Difference between revisions of "Meet Your Match Update/zh-hans"

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{{DISPLAYTITLE:参见比赛更新}}
+
{{DISPLAYTITLE:{{update name|Meet Your Match Update}}}}
{{trans}}
 
 
{{patch info|7|7|2016}}
 
{{patch info|7|7|2016}}
 
[[File:Meet Your Match.png|frameless|right|290px|link=http://www.teamfortress.com/meetyourmatch/]]
 
[[File:Meet Your Match.png|frameless|right|290px|link=http://www.teamfortress.com/meetyourmatch/]]
  
'''参见比赛''' 是一次[[Patches#Major updates|主要更新]],该更新主要发布了[[Competitive_Mode/zh-hans|竞技模式]][[PASS Time|手球时刻]][[Casual_Mode/zh-hans|休闲模式]]。四张新地图,8个新[[Cosmetic Items|饰品]],一款[[Classes|全职业]] [[weapon|武器]],四个新[[taunts|嘲讽]],两项[[achievements|成就]]和两个[[Soundtrack|开始语音]].
+
'''{{update link|Meet Your Match Update}}(Meet Your Match Update)'''是一次[[Patches/zh-hans#MU|重大更新]],此次更新正式发布了[[Competitive_Mode/zh-hans|竞技模式]][[PASS Time/zh-hans|手球时刻]],并推出了[[Casual_Mode/zh-hans|休闲模式]]。同时还新增了四张新地图,八个新[[Cosmetic items/zh-hans|饰品]],一项[[Classes/zh-hans|全兵种]]通用的新[[weapons/zh-hans|武器]],四个新[[taunts/zh-hans|嘲讽]],两项新[[achievements/zh-hans|成就]]和两个新的[[Soundtrack/zh-hans|游戏启动音乐]]
  
==视频(YouTube)==
+
==宣传视频==
{{youtube|gvuqLylQOoE}}
+
{{bilibili|5230381}}
  
==新增物品==
+
=={{common string|Additions}}==
=== Cosmetics ===
+
=== 地图 ===
{{main|Cosmetic items}}
+
{{main|List of maps/zh-hans|l1={{common string|List of maps}}}}
 +
{| class="wikitable" cellpadding=2 style="text-align:center;"
 +
|- style="height: 20px;"
 +
! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Name}}
 +
! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Picture}}
 +
! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|Game mode}}
 +
! class="header" style="background:#d3d3d3;color:#FFFFFF" | {{common string|File name}}
 +
|-
 +
| width="80px" style="background:#e4e4e4;" | '''{{map link|District}}'''
 +
| [[File:Pass district.jpg|160px|link=District{{if lang}}]]
 +
| '''[[PASS Time{{if lang}}|{{common string|PASS Time}}]]'''<br>[[File:Jack Neutral.png|50px|link=PASS Time{{if lang}}]]
 +
| {{code|pass_district}}
 +
|-
 +
| style="background:#e4e4e4;" | '''{{map link|Metalworks}}'''
 +
| [[File:Cp_metalworks_b22_5.jpg|160px|link=Metalworks{{if lang}}]]
 +
| '''[[Control Point (game mode){{if lang}}|{{common string|Control Point}}]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode){{if lang}}]]
 +
| {{code|cp_metalworks}}
 +
|-
 +
| style="background:#e4e4e4;" | '''{{map link|Sunshine}}'''
 +
| [[File:Sunshine main.png|160px|link=Sunshine{{if lang}}]]
 +
| '''[[Control Point (game mode){{if lang}}|{{common string|Control Point}}]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode){{if lang}}]]
 +
| {{code|cp_sunshine}}
 +
|-
 +
| style="background:#e4e4e4;" | '''{{map link|Swiftwater}}'''
 +
| [[File:Pl swiftwater.jpg|160px|link=Swiftwater{{if lang}}]]
 +
| '''[[Payload{{if lang}}|{{common string|Payload}}]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload{{if lang}}]]
 +
| {{code|pl_swiftwater_final1}}
 +
|}
 +
 
 +
=== {{common string|Cosmetic items}} ===
 +
{{main|Cosmetic items/zh-hans|l1={{common string|Cosmetic items}}}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="80px" style="background:#d3d3d3;" rowspan="6" | '''{{class link|All Classes|br=yes|color=white}}'''
 +
| style="background:#E4E4E4;" | {{Icon item|Altruist's Adornment|75px}}
 +
| style="background:#FFFCF7;" | '''{{item link|Altruist's Adornment}}'''
 
|-
 
|-
| style="background: #d3d3d3; width:90px;" rowspan="6" | {{icon class|All classes}}<br/>'''[[All classes{{if lang}}|<span style="color: #FFF;">All Classes</span>]]'''
+
| style="background:#e4e4e4;" | {{Icon item|Civilian Grade JACK Hat|75px}}
| align="center" style="background: #E4E4E4 " | {{Icon item|Altruist's Adornment|75px}}
+
| style="background:#FFFCF7;" | '''{{item link|Civilian Grade JACK Hat}}'''
| style="background: #FFFCF7 " | '''{{item link|Altruist's Adornment}}'''
 
 
|-
 
|-
| align="center" style="background: #e4e4e4 " | {{Icon item|Civilian Grade JACK Hat|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Military Grade JACK Hat|75px}}
| style="background: #FFFCF7 "| '''{{item link|Civilian Grade JACK Hat}}'''
+
| style="background:#FFFCF7;" | '''{{item link|Military Grade JACK Hat}}'''
 
|-
 
|-
| align="center" style="background: #e4e4e4 " | {{Icon item|Military Grade JACK Hat|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|PASS Time Early Participation Pin|75px}}
| style="background: #FFFCF7 "| '''{{item link|Military Grade JACK Hat}}'''
+
| style="background:#FFFCF7;" | '''{{item link|PASS Time Early Participation Pin}}'''
 
