Difference between revisions of "Team Fortress 2 Beta/zh-hans"

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(其他更改)
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==曾经处于测试中的修改==<!--Note: these status based on Old status compare with New one. Do not change to match in-game status.-->
 
==曾经处于测试中的修改==<!--Note: these status based on Old status compare with New one. Do not change to match in-game status.-->
 
{| class="wikitable grid collapsible collapsed" width="100%"
 
{| class="wikitable grid collapsible collapsed" width="100%"
! class="header" style="text-align: center;" width="8%" | Class
+
! class="header" style="text-align: center;" width="8%" | 职业
! class="header" style="text-align: center;" width="12%" | Item
+
! class="header" style="text-align: center;" width="12%" | 物品
! class="header" style="text-align: center;" width="35%" | Old
+
! class="header" style="text-align: center;" width="35%" | 旧版
! class="header" style="text-align: center;" width="35%" | New
+
! class="header" style="text-align: center;" width="35%" | 新版
! class="header" style="text-align: center;" width="10%" | Status
+
! class="header" style="text-align: center;" width="10%" | 更新状态
 
|-
 
|-
 
! rowspan=7 | {{Class link|Scout}}
 
! rowspan=7 | {{Class link|Scout}}
 
! rowspan=2 | {{table icon|Shortstop}}
 
! rowspan=2 | {{table icon|Shortstop}}
| {{grey|Normal reload speed}}
+
| {{grey|正常装弹速度}}
| {{nerf|20% slower reload speed}}
+
| {{nerf|- 20%装弹速度}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(9/23/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(9/23/2011)</small>
 
|-
 
|-
| {{grey|20% slower reload speed}}
+
| {{grey|- 20%装弹速度}}
| {{nerf|50% slower reload speed}}
+
| {{nerf|- 50%装弹速度}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Mad Milk}}
 
! {{table icon|Mad Milk}}
| {{grey|Players heal 75% of the damage done to an enemy covered with milk}}
+
| {{grey|对被泼到牛奶的人造成伤害的玩家获得伤害75%的治疗}}
|{{nerf|Players heal 60% of the damage done to an enemy covered with milk}}
+
|{{nerf|对被泼到牛奶的人造成伤害的玩家获得伤害60%的治疗}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Boston Basher}}
 
! {{table icon|Boston Basher}}
| rowspan=2 |{{grey|On Miss: Hit yourself, causing self damage and [[bleeding]] for 5 seconds}}
+
| rowspan=2 |{{grey|挥空后打到你自己,自己受到5秒[[bleeding/zh-hans|失血]]}}
| rowspan=2 | {{buff|On Miss: Hit yourself, causing self damage}}
+
| rowspan=2 | {{buff|挥空后打到你自己,自己受到伤害}}
| rowspan=2 align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(9/23/2011)</small>
+
| rowspan=2 align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(9/23/2011)</small>
 
|-
 
|-
 
! {{table icon|Three-Rune Blade}}
 
! {{table icon|Three-Rune Blade}}
 
|-
 
|-
 
! {{table icon|Sun-on-a-Stick}}
 
! {{table icon|Sun-on-a-Stick}}
| {{grey|Minicrits against burning players}}
+
| {{grey|对燃烧中敌人造成迷你爆击}}
{{grey|-15% damage done}}
+
{{grey|-15%伤害}}
:{{grey|Base damage: 30}}
+
:{{grey|基础伤害: 30}}
:{{grey|Crit: 90}}
+
:{{grey|爆击伤害: 90}}
| {{buff|Full crits against burning players}}
+
| {{buff|对燃烧中敌人造成正常爆击}}
{{nerf|-25% damage done}}
+
{{nerf|-25%伤害}}
::Base damage: 26
+
::基础伤害: 26
::Crit: 79
+
::爆击伤害: 79
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Fan O'War}}
 
! {{table icon|Fan O'War}}
| {{grey|Marked for death status lasts 10 seconds}}
+
| {{grey|打上10秒死亡标记}}
| {{buff|Marked for death status lasts 15 seconds}}
+
| {{buff|打上15秒死亡标记}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan=12 | {{Class link|Soldier}}
 
! rowspan=12 | {{Class link|Soldier}}
 
! rowspan=2 | {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| 袖珍火箭发射器(测试型)]]'''
 
