Difference between revisions of "Announcer"

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   | title    = Announcer
 
   | title    = Announcer
 
   | image    = Administrator.png
 
   | image    = Administrator.png
   | contents = The [[Announcer]] is a gameplay element that guides and updates the player on the match through voice lines. ''[[Team Fortress 2]]'''s [[Announcer]] is personified as the [[Administrator]].
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   | contents = The [[Announcer]] is a gameplay element that guides and updates the player on the match through voice lines. ''[[Team Fortress 2]]'''s [[Announcer]] is often personified as the [[Administrator]].
 
}}
 
}}
  
The '''Announcer''' (also '''Host''' or '''voice over''') refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual [[Non-player characters|non-player character]]. The Announcer provides verbal cues of various game events meant for the entire team, including starts and ends of rounds (with countdowns), the killing of an entire team, [[Capture the Flag#Intelligence|Intelligence]] status, Bomb progress, and [[Match outcomes]]. While many of the verbal cues that players hear appear to be specific to their own team, rest assured that the other team is receiving an ''equal'' amount of support and criticism (a basis for the character of the [[Administrator]]).
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The '''Announcer''' (also '''Host''' or '''voice over''') refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual [[Non-player characters|non-player character]].  
  
 
The Announcer role was created by Helen, the Administrator of [[TF Industries]], and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of [[List of maps|released maps]], so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] as well as in the [[Storyline]]. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her [[Administrator|biography]].
 
The Announcer role was created by Helen, the Administrator of [[TF Industries]], and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of [[List of maps|released maps]], so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] as well as in the [[Storyline]]. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her [[Administrator|biography]].
  
A number of other characters have been introduced to perform the Announcer role, particularly in [[Halloween map]]s, although certain of Helen's voice cues may still be heard in any case.
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The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to (and possibly missing):
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* A reminder that the setup or round will end in the last 60, 30, and 10 seconds.
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* A countdown for the final five seconds of the setup or round.
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* Team wipeouts (all players on a team are waiting for respawn).
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* An alert when the match has gone into [[Overtime]].
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* An announcement of one of several [[match outcomes]], including victory, defeat, or a stalemate.
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* An alert when a [[control point (objective)]] is being captured or contested.
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* An alert when the [[Payload cart]] is close to a checkpoint .
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* An alert when a player has secured, dropped, or captured either [[Capture the Flag#Intelligence|Intelligence]].
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* An announcement of a [[Arena|team scramble]].
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* Various alerts and announcements for events in [[Mann vs. Machine]]. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.
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A number of other characters have been introduced to perform the Announcer role, particularly in [[Halloween map]]s. Some of Helen's voice cues may play regardless of who the map's Announcer is.
 
* [[Merasmus]] was introduced in the role of Announcer in [[Ghost Fort]], and has made repeat voiceover appearances on a number of later Halloween maps. In some cases, his particular vocal role is as adversarial Boss, while at other times he is a malevolent host, sometimes both. After the [[Gun Mettle Campaign]], Merasmus also announced availability and progress on [[Merasmissions|Merasmission]] and later [[Halloween Contracts]].  
 
* [[Merasmus]] was introduced in the role of Announcer in [[Ghost Fort]], and has made repeat voiceover appearances on a number of later Halloween maps. In some cases, his particular vocal role is as adversarial Boss, while at other times he is a malevolent host, sometimes both. After the [[Gun Mettle Campaign]], Merasmus also announced availability and progress on [[Merasmissions|Merasmission]] and later [[Halloween Contracts]].  
 
* [[Non-player characters#Bombinomicon|Bombinomicon]] announces both as a troublesome sidekick to Merasmus and as the smarmy Host of Hell.
 
* [[Non-player characters#Bombinomicon|Bombinomicon]] announces both as a troublesome sidekick to Merasmus and as the smarmy Host of Hell.

Revision as of 18:28, 2 September 2020

This article is about the generic role of voice over Announcers in the game. For the non-player character who is the main Announcer heard in the vast majority of maps, see Administrator.
Announcer
Administrator.png
The Announcer is a gameplay element that guides and updates the player on the match through voice lines. Team Fortress 2's Announcer is often personified as the Administrator.

The Announcer (also Host or voice over) refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual non-player character.

The Announcer role was created by Helen, the Administrator of TF Industries, and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of released maps, so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of Gameplay as well as in the Storyline. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her biography.

The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to (and possibly missing):

  • A reminder that the setup or round will end in the last 60, 30, and 10 seconds.
  • A countdown for the final five seconds of the setup or round.
  • Team wipeouts (all players on a team are waiting for respawn).
  • An alert when the match has gone into Overtime.
  • An announcement of one of several match outcomes, including victory, defeat, or a stalemate.
  • An alert when a control point (objective) is being captured or contested.
  • An alert when the Payload cart is close to a checkpoint .
  • An alert when a player has secured, dropped, or captured either Intelligence.
  • An announcement of a team scramble.
  • Various alerts and announcements for events in Mann vs. Machine. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.

A number of other characters have been introduced to perform the Announcer role, particularly in Halloween maps. Some of Helen's voice cues may play regardless of who the map's Announcer is.

Gallery