|-
 
|-
| align="center" style="background: #e4e4e4 " | {{Icon item|PASS Time Early Participation Pin|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|PASS Time Miniature Half JACK|75px}}
| style="background: #FFFCF7 "| '''{{item link|PASS Time Early Participation Pin}}'''
+
| style="background:#FFFCF7;" | '''{{item link|PASS Time Miniature Half JACK}}'''
 
|-
 
|-
| align="center" style="background: #e4e4e4 " | {{Icon item|PASS Time Miniature Half JACK|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|TF2Maps 72hr TF2Jam Participant|75px}}
| style="background: #FFFCF7 "| '''{{item link|PASS Time Miniature Half JACK}}'''
+
| style="background:#FFFCF7;" | '''{{item link|TF2Maps 72hr TF2Jam Participant}}'''
|-
 
| align="center" style="background: #e4e4e4 " | {{Icon item|TF2Maps 72hr TF2Jam Summer Participant|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|TF2Maps 72hr TF2Jam Summer Participant}}'''
 
 
|}
 
|}
 
   
 
   
=== 促销物品 ===
+
=== 《魔兽战记》联动物品 ===
 
{| class="wikitable collapsible" cellpadding="2" style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding="2" style="text-align:center;"
| width="80px" style="background:#d3d3d3;" rowspan="2"| {{icon class|All Classes}}<br/>'''[[Classes|<span style="color: #FFF;">All Classes</span>]]'''
+
| width="80px" style="background:#d3d3d3;" rowspan="2" | '''{{class link|All Classes|br=yes|color=white}}'''
| align="center" style="background:#e4e4e4;" | {{Icon item|Prinny Hat|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Prinny Hat|75px}}
| width="125px" | '''[[Prinny Hat]]'''  
+
| '''{{item link|Prinny Hat}}'''
 
|-
 
|-
| align="center" style="background:#e4e4e4;" | {{Icon item|Prinny Pouch|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Prinny Pouch|75px}}
| width="125px" | '''[[Prinny Pouch]]'''  
+
| '''{{item link|Prinny Pouch}}'''
 
|-
 
|-
| width="80px" style="background:#d3d3d3;" | {{icon class|All Classes}}<br/>'''[[Classes|<span style="color: #FFF;">All Classes</span>]]'''
+
| style="background:#d3d3d3;" | '''{{class link|All Classes|br=yes|color=white}}'''
| align="center" style="background:#e4e4e4;" | {{Icon item|Prinny Machete|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Prinny Machete|75px}}
| width="125px" | '''[[Prinny Machete]]'''
+
| '''{{item link|Prinny Machete}}'''
 
|}
 
|}
  
''These items are given to those who purchase [[Disgaea PC]].''
+
<var>于2016年7月4日之前在[[Steam/zh-hans|Steam]]上购买游戏[[Disgaea PC/zh-hans|《魔兽战记PC》]]的玩家可以获得{{Item link|Genuine}}品质的上述物品,玩家也可以通过在[[Mann Co. Store/zh-hans|曼恩公司商店]]中购买或进行合成的方式来获得这些物品。</var>
  
=== 嘲讽 ===
+
=== {{common string|Taunts}} ===
 +
{{main|Taunts/zh-hans|l1={{common string|Taunts}}}}
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="80px" style="background:#d3d3d3;" rowspan="1" | '''{{class link|Scout|br=yes|color=white}}'''
 +
| style="background:#e4e4e4;" | {{Icon item|Carlton|75px}}
 +
| style="background:#FFFCF7;" | '''{{item link|Carlton}}'''
 
|-
 
|-
| style="background: #d3d3d3; width:90px;" rowspan="1" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|<span style="color: #FFF;">Scout</span>]]'''
+
| style="background:#d3d3d3;" rowspan="1" | '''{{class link|Soldier|br=yes|color=white}}'''
| align="center" style="background: #e4e4e4 " | {{Icon item|Carlton|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Fubar Fanfare|75px}}
| style="background: #FFFCF7 "| '''{{item link|Carlton}}'''
+
| style="background:#FFFCF7;" | '''{{item link|Fubar Fanfare}}'''
 
|-
 
|-
| style="background: #d3d3d3; width:90px;" rowspan="1" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|<span style="color: #FFF;">Soldier</span>]]'''
+
| style="background:#d3d3d3;" rowspan="1" | '''{{class link|Pyro|br=yes|color=white}}'''
| align="center" style="background: #e4e4e4 " | {{Icon item|Fubar Fanfare|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Balloonibouncer|75px}}
| style="background: #FFFCF7 "| '''{{item link|Fubar Fanfare}}'''
+
| style="background:#FFFCF7;" | '''{{item link|Balloonibouncer}}'''
 
|-
 
|-
| style="background: #d3d3d3; width:90px;" rowspan="1" | {{icon class|Pyro}}<br/>'''[[Pyro{{if lang}}|<span style="color: #FFF;">Pyro</span>]]'''
+
| style="background:#d3d3d3;" rowspan="1" | '''{{class link|Spy|br=yes|color=white}}'''
| align="center" style="background: #e4e4e4 " | {{Icon item|Balloonibouncer|75px}}
+
| style="background:#e4e4e4;" | {{Icon item|Disco Fever|75px}}
| style="background: #FFFCF7 "| '''{{item link|Balloonibouncer}}'''
+
| style="background:#FFFCF7;" | '''{{item link|Disco Fever}}'''
|-
 
| style="background: #d3d3d3; width:90px;" rowspan="1" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|<span style="color: #FFF;">Spy</span>]]'''
 
| align="center" style="background: #e4e4e4 " | {{Icon item|Disco Fever|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Disco Fever}}'''
 
 
|}
 
|}
  
=== 工具 ===
+
=== {{common string|Tools}} ===
{{main|Tools}}
+
{{main|Tools/zh-hans|l1={{common string|Tools}}}}
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
 