! rowspan=2 | {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| 袖珍火箭发射器(测试型)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|When the medic healing you is killed you gain crit boost for 8 seconds}}
+
| {{buff|当治疗你的医生被杀死时获得8秒暴击}}
{{nerf|On Hit: -10 health}}
+
{{nerf|击中敌人时: -10 生命值}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(4/28/2011)</small>
 
|-
 
|-
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
+
| {{grey|当治疗你的医生被杀死时获得8秒暴击}}
| {{nerf|When the medic healing you is killed you gain mini-crit boost for 6 seconds}}
+
| {{nerf|当治疗你的医生被杀死时获得6秒迷你暴击}}
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
 
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| (2)袖珍火箭发射器(测试型)]]'''
 
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| (2)袖珍火箭发射器(测试型)]]'''
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
+
| {{grey|当治疗你的医生被杀死时获得8秒暴击}}
| {{note|+15% ÜberCharge rate for the medic healing you.}}
+
| {{note|医生治疗你时+15% ÜberCharge充能速率}}
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
 
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| (3)袖珍火箭发射器(测试型)]]'''
 
! {{item icon|Direct Hit|link=Beta Pocket Rocket Launcher|100px}} <br /> '''[[Beta Pocket Rocket Launcher/zh-hans| (3)袖珍火箭发射器(测试型)]]'''
| {{grey|When the medic healing you is killed you gain crit boost for 8 seconds}}
+
| {{grey|当治疗你的医生被杀死时获得8秒暴击}}
| {{note|50% faster reload time while being healed}}
+
| {{note|当被治疗时+ 50%装弹速度}}
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
 
! {{table icon|Battalion's Backup}}
 
! {{table icon|Battalion's Backup}}
| {{grey|Takes 175 damage to fully charge}}
+
| {{grey|完全充能需造成175伤害}}
| {{nerf|Takes 350 damage to fully charge}}
+
| {{nerf|完全充能需造成350伤害}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Concheror}}
 
! {{table icon|Concheror}}
| {{grey|20% of damage done by teammates is returned as health during buff}}
+
| {{grey|BUFF期间队友返回伤害的20%作治疗}}
| {{buff|35% of damage done by teammates is returned as health during buff}}
+
| {{buff|BUFF期间队友返回伤害的35%作治疗}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''[[Beta Pocket Shotgun/zh-hans|袖珍霰弹枪(测试型)]]'''
 
! rowspan=2 | {{item icon|Shotgun|link=Beta Pocket Shotgun|100px}} <br /> '''[[Beta Pocket Shotgun/zh-hans|袖珍霰弹枪(测试型)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|While a medic is healing you, this weapon's damage is increased by 25%}}
+
| {{buff|医生治疗你时,该武器伤害增加25%}}
{{nerf|While not being healed by a medic, your weapon switch time is 25% longer}}
+
{{nerf|医生没有治疗你时,你的武器切换速度延长25%}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(4/28/2011)</small>
 
|-
 
|-
| {{grey|While a medic is healing you, this weapon's damage is increased by 25%}}
+
| {{grey|医生治疗你时,该武器伤害增加25%}}
{{grey|While not being healed by a medic, your weapon switch time is 25% longer}}
+
{{grey|医生没有治疗你时,你的武器切换速度延长25%}}
| {{nerf|While a medic is healing you, this weapon's damage is increased by 20%}}
+
| {{nerf|医生治疗你时,该武器伤害增加20%}}
{{nerf|While not being healed by a medic, your weapon switch time is 30% longer}}
+
{{nerf|医生没有治疗你时,你的武器切换速度延长30%}}
| align="center" | {{Cross}} <br /> '''Not active''' <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未使用''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Equalizer}}
 
! rowspan=2 | {{table icon|Equalizer}}
| {{grey|Original damage formula}}
+
| {{grey|原版伤害公式}}
{{grey|Soldiers carrying the Equalizer can call for Medics}}
+
{{grey|士兵使用时可呼叫医生}}
| {{nerf|Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health}}
+
| {{nerf|原版伤害公式微调,低血量时无法一击秒杀兵种}}
{{note|Automatic and manual Medic calls are suppressed}}
+
{{note|停用自动和主动呼叫医生功能}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
| {{grey|Move speed increases as the user becomes injured}}
+
| {{grey|使用者受伤时增加移速}}
{{grey|Blocks healing while in use}}
+
{{grey|使用中无法受到治疗}}
| {{nerf|Move speed no longer increases as the user becomes injured}}
+
| {{nerf|使用者受伤时不会增加移速}}
{{buff|No longer blocks healing}}
+
{{buff|使用中可以受到治疗}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(7/6/2012)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(7/6/2012)</small>
 
|-
 
|-
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer/zh-hans| 十字镐(测试型)]]'''
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer/zh-hans| 十字镐(测试型)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|Move speed increases as the user becomes injured}}
+
| {{buff|使用者受伤时增加移速}}
{{nerf|Blocks healing while in use}}
+
{{nerf|使用中无法受到治疗}}
| align="center" | {{Check}} <br /> '''Implemented'''<sup>7</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施'''<sup>7</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer/zh-hans| 十字镐(测试型)]]'''
 
