Advanced Weaponiser

From Team Fortress Wiki
Jump to: navigation, search


Now THIS is a nice weapon.
Il Cecchino dopo aver sperimentato il suo nuovo equipaggiamento.
Advanced Weaponiser Update

L' Advanced Weaponiser è il nome di un plugin in SourceMod che aggiunge ulteriori oggetti a Team Fortress 2. E' stato programmato da Mecha the Slag, ed è attualmente alla versione 2.0.7.

Un visualizzatore dell'equipaggiamento è stato costruito specificatamente per l'Advanced Weaponiser. La visualizzazione dello zaino è stata riprogrammata per assomigliare all'attuale Interfaccia dello zaino. Similmente agli altri visualizzatori dello zaino di TF2, l'inventario di ogni giocatore può essere visto aggiungendo il suo ID di Steam alla fine dell'URL. Per esempio, lo zaino di Mecha può essere visto qui

Dimostrazione del Gameplay


Uso Basilare

  • L' Advanced Weaponiser associa automaticamente gli 'zaini' all'ID del giocatore, permettendogli di mantenere i loro oggetti e l'equipaggiamento su tutti i server che fanno girare il plugin.
  • Quando ci si connette e registra al server per la prima volta, il giocatore non avarà nessun oggetto Advanced Weaponiser, ma glie ne sarà garantito uno dopo un breve tempo di gioco.
  • Come l'ufficiale rilascio di oggetti di TF2, ai giocatori viene regolarmente dato un oggetto Advanced Weaponiser a seconda di quanto tempo giocano nel server, continuamente finchè non hanno almeno un'arma non limitata per tipo. IL sistema di rilascio di oggetti poi assegnerà casualmente le armi in modo più lento, per poter utilizzare la forgiatura nell' Advanced Weaponizer
  • Quando viene ricevuto un oggetto, al giocatore viene presentato una pagina HTML che mostra com'è fatto l'oggettp, il nome, la classe, le statistiche, e viene data l'opzione di equipaggiarlo al momento o continuare la partita.
  • La forgiatura è al momento non disponibile perchè veniva spesso abusata e manipolata.
  • le armi possono essere inoltre comprate allo SLAG Shop con scellini e monete SLAG.


Comandi del giocatore

Come nel caso della maggiorparte dei plugins SourceMode, i comandi devono essere perstabiliti con ! oppure /. Utilizzando ! si mostra pubblicamente il comando chat una volta entrati, mentre / lo nasconde:

Comandi
Comando Funzione
loadout Un'interfaccia di navigazione ed equipaggiamento per gli oggetti che il giocatore ha trovato, divisa in slots (Primaria, Secondaria, e corpo a corpo) quando una classe viene scelta

Comando/i alternativo/i: loadouts, fullloadout, allloadout, loadoutfull, loadoutall, load, pack, equip, equips, equipment, equipments, weapon, weapons, item, items

backpack <nome del giocatore> Visualizza lo zaino Advanced Weaponiser del giocatore sotto mira

Comando/i alternativo/i: backpacks <player name>

info <nome dell'oggetto> Visualizza il nome, la classe e le statistiche di un determinato oggetto.
news Un registro di tutte le modifiche al plugin, ragruppate cronologicamente in modo decrescente. La data e la versione del plugin per ogni modifica non viene visualizzata.
craft Entra nel menù della forgiatura dell'Advanced Weaponiser che permette alle armi di essere forgiate. (attualmente disabilitato)
drop Visualizza il numero totale di oggetti Advanced Weaponiser che sono stati ottenuti tramite drop (contati su ogni AW server).

Comando/i alternativo/i: drops

Obiettivi SLAG

Nel Febbraio 2012 è stata rilasciata la nuova versione degli obiettivi.