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;"
| align="center" style="background: #d3d3d3" | {{Icon item|Competitive Matchmaking Pass|75px}}
+
| width="80px" style="background:#d3d3d3;" | {{Icon item|Competitive Matchmaking Pass|75px}}
| style="background: #e4e4e4 "| '''{{item link|Competitive Matchmaking Pass}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Competitive Matchmaking Pass}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Scout|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Scout|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Scout}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Scout}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Soldier|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Soldier|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Soldier}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Soldier}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Pyro|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Pyro|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Pyro}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Pyro}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Demo|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Demo|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Demo}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Demo}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Heavy|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Heavy|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Heavy}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Heavy}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Engineer|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Engineer|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Engineer}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Engineer}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Medic|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Medic|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Medic}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Medic}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Sniper|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Sniper|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Sniper}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Sniper}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Spy|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Spy|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Spy}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Spy}}'''
 
|-
 
|-
| align="center" style="background: #d3d3d3" | {{Icon item|Unlocked Cosmetic Crate Multi-Class|75px}}
+
| style="background:#d3d3d3;" | {{Icon item|Unlocked Cosmetic Crate Multi-Class|75px}}
| style="background: #e4e4e4 "| '''{{item link|Unlocked Cosmetic Crate Multi-Class}}'''
+
| style="background:#e4e4e4;" | '''{{item link|Unlocked Cosmetic Crate Multi-Class}}'''
 
|}
 
|}
  
=== 地图 ===
+
=== 兵种属性调整 ===
{| class="wikitable" cellpadding=2 style="text-align:center;"
 
|- style="height: 20px;"
 
! class="header" style="background-color:#d3d3d3;" |Name
 
! class="header" style="background-color:#d3d3d3;" |Picture
 
! class="header" style="background-color:#d3d3d3;" |Game&nbsp;mode
 
! class="header" style="background-color:#d3d3d3;" |File&nbsp;name
 
|-
 
|style="background-color:#e4e4e4;" |'''[[District]]'''
 
| width="100px"  |[[File:Pass district.jpg|160px|link=District]]
 
| align="center" |'''[[PASS Time]]'''<br>[[File:Jack Neutral.png|50px|link=PASS Time]]
 
| width="60px"  |{{code|pass_district}}
 
|-
 
|style="background-color:#e4e4e4;" |'''[[Metalworks]]'''
 
| width="100px"  |[[File:Cp_metalworks_b22_5.jpg|160px|link=Metalworks]]
 
| align="center" |'''[[Control Point (game mode)|Control Point]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)]]
 
| width="60px"  |{{code|cp_metalworks}}
 
|-
 
|style="background-color:#e4e4e4;" |'''[[Sunshine]]'''
 
| width="100px"  |[[File:Sunshine main.jpg|160px|link=Sunshine]]
 
| align="center" |'''[[Control Point (game mode)|Control Point]]'''<br>[[File:Controlpoint.png|50px|link=Control Point (game mode)]]
 
| width="60px"  |{{code|cp_sunshine}}
 
|-
 
|style="background-color:#e4e4e4;" |'''[[Swiftwater]]'''
 
| width="100px"  |[[File:Pl swiftwater.jpg|160px|link=Swiftwater]]
 
| align="center" |'''[[Payload]]'''<br>[[File:BLU_Bombcart.png|50px|link=Payload]]
 
| width="60px"  |{{code|pl_swiftwater}}
 
|}
 
 
 
===职业属性调整===
 
 
{| class="wikitable"
 
{| class="wikitable"
! style="background: #d3d3d3;" class="header" | Class
+
! class="header" style="background:#d3d3d3;color:#FFFFFF" | 兵种
! style="background: #d3d3d3;" class="header" | Changes
+
! class="header" style="background:#d3d3d3;color:#FFFFFF" | 调整
 
|-
 
|-
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Pyro}}<br/>[[Pyro{{if lang}}|{{class name|pyro}}]]
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Pyro}}<br/>[[Pyro{{if lang}}|{{class name|pyro}}]]
| {{c|+|Added:}} All flamethrowers' direct damage reduces Medi Gun healing and resist shield effects by 25%
+
| {{c|+|增加:}} 所有火焰喷射器的直接伤害可以减少医疗枪和护盾25%的效果
 
|-
 
|-
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Demoman}}<br/>[[Demoman{{if lang}}|{{class name|demoman}}]]
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Demoman}}<br/>[[Demoman{{if lang}}|{{class name|demoman}}]]
| {{c|-|Changed:}} All boots now require a shield to activate any move speed bonus listed on the item
+
| {{c|-|调整:}} 所有靴子只有在装备盾牌的情况下才拥有移动速度加成
 
|-
 
|-
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]]
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]]
| {{c|+|Changed:}} Level 1 Teleporters now cost 50 metal (from 125)
+
| {{c|+|调整:}} 建造一级传送装置现在只需要50金属(原为125)
 
|-
 
|-
 
! style="background: #e4e4e4;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]]
 
! style="background: #e4e4e4;" rowspan="2" | {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]]
| {{c|+|Changed:}} All Mediguns allow the Medic to match the speed of their heal target (Previously only available on the Quick-Fix)
+
| {{c|+|调整:}} 所有医疗枪在治疗移动速度比自身快的对象时,可以获得相同的移动速度(以前只有快速医疗枪拥有这样的加成)
 
|-
 
|-
| {{c|=|Changed:}} Stored ÜberCharge begins to decay over time after coming to rest
+
| {{c|=|调整:}} 掉落在地上的医疗枪所储存的Uber会随着时间减少
 
|-
 
|-
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Spy}}<br/>[[Spy{{if lang}}|{{class name|spy}}]]
 