! {{item icon|Escape Plan|link=Beta Split Equalizer|100px}} <br /> '''[[Beta Split Equalizer/zh-hans| 十字镐(测试型)]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|Damage increases as the user becomes injured}}
+
| {{buff|使用者受伤时增加伤害}}
{{nerf|Blocks healing while in use}}
+
{{nerf|使用中无法受到治疗}}
| align="center" | {{Check}} <br /> '''Implemented'''<sup>8</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施'''<sup>8</sup> <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
 
! rowspan=10 | {{Class link|Pyro}}  
 
! rowspan=10 | {{Class link|Pyro}}  
 
! {{table icon|Flame Thrower}}
 
! {{table icon|Flame Thrower}}
| {{grey|Old base damage}}
+
| {{grey|旧基础伤害}}
:{{grey|Base damage: 6.2 / particle}}
+
:{{grey|基础伤害: 6.2 / 每粒子}}
| {{buff|+10% damage bonus}}
+
| {{buff|+10% 伤害}}
:Base damage: 6.82 / particle
+
:基础伤害: 6.82 / 每粒子
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Backburner}}  
 
! rowspan=2 | {{table icon|Backburner}}  
| {{grey|No compression blast}}
+
| {{grey|无压缩气爆}}
{{grey|+15% damage done}}
+
{{grey|+15%伤害}}
:{{grey|Base damage: 7.13 / particle}}
+
:{{grey|基础伤害: 7.13 / 每粒子}}
:{{grey|Crit: 13-21 / particle}}
+
:{{grey|暴击: 13-21 / 每粒子}}
| {{buff|Added compression blast, 50 ammo per blast}}
+
| {{buff|添加压缩气爆, 每发需要50弹药}}
{{nerf|+10% damage done}}
+
{{nerf|+10%伤害}}
:Base damage: 6.82 / particle
+
:基础伤害: 6.82 / 每粒子
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
| {{grey|+10% damage bonus}}
+
| {{grey|+10%伤害}}
:{{grey|Base damage: 6.82}}
+
:{{grey|基础伤害: 6.82}}
| {{note|No damage bonus}}
+
| {{note|无伤害增加}}
:Base damage: 6.82 / particle<sup>6</sup>
+
:基础伤害: 6.82 / 每粒子<sup>6</sup>
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
 
! rowspan=2 | {{table icon|Degreaser}}
 
! rowspan=2 | {{table icon|Degreaser}}
| {{grey|-25% burn damage penalty}}
+
| {{grey|-25%燃烧伤害}}
{{grey|No damage penalty}}
+
{{grey|无伤害负益}}
:{{grey|Base damage: 6.2/particle}}
+
:{{grey|基础伤害: 6.2/每粒子}}
:{{grey|Afterburn: 2.25/tick}}
+
:{{grey|余焰伤害: 2.25/每Tick}}
| {{buff|No burn damage penalty}}
+
| {{buff|无燃烧伤害负益}}
{{nerf|-10% damage penalty}}
+
{{nerf|-10%伤害}}
:Base damage: 6.14/particle
+
:基础伤害: 6.14/每粒子
:Afterburn: 3/tick
+
:余焰伤害: 3/每Tick
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(11/9/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(11/9/2011)</small>
 
|-
 
|-
|{{grey|No damage penalty}}
+
|{{grey|无伤害负益}}
:{{grey|Base damage: 6.2/particle}}
+
:{{grey|基础伤害: 6.2/每粒子}}
|{{nerf|-10% damage penalty}}
+
|{{nerf|-10%伤害}}
:Base damage: 6.14/particle<sup>6</sup>
+
:基础伤害 6.14/每粒子<sup>6</sup>
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 27, 2012 Patch|(6/27/2012)]]</small>
 
|-
 
|-
 
! {{table icon|Flare Gun}}
 
! {{table icon|Flare Gun}}
| {{grey|Mini-crits against burning players at close range, full crits against burning players at long range}}
+
| {{grey|近距离对燃烧中敌人造成迷你爆击,远距离对燃烧中敌人造成暴击}}
| {{buff|Full crits against burning players regardless of range}}
+
| {{buff|全距离对燃烧中敌人造成爆击}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan="2"| {{table icon|Detonator}}
 
