Difference between revisions of "August 31, 2023 Patch"

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m (split AsiaFortress tournaments - they both have custom medals, and are technically separate tournaments in the AsiaFortress family)
m
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** Fixed a floating triangle when equipping the Ultra Violence [[Styles|style]] on [[Sniper]]
 
** Fixed a floating triangle when equipping the Ultra Violence [[Styles|style]] on [[Sniper]]
 
** Reduced the clipping for [[Soldier]] and Sniper
 
** Reduced the clipping for [[Soldier]] and Sniper
* Updated Clubsy The Seal to be an assister in [[Pyrovision]]
+
* Updated [[Clubsy The Seal]] to be an assister in [[Pyrovision]]
 
* Updated the [[vdc:Model|model]]s/[[vdc:Material|material]]s for the [[Brimmed Bootlegger]] and [[Prohibition Opposition]] to fix clipping, skinning, and UV issues
 
* Updated the [[vdc:Model|model]]s/[[vdc:Material|material]]s for the [[Brimmed Bootlegger]] and [[Prohibition Opposition]] to fix clipping, skinning, and UV issues
 
* Updated/Added some [[Tournament Medal|tournament medals]]<ref>[[Tournament Medal - LBTF2 6v6|LBTF2 6v6]] Season 19, Season 20 & Season 21, [[Tournament Medal - AsiaFortress Invite|AsiaFortress Invite]] Summer 2023, [[Tournament Medal - AsiaFortress International|AsiaFortress International]] Season 0, [[Tournament Medal - Insomnia|Insomnia 71]]</ref>
 
* Updated/Added some [[Tournament Medal|tournament medals]]<ref>[[Tournament Medal - LBTF2 6v6|LBTF2 6v6]] Season 19, Season 20 & Season 21, [[Tournament Medal - AsiaFortress Invite|AsiaFortress Invite]] Summer 2023, [[Tournament Medal - AsiaFortress International|AsiaFortress International]] Season 0, [[Tournament Medal - Insomnia|Insomnia 71]]</ref>

Revision as of 03:16, 1 September 2023

Patch notes

Team Fortress 2

  • Fixed a client crash related to the dispenser and the recent addition of -unrestricted_maxplayers
  • Fixed the floor particles for the Pastel Trance Unusual taunt effect sometimes drawing full white
  • Fixed SourceTV not recording in-game chat for Mann vs. Machine defenders
  • Added SetStepHeight and SetMaxJumpHeight inputs to the base_boss entity
  • Updated the Beaten and Bruised cosmetic item
    • Fixed a floating triangle when equipping the Ultra Violence style on Sniper
    • Reduced the clipping for Soldier and Sniper
  • Updated Clubsy The Seal to be an assister in Pyrovision
  • Updated the models/materials for the Brimmed Bootlegger and Prohibition Opposition to fix clipping, skinning, and UV issues
  • Updated/Added some tournament medals[1]
  • Updated Taunt: The Head Doctor
    • Fixed skinning on lower LODs
    • Fixed team coloring for both teams
    • Adjusted animation to reduce prop clipping
  • Updated Taunt: The Road Rager
    • Fixed skinning on lower LODs
    • Adjusted animation on wheels to better match character movement
  • Updated pd_selbyen
    • Fixed door stuck exploit
    • Major optimization improvements (thanks yrrzy!)
      • Added/moved some func_occluders
      • Hinting adjustments
      • Added skyboxes and func_areaportals to separate areas better
      • Added func_areaportalwindows to unload spawn building interiors
      • Turned some small brushes into func_details
      • Adjusted some prop fades
      • Fixed slight misalignment of the yellow center buildings roof structure
      • Better lighting under the docks
      • Minor detailing changes
  • Updated cp_steel
    • Added additional clipping where needed
    • Fixed some windows clip and trip spots
    • Adjusted Red respawn base times to not go over 10 (could get to 11 and 12)
    • Capture point HUD layout now matches its map kin (Gravelpit and Sulfur)
    • Updated map menu images to the present day (1970)
    • Reduced one-way door speed to stop ejecting players into orbit
    • Rebuilt B Red spawn exit to a cleaner style to alleviate spawn trapping and potential camping
    • Fixing some props that fade too early
    • Moved medium healthpack to the side between D->E to avoid accidental pickups
    • Reduced speed of handrail deployment so it doesn't overtake the bridges in the rare case that Blu captures C and D in quick succession
  • Updated koth_synthetic_event
    • Brightened and evened out lighting in play space
    • Fixed missing soundscape
    • Fixed missing detail sprites
    • Minor detail changes
  • Updated pl_venice
    • Added new exit for initial Blu spawn
    • Added new balcony outside Attic room above Point B
    • Added new balcony inside near Point D
    • Moved door on balcony near Point A (Thanks Billo)
    • Bridges now have solid side walls
    • Raised bridge is now less steep
    • Small building next to raised bridge is now taller
    • Added cover at Point C
    • Slightly adjusted balcony above Point D
    • Fixed being able to place turrets above Point D
    • Initial Blu spawn doors now close
    • Replaced fences at Blu spawn with buoys
    • Removed some interior props near Point D
    • The payload now sinks
    • Moved some health and ammo around
    • Updated navmesh
    • Lots of minor bug fixes
    • Lots of minor other changes
  • Updated vsh_distillery, vsh_nucleus, vsh_skirmish, and vsh_tinyrock
    • Failing to capture the point in 3 minutes after it opens results in Stalemate
    • Powerjack, Ali Baba's Wee Booties and Bootlegger on-kill effects now work on-hit
    • Hale's abilities now get affected by Vaccinator resistances
    • Fixed Ubercharge rate bonus applying only with the Ubersaw
    • Fixed self-damage counting towards Airstrike bonus rockets and Frontier Justice revenge crits
    • Fixed Natasha and Huo-Long Heater having incorrect damage penalty
    • Community servers now can expand the Script even further by creating a new file at scripts/vscripts/vsh_addons/main_pre.nut. While previously added main.nut gets executed last, main_pre.nut gets executed prior to most of the Script.
  • Updated vsh_skirmish (additional changes)
    • Fixed an out of bounds exploit
    • Fixed not being able to wall climb certain trees in the main arena