! style="background: #e4e4e4;" rowspan="1" | {{icon class|Spy}}<br/>[[Spy{{if lang}}|{{class name|spy}}]]
| {{c|+|Changed:}} Max speed increased to 320 HU/s (from 300 HU/s)
+
| {{c|+|调整:}} 最大移动速度调整至320 HU/秒(原为300 HU/秒)
 
|}
 
|}
  
 
=== 武器属性调整 ===
 
=== 武器属性调整 ===
 
{| class="wikitable"
 
{| class="wikitable"
! style="background: #d3d3d3;" class="header" | <span style="color: white;"> Class
+
! class="header" style="background:#d3d3d3;color:#FFFFFF" | 兵种
! style="background: #d3d3d3;" class="header" | <span style="color: white;"> Weapon
+
! class="header" style="background:#d3d3d3;color:#FFFFFF" | 武器
! style="background: #d3d3d3;" class="header" | <span style="color: white;"> Changes
+
! class="header" style="background:#d3d3d3;color:#FFFFFF" | 调整
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=7| {{icon class|Scout}}<br/>[[Scout{{if lang}}|{{class name|scout}}]]
+
! width="80px" style="background:#e4e4e4;" rowspan=7 | {{class link|Scout|br=yes}}
! rowspan=3 | {{Icon item|Shortstop|icon-size=75px}} <br /> {{item link|Shortstop}}
+
! rowspan=3 | {{Icon item|Shortstop|icon-size=75px}}<br/>{{item link|Shortstop}}
| {{c|+|Added:}} Added Alt-fire attack: reach out and shove someone!
+
| {{c|+|增加:}} 辅助开火能力:伸出手来推开敌人!
 
|-
 
|-
| {{c|+|Changed:}} Reduced pushback vulnerability to +20% (from +40%)
+
| {{c|+|改动:}} 最高击退从 +40% 改至 +20%
 
|-
 
|-
| {{c|-|Removed:}} Removed +20% bonus healing from all sources
+
| {{c|-|移除:}} 治疗效果 +20%  
 
|-
 
|-
! rowspan=2 | {{Icon item|Soda Popper|icon-size=75px}} <br /> {{item link|Soda Popper}}
+
! rowspan=2 | {{Icon item|Soda Popper|icon-size=75px}}<br/>{{item link|Soda Popper}}
| {{c|=|Added:}} Added On hit: build Hype
+
| {{c|=|增加:}} 命中敌人后提高能量
 
|-
 
|-
| {{c|=|Removed:}} Removed Builds Hype as you run
+
| {{c|=|移除:}} 跑步可以积攒能量
 
|-
 
|-
 
! rowspan=1 | {{Icon item|Crit-a-Cola|icon-size=75px}} <br /> {{item link|Crit-a-Cola}}
 
! rowspan=1 | {{Icon item|Crit-a-Cola|icon-size=75px}} <br /> {{item link|Crit-a-Cola}}
| {{c|-|Added:}} Added Marked-for-Death debuff for 2 seconds after the buff effect expires
+
| {{c|-|增加:}} 效果结束后获得 2 秒的死亡标记
 
|-
 
|-
! rowspan=1 | {{Icon item|Sun-on-a-Stick|icon-size=75px}} <br /> {{item link|Sun-on-a-Stick}}
+
! rowspan=1 | {{Icon item|Sun-on-a-Stick|icon-size=75px}} <br/> {{item link|Sun-on-a-Stick}}
| {{c|+|Added:}} Take 25% less damage from fire while deployed
+
| {{c|+|增加:}} 使用时火焰伤害 -25%
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=5 | {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|{{class name|soldier}}]]
+
! style="background:#e4e4e4;" rowspan=5 | {{class link|Soldier|br=yes}}
! rowspan=4 | {{Icon item|Righteous Bison|icon-size=75px}} <br /> {{item link|Righteous Bison}}
+
! rowspan=4 | {{Icon item|Righteous Bison|icon-size=75px}}<br/>{{item link|Righteous Bison}}
| {{c|=|Changed:}} Fixed a bug causing players to be hit by the same projectile multiple times, causing the damage dealt to vary wildly
+
| {{c|=|改动:}} 修复玩家被同一道光束集中多次,使得伤害很高的问题
 
|-
 
|-
| {{c|=|Changed:}} Per-shot damage has been increased to compensate, resulting in slightly more damage on average
+
| {{c|=|改动:}} 提高单发伤害值以补偿上述的调整,最终结果比平均伤害略高
 
|-
 
|-
| {{c|-|Changed:}} Slowed projectile by 30%
+
| {{c|-|改动:}} 光束飞行速度减慢 30%
 
|-
 
|-
| {{c|-|Changed:}} Projectile damage reduced by 25% for each enemy penetrated
+
| {{c|-|改动:}} 每穿过一个敌人,光束伤害就会减少 25%
 
|-
 
|-
! rowspan=1 | {{Icon item|Disciplinary Action|icon-size=75px}} <br /> {{item link|Disciplinary Action}}
+
! rowspan=1 | {{Icon item|Disciplinary Action|icon-size=75px}}<br/>{{item link|Disciplinary Action}}
| {{c|-|Changed:}} Reduced duration of speed bonus on teammates to 2 seconds (from 3)
+
| {{c|-|改动:}} 队友速度加成时间从 3 秒减少为 2
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=1 | {{icon class|Pyro}}<br/>[[Pyro{{if lang}}|{{class name|pyro}}]]
+
! style="background:#e4e4e4;" rowspan=1 | {{class link|Pyro|br=yes}}
! rowspan=1 | {{Icon item|Manmelter|icon-size=75px}} <br /> {{item link|Manmelter}}
+
! rowspan=1 | {{Icon item|Manmelter|icon-size=75px}}<br/>{{item link|Manmelter}}
| {{c|+|Removed:}} Removed hidden 20% fire rate penalty
+
| {{c|+|移除:}} 开火速度减慢 20%
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=5 | {{icon class|Demoman}}<br/>[[Demoman{{if lang}}|{{class name|demoman}}]]
+
! style="background:#e4e4e4;" rowspan=5 | {{class link|Demoman|br=yes}}
! rowspan=1 | {{Icon item|Iron Bomber|icon-size=75px}} <br /> {{item link|Iron Bomber}}
+
! rowspan=1 | {{Icon item|Iron Bomber|icon-size=75px}}<br/>{{item link|Iron Bomber}}
| {{c|=|Changed:}} Decreased the fuse time to 1.4 seconds (from 2.0)
+
| {{c|=|改动:}} 引信时间从 2 秒调整为 1.4
 