! rowspan="2"| {{table icon|Detonator}}
| {{info|New weapon}}
+
| {{info|新武器}}
| {{note|On hit, [[Fire|ignites]] enemy.}}
+
| {{note|击中时, [[Fire/zh-hans|点燃]]敌人}}
{{note|Alt-fire detonates flare in flight. It creates a small explosion which ignites nearby players, but does less damage than a normal hit. Knockback can be used to [[Jumping#Flare jump|flare jump]].}}
+
{{note|右键可以在飞行过程中引爆信号弹,对附近敌人造成较小伤害。击退可用于[[Jumping/zh-hans#Flare jump|信号跳]]}}
{{buff|Guarantees critical damage on burning targets (direct flare hits only)}}
+
{{buff|对燃烧中敌人造成爆击(仅直接命中)}}
{{nerf|+20% explosion vulnerability on wearer.}}
+
{{nerf|穿戴者+20% 受到的爆炸伤害}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(6/17/2011)</small>
 
|-
 
|-
| {{grey|Flares do not detonate on impact with the world}}
+
| {{grey|信号弹不会被环境引爆}}
{{grey|Guarantees critical damage on burning targets (direct flare hits only)}}
+
{{grey|对燃烧中敌人造成爆击(仅直接命中)}}
{{grey|+20% explosion vulnerability on wearer}}
+
{{grey|穿戴者+20% 受到的爆炸伤害}}
{{grey|No damage to self}}
+
{{grey|对自身不会造成伤害}}
{{grey|Flare jump height varies considerably based on client latency}}
+
{{grey|信号跳高度与客户端延迟有关}}
| {{buff|Flares detonate on impact with the world with a greatly reduced explosion radius}}
+
| {{buff|被环境引爆的信号弹,爆炸半径大大减少}}
{{nerf|Guarantees mini-crit damage on burning targets (direct flare hits only)}}
+
{{nerf|对燃烧中敌人造成迷你爆击(仅直接命中)}}
{{buff|No explosion vulnerability on wearer}}
+
{{buff|穿戴者不会受到额外的爆炸伤害}}
{{nerf|+20% damage to self}}
+
{{nerf|对自身+20%伤害}}
{{buff|Flare jump height is consistent regardless of client latency}}
+
{{buff|被环境引爆的信号弹,爆炸半径大大减少}}
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>3</sup> <br /> <small>(7/12/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>3</sup> <br /> <small>(7/12/2011)</small>
 
|-
 
|-
 
! {{Table icon|Reserve Shooter}}
 
! {{Table icon|Reserve Shooter}}
| {{grey|Can only be equipped by the Soldier}}
+
| {{grey|只可被士兵装备}}
| {{note|Can be equipped by the Soldier and Pyro}}
+
| {{note|可以被士兵和火焰兵装备}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Powerjack}}  
 
! {{table icon|Powerjack}}  
| {{grey|+25% damage}}
+
| {{grey|+25%伤害}}
{{grey|No random critical hits}}
+
{{grey|无随机爆击}}
{{grey|Normal damage from melee sources while active}}
+
{{grey|来自近战的伤害正常}}
| {{nerf|No damage bonus}}
+
| {{nerf|无伤害增加}}
{{buff|Random critical hits enabled}}
+
{{buff|可打出随机暴击}}
{{nerf|+20% damage from melee sources while active}}
+
{{nerf|来自近战的伤害+20%}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan=7 | {{class link|Demoman}}
 
! rowspan=7 | {{class link|Demoman}}
 
! {{table icon|Loch-n-Load}}
 
! {{table icon|Loch-n-Load}}
| {{grey|+10% damage done}}
+
| {{grey|+10%伤害}}
:{{grey|Base damage: 92-135}}
+
:{{grey|基础伤害: 92-135}}
:{{grey|Crit: 315-360}}
+
:{{grey|爆击: 315-360}}
| {{buff|+20% damage done}}
+
| {{buff|+20%伤害}}
:Base damage: 103-147
+
:基础伤害: 103-147
:Crit: 342-388
+
:爆击: 342-388
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-  
 