Slagchievements
Class Image Title Weapons Authors Criteria
All AW Achive Tournament.png A Winner Is You N/A Mecha The Slag (Script) Win a Slag Gaming tournament!
AW Achive Hax.png Haxor N/A Dusk (Script) Kill a Scout who has full health and 100% evasiveness in one hit (without using melee)
Leaderboard class soldier.png
Soldier
AW Achive Rage.png Uncontrollable Rage Rage Launcher Dusk (Script) Hit 300 worthless maggots with the Rage Launcher
Leaderboard class pyro.png
Pyro
AW Achive Sun.png Make The Sun Proud Boilerbuss CHAWLZ! (Script) Keep an enemy burning for 20 seconds with the Boilerbuss
Leaderboard class heavy.png
Heavy
AW Achive Shock.png Shocker Union Electroshock Dusk (Script) Deploy the electroshock 3 times in one life
Leaderboard class engineer.png
Engineer
AW Achive Hoarder.png Hoarder Texas Pickup LilGuy (Script) Collect 3000 metal with the effect of the Texas Pickup
Leaderboard class medic.png
Medic
AW Achive Malpractise.png Malpractise Elektric Assurance LilGuy (Script) Deploy the Elektric Assurance at below 90% Ubercharge on a patient with less than 20% health
AW Achive Pain.png Painkiller Lethal Injection LilGuy (Script) Accumulate 400 injection points with the Lethal Injection
Leaderboard class spy.png
Spy
AW Achive Sunoken.png Happy Birthday Sunoken-kun N/A LilGuy (Script) Backstab Sunoken 3 times in one life
Pictogram info.png This achievement was later removed

Lista dlle Armi

Armi Attive

Le seguenti armi sono attualmente disponibili nell'Advanced Weaponiser.

Active Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Nailgun.png

Primary
Nailgun

CHAWLZ (Script)

+ +10% damage bonus
+ +25% faster firing speed
− -15% reload time
− -50% clip size
− No random critical hits

Aw-Sluggers faceoff.png

Melee
Slugger's Face-off

Ducksink (Model)
Mecha the Slag (Script)

+ +30% faster firing speed
Pictogram info.png On Hit: +12% evasiveness
+ Evasiveness is subtracted from damage taken
− Evasiveness is ineffective against melee
− -60% damage penalty
− No random critical hits

Leaderboard class soldier.png
Soldier
Aw-Matador.png

Primary
Matador

Nzdjh (Model)
Mecha the Slag (Script)

Pictogram info.png Projectiles are semi-controllable
+ On hit: 100 push force (Vertical)
− -20% slower firing speed
− -30% explosion radius

Aw-Ragelauncher.png

Primary
Rage Launcher

LilGuy (Script)

+ Gains damage as rage increases, up to 100%
+ +20% projectile speed
− -35% damage penalty
− Rage drains after not dealing damage for 10 seconds
− -15% max health on wearer
Pictogram info.png Orignally a WOTM

Aw-Chains of Command.png

Secondary
Chains of Command

Svdl (Model)
Mecha the Slag (Script)

+ +60% faster firing speed
+ +50% clip size
+ +50% accuracy
− -30% damage penalty
− +50% reload time
− On Miss: Decreased fire rate

Aw-Old Abe.png

Secondary
Old Abe

Napy Da Wise (Model)
Parazit (Texture)
LilGuy (Script)

+ Deals crits while the wielder is rocket jumping
+ +60% accuracy
+ +15% faster firing speed
+ +20% faster weapon switch
+ +25% push force from self damage
+ -30% fall damage
− -40% damage penalty
− -35% clip size

Aw-Marauders mace.png

Melee
Marauder's Mace

MasterGir (Model)
Mecha the Slag (Script)

Pictogram info.png Performs a earthquake upon landing after a Rocket Jump
Pictogram info.png This weapon is pretty heavy
+ -20% fall damage
− -40% slower firing speed

Leaderboard class pyro.png
Pyro
Aw-Pilot light.png

Primary
Pilot Light

Pogo (Model)
Mecha the Slag (Script)

+ Reflected Projectiles become full Crits instead of Mini-Crits
+ +100% airblast push force.
+ +150% afterburn damage
− -50% afterburn duration
− +25% airblast cost increase
− -50% damage done

Aw-Firkin flamer.png

Primary
Firkin Flamer

Hideous (Model)
Mecha the Slag (Script)

Pictogram info.png Alt-Fire: Leak oil, which can be ignited
+ +10% damage bonus
− -90% afterburn duration

Aw-Hells bells.png

Primary
Hell's Bells

Gerbil (Model)
Snipes (Stats)

+ +35% of damage done is healed
+ 45% afterburn damage
− -50% afterburn duration
− -40 max health on wearer
− +25% Flamethrower ammo consumed per second

AW2 mysterious flamethrower.png

Primary
Hot Air Balloon

girl (Script)

+ While firing: Float through the air
− +150% Flamethrower consumpition
Pictogram info.png Orignally a WOTM

AW mysterious-detonator.png

Secondary
Boilerbuss

CHAWLZ (Script)

+ On Hit: Reset enemy afterburn
+ No reload necessary
+ +50% bullets per shot
− -30% damage done
− -100% accuracy
− No random critical hits
Pictogram info.png Orignally a WOTM

