Difference between revisions of "Kill assist"
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# A [[BLU]] [[Pyro]] called Assister is using a [[Flamethrower]] on a [[RED]] [[Scout]] called Target. | # A [[BLU]] [[Pyro]] called Assister is using a [[Flamethrower]] on a [[RED]] [[Scout]] called Target. | ||
# Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on [[fire]]. | # Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on [[fire]]. | ||
− | # A BLU [[Demoman]] called Killer places Stickybombs beneath Target and then detonates them. | + | # A BLU [[Demoman]] called Killer places [[Stickybomb Launcher|Stickybombs]] beneath Target and then detonates them. |
# The Stickybombs kill Target. | # The Stickybombs kill Target. | ||
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==Notes== | ==Notes== | ||
* Kill assists are worth half a point and will only give the player a point once they get two of them. | * Kill assists are worth half a point and will only give the player a point once they get two of them. | ||
− | * If the person who receives a kill assist is being dominated by the victim, they will get a [[revenge]] kill. Similarly, assist kills count as one of the four kills needed to [[dominate]] a player, or as a point while using a [[Dueling Mini Game]]. | + | * If the person who receives a kill assist is being dominated by the victim, they will get a [[Domination#Revenge|revenge]] kill. Similarly, assist kills count as one of the four kills needed to [[Domination|dominate]] a player, or as a point while using a [[Dueling Mini Game]]. |
* A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count. | * A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count. | ||
* A suicide due to self-action or environmental damage has no effect on kill assists. | * A suicide due to self-action or environmental damage has no effect on kill assists. | ||
− | * [[Stun]]ning, [[ | + | * [[Stun]]ning, [[Compression blast|Airblasts]], [[Fire]], and the [[Fan O'War]] have no additional priority beyond damage. |
== Related achievements == | == Related achievements == |
Revision as of 02:33, 30 July 2014
“ | That was doctor-assisted homicide!
Click to listen
— The Medic on his kill assist
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” |
A kill assist is awarded to a player dealing a fair amount of damage to an enemy before another team member finishes the enemy off.
Participating in a kill assist will give the player half a point, and may sometimes produce a special class-specific audio response.
Contents
Example
- Consider the example demonstrated in the image
- A BLU Pyro called Assister is using a Flamethrower on a RED Scout called Target.
- Assister stops attacking. Target has suffered direct damage from the Flamethrower and is now on fire.
- A BLU Demoman called Killer places Stickybombs beneath Target and then detonates them.
- The Stickybombs kill Target.
- Result
- Killer is awarded a kill because the Stickybombs dealt the last damage to Target.
- Assister is awarded a kill assist for damaging Target prior to Killer.
- Assister is not awarded a kill because his attack was not the one that killed Target.
- The killfeed notification for a kill with a kill assist: Killer + Assister (Killer's Weapon) Target. A zoomed-in view of the notification is featured at the bottom of the image.
Gaining kill assists
Only one player can assist in a kill. The game determines the identity of that player based on a list of priorities.
- Soaking the victim in Jarate or Mad Milk.
- Healing the killer at the time of the kill (this includes healing disguised enemy Spies, even if the healing beam breaks upon kill). If two Medics are healing a target, the first to have healed him gets the assist. Healing via Dispenser does not count.
- Boosting the killer with the Buff Banner, Battalion's Backup, or Concheror.
- Repairing the teammate's Sentry Gun that gets the kill within the past unknown seconds.
- Wounding the victim for an unknown amount of damage within the past 5 seconds. The player who dealt damage most recently gets the assist.
- Provided that none of the above have happened, a kill assist will be awarded to select cosmetic items for any users in Pyroland.
Notes
- Kill assists are worth half a point and will only give the player a point once they get two of them.
- If the person who receives a kill assist is being dominated by the victim, they will get a revenge kill. Similarly, assist kills count as one of the four kills needed to dominate a player, or as a point while using a Dueling Mini Game.
- A Medic will only receive a kill assist if the player is being actively healed. Overheal, at any stage of decay, does not count.
- A suicide due to self-action or environmental damage has no effect on kill assists.
- Stunning, Airblasts, Fire, and the Fan O'War have no additional priority beyond damage.
Related achievements
Scout
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Soldier
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Pyro
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Demoman
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Heavy
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Engineer
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Medic
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Sniper
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Update history
- Fixed a rare server crash related to assists.
- Fixed being able to score assists with yourself in certain situations.