|-  
 
! {{Table icon|Eyelander}}  
 
! {{Table icon|Eyelander}}  
| rowspan=2 | {{grey|No random critical hits}}
+
| rowspan=2 | {{grey|无随机暴击}}
{{grey|No damage penalty}}
+
{{grey|无伤害负益}}
:{{grey|Base damage: 65}}
+
:{{grey|基础伤害: 65}}
:{{grey|Crit: 195}}
+
:{{grey|爆击: 195}}
| rowspan=2 | {{buff|Random critical hits enabled}}
+
| rowspan=2 | {{buff|可打出随机爆击}}
{{nerf|-25% damage done}}
+
{{nerf|-25%伤害}}
:Base damage: 49
+
:基础伤害: 49
:Crit: 146
+
:爆击: 146
| rowspan=2 align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
+
| rowspan=2 align="center" | {{Cross}} <br /> '''未实施'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
 
! rowspan=2 | {{Table icon|Horseless Headless Horsemann's Headtaker}}  
 
! rowspan=2 | {{Table icon|Horseless Headless Horsemann's Headtaker}}  
 
|-
 
|-
| {{grey|No taunt}}
+
| {{grey|无法嘲讽}}
| {{note|Now uses the [[Decapitation]] taunt}}
+
| {{note|现在使用[[Decapitation/zh-hans|斩首]]嘲讽}}
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''已实施''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
 
|-
 
|-
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
 
! rowspan=2 | {{Table icon|Claidheamh Mòr}}  
| {{grey|No random critical hits}}
+
| {{grey|无随机爆击}}
{{grey|No damage penalty}}
+
{{grey|伤害负益}}
:{{grey|Base damage: 65}}
+
:{{grey|基础伤害: 65}}
:{{grey|Crit: 195}}
+
:{{grey|爆击: 195}}
| {{buff|Random critical hits enabled}}
+
| {{buff|可打出随机爆击}}
{{nerf|-25% damage done}}
+
{{nerf|-25%伤害}}
:Base damage: 49
+
:基础伤害: 49
:Crit: 146
+
:爆击: 146
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
| {{grey|No taunt}}
+
| {{grey|无法嘲讽}}
| {{note|Now uses the Decapitation taunt}}
+
| {{note|现在使用斩首嘲讽}}
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
+
| align="center" |  {{Check}} <br /> '''已实施''' <br /> <small>[[June 3, 2011 Patch|(6/3/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Ullapool Caber}}  
 
! {{Table icon|Ullapool Caber}}  
| {{grey|No random critical hits}}
+
| {{grey|无随机爆击}}
{{grey|No damage penalty}}
+
{{grey|无伤害负益}}
:{{grey|Base damage: 35 (149 explosion)}}
+
:{{grey|基础伤害: 35 (149 爆炸)}}
:{{grey|Crit: 149 (300 explosion)}}
+
:{{grey|爆击: 149 (300 爆炸)}}
| {{buff|Random critical hits enabled}}
+
| {{buff|可打出随机暴击}}
{{nerf|-25% damage done}}
+
{{nerf|-25%伤害}}
:Base damage: 26 (149 explosion)
+
:基础伤害: 26 (149 爆炸)
:Crit: 79 (300 explosion)
+
:爆击: 79 (300 爆炸)
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
 
! rowspan=9 | {{Class link|Heavy}}   
 
! rowspan=9 | {{Class link|Heavy}}   
 
! {{table icon|Natascha}}  
 
! {{table icon|Natascha}}  
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
+
| {{grey|击中时减速的效果不会因距离而减弱}}
{{grey|Normal spin-up time}}
+
{{grey|正常旋转时间}}
| {{nerf|Slowdown-on-hit effect falls off over distance}}
+
| {{nerf|击中时减速的效果会因距离而减弱}}
{{nerf|30% slower spin-up time}}
+
{{nerf|-30%旋转时间}}
| align="center" |  {{Check}} <br /> '''Implemented''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
+
| align="center" |  {{Check}} <br /> '''已实施''' <br /> <small>[[December 17, 2010 Patch|(12/17/2010)]]</small>
 