|-
 
|-
! rowspan=4 | {{Icon item|Quickiebomb Launcher|icon-size=75px}} <br /> {{item link|Quickiebomb Launcher}}
+
! rowspan=4 | {{Icon item|Quickiebomb Launcher|icon-size=75px}}<br/>{{item link|Quickiebomb Launcher}}
| {{c|+|Changed:}} Increased charge time reduction to -70% (from -50%)
+
| {{c|+|改动:}} 最高蓄力时间从 -50% 改为 -70%
 
|-
 
|-
| {{c|+|Changed:}} Increased damage bonus for max charged shots to +35% (from +25%)
+
| {{c|+|改动:}} 最大蓄力黏弹伤害加成从 +25% 改为 +35%
 
|-
 
|-
| {{c|-|Changed:}} Increased clip size penalty to -50% (from -25%)
+
| {{c|-|改动:}} 载弹量从 -25% 改为 -50%
 
|-
 
|-
| {{c|+|Removed:}} Removed Stickybombs fizzle 4 seconds after landing
+
| {{c|+|移除:}} 黏性炸弹在黏在任意表面 4 秒后消失
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=6| {{icon class|Heavy}}<br/>[[Heavy{{if lang}}|{{class name|heavy}}]]
+
! style="background:#e4e4e4;" rowspan=6 | {{class link|Heavy|br=yes}}
! rowspan=1 | {{Icon item|Natascha|icon-size=75px}} <br /> {{item link|Natascha}}
+
! rowspan=1 | {{Icon item|Natascha|icon-size=75px}}<br/>{{item link|Natascha}}
| {{c|-|Changed:}} 20% damage resistance now only applies when spun up and below 50% max health
+
| {{c|-|改动:}} 只会在生命值低于 50% 且处于预热状态下承受的伤害会减少 20%  
 
|-
 
|-
! rowspan=1 | {{Icon item|Brass Beast|icon-size=75px}} <br /> {{item link|Brass Beast}}
+
! rowspan=1 | {{Icon item|Brass Beast|icon-size=75px}}<br/>{{item link|Brass Beast}}
| {{c|-|Changed:}} 20% damage resistance now only applies when spun up and below 50% max health
+
| {{c|-|改动:}} 只会在生命值低于 50% 且处于预热状态下承受的伤害会减少 20%  
 
|-
 
|-
! rowspan=4 | {{Icon item|Huo-Long Heater|icon-size=75px}} <br /> {{item link|Huo-Long Heater}}
+
! rowspan=4 | {{Icon item|Huo-Long Heater|icon-size=75px}} <br/> {{item link|Huo-Long Heater}}
| {{c|+|Added:}} Added +25% increased damage vs. burning players
+
| {{c|+|增加:}} 对着火的敌人伤害 +25%
 
|-
 
|-
| {{c|-|Added:}} Added -10% damage
+
| {{c|-|增加:}} 正常状态下伤害 -10%
 
|-
 
|-
| {{c|+|Changed:}} Reduced ammo drain to -4/sec (from -6)
+
| {{c|+|改动:}} 每秒耗弹量从-6/秒改为-4/
 
|-
 
|-
| {{c|-|Changed:}} Reduced pulse damage from Ring of Fire to 12 (from 15) due to increased damage vs. burning
+
| {{c|-|改动:}} 因为增加了对着火敌人的伤害,因此火团伤害从15HP改为12HP
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=6| {{icon class|Engineer}}<br/>[[Engineer{{if lang}}|{{class name|engineer}}]]
+
! style="background:#e4e4e4;" rowspan=6 | {{class link|Engineer|br=yes}}
! rowspan=1 | {{Icon item|Widowmaker|icon-size=75px}} <br /> {{item link|Widowmaker}}
+
! rowspan=1 | {{Icon item|Widowmaker|icon-size=75px}}<br/>{{item link|Widowmaker}}
| {{c|+|Added:}} Damage increased +10% when attacking the same target as your Sentry Gun
+
| {{c|+|增加:}} 攻击步哨瞄准的目标时伤害 +10%
 
|-
 
|-
! rowspan=2 | {{Icon item|Pomson 6000|icon-size=75px}} <br /> {{item link|Pomson 6000}}
+
! rowspan=2 | {{Icon item|Pomson 6000|icon-size=75px}} <br/> {{item link|Pomson 6000}}
| {{c|+|Changed:}} Increased close-range damage to 72 (from 62)
+
| {{c|+|改动:}} 近距离伤害从 62 改为 72
 
|-
 
|-
| {{c|-|Changed:}} Reduced long-range damage to 32 (from 42)
+
| {{c|-|改动:}} 远距离伤害从 42 改为 32
 
|-
 
|-
! rowspan=1 | {{Icon item|Short Circuit|icon-size=75px}} <br /> {{item link|Short Circuit}}
+
! rowspan=1 | {{Icon item|Short Circuit|icon-size=75px}} <br/> {{item link|Short Circuit}}
| {{c|=|Changed:}} Base projectile attack is -10 metal (hit or miss) and consume -5 metal for each projectile destroyed
+
| {{c|=|改动:}} 普通攻击消耗金属为 10 个单位,无论是否击中目标,每消除一个发射物的话再消耗 5 个单位的金属
 
