Difference between revisions of "Barren"

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(Page rewrite, added locations and gallery images, among other things.)
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{{Custom maps unreleased stub}}
 
 
{{custom map}}
 
{{custom map}}
 
{{Map infobox
 
{{Map infobox
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   | map-environment = Desert
 
   | map-environment = Desert
 
   | map-setting    = Dusk, cloudy
 
   | map-setting    = Dusk, cloudy
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  | map-health-pickups-small  = 1
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  | map-health-pickups-medium = 9
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  | map-health-pickups-large  = 1
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  | map-ammo-pickups-small    = 1
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  | map-ammo-pickups-medium  = 5
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  | map-ammo-pickups-large    = 5
 
}}
 
}}
 
{{Quotation|'''Barren''' publicity blurb|Welcome to Barren. Defend a toxic waste deposit against waves of uniquely created robots.}}
 
{{Quotation|'''Barren''' publicity blurb|Welcome to Barren. Defend a toxic waste deposit against waves of uniquely created robots.}}
'''Barren''' is a community-made [[Mann vs. Machine]] map created by [https://steamcommunity.com/id/nightlauncher Dayal]. It takes place in a [[Badlands]]-esque desert, where players must defend a toxic waste deposit. It was created for the [[Mappers vs Machines Contest]], and later appeared in [[Operation Canteen Crasher]] and [[Operation Memes vs Machines]].
 
  
Barren features one [[Barren Normal (mission)|unnamed Normal mission]], one [[Barren Intermediate (mission)|unnamed Intermediate mission]], and one [[Barren Advanced (mission)|unnamed Advanced mission]]. For Operation Canteen Crashers, two Advanced missions titled [[Dusty Dilemma (mission)|Dusty Dilemma]] and [[Robotic Landscape (mission)|Robotic Landscape]] were created. For Operation Memes vs Machines, three Intermediate missions titled [[HoHoHoes Holiday (mission)|HoHoHoes Holiday]] by [https://steamcommunity.com/id/mad_mortty/ Mørtøn], [[Jesty Joker Jamble (mission)|Jesty Joker Jamble]] by [https://steamcommunity.com/profiles/76561198086337571 Seelpit] and [[Mediocre Nonsense (mission)|Mediocre Nonsense]] by [https://steamcommunity.com/id/lowcrafty/ Enigmus] were created.
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'''Barren''' is a [[Custom maps|community-created]] [[Mann vs. Machine]] map created by [https://steamcommunity.com/id/nightlauncher Dayal]. It takes place in a [[Badlands]]-esque desert, where players must defend a toxic waste deposit. It was created for the [[Mappers vs Machines Contest]], and later appeared in [[Operation Canteen Crasher]] and [[Operation Memes vs Machines]].
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Barren features one unnamed Normal mission, one unnamed Intermediate mission and one unnamed Advanced mission. For Operation Canteen Crashers, two Advanced missions titled [[Dusty Dilemma (mission)|Dusty Dilemma]] and [[Robotic Landscape (mission)|Robotic Landscape]] were created. For Operation Memes vs Machines, three Intermediate missions titled [[HoHoHoes Holiday (mission)|HoHoHoes Holiday]] by [https://steamcommunity.com/id/mad_mortty/ Mørtøn], [[Jesty Joker Jamble (mission)|Jesty Joker Jamble]] by [https://steamcommunity.com/profiles/76561198086337571 Seelpit] and [[Mediocre Nonsense (mission)|Mediocre Nonsense]] by [https://steamcommunity.com/id/lowcrafty/ Enigmus] were created.
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==Locations==
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===Hatch Area===
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The immediate area around the hatch is notably closed in, with fences separating the area from surrounding routes.
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*'''Side-Plains''': A small outstretch from the hatch connects the hatch to a small garage. Some waves have the robots take this path to flank the hatch.
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*'''Valley''': The primary route for the bomb. Largely flanked by surrounding terrain, and wraps around to the side of the hatch.
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*'''Cliffs''': A short cliff overlooking the area. The second bomb path through a tunnel exits out here.
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===Middle Paths===
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*'''Right Path''': A long stretch of ground leading to the hatch. A set of stairs give a path to the garage by the hatch.
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*'''Tunnel''': An industrial tunnel that paths around a set of buildings. A wall of pipes shapes the tunnel to wrap around it.
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===Middle===
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*'''Cliff Path''': A long cliff that connects to the middle paths, giving some overlook towards the front.
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*'''Underpass''': One of the paths for the bomb, traverses underneath a bridge and is flanked by a platform.
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*'''Platform''': A wooden platform overlooks the front and surrounding area, connected to a bridge that leads to the cliff path.
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===Front===
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Robots enter the area from a train, rather than being delivered from a [[Carrier Tank]]. The area is very open, making avoiding attacks from robots much harder.
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*'''Trains''': The primary spawn for robots, placed at the end of the area.
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*'''Side Building''': The secondary spawn for robots, placed off to the side.
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*'''Abandoned Building''': A boarded up building to the right side of the area, some waves will have [[Tank Robot|Tanks]] appear from here.
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==Gallery==
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<gallery widths=150px heights=90px>
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File: Barren_hatch.jpg | The hatch area, some pathways are also visible.
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File: Barren_tunnel.jpg | The tunnel path.
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File: Barren_middle.jpg | Connecting route across both middle paths.
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File: Barren_front.jpg | The front.
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</gallery>
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{{Canteen Crasher nav}}
 
