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Nove mercenari sono stati assoldati per un lavoro. Siamo grosso modo nella metà di un secolo del tutto simile a quello appena passato. Un tempo molto più semplice. Ci sono tre stazioni TV, una sola compagnia telefonica, e due aziende che segretamente controllano tutti i governi del pianeta. Ogni corporazione amministra la sua metà di mondo con un esercito multidisciplinare di impiegati. Per qualsiasi problema non risolvibile con ovvie soluzioni burocratiche, mercenari come quelli vengono contattati per risolvere la situazione con una massiccia applicazione di forza. Hai ora l'opportunità di Incontrare la Squadra.
— Panoramica sui corti de Incontra la Squadra


I video de Incontra la Squadra sono una serie di corti animati realizzati al computer che hanno per protagonisti le varie classi di Team Fortress 2.


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File:Meetthescoutbutton.png File:Meetthesoldierbutton.png File:Meetthepyrobutton.png
File:Meetthedemomanbutton.png File:Meettheheavybutton.png File:Meettheengineerbutton.png
File:Meetthemedicbutton.png File:Meetthesniperbutton.png File:Meetthespybutton.png
File:Meetthesandvichbutton.png

Riguardo la serie Incontra la Squadra

I clip hanno le loro origini come audizioni per i doppiatori che avrebbero dovuto rivestire i panni del Grosso, del Cecchino e del resto dei personaggi del gioco. Il primo video della serie, risalente al maggio del 2007, Incontra il Grosso, è praticamente parola per parola quanto Valve ha usato per ingaggiare l'attore Gary Schwartz. Il video è stato realizzato seguendo la traccia di un video di Portal utilizzato per promuovere la personalità del gioco. Dopo che il primo corto è stato realizzato, Incontra il Grosso, gli spettatori hanno ammirato sia la qualità dell'animazione che l'ilarità del copione, paragonando la sua fattura a quella di studios di animazione professionale come la Pixar. Due to this highly positive reception, Valve announced plans to release a Meet the Team video for each individual class in the game, with possible side-features for items and non-player characters such as Meet the Sandvich. Only 'Meet the Medic' and 'Meet the Pyro' have yet to be released. Robin Walker has stated that the videos "tie in to the strategy we have with TF2 of continually updating the service ... it makes a lot more sense." "What the videos do is give ways for people who don't even have Team Fortress 2 yet to get some entertainment from the game. And that may turn them into TF2 players and customers." [1]

The videos were not released for promotional purposes and fan service alone but also influenced the game itself. Eric Wolpaw stated that "It helped everyone on the team get a little bit more in tune with who that particular character was, so we just kept knocking them out and they kept on being popular," An example of how the videos influenced the design of the game was the Sandvich, which according to Robin Walker "came almost directly out of the movie… We felt the movie had justified and created a way for us to have a 'Sandvich' in the game and have that action [of eating it] make any kind of sense in our game world." Jarate was also added into the game after it's appearance in Meet the Sniper.

The videos also helped the game's technology. Valve used Meet the Heavy to test the facial animation system the studio was developing for TF2. According to Walker, the new system "allowed our characters to have a much greater range of expressions than we were able to do in Half-Life… We wanted a test case for that." Ultimately, what they got to work in the Meet the Team videos is what would display for players running the game itself at its highest settings. Walker recalled that team's pleasure about "the expression on the Heavy at the end when he's shooting and screaming." It was no fake. "It wasn't this thing that the coolest bit in [the movie] was something that would happen in the game."

Source Filmmaker

The tool used to create Team Fortress 2's "Meet the Team" videos as well as Left 4 Dead's introduction video is the Source Filmmaker, an application that runs inside the engine. It allows users to record themselves many times over in the same scene, creating the illusion of many participants, as well as supporting a wide range of cinematographic effects and techniques such as motion blur and depth of field. (Motion blur has now been added to the games themselves, though only when the view is moving at high speeds - not per-object as in the film-maker). The tool also allows the use of extra-high quality textures for the classes as seen in the Meet the Team videos. This tool was leaked, being only possible to use with the public beta version of TF2. Valve have stated an intention to release the tool publicly at some point in the future.

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