tough Break Update
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此條目為這次主要更新釋出的內容。對於更新的詳細內容,請參見2015年12月17日更新。
The Tough Break Update was a major update added in the 2015 Smissmas season that spanned from December 17, 2015 to April 11, 2016.
倒楣假期更新(Tough Break Update)是一個推出 4 種新的塗裝武器組合、15件新裝飾品、4張新地圖和 3 個新嘲諷的主要更新。同時更新也新增了倒楣假期戰役,這是一個會持續三個月的活動,可讓玩家完成由特定技巧組成的 26 個任務挑戰,以獲得獨一無二的特別武器和武器收納盒。玩家必須購買倒楣假期戰役通行券才能參與活動中的戰役。
Additional content was further added in the 2015年12月22日更新, introducing the Gun Mettle and Tough Break Festivizer.
新增項目
裝飾品
主條目: Cosmetic items
Scout |
超能打者補給包 | |
風火鞋 | ||
Soldier |
外交兵 | |
Demoman |
破滅護脛 | |
Heavy |
西伯利亞大毛衣 | |
Engineer |
冬季萬用包 | |
Medic |
柏林軍醫盔 | |
兔腳軍醫的防彈背心 | ||
君醫 | ||
Spy |
罪惡之帽 | |
芝加哥大衣 | ||
Soldier Heavy |
送禮大叔 | |
All classes |
一頂細心包裝好的禮帽 | |
寒氣遮耳帽 | ||
愛國者軍帽 |
嘲諷
Demoman |
差勁管樂 | |
Engineer |
有勁彪馬 | |
All classes |
有曼運動 |
工具
主條目: Tools
幻想世界武器盒 | |
2015聖彈佳節禮物 | |
奇異計數轉換工具 | |
倒楣假期戰役通行證 | |
倒楣假期裝飾品盒 | |
倒楣假期裝飾品盒鑰匙 | |
倒楣假期鑰匙 | |
戰鳥武器盒 | |
聖誕外裝† | |
Notes | † Added in the 2015年12月22日更新. |
地圖
Name | Picture | Game mode | File name |
---|---|---|---|
Highpass | King of the Hill |
koth_highpass
| |
Landfall | Capture the Flag |
ctf_landfall
| |
Snowycoast | Payload |
pl_snowycoast
| |
Vanguard | Control Point |
cp_vanguard
|
職業更新
Class | Changes |
---|---|
火焰兵 |
Added: Extinguishing a teammate will now return 20 health to the Pyro. |
Changed: Consecutive Airblasts will no longer prevent enemies from air-strafing until they touch the ground | |
Changed: The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range | |
爆破兵 |
Changed: Shield bash now deals damage at all ranges, scaled by distance |
Changed: Melee damage boost after shield bash is based on amount of charge consumed. Now provides mini-crit at 25% depleted, and full crit at 60% depleted. | |
Added: Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate) | |
Changed: All Swords now have a slower deploy and holster speed compared to base weapons in addition to their increased melee range | |
工程師 |
Added: After removing a Sapper from a Sentry Gun, there is now a 0.5s delay before the sentry is active again |
Changed: Sentry Guns brought into a respawn room no longer detonate outside of Mann vs. Machine | |
醫護兵 |
Added: Medics now have slightly higher health regeneration when healing a hurt patient |
Changed: During setup time, ÜberCharge build rate is now increased by 3x | |
間諜 |
Added: The HUD 'Cloak' meter now displays 'MOTION' and 'FEIGN' when Cloak and Dagger and Dead Ringer are equipped respectively |
全職業 |
Changed: Base weapon switch speed changed from 0.67 seconds to 0.5 seconds |
Added: Upon spawning, friendly players (including disguised Spies) will show an outline for 10 seconds |
武器更新
Class | Weapon | Changes |
---|---|---|
偵察兵 |
俊男掌心雷 |
Changed: Increased health recovered on hit from +3 to +5 |
瘋狂牛奶 |
Added: Extinguishing an ally will now reduce the cool down by 20% | |
包裝紙殺手 |
Changed: Ornament shatters on all impacts, dealing a small amount of damage in a small radius. Bleed effect still only applies to a target that is struck directly. | |
Changed: Ball recharge rate increased by 25% | ||
Changed: Damage penalty reduced from -70% to -65% | ||
火箭兵 |
街友火箭砲 |
Changed: Decreased blast radius by 20% |
家徽旗 |
Changed: Doubled health regeneration rate. Regeneration rate is now decreased if player has been recently damaged. | |
低空跳傘員 |
Removed: Removed hidden property of up draft when on fire | |
市場花園園丁 |
Added: Added 20% Attack Speed penalty | |
空襲火箭 |
Changed: Reduced blast radius by 20% when rocket jumping (28% reduction when compared to stock) | |
火焰兵 |
除油者 |
Changed: No longer boosts all-around switch speed. Instead, boosts switch-to speed by 60% and switch-from speed by 30%. |
Removed: Removed damage penalty | ||
Changed: Increased Airblast cost by 25% | ||
Changed: Increased afterburn penalty to from 25% to 66% | ||
燃素噴射器 |
Removed: Removed 10% damage penalty. | |
Added: When activating 'MMMPH', the taunting Pyro gains temporary invulnerability and immunity to knockback effects | ||
火斧 |
Added: Properties changed | |
100% Chance to crit against burning targets | ||
33% Damage penalty | ||
20% Slower attack speed | ||
75% Slower switch-to speed | ||
爆破兵 |
輝煌戰盾 |