|-
 
|-
! rowspan=2 | {{Icon item|Eureka Effect|icon-size=75px}} <br /> {{item link|Eureka Effect}}
+
! rowspan=2 | {{Icon item|Eureka Effect|icon-size=75px}} <br/> {{item link|Eureka Effect}}
| {{c|+|Added:}} Added "Teleporters cost 50% less metal"
+
| {{c|+|增加:}} 建造或升级传送装置的金属消耗 -50%
 
|-
 
|-
| {{c|+|Changed:}} Reduced "50% less metal from Dispensers and Pickups" to 20%
+
| {{c|+|改动:}} 从补给器或弹药包获得金属从 -50% 改为 -20%
 
|-
 
|-
 
+
! style="background:#e4e4e4;" rowspan=3 | {{class link|Medic|br=yes}}
! style="background: #e4e4e4;" rowspan=3| {{icon class|Medic}}<br/>[[Medic{{if lang}}|{{class name|medic}}]]
+
! rowspan=2 | {{Icon item|Overdose|icon-size=75px}}<br/>{{item link|Overdose}}
! rowspan=2 | {{Icon item|Overdose|icon-size=75px}} <br /> {{item link|Overdose}}
+
| {{c|+|改动:}} 移动速度从 +10% 改为 +20%
| {{c|+|Changed:}} Increased movement speed bonus to +20% (from +10%)
 
 
|-
 
|-
| {{c|-|Changed:}} Increased damage penalty to -15% (from -10%)
+
| {{c|-|改动:}} 伤害从 -10% 改为 -15%
 
|-
 
|-
! rowspan=1 | {{Icon item|Quick-Fix|icon-size=75px}} <br /> {{item link|Quick-Fix}}
+
! rowspan=1 | {{Icon item|Quick-Fix|icon-size=75px}} <br/> {{item link|Quick-Fix}}
| {{c|-|Changed:}} ÜberCharge rate reduced to +10% (from +25%)
+
| {{c|-|改动:}} ÜberCharge 充能速率从 +25% 改为 +10%
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=3| {{icon class|Sniper}}<br/>[[Sniper{{if lang}}|{{class name|sniper}}]]
+
! style="background:#e4e4e4;" rowspan=3 | {{class link|Sniper|br=yes}}
! rowspan=2 | {{Icon item|Sydney Sleeper|icon-size=75px}} <br /> {{item link|Sydney Sleeper}}
+
! rowspan=2 | {{Icon item|Sydney Sleeper|icon-size=75px}}<br/>{{item link|Sydney Sleeper}}
| {{c|+|Added:}} Scoped shots now extinguish teammates
+
| {{c|+|增加:}} 开镜射击队友可以灭火
 
|-
 
|-
| {{c|+|Changed:}} When fully charged, or when making a headshot, now applies Jarate in a radius
+
| {{c|+|改动:}} 完全充能或爆头时,造成瓶手道效果
 
|-
 
|-
! rowspan=1 | {{Icon item|Cozy Camper|icon-size=75px}} <br /> {{item link|Cozy Camper}}
+
! rowspan=1 | {{Icon item|Cozy Camper|icon-size=75px}} <br/> {{item link|Cozy Camper}}
| {{c|-|Changed:}} Now requires a full charge to gain flinch resistance
+
| {{c|-|改动:}} 在完全充能的情况下才有免疫击退的效果
 
|-
 
|-
! style="background: #e4e4e4;" rowspan=1| {{icon class|Spy}}<br/>[[Spy{{if lang}}|{{class name|spy}}]]
+
! style="background:#e4e4e4;" rowspan=1 | {{class link|Spy|br=yes}}
! rowspan=1 | {{Icon item|Enforcer|icon-size=75px}} <br /> {{item link|Enforcer}}
+
! rowspan=1 | {{Icon item|Enforcer|icon-size=75px}}<br/>{{item link|Enforcer}}
| {{c|+|Added:}} Attacks pierce resist and absorb effects from all sources
+
| {{c|+|增加:}} 攻击可无视任何伤害减免和吸收效果
 
|}
 
|}
  
 
== 机枪手 vs. 火焰兵 ==
 
== 机枪手 vs. 火焰兵 ==
Announced with the Meet Your Match Update was the Heavy vs. Pyro war. As mentioned on [http://www.teamfortress.com/meetyourmatch/war.php Page 2] of the update, [[Heavy]] and [[Pyro]] were fighting for which class would be the first to receive a class-specific pack in a future update that would bring new rebalances, weapons, achievements, and more. Upon launching the game after the July 7th, 2016 Patch, players were able to pick a side in the main menu. Scoring points as any class in either [[Casual Mode]] or [[Competitive Mode]] would count towards the player's "vote", whose total accumulation represented by a percentage for each side. The event started on July 7th, and concluded on August 14th 11:59 PM.
+
随着更新一同被公布的是机枪手 vs. 火焰兵。就像更新中[http://www.teamfortress.com/meetyourmatch/war.php 第二页]提到的那样,[[Heavy/zh-hans|机枪手]][[Pyro/zh-hans|火焰兵]]要进行一次关于将来第一个职业特殊更新的争夺赛,更新可能涉及到如平衡、武器、成就等。在2016.7.7更新之后进入游戏的玩家可以看到在主菜单能够进行阵营的选择。无论是在[[Casual Mode/zh-hans|休闲模式]][[Competitive Mode/zh-hans|竞技模式]]中获得分数,都将成为玩家的“选票”,双方所有的投票以百分比的方式显示。活动在七月七日开始并于八月十四日23:59时截止。
  
At the conclusion of the event, Team Pyro won with 56% of the total votes while Team Heavy received 44%, thus guaranteeing the first class pack to pertain to Pyro.
+
在[https://www.teamfortress.com/post.php?id=23536 活动结束]后,火焰兵阵营获得了56%的选票,机枪手获得了44%的选票,这意味着火焰兵将赢得第一个兵种更新包。在一年多后,该更新包于{{update link|Jungle Inferno Update}}中发布。
  
