Distillery
| Distillery | |
|---|---|
| Basic Information | |
| Map type: | Versus Saxton Hale (Community) |
| File name: | vsh_distillery
|
| Released: | July 12, 2023 Patch (Summer 2023 Update) |
| Developer(s): | Phe Lizard Of Oz Sonoma "Sono" Bryer Szabó "Maxxy" Attila Matthew "MegapiemanPHD" Simmons Stuffy 360 Jason "Yaki" Herman Maxim "VellyVice" Streltsov James M. Joaquim "JPRAS" Silva Aeon "Void" Bollig |
| Map Info | |
| Environment: | Alpine, Industrial |
| Setting: | Daylight, sunny |
| Hazards: | Grinder (and Banana Peel) |
| Map Items | |
| Map Photos | |
| Map overview | |
| Map Stamp | |
| Supporters Leaderboard | |
Distillery is a community-created Versus Saxton Hale map that was added with the Summer 2023 Update. It takes place at a RED beer distillery, where the RED team has shown up unannounced to evict Saxton Hale.
The setup timer is 16 seconds.
Distillery was contributed to the Steam Workshop.
Contents
Locations
- Control Point: A raised control point in the middle of the map. It has stairs leading up to it, and a jump pad on either side. A roof provides cover against Hale's Mighty Slam attacks.
- RED Spawn Warehouse: Where RED team spawn at the start of the round.
- Mhankö Office: Where Saxton Hale spawns at the start of the round. At the end of the setup timer, Hale charges through the wall dramatically, leaving an Australia shaped hole.
- Distillery Indoors: Exiting RED spawn to the right leads to the indoors of the distillery, with high ground and stairs leading down to the area below Hale's spawn. A suspended platform hangs from the ceiling.
- The Crevice: The grassy area below the small hut next to the control point. There are stairs leading up to the control point on the right-hand side, and a dirt path and jump pad that both lead to the small hut.
- The Grinder: Located directly to the right of RED spawn. Stepping on the banana peel causes the player to slip and fall into the grinder, resulting in an instant death. If Hale falls into the grinder, he takes significant damage, but does not die instantly.
- Rooftops: The rooftops overlooking the entire play area. They can be accessed by using the melee wall climb ability, and provide significant high ground advantage overlooking the whole map.
- Hut: A small hut near the Crevice that has a barrel, table, a large health kit, and a large ammo box.
- Construction Site/Crates: An area with an entrance to the Distillery Indoors, with several crates, and 3 'Red Shed' shipping containers, one attached to a crane.
Strategy
Main article: Community Distillery strategy
| “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: N/A |
Control point timing
| Control Point | Multiplier | Seconds | ||
|---|---|---|---|---|
| Control Point | ×1 |
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| ×2 |
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| ×3 |
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| ×4 |
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Update history
July 12, 2023 Patch 1 (Summer 2023 Update)
- Added VSH Distillery to the game.
- Fixed crash when using
mat_phong 0. - [Undocumented] Renamed map from "VSH Distillery" to "Distillery".
October 9, 2023 Patch 1 (Scream Fortress XV)
- Updated
vsh_distillerywith localization fixes.
December 11, 2024 Patch (Smissmas 2024)
- Improved performance
Changelog
This is the changelog of the map before it was added to the game.
Changelog:
Changelog #1 (January 18, 2023)
- reworked the crevice area since nobody went there in the last playtest, made it shorter and added an extra route back to the main area (jumppad). also added some other random misc stuff troughout the map and bit more detailing
Changelog #2 (January 21, 2023)
- Made entire map alot shorter/smaller since it was way too oversized, added extra stairs/2 jump pads to get to the mid point, small detail changes, liiiitlebit more optimized
Changelog #3 (January 27, 2023)
- more detailing, added small building to the side, like 2 more spell locations, lighting tweaks, replaced the bomb with a container that u can get inside of and some other minor things i probably forgot to mention
Changelog #4 (March 15, 2023)
- newer version of the vscript + few map changes, mostly detailing
Changelog #5 (March 21, 2023)
- More detail, 50% more pines, tweaked lighting, newer vscript version
Changelog #6 (April 2, 2023)
- not much changes other than detailing and some visual bug fixes.
Changelog #7 (April 24, 2023)
- Added alot of detailing, custom props, bunch of fixes, map is nearly done
Changelog #8 (April 24, 2023)
- Made new intro for Hale, he now bursts out of the building instead of spawning in a default room, and fixed a few things, added more ammo and health aswell
Changelog #9 (April 27, 2023)
- Updated vscript, some minor model changes, updated indoors soundscape, fixed trees disapearing, saxton ale,
Changelog #10 (April 29, 2023)
- uploaded this one to the workshop, will be updated more in the future whenever new versions get released of the vscript + will add more custom stuff to the map sometime in the future
Changelog 23w18b (May 10, 2023)
- newer vscript, minor map edits
Trivia
- A billboard on this map is a direct reference to a billboard used by Saul Goodman on the TV shows Breaking Bad and Better Call Saul.[1]
Bugs
- It is possible to stand on the side of the big tree at the Crevice from an explosive jump.[2]
Gallery
References
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