{{Canteen Crasher nav}}
 
{{Memes vs Machines nav}}
 
{{Memes vs Machines nav}}

Revision as of 21:21, 2 October 2019

Barren
Barren Contest.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Dusk, cloudy
Map Overview
Barren overview.png
Welcome to Barren. Defend a toxic waste deposit against waves of uniquely created robots.
Barren publicity blurb

Barren is a community-created Mann vs. Machine map created by Dayal. It takes place in a Badlands-esque desert, where players must defend a toxic waste deposit. It was created for the Mappers vs Machines Contest, and later appeared in Operation Canteen Crasher and Operation Memes vs Machines.

Barren features one unnamed Normal mission, one unnamed Intermediate mission and one unnamed Advanced mission. For Operation Canteen Crashers, two Advanced missions titled Dusty Dilemma and Robotic Landscape were created. For Operation Memes vs Machines, three Intermediate missions titled HoHoHoes Holiday by Mørtøn, Jesty Joker Jamble by Seelpit and Mediocre Nonsense by Enigmus were created.

Locations

Hatch Area

The immediate area around the hatch is notably closed in, with fences separating the area from surrounding routes.

  • Side-Plains: A small outstretch from the hatch connects the hatch to a small garage. Some waves have the robots take this path to flank the hatch.
  • Valley: The primary route for the bomb. Largely flanked by surrounding terrain, and wraps around to the side of the hatch.
  • Cliffs: A short cliff overlooking the area. The second bomb path through a tunnel exits out here.

Middle Paths

  • Right Path: A long stretch of ground leading to the hatch. A set of stairs give a path to the garage by the hatch.
  • Tunnel: An industrial tunnel that paths around a set of buildings. A wall of pipes shapes the tunnel to wrap around it.

Middle

  • Cliff Path: A long cliff that connects to the middle paths, giving some overlook towards the front.
  • Underpass: One of the paths for the bomb, traverses underneath a bridge and is flanked by a platform.
  • Platform: A wooden platform overlooks the front and surrounding area, connected to a bridge that leads to the cliff path.

Front

Robots enter the area from a train, rather than being delivered from a Carrier Tank. The area is very open, making avoiding attacks from robots much harder.

  • Trains: The primary spawn for robots, placed at the end of the area.
  • Side Building: The secondary spawn for robots, placed off to the side.
  • Abandoned Building: A boarded up building to the right side of the area, some waves will have Tanks appear from here.

Gallery