Undocumented changes

  • Added the Operation Galvanized Gauntlet and TF2Maps 72hr Jam 2023 community medals.

References

  1. LBTF2 6v6 Season 19, Season 20 & Season 21, AsiaFortress Invite Summer 2023, AsiaFortress International Season 0, Insomnia 71

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/GameUI.dylib
Modified: bin/GameUI.so
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/datacache.dylib
Modified: bin/datacache.so
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/engine.dylib
Modified: bin/engine.so
Modified: bin/glview.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/libtogl.dylib
Modified: bin/libtogl.so
Modified: bin/materialsystem.dylib
Modified: bin/materialsystem.so
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/replay.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapidx9.dylib
Modified: bin/shaderapidx9.so
Modified: bin/shaderapiempty.dll
Modified: bin/shaderapiempty.dylib
Modified: bin/shaderapiempty.so
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/sourcevr.dylib
Modified: bin/sourcevr.so
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/stdshader_dx9.dylib
Modified: bin/stdshader_dx9.so
Modified: bin/studiomdl.exe
Modified: bin/studiorender.dylib
Modified: bin/studiorender.so
Modified: bin/texturecompile_dll.dll
Modified: bin/tf.fgd
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/vguimatsurface.dylib
Modified: bin/vguimatsurface.so
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad_dll.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_steel.bsp
Modified: tf/maps/koth_synthetic_event.bsp
Modified: tf/maps/pd_selbyen.bsp
Modified: tf/maps/pl_venice.bsp
Modified: tf/maps/vsh_distillery.bsp
Modified: tf/maps/vsh_nucleus.bsp
Modified: tf/maps/vsh_skirmish.bsp
Modified: tf/maps/vsh_tinyrock.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_002.vpk
Modified: tf/tf2_misc_003.vpk
Modified: tf/tf2_misc_010.vpk
Modified: tf/tf2_misc_012.vpk
Modified: tf/tf2_misc_014.vpk
Modified: tf/tf2_misc_015.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_018.vpk
Modified: tf/tf2_misc_020.vpk
Modified: tf/tf2_misc_021.vpk
Modified: tf/tf2_misc_022.vpk
Modified: tf/tf2_misc_dir.vpk
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_floor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised/hwn2022_beaten_bruised_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style2/hwn2022_beaten_bruised_style2_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style3/hwn2022_beaten_bruised_style3_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2022_beaten_bruised_style4/hwn2022_beaten_bruised_style4_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/road_rager/road_rager.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.dx80.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.dx90.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.mdl
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.sw.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor.vvd
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.dx80.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.dx90.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.mdl
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.sw.vtx
Deleted: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vvd
Modified: tf/tf2_misc_dir.vpk/particles/summer2023_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_textures_009.vpk
Modified: tf/tf2_textures_015.vpk
Modified: tf/tf2_textures_058.vpk
Modified: tf/tf2_textures_062.vpk
Modified: tf/tf2_textures_064.vpk
Modified: tf/tf2_textures_081.vpk
Modified: tf/tf2_textures_087.vpk
Modified: tf/tf2_textures_091.vpk
Modified: tf/tf2_textures_092.vpk
Modified: tf/tf2_textures_dir.vpk
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_gold/asiafortress_jade_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_white_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/bejeweled_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/opulent_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/shimmering_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/galvanized_gauntlet/soldiers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/road_rager/road_rager_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_1_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/taunt_the_road_rager/taunt_the_road_rager_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_the_head_doctor/taunt_the_head_doctor_normal.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_1_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/tauntthe_head_doctor/tauntthe_head_doctor_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_brimmed_bootlegger/sum23_brimmed_bootlegger_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum23_prohibition_opposition/sum23_prohibition_opposition_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_steel.vtf