==成就==
+
== 成就 ==
There are 2 brand new "Jack Power" achievements were introduced in this update.
+
此次更新推出了两项新成就。
  
 
{{PASS Time achievement list}}
 
{{PASS Time achievement list}}
  
== 相关图片 ==
+
== {{common string|Gallery}} ==
 
<gallery>
 
<gallery>
File:News item 2016-07-08 Meet Your Match Update.png|In-game notification about the release of the update.
+
File:News item 2016-07-08 Meet Your Match Update.png|游戏内关于更新发布的通知
File:News item 2016-7-28 Meat vs Match End.png|In-game notification about the end of the war event.
+
File:News item 2016-7-28 Meat vs Match End.png|游戏内关于机枪手 vs. 火焰兵结束的消息
File:MeetYourMatch Day1.png|Screenshot of the [http://www.teamfortress.com/meetyourmatch/ update page of day 1].
+
File:MeetYourMatch Day1.png|[http://www.teamfortress.com/meetyourmatch/ 更新页的第一天]的截图
File:MeetYourMatch Day2.png|Screenshot of the [http://www.teamfortress.com/meetyourmatch/war.php update page of day 2] (excluding patch notes).
+
File:MeetYourMatch Day2.png|[http://www.teamfortress.com/meetyourmatch/war.php 更新页的第二天]的截图
 
</gallery>
 
</gallery>
  
== 相关链接 ==
+
== {{common string|External links}} ==
*[http://www.teamfortress.com/post.php?id=22765 Meet Your Match Update]
+
*[http://www.teamfortress.com/post.php?id=22765 {{update name|Meet Your Match Update}}] {{lang icon|en}}
*[http://www.teamfortress.com/meetyourmatch/ Meet Your Match Update Page 1]
+
*[http://www.teamfortress.com/meetyourmatch/ {{update name|Meet Your Match Update}}网页第一页] {{lang icon|en}}
*[http://www.teamfortress.com/meetyourmatch/war.php Meet Your Match Update Page 2]
+
*[http://www.teamfortress.com/meetyourmatch/war.php {{update name|Meet Your Match Update}}网页第二页] {{lang icon|en}}
  
 
{{MeetYourMatch Update Nav}}
 
{{MeetYourMatch Update Nav}}
 
{{Major updates nav}}
 
{{Major updates nav}}
  
[[Category:Events]]
+
[[Category:Events/zh-hans]]
[[Category:Major updates]]
+
[[Category:Major updates/zh-hans]]

Latest revision as of 22:09, 9 January 2024

本条目介绍的是该更新所发布的内容。关于补丁本身,请参见2016年7月7日补丁
Meet Your Match.png

棋逢对手更新(Meet Your Match Update)是一次重大更新,此次更新正式发布了竞技模式手球时刻,并推出了休闲模式。同时还新增了四张新地图,八个新饰品,一项全兵种通用的新武器,四个新嘲讽,两项新成就和两个新的游戏启动音乐

宣传视频

新增内容

地图

主条目: 地图列表
名称 图片 游戏模式 文件名
District Pass district.jpg 手球时刻
Jack Neutral.png
pass_district
Metalworks Cp metalworks b22 5.jpg 控制点
Controlpoint.png
cp_metalworks
Sunshine Sunshine main.png 控制点
Controlpoint.png
cp_sunshine
Swiftwater Pl swiftwater.jpg 推车
BLU Bombcart.png
pl_swiftwater_final1

饰品

主条目: 饰品
Altruist's Adornment 利他主义者的领结
Civilian Grade JACK Hat 民用级手球帽
Military Grade JACK Hat 军用级手球帽
PASS Time Early Participation Pin 手球时刻早期参与者胸针
PASS Time Miniature Half JACK 迷你型半个手球
TF2Maps 72hr TF2Jam Participant TF2Maps 72hr TF2Jam 参加者

《魔兽战记》联动物品

Prinny Hat 普利尼企鹅帽
Prinny Pouch 普利尼腰包
Prinny Machete 普利尼砍刀

于2016年7月4日之前在Steam上购买游戏《魔兽战记PC》的玩家可以获得纯正品质的上述物品,玩家也可以通过在曼恩公司商店中购买或进行合成的方式来获得这些物品。

嘲讽

主条目: 嘲讽
Carlton 卡尔顿之舞
Fubar Fanfare 坑爹的长号
Balloonibouncer 摇摇独角兽
Disco Fever 狂热迪斯科

工具

主条目: 工具
Competitive Matchmaking Pass 竞技匹配通行证
Unlocked Cosmetic Crate Scout 无锁侦察兵饰品箱
Unlocked Cosmetic Crate Soldier 无锁士兵饰品箱
Unlocked Cosmetic Crate Pyro 无锁火焰兵饰品箱
Unlocked Cosmetic Crate Demo 无锁爆破手饰品箱
Unlocked Cosmetic Crate Heavy 无锁机枪手饰品箱
Unlocked Cosmetic Crate Engineer 无锁工程师饰品箱
Unlocked Cosmetic Crate Medic 无锁医生饰品箱
Unlocked Cosmetic Crate Sniper 无锁狙击手饰品箱
Unlocked Cosmetic Crate Spy 无锁间谍饰品箱
Unlocked Cosmetic Crate Multi-Class 无锁多职业饰品箱

