February 11, 2014 Patch
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed an infinite ÜberCharge exploit related to loadout presets
- Fixed a case where players that are the target of a vote kick would not be banned from the server
- Fixed a Quickplay crash for Linux clients
- Fixed Linux servers getting disconnected from Steam when multiple servers are run from the same IP
- Fixed taunts not previewing in the character loadout screen after being equipped
- Fixed the High-Five! taunt not hiding the Engineer's weapon
- Fixed some missing knobs on the level 2 dispenser
- Fixed being able to jarate invulnerable targets with the Sydney Sleeper
- Lugermorph Killstreakifier can now be applied to all Lugermorph guns
- Updated several cosmetic items that were missing an
item_type
description - Updated several cosmetic items to count as assisters in Pyrovision[1]
- Updated the Medi-Mask to use
equip_region
beard instead of face - Quickplay: Added option to search for "
nodmgspread
" servers - Quickplay: Removed disabling of non-vanilla option radio buttons when official servers are selected
Undocumented changes
- Added a new promo item. [2]
Notes
- ↑ Chucklenuts, Red Army Robin, Cobber Chameleon, Compatriot, Lieutenant Bites, Li'l Snaggletooth, Pocket Horsemann, Accursed Apparition, Ivan The Inedible, Polly Putrid, Guano, Unidentified Following Object, Carious Chameleon, Lieutenant Bites the Dust, Archimedes the Undying, Carrion Companion, Quoth, Larval Lid
- ↑ Fortified Compound
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/hlfaceposer.exe
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/sourcevr.dll
Modified: bin/steam_api.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/dispenser_lvl2_light.vvd
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.mdl
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.phy
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_bow/c_bow_thief.vvd
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_bow/c_bow_thief.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/weapons/c_models/c_bow/c_bow_thief_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bow_thief.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bow_thief_n.vtf