Difference between revisions of "October 22, 2021 Patch"
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| month = october | | month = october | ||
| year = 2021 | | year = 2021 | ||
− | | after = | + | | after = {{Patch name|10|27|2021}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = https://www.teamfortress.com/post.php?id=90380 | | source = https://www.teamfortress.com/post.php?id=90380 | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time | + | * Fixed the description for the [[World Traveler's Hat]] not supporting all of the community maps at the same time |
− | * Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models | + | * Updated [[Missing Piece|The Missing Piece]] and [[Mislaid Sweater|The Mislaid Sweater]] to fix issues with the [[vdc:material|materials]]/[[vdc:model|models]] |
− | * Updated Mann vs. Machine | + | * Updated [[Mann vs. Machine]] |
** Added checks to prevent loading an invalid .pop file | ** Added checks to prevent loading an invalid .pop file | ||
− | ** Fixed several .pop file references from "Witch Hat" to "Point and Shoot" | + | ** Fixed several {{code|.pop}} file references from "Witch Hat" to "[[Point and Shoot]]" |
− | * Updated cp_ambush_event | + | * Updated {{code|[[Erebus|cp_ambush_event]]}} |
** Fixed an out of the map exploit | ** Fixed an out of the map exploit | ||
** RED team now respawns on stage 2 after the 1st point has been captured | ** RED team now respawns on stage 2 after the 1st point has been captured | ||
** Improved clipping | ** Improved clipping | ||
** Nature & Wildlife preservation measures | ** Nature & Wildlife preservation measures | ||
− | * Updated koth_synthetic_event | + | * Updated {{code|[[Sinthetic|koth_synthetic_event]]}} |
** Fixed a location where teleporters could trap players outside of the map | ** Fixed a location where teleporters could trap players outside of the map | ||
** Minor lighting changes | ** Minor lighting changes | ||
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** Updated color on BLU barrels | ** Updated color on BLU barrels | ||
** Fixed some console errors | ** Fixed some console errors | ||
− | * Updated pd_farmageddon | + | * Updated {{code|[[Farmageddon|pd_farmageddon]]}} |
** Minor lighting changes to brighten up a few spots | ** Minor lighting changes to brighten up a few spots | ||
− | ** Updated .nav mesh to fix scarecrows not chasing players | + | ** Updated {{code|.nav}} mesh to fix scarecrows not chasing players |
** Minor detail changes | ** Minor detail changes | ||
** Updated announcer lines so they are easier to hear | ** Updated announcer lines so they are easier to hear | ||
** Removed general damage in the capture area while the point is unlocked | ** Removed general damage in the capture area while the point is unlocked | ||
+ | |||
+ | === Undocumented changes === | ||
+ | * Updated the main menu descriptions of the [[Skating Scorcher]], [[Bunnyhopper]], [[Pooped Deck]], [[Boston Boarder]], [[Spin-to-Win]] and [[Drunken Sailor]] | ||
+ | * Updated the [[Localization files|localization files]] for Brazilian Portuguese, Bulgarian, Czech, Danish, Dutch, English, Finnish, German, Greek, Hungarian, Italian, Norwegian, Polish, Portuguese, Russian, Spanish (Spain), Swedish, Turkish, and Ukrainian | ||
+ | * Fixed some sounds for the [[Bare Knuckle Beatdown|Taunt: Bare Knuckle Beatdown]] | ||
+ | * Updated {{code|[[Terror|pl_terror_event]]}}<ref>[https://i.imgur.com/HHmQqYK.png Creator's comment] on the changes</ref> | ||
+ | ** Fixed out of bounds exploits | ||
+ | ** Improved clipping | ||
== References == | == References == | ||
<references/> | <references/> | ||
}} | }} |
Latest revision as of 21:07, 28 October 2021
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
- Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
- Updated Mann vs. Machine
- Added checks to prevent loading an invalid .pop file
- Fixed several
.pop
file references from "Witch Hat" to "Point and Shoot"
- Updated
cp_ambush_event
- Fixed an out of the map exploit
- RED team now respawns on stage 2 after the 1st point has been captured
- Improved clipping
- Nature & Wildlife preservation measures
- Updated
koth_synthetic_event
- Fixed a location where teleporters could trap players outside of the map
- Minor lighting changes
- Detail changes to make things more cohesive
- Updated color on BLU barrels
- Fixed some console errors
- Updated
pd_farmageddon
- Minor lighting changes to brighten up a few spots
- Updated
.nav
mesh to fix scarecrows not chasing players - Minor detail changes
- Updated announcer lines so they are easier to hear
- Removed general damage in the capture area while the point is unlocked
Undocumented changes
- Updated the main menu descriptions of the Skating Scorcher, Bunnyhopper, Pooped Deck, Boston Boarder, Spin-to-Win and Drunken Sailor
- Updated the localization files for Brazilian Portuguese, Bulgarian, Czech, Danish, Dutch, English, Finnish, German, Greek, Hungarian, Italian, Norwegian, Polish, Portuguese, Russian, Spanish (Spain), Swedish, Turkish, and Ukrainian
- Fixed some sounds for the Taunt: Bare Knuckle Beatdown
- Updated
pl_terror_event
[1]- Fixed out of bounds exploits
- Improved clipping
References
- ↑ Creator's comment on the changes
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: hl2/resource/gameui_english.txt
Modified: tf/maps/cp_ambush_event.lmp
Modified: tf/maps/koth_synthetic_event.lmp
Modified: tf/maps/pd_farmageddon.lmp
Modified: tf/maps/pl_terror_event.lmp
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/engine.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.vvd
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/dec19_missing_piece/dec19_missing_piece_color.vtf