|-
 
|-
! {{table icon|Natascha}} '''Variant 1'''
+
! {{table icon|Natascha}} '''变种 1'''
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
+
| {{grey|击中时减速的效果不会因距离而减弱}}
{{grey|-25% damage done}}
+
{{grey|-25% 伤害}}
:{{grey|Base damage: 340 / sec.}}
+
:{{grey|基础伤害: 340 / }}
:{{grey|Crit: 720 / sec.}}
+
:{{grey|爆击: 720 / }}
| {{nerf|Slowdown-on-hit effect falls off over distance}}
+
| {{nerf|击中时减速的效果会因距离而减弱}}
{{nerf|-35% damage done}}
+
{{nerf|-35% 伤害}}
::Base damage: 312 / sec.
+
::基础伤害: 312 /
::Crit: 648 / sec.
+
::爆击: 648 / sec.
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
! {{table icon|Natascha}} '''Variant 2'''
+
! {{table icon|Natascha}} '''变种 2'''
| {{grey|Slowdown-on-hit effect does not fall off over distance}}
+
| {{grey|击中时减速的效果不会因距离而减弱}}
{{grey|No health penalty}}
+
{{grey|无伤害惩罚}}
| {{nerf|Slowdown-on-hit effect falls off over distance}}
+
| {{nerf|击中时减速的效果会因距离而减弱}}
{{nerf|-20% max health on wearer}}
+
{{nerf|携带者-20%最大生命值}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
 
! rowspan = 2| {{Table icon|Tomislav}}
 
! rowspan = 2| {{Table icon|Tomislav}}
| {{grey|No health penalty}}
+
| {{grey|无生命惩罚}}
| {{nerf|-50 max health on wearer}}
+
| {{nerf|携带者-50 最大生命值}}
| align="center" |  {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/26/2011)</small>
+
| align="center" |  {{Cross}} <br /> '''未实施''' <br /> <small>(1/26/2011)</small>
 
|-
 
|-
| {{grey|+40% faster spin up time}}
+
| {{grey|+40% 旋转预备时间}}
| {{nerf|No faster spin up time}}
+
| {{nerf|无旋转预备时间加快}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(7/6/2012)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(7/6/2012)</small>
 
|-
 
|-
 
! {{table icon|Dalokohs Bar}}  
 
! {{table icon|Dalokohs Bar}}  
| {{grey|25.7 second cooldown}}
+
| {{grey|25.7 秒冷却}}
| {{buff|No cooldown}}
+
| {{buff|无冷却}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Sandvich}}
 
! {{Table icon|Sandvich}}
| rowspan="2" | {{grey|Dropped Sandviches heal the Heavy that dropped them}}
+
| rowspan="2" | {{grey|扔掉的三明治可以治疗扔掉三明治的机枪手自身}}
| rowspan="2" | {{note|Dropped Sandviches refill the Sandvich meter of the Heavy that dropped them}}
+
| rowspan="2" | {{note|扔掉的三明治不可以治疗扔掉三明治的机枪手自身}}
| rowspan="2" align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[February 14, 2012 Patch|(2/14/2012)]]</small>
+
| rowspan="2" align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[February 14, 2012 Patch|(2/14/2012)]]</small>
 
|-
 
|-
 
! {{Table icon|Buffalo Steak Sandvich}}
 
! {{Table icon|Buffalo Steak Sandvich}}
 
|-
 
|-
 
! {{table icon|Fists of Steel}}  
 
! {{table icon|Fists of Steel}}  
| {{grey|60% less damage from ranged sources while active}}
+
| {{grey|使用时-60%来自远距离的伤害}}
{{grey|Normal weapon switch}}
+
{{grey|正常武器切换}}
| {{nerf|40% less damage from ranged sources while active}}
+
| {{nerf|使用时-40%来自远距离的伤害}}
{{nerf|20% slower weapon switch}}
+
{{nerf|延长+20%武器切换时间}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[April 14, 2011 Patch|(4/14/2011)]]</small>
 
|-
 
|-
 
! rowspan=3 | {{Class link|Engineer}}
 
! rowspan=3 | {{Class link|Engineer}}
 
! {{Table icon|Widowmaker}}
 
! {{Table icon|Widowmaker}}
| {{grey|Per Shot: -60 ammo}}
+
| {{grey|每发射击: -60 弹药(金属)}}
| {{buff|Per Shot: -30 ammo}}
+
| {{buff|每发射击: -30 弹药(金属)}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[October 13, 2011 Patch|(10/13/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Gunslinger}}  
 
! {{Table icon|Gunslinger}}  
| {{grey|No random critical hits}}
+
| {{grey|无随机暴击}}
{{grey|No damage penalty}}
+
{{grey|无伤害惩罚}}
:{{grey|Base damage: 65}}
+
:{{grey|基础伤害: 65}}
:{{grey|Crit: 195}}
+
:{{grey|爆击: 195}}
| {{buff|Random critical hits enabled}}
+
| {{buff|可打出随机爆击}}
{{nerf|-25% damage done}}
+
{{nerf|-25% 伤害}}
:Base damage: 49
+
:基础伤害: 49
:Crit: 146
+
:爆击: 146
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
 
