Difference between revisions of "Armor (Classic)"
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Revision as of 23:20, 25 October 2010
Contents
Armor Functions
Green Armor
Green armor absorbs 30% of damage. It is used by the Scout and Sniper.
Yellow Armor
Yellow armor absorbs 60% of damage. It is used by the Medic, Demoman, Pyro, Spy, and Engineer.
Red Armor
Red armor absorbs 80% of damage. It is used by the Soldier and Heavy Weapons Guy.
Chargers and Batteries
An alternative way to recharge armor in unofficial maps is to use Batteries and HEV Chargers, which are usable by all classes. Both of those items come from Half-Life.
See Also
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