Item quality

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Revision as of 05:16, 19 August 2011 by Nixshadow (talk | contribs) (Strange items: Feel free to fix this up)
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Hmmm, have a gander at this little beauty.
The Sniper on the quality of his gear

All items have an assigned quality. Quality determines the color of the item's displayed name and influences its perceived trade value.

The names of the following qualities are defined in the game files.

Normal items

See also: Stock items


Backpack Scattergun.png

Scattergun
Level 1 Scattergun

Normal quality is assigned to Stock items. These are the standard items that all players start with, therefore, they are the only available items if the game cannot connect to Steam. These items do not count as backpack space, therefore, the player must check the "Show Stock Items" box in the backpack view to see them. Unique variants of these items are created when using a Name Tag or Description Tag.

Unique items

Backpack Degreaser.png

The Degreaser
Level 10 Flame Thrower
65% faster weapon switch
-25% burn damage penalty

Unique is the quality assigned to items which can be found through random drops during gameplay, obtained through achievements, crafted, or purchased from the Mann Co. Store. As such, Unique is regarded as the "default" quality for items.

Vintage items

See also: Vintage quality distribution
Backpack Natascha.png

Vintage Natascha
Level 5 Minigun
On Hit: 100% chance to slow target
-25% damage penalty
30% slower spin up time

Vintage quality was introduced alongside the Mann-Conomy Update, in which certain items were assigned this quality to increase their appeal in trading; however, they bear no functional difference to their Unique counterparts. In some cases, items that have been re-granted to users by Steam support were assigned Vintage quality.


Genuine items

See also: Genuine quality distribution
Backpack Sun-on-a-Stick.png

Genuine Sun-on-a-Stick
Level 10 RIFT Mace
100% critical hit vs burning players
-25% damage penalty
Spiky end goes into other man.

Genuine quality was originally introduced alongside the RIFT promotion. Genuine quality is used to distinguish items obtained as part of a cross-game promotion versus items gained via other methods, such as random drops or crafting. There is no functional difference between Genuine items and their Unique counterparts.

Strange items

See also: List of Strange weapon ranks, Strange quality distribution
Backpack Minigun.png

 Minigun
Strange Minigun - Kills: 0


Introduced in the Über Update, Strange quality items can be found by unboxing Mann Co. Supply Crates of a certain series. Kills made with Strange quality items, as well as Übercharges used and kill-assists for the Medi Gun and Sentry Gun kills for the Wrench, are recorded as an item attribute. Prefixes are changed automatically by the game based on the item's rank.

Unusual items

See also: Unusual quality distribution
Backpack Napper's Respite.png

Unusual Napper's Respite
Level 1 - 100 Hat
Effect: Circling Heart
After a long day of burning scouts.

Unusual hats

See also: Hats, Unusual effects

Unusual hats are hats with an attached particle effect.

The only method of obtaining Unusual hats is by unlocking a Mann Co. Supply Crate with a Mann Co. Supply Crate Key or via trading. Unusual versions of the hats contained in a Festive Winter Crate could also be obtained by unlocking the crate with a Festive Winter Crate Key during the Australian Christmas event.

Crafting together two Unusual hats will not produce an Unusual hat in return; it will simply produce a Unique hat.

Scream Fortress Update

Main article: Scream Fortress Update

Two new items with the Unusual quality were introduced with this update: Haunted Metal Scrap and the Horseless Headless Horsemann's Headtaker. Besides bearing the Unusual quality, the Horseless Headless Horsemann's Headtaker has no discerning attributes from the Eyelander.

Community weapons

See also: List of Community weapon owners, List of Wiki Cap owners
Backpack Medi Gun.png

Community Medi Gun
Level 50 Medi Gun
Effect: Community Sparkle
Given to valuable Community Contributors

( Not Tradable or Usable in Crafting )

Weapons bearing Community quality are specially granted by Valve to individuals who have made significant, valuable contributions to the Team Fortress 2 community. Community weapons have the Community sparkle effect attached and an additional description string set to "Given to valuable Community Contributors". Community weapons derived from certain Stock items receive an additional boost to their Phong shading exponent, resulting in the weapon having a more glossy appearance. At one point, Community weapons possessed a hidden ten percent damage boost attribute; this has since been removed.

Community Stock weapons that existed prior to the introduction of Name Tags and Description Tags are derived from the original Normal variants. This makes them unable to be described or named, however, newer variants are derived from the Unique variants and behave as expected.

Self-made items

See also: List of Self-made item owners
Backpack Dalokohs Bar.png

Self-Made Dalokohs Bar
Level 50 Lunch Box
Adds +50 max health for 30 seconds.
Effect: Community Sparkle
I made this!

( Not Tradable or Usable in Crafting )

Self-made quality is assigned to items specially granted by Valve to their creators. Like Community items, they have the "Community sparkle" effect attached, and an additional description string set to "I made this!". See the Contribution page for when the items were added in-game.

Developer items

Backpack Rocket Launcher.png

Valve Rocket Launcher
Level 100 Rocket Launcher
+1009900% damage bonus
+109900% clip size
+75% faster firing speed
On Hit: +250 health
On Kill: 10 seconds of 100% critical chance
+50% projectile speed
+100% faster move speed on wearer
Effect: Flying Bits

( Not Tradable or Usable in Crafting )

Developer quality items are given to Valve employees. In some cases, they have the flying bits effect attached. Because of their nature as Developer quality items, some Valve items possess stacked attributes – as seen in the backpack example; however, these additional attributes are not part of the Developer quality itself. The Valve weapon shown in the backpack example is Robin Walker's Rocket Launcher.

Item name colors

Color Name Example
#B2B2B2 Normal Scattergun
#FFD700 Unique Degreaser
#476291 Vintage Natascha
#4D7455 Genuine Sun-on-a-Stick
#CF6A32 Strange Shotgun
#8650AC Unusual Napper's Respite
#38F3AB Haunted Wrap Battler
#AA0000 Collector's Original
#FAFAFA Decorated Rocket Launcher
#70B04A Community Wrench
Self-Made Dalokohs Bar
#A50F79 Valve Rocket Launcher

See also