Related changes
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4 December 2025
| m 03:24 | Pyro (diff | hist) . . (+2) . . Regal (talk | contribs) (mc) |
| m 03:20 | Spy (diff | hist) . . (-236) . . Regal (talk | contribs) (changed quote to be another line for meet the spy (without bg music.)) |
3 December 2025
| 22:35 | Medic (3 changes | history) . . (+217) . . [GrampaSwood; Regal (2×)] | ||
| 22:35 (cur | prev) . . (+15) . . GrampaSwood (talk | contribs) (Replaced with previous file that was here, please see TFW:Discussion#Video-extracted audio for a discussion of these types of audio.) | |||
| m | 16:31 (cur | prev) . . (+18) . . Regal (talk | contribs) (added voiceline for quote) | ||
| 14:56 (cur | prev) . . (+184) . . Regal (talk | contribs) (added foil card and stickers) |
| 22:08 | Sniper (3 changes | history) . . (+242) . . [Regal (3×)] | ||
| m | 22:08 (cur | prev) . . (+1) . . Regal (talk | contribs) (mc) | ||
| m | 22:08 (cur | prev) . . (+51) . . Regal (talk | contribs) (added sniper audio for quote) | ||
| 15:05 (cur | prev) . . (+190) . . Regal (talk | contribs) (added foil card and stickers for Mick :3) |
| 21:59 | Spy (2 changes | history) . . (+427) . . [Regal (2×)] | ||
| m | 21:59 (cur | prev) . . (+128) . . Regal (talk | contribs) (added meet the spy sound) | ||
| 15:11 (cur | prev) . . (+299) . . Regal (talk | contribs) (added foil card and stickers and emoticon) |
| 16:02 | Pyro (3 changes | history) . . (+190) . . [GrampaSwood; Regal (2×)] | ||
| 16:02 (cur | prev) . . (-23) . . GrampaSwood (talk | contribs) (mc) | |||
| 16:01 (cur | prev) . . (+29) . . Regal (talk | contribs) (added voiceline for quote) | |||
| 14:31 (cur | prev) . . (+184) . . Regal (talk | contribs) (added foil card and stickers) |
| 14:51 | Engineer (diff | hist) . . (+198) . . Regal (talk | contribs) (added foil card and stickers) |
| 14:36 | Heavy (diff | hist) . . (+188) . . Regal (talk | contribs) (added foil card and stickers) |
| 14:34 | Demoman (diff | hist) . . (+194) . . Regal (talk | contribs) (added foil card and stickers) |
| 14:29 | Soldier (diff | hist) . . (+191) . . Regal (talk | contribs) (added foil card and stickers) |
| m 14:23 | Scout (4 changes | history) . . (+183) . . [Regal (4×)] | ||
| m | 14:23 (cur | prev) . . (+11) . . Regal (talk | contribs) (mc) | ||
| m | 14:22 (cur | prev) . . (+122) . . Regal (talk | contribs) (added animated stickers for scout) | ||
| m | 14:11 (cur | prev) . . (+5) . . Regal (talk | contribs) (mc) | ||
| m | 14:09 (cur | prev) . . (+45) . . Regal (talk | contribs) (added foil card) |
2 December 2025
| 16:17 | Strange Part (3 changes | history) . . (+561) . . [Ham & Helly; BrazilianNut (2×)] | ||
| m | 16:17 (cur | prev) . . (+189) . . BrazilianNut (talk | contribs) (Moved the latest bug to "Notes" and slightly expanded how the part works; added the video provided with the info's addition as a reference.) | ||
| m | 08:00 (cur | prev) . . (+100) . . BrazilianNut (talk | contribs) (→{{heading|Bugs}}: "doesn't" -> "does not"; added another entry about Kills While Übercharged regarding the typo in the name (similar to the Description Tag's article which points out the missing period at the end of the item's description).) | ||
| 05:48 (cur | prev) . . (+272) . . Ham & Helly (talk | contribs) (Afterburn doesn't count for Burning Enemies Killed, https://www.youtube.com/watch?v=h-1xRiLFE4U) |
| m 16:11 | Template:Beta (diff | hist) . . (+43) . . Darkid (talk | contribs) (Re-sorted (slightly). Still not very discoverable.) |
1 December 2025
| m 14:43 | Team Fortress 2 (diff | hist) . . (+190) . . Fiat Seicento (talk | contribs) (Clearer explanation of requirements.) |
| m 03:35 | Template:Backpack item (3 changes | history) . . (0) . . [Mgpt (3×)] | ||
| m | 03:35 (cur | prev) . . (0) . . Mgpt (talk | contribs) | ||
| m | 03:31 (cur | prev) . . (-48) . . Mgpt (talk | contribs) | ||
| m | 03:30 (cur | prev) . . (+48) . . Mgpt (talk | contribs) (test) |
30 November 2025
| 13:01 | Squash Rockets (halloween spell) (diff | hist) . . (+1) . . GrampaSwood (talk | contribs) (This is a bug, as it should only apply to the weapon and not magic spells) |
| 12:59 | Sentry Quad-Pumpkins (halloween spell) (diff | hist) . . (+1) . . GrampaSwood (talk | contribs) (This is a bug, as it should only apply to the weapon and not magic spells) |
| 12:59 | Gourd Grenades (halloween spell) (diff | hist) . . (+1) . . GrampaSwood (talk | contribs) (This is a bug, as it should only apply to the weapon and not magic spells) |
| 12:49 | File:Pyro BrigadeHelm SpectralSpectrum Blu.gif (diff | hist) . . (+3) . . GrampaSwood (talk | contribs) |
| 12:49 | File:Pyro BrigadeHelm SpectralSpectrum Red.gif (diff | hist) . . (+3) . . GrampaSwood (talk | contribs) |
| 12:27 | Spectral Flame (halloween spell) (2 changes | history) . . (+231) . . [SBA; GrampaSwood] | ||
| 12:27 (cur | prev) . . (-951) . . GrampaSwood (talk | contribs) (Significantly reduced images in the gallery, crit images are unnecessary as they only add particles and don't change the existing particles.) | |||
| 04:27 (cur | prev) . . (+1,182) . . SBA (talk | contribs) (Added images to show the crit fire effect on both teams, first and thirdperson, Phlog, and the effect on victims) |
29 November 2025
| 22:25 | Festivizer (3 changes | history) . . (-68) . . [GrampaSwood; BrazilianNut; Piogre] | ||
| m | 22:25 (cur | prev) . . (-68) . . BrazilianNut (talk | contribs) | ||
| 22:22 (cur | prev) . . (+206) . . GrampaSwood (talk | contribs) (Undo edit by Piogre (Talk) (4087411) Please provide proof of this, and be careful not to remove random parts of the article) (Tag: Undo) | |||
| m | 21:42 (cur | prev) . . (-206) . . Piogre (talk | contribs) (clarified the dropped-on-death decorated weapons bug only happens for some decorated/war paints (only happens for skins/paints using material_override, such as albedo tinted war paints)) |
| m 12:40 | Team Fortress 2 (2 changes | history) . . (+448) . . [Fiat Seicento (2×)] | ||
| m | 12:40 (cur | prev) . . (+256) . . Fiat Seicento (talk | contribs) (Changed tooltips into references.) | ||
| m | 12:34 (cur | prev) . . (+192) . . Fiat Seicento (talk | contribs) (More elaborate system requirements.) |