! {{Table icon|Southern Hospitality}}  
 
! {{Table icon|Southern Hospitality}}  
| {{grey|No random critical hits}}
+
| {{grey|无随机暴击}}
{{grey|No damage penalty}}
+
{{grey|无伤害惩罚}}
:{{grey|Base damage: 65}}
+
:{{grey|基础伤害: 65}}
:{{grey|Crit: 195}}
+
:{{grey|爆击: 195}}
| {{buff|Random critical hits enabled}}
+
| {{buff|可打出随机暴击}}
{{nerf|-25% damage done}}
+
{{nerf|-25%伤害}}
:Base damage: 49
+
:基础伤害: 49
:Crit: 146
+
:爆击: 146
| align="center" | {{Cross}} <br /> '''Not implemented'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施'''<sup>1</sup> <br /> <small>(4/26/2011)</small>
 
|-
 
|-
 
! rowspan=9 | {{Class link|Medic}}  
 
! rowspan=9 | {{Class link|Medic}}  
 
!rowspan=3| {{table icon|Overdose}} <br /> <small>[[Overdose/zh-hans|过载注射枪(测试版)]]</small>
 
!rowspan=3| {{table icon|Overdose}} <br /> <small>[[Overdose/zh-hans|过载注射枪(测试版)]]</small>
| {{info|New weapon}}
+
| {{info|新武器}}
| {{buff|Applies Mad Milk to target for one second}}
+
| {{buff|对目标造成1秒疯狂牛奶的效果}}
{{nerf|50% slower firing rate}}
+
{{nerf|-50% 开火速率}}
{{nerf|90% damage done}}
+
{{nerf|-90% 伤害}}
:Base damage: 1
+
:基础伤害: 1
:Crit: 3
+
:爆击: 3
:<small>[5 syringes / sec.]</small>
+
:<small>[5 / ]</small>
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(4/28/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(4/28/2011)</small>
 
|-
 
|-
| {{grey|Applies Mad Milk to target for one second}}
+
| {{grey|对目标造成1秒疯狂牛奶的效果}}
{{grey|50% slower firing rate}}
+
{{grey|-50% 开火速率}}
{{grey|-90% damage done}}
+
{{grey|-90% 伤害}}
:{{grey|Base damage: 1}}
+
:{{grey|基础伤害: 1}}
:{{grey|Crit: 3}}
+
:{{grey|爆击: 3}}
:{{grey|<small>[5 syringes / sec.]</small>}}
+
:{{grey|<small>[5 / ]</small>}}
| {{buff|Applies Mad Milk to target for two seconds}}
+
| {{buff|对目标造成2秒疯狂牛奶的效果}}
{{nerf|50% slower firing rate}}
+
{{nerf|-50% 开火速率}}
{{nerf|-50% damage done}}
+
{{nerf|-50% 伤害}}
:Base damage: 5
+
:基础伤害: 5
:Crit: 15
+
:爆击: 15
:<small>[5 syringes / sec.]</small>
+
:<small>[5 / ]</small>
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(6/17/2011)</small>
 
|-
 
|-
| {{grey|Applies Mad Milk to target for two seconds}}
+
| {{grey|对目标造成2秒疯狂牛奶的效果}}
{{grey|50% slower firing rate}}
+
{{grey|-50% 开火速率}}
{{grey|-50% damage done}}
+
{{grey|-50% 伤害}}
{{grey|Übercharge percentage does not increase speed}}
+
{{grey|Übercharge充能速度不会增加}}
:{{grey|Base damage: 5}}
+
:{{grey|基础伤害: 5}}
:{{grey|Crit: 15}}
+
:{{grey|爆击: 15}}
:{{grey|<small>[5 syringes / sec.]</small>}}
+
:{{grey|<small>[5 / ]</small>}}
| {{nerf|Does not apply Mad Milk to target}}
+
| {{nerf|不会对目标造成疯狂牛奶的效果}}
{{buff|No slower firing rate}}
+
{{buff|无开火速度减慢}}
{{buff|-10% damage done}}
+
{{buff|-10% 伤害}}
{{buff|Übercharge percentage increases movement speed by up to 10%}}
+
{{buff|Übercharge充能速度增加10%}}
:Base damage: 9
+
:基础伤害: 9
:Crit: 27
+
:爆击: 27
:<small>[10 syringes / sec.]</small>
+
:<small>[10 / ]</small>
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! {{table icon|Medi Gun}}  
 