Removed: Removed the ability to deal charge impact damage at any range (now native to all shields) |
Added: Now increases recharge rate by 50% | ||
Changed: Increased blast resistance from 15% to 20% | ||
潮汐戰舵 |
Changed: Now grants mini-crit instead of full-crit on charge bash | |
Changed: Reduced resistances to 15% | ||
衝擊刺盾 |
Changed: Reduced blast resistance from 40% to 30% | |
Removed: Removed fire immunity | ||
蓋爾巨劍 |
Removed: Removed charge duration bonus | |
Added: Now restores 25 health on kill | ||
Removed: Removed health penalty | ||
Added: Now increases damage taken while active by 15% | ||
波斯使者 |
Removed: Removed ammo pickups granting health instead of ammo | |
Added: Added penalties of reduced primary and secondary ammo | ||
Added: Ammo pickups now replenish charge | ||
Added: Now gains charge meter on hit | ||
速成黏彈發射器 |
Changed: Fizzle time increased from 2 seconds to 4 seconds | |
阿勒浦木製手榴彈 |
Changed: Base melee damage increased from 35 to 55 | |
Added: Added 20% fire rate penalty | ||
Added: Added 100% switch-to time penalty | ||
脫韁火炮 |
Changed: Reduced projectile speed (now a visible attribute) | |
Changed: Reduced cannon impact damage from 60 to 50. Damage also scales with distance. | ||
Changed: Reduced knockback from cannon hit. Knockback strength is now similar to airblast. | ||
重裝兵 |
鐵拳 |
Removed: Removed deploy time penalty |
Added: Added penalty of increased holster time by 100% | ||
狂奔手套 |
Added: Added 50% holster time penalty | |
戰士之魂 |
Changed: Now heals 50 health on kill | |
Changed: Damage received and dealt increased by 30% | ||
Removed: Removed health penalty | ||
驅逐警告 |
Added: Now provides 15% move speed bonus | |
Added: Now increases damage taken by 20% | ||
Changed: Firing speed decreased from 50% to 40% | ||
工程師 |
鉤爪扳手 |
Added: Added damage penalty against buildings. Now takes 3 hits to destroy a Sapper. |
遊騎兵援隊 |
Changed: Healing per bolt reduced from 75 to 60 | |
醫護兵 |
截肢鋸 |
Changed: Taunt can now be activated by alt-fire |
Added: Healing done with the taunt now grants small amounts of ÜberCharge | ||
疫苗接種者 |
Removed: Removed 10% health regeneration on proper resist | |
Added: Added slight ÜberCharge build on proper resist | ||
Changed: Increased ÜberCharge rate from +50% to +67% | ||
Changed: Reduced overhealed ÜberCharge build rate penalty to 33% from 66%. As this penalty is applied after the base increase, healing an overhealed patient is now 33% more effective. | ||
聖十字弩弓 |
Added: Healing a player with a syringe now grants a small amount of ÜberCharge | |
快速治療者 |
Changed: Fixed cases where Quick-Fix ÜberCharged players could still be affected by certain knock-back effects | |
Added: Players can no longer capture objectives while under the effects of Quick-Fix ÜberCharge | ||
狙擊手 |
獵人長弓 |
Changed: Can be fired while off the ground |
湮滅者卡賓槍 |
Changed: Reduced firing rate penalty from 35% to 20% | |
Added: Added 'CRIKEY' meter which is filled by dealing damage | ||
Changed: Mini-crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled | ||
舒適的露營家 |
Changed: Quadrupled health regeneration rate. Regeneration rate is now decreased if player has been recently damaged. | |
瓶手道 |
Added: Extinguishing an ally now reduces the cooldown by 20% | |
間諜 |
死亡送終者 |
Changed: Initial damage reduction when feigning death increased to 75% from 50% |
寒冽冰錐 |
Changed: Fire immunity shield no longer appears when fire immunity is triggered | |
火箭兵 火焰兵 重裝兵 工程師 |
背水散彈槍 |
Changed: No longer auto-fires when fully loaded. Shots can be held and released at will. |
火箭兵 火焰兵 |
後勤防空員 |
Changed: No longer boosts all-around switch speed, instead boosts switch-to speed by 20% and switch-from speed by 15% |
Changed: No longer mini-crits any airborne target (i.e. jumping). Target must be forced in to the air via blastjump, knockback, airblast, or grapple. | ||
火箭兵 爆破兵 |
半盲劍俠 |
Changed: Now considered a sword (increased holster and deploy time and increased range) |
Changed: Honorbound changed. Deals 50 self-damage on holster if no kill was made. Cannot be holstered if player is below 50 life and no kill was made. | ||
Changed: 100% life restore on kill changed to 50% health gain on kill that can result in overheal | ||
Added: No random crits |
畫廊
See also
外部連結
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