兵种属性调整

兵种 调整
Leaderboard class pyro.png
火焰兵
Pictogram plus.png 增加: 所有火焰喷射器的直接伤害可以减少医疗枪和护盾25%的效果
Leaderboard class demoman.png
爆破手
Pictogram minus.png 调整: 所有靴子只有在装备盾牌的情况下才拥有移动速度加成
Leaderboard class engineer.png
工程师
Pictogram plus.png 调整: 建造一级传送装置现在只需要50金属(原为125)
Leaderboard class medic.png
医生
Pictogram plus.png 调整: 所有医疗枪在治疗移动速度比自身快的对象时,可以获得相同的移动速度(以前只有快速医疗枪拥有这样的加成)
Pictogram comment.png 调整: 掉落在地上的医疗枪所储存的Uber会随着时间减少
Leaderboard class spy.png
间谍
Pictogram plus.png 调整: 最大移动速度调整至320 HU/秒(原为300 HU/秒)

武器属性调整

兵种 武器 调整
Shortstop
游击手
Pictogram plus.png 增加: 辅助开火能力:伸出手来推开敌人!
Pictogram plus.png 改动: 最高击退从 +40% 改至 +20%
Pictogram minus.png 移除: 治疗效果 +20%
Soda Popper
苏打炮手
Pictogram comment.png 增加: 命中敌人后提高能量
Pictogram comment.png 移除: 跑步可以积攒能量
Crit-a-Cola
爆击可乐
Pictogram minus.png 增加: 效果结束后获得 2 秒的死亡标记
Sun-on-a-Stick
太阳之杖
Pictogram plus.png 增加: 使用时火焰伤害 -25%
Righteous Bison
正义野牛
Pictogram comment.png 改动: 修复玩家被同一道光束集中多次,使得伤害很高的问题
Pictogram comment.png 改动: 提高单发伤害值以补偿上述的调整,最终结果比平均伤害略高
Pictogram minus.png 改动: 光束飞行速度减慢 30%
Pictogram minus.png 改动: 每穿过一个敌人,光束伤害就会减少 25%
Disciplinary Action
指挥官的军鞭
Pictogram minus.png 改动: 队友速度加成时间从 3 秒减少为 2 秒
Manmelter
熔人枪
Pictogram plus.png 移除: 开火速度减慢 20%
Iron Bomber
铁弹发射器
Pictogram comment.png 改动: 引信时间从 2 秒调整为 1.4 秒
Quickiebomb Launcher
快速黏弹发射器
Pictogram plus.png 改动: 最高蓄力时间从 -50% 改为 -70%
Pictogram plus.png 改动: 最大蓄力黏弹伤害加成从 +25% 改为 +35%
Pictogram minus.png 改动: 载弹量从 -25% 改为 -50%
Pictogram plus.png 移除: 黏性炸弹在黏在任意表面 4 秒后消失
Natascha
娜塔莎转轮机枪
Pictogram minus.png 改动: 只会在生命值低于 50% 且处于预热状态下承受的伤害会减少 20%
Brass Beast
黄铜猛兽
Pictogram minus.png 改动: 只会在生命值低于 50% 且处于预热状态下承受的伤害会减少 20%
Huo-Long Heater
火龙转轮机枪
Pictogram plus.png 增加: 对着火的敌人伤害 +25%
Pictogram minus.png 增加: 正常状态下伤害 -10%
Pictogram plus.png 改动: 每秒耗弹量从-6/秒改为-4/秒
Pictogram minus.png 改动: 因为增加了对着火敌人的伤害,因此火团伤害从15HP改为12HP
Widowmaker
寡妇制造者
Pictogram plus.png 增加: 攻击步哨瞄准的目标时伤害 +10%
Pomson 6000
歼灭者 6000
Pictogram plus.png 改动: 近距离伤害从 62 改为 72
Pictogram minus.png 改动: 远距离伤害从 42 改为 32
Short Circuit
短路发生器
Pictogram comment.png 改动: 普通攻击消耗金属为 10 个单位,无论是否击中目标,每消除一个发射物的话再消耗 5 个单位的金属
Eureka Effect
传送扳手
Pictogram plus.png 增加: 建造或升级传送装置的金属消耗 -50%
Pictogram plus.png 改动: 从补给器或弹药包获得金属从 -50% 改为 -20%
Overdose
过载注射枪
Pictogram plus.png 改动: 移动速度从 +10% 改为 +20%
Pictogram minus.png 改动: 伤害从 -10% 改为 -15%
Quick-Fix
快速医疗枪
Pictogram minus.png 改动: ÜberCharge 充能速率从 +25% 改为 +10%
Sydney Sleeper
悉尼沉睡者
Pictogram plus.png 增加: 开镜射击队友可以灭火
Pictogram plus.png 改动: 完全充能或爆头时,造成瓶手道效果
Cozy Camper
惬意蹲坑汉
Pictogram minus.png 改动: 在完全充能的情况下才有免疫击退的效果
Enforcer
执法者
Pictogram plus.png 增加: 攻击可无视任何伤害减免和吸收效果

机枪手 vs. 火焰兵

随着更新一同被公布的是机枪手 vs. 火焰兵。就像更新中第二页提到的那样,机枪手火焰兵要进行一次关于将来第一个职业特殊更新的争夺赛,更新可能涉及到如平衡、武器、成就等。在2016.7.7更新之后进入游戏的玩家可以看到在主菜单能够进行阵营的选择。无论是在休闲模式竞技模式中获得分数,都将成为玩家的“选票”,双方所有的投票以百分比的方式显示。活动在七月七日开始并于八月十四日23:59时截止。

活动结束后,火焰兵阵营获得了56%的选票,机枪手获得了44%的选票,这意味着火焰兵将赢得第一个兵种更新包。在一年多后,该更新包于丛林炼狱更新中发布。

成就

此次更新推出了两项新成就。


进球王
进球王
在手球时刻模式中赢得 10 场。

奖励: 民用级手球帽

修理马拉莫斯的跨维度电视机
修理马拉莫斯的跨维度电视机
发现手球时刻电视房间里的秘密。

奖励: 军用级手球帽, 迷你型半个手球

画廊

外部链接