! {{table icon|Medi Gun}}  
 
| ~
 
| ~
| {{note|Players being healed are immune to movement-impairing effects generated by [[hitscan]] weapons}}
+
| {{note|被治疗的玩家可以免疫[[hitscan/zh-hans|子弹类]]武器造成的效果}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
 
! {{table icon|Kritzkrieg}}
 
! {{table icon|Kritzkrieg}}
 
| ~
 
| ~
| {{note|Players being healed are immune to movement-impairing effects generated by hitscan weapons}}
+
| {{note|被治疗的玩家可以免疫子弹类武器造成的效果}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(1/06/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(1/06/2011)</small>
 
|-
 
|-
 
! rowspan=2 | {{item icon|Medi Gun|link=Beta Quick-Fix|100px}} <br /> '''[[Beta Quick-Fix/zh-hans|快速医疗枪]]'''
 
! rowspan=2 | {{item icon|Medi Gun|link=Beta Quick-Fix|100px}} <br /> '''[[Beta Quick-Fix/zh-hans|快速医疗枪]]'''
| {{info|New weapon}}
+
| {{info|新武器}}
| {{note|ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects}}
+
| {{note|ÜberCharge增加300%治疗量并且无法被击退}}
{{buff|+50% heal rate}}
+
{{buff|+50% 治疗速率}}
{{buff|+50% ÜberCharge rate}}
+
{{buff|+50% ÜberCharge速率}}
{{nerf|Can't overheal}}
+
{{nerf|无法超量}}
{{note|Move at the speed of any faster heal target.}}
+
{{note|将获得比自身速度更快目标的速度.}}
| align="center" | {{Cross}} <br /> '''Not implemented''' <br /> <small>(6/17/2011)</small>
+
| align="center" | {{Cross}} <br /> '''未实施''' <br /> <small>(6/17/2011)</small>
 
|-
 
|-
 
|
 
|
{{grey|+50% heal rate}}
+
{{grey|+50% 治疗速率}}
{{grey|+50% ÜberCharge rate}}
+
{{grey|+50% ÜberCharge 速率}}
 
|
 
|
{{nerf|+40% heal rate}}
+
{{nerf|+40% 治疗速率}}
{{nerf|+40% UberCharge rate}}
+
{{nerf|+40% UberCharge 速率}}
| align="center" | {{Check}} <br /> '''Implemented''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
+
| align="center" | {{Check}} <br /> '''已实施''' <br /> <small>[[June 23, 2011 Patch|(6/23/2011)]]</small>
 
|-
 
|-
 
! {{Table icon|Vita-Saw}}  
 
! {{Table icon|Vita-Saw}}  

Revision as of 17:10, 12 December 2019

TF2 Beta logo.png

军团要塞 2 测试版军团要塞 2 原版游戏的测试版本,这个版本目前向所有付费玩家开放。这个版本是在2010年12月2号发布,2013年7月7号结束的,为第二期的公众测试,第一期是在官方正式发布游戏之前进行的。当前的测试是为了一些目的而举办,都和游戏性有关,例如:

  • 测试以及调整各个兵种、物品以及武器的属性
  • 测试地图以及修改后的地图
  • 从不同的方向与范围测试游戏中的各种属性,以寻求增加、改进游戏性的方法(例如给予玩家两倍的生命值)
  • 测试全新的游戏技术、系统等,以免日后对正式版游戏造成影响,也避免了接到一大堆错误报告

在测试版中,玩家们会获得所有成就物品以及那些处于测试期、还未公布的物品,同时也会得到应得的促销活动物品。在测试版中,物品掉落系统合成系统均开放了,而交易系统曼恩公司商店并没有开放。军团要塞 2 测试版使用了和军团要塞 2 同样的物品掉落上限。

当前这个军团要塞 2 测试版与2007年游戏发布前的测试版本不同,而是更接近2009年的军团要塞 2 封测版

曾经处于测试中的修改

其他更改

  • 现在创建本地服务器时将在控制台显示公共IP,并且加载指令(exec command)的输出已被更改。
  • 为专用服务器添加了强制屏蔽Steam用户的指令,该功能可以让个人用户或Steam社区组来阻止被加入黑名单的用户加入游戏。[1][2]
  • 修复了会影响运行在FreeBSD上的服务器的通道溢出问题。
  • 半条命2 (起源SDK)(Source SDK)游戏界面依旧在开发阶段。

补丁

主条目: Patches (Beta)

参见

外部链接

参考内容