Aw-American gothic.png

Melee
American Gothic

Hideous (Model)
Mecha the Slag (Script)

+ On Hit: Disables enemy primary temporarily
− -20% damage penalty
− +20% damage from melee sources while active

Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

+ Damage equals to -50% of victim's current health
+ 100% of damage done is healed
− -25% slower firing speed
− No random critical hits
− Cannot be crit boosted
Pictogram info.png Orignally a WOTM

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Blaster Master

Kosai106 (Model)
Mecha the Slag (Script)

+ Contains explosive ammunition
+ Mini-crits airborne targets for 4 seconds after being deployed
+ +30% faster weapon switch
+ +25% faster firing speed
− -30% damage done
− -50% clip size

Aw-Quick Launcher.png

Secondary
Quick Launcher

Elbagast (Model)
Renya (Stats)

Pictogram info.png This weapon was designed by Elbagast
+ +50% faster firing speed
+ 0.6 sec faster bomb arm time
− -20% damage done
− -75% clip size
− -20% explosion radius
− -6 max sticky bombs out
− +100% damage from own explosions
Pictogram info.png New projectile model

Aw-Eternal sleeper.png

Melee
Eternal Sleeper

GetGrenade (Model)
Mecha the Slag (Script)

+ +300% push scale
+ On Hit: Disables enemy weapon for 0.5 seconds
+ +20% faster weapon switch
− -50% damage penalty

Leaderboard class heavy.png
Heavy
Aw-Maxine.png

Primary
Maxine

Svdl (Model)
Mecha the Slag (Script)

+ +75% faster move speed while deployed
− Drains ammo while deployed
− +20% slower spin up time
− -50% max primary ammo on wearer

Aw-Electroshocker.png

Secondary
Electroshock

Mecha the Slag (Script)

+ Revives you with an electrical shock upon near-death
Pictogram info.png The machine needs to be charged by dealing damage

Aw-Jack and ripper.png

Melee
Jack & Ripper

Nzdjh (Model)
Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks back victim
+ Damage is dealt if the victim is smashed into a wall
− -40% damage penalty
− -30% slower firing speed

Leaderboard class engineer.png
Engineer
Aw-Bulldog.png

Primary
Bulldog

JoshuaC (Model)
Mecha the Slag (Script)

+ Damage removes sappers
+ +50% faster firing speed
+ +10% bullets per shot
− -70% clip size
− -50% bullet distance

Aw-Texas pickup.png

Secondary
Texas Pickup

Gerbil (Model)

+ On hit: Restores 7% metal
+ +10% max metal
+ +30% faster firing speed
− -60% damage penalty
− Drains -2 metal per second

Leaderboard class medic.png
Medic
Aw-Lethal Injection.png

Primary
Lethal Injection

Hideous (Model)
Svdl (Texture)
Mecha the Slag (Script)

+ 70% of damage dealt is healed on both patient and Medic
− -10% damage penalty
− -2 health regenerated per second
Pictogram info.png The medication for an aggressive Medic

Aw-Brain powered homicider.png

Primary
Brain-Powered Homicider

Napy Da Wise (Model)
Parazit (Texture)
Blaholtzen (Texture)

+ +50 max health on wearer
+ +30% damage bonus when health is below 50%
+ On kill: Restores you to 150% health
− 60% of damage done with any weapon is applied to yourself
− No random critical hits

Aw-Electric assurance.png

Secondary
Elektric Assurance

Murphy (Model)
Mecha the Slag (Script)

+ +15% UberCharge rate
+ Can instantly deploy Ubercharge at 20% or more
− Medic is unaffected by Ubercharge
− -20% heal rate
− -25% less max overheal

Aw-Boil remover.png

Melee
Boil Remover

DuckSink (Model)
Mecha the Slag (Script)

+ Damage increases up to +250% with UberCharge
− -30% damage penalty
− On hit: -20% UberCharge

Leaderboard class sniper.png
Sniper
Aw-Walkabout.png

Primary
Walkabout

SexyRobot (Model)
Void (Texture)
Mecha the Slag (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
+ 3rd hit will be a crit and reset the combo
Pictogram info.png No move speed penalty from zoom
− No power charge
− No headshots
− -10% slower firing speed

Aw-Penetrator.png

Primary
Penetrator

HellJumper (Model)
Mecha the Slag (Script)

+ Projectiles will travel through multiple targets
+ Projectiles can bounce 1 time
− No headshots

Aw-Sickle.png

Melee
Camper's Climber

ez_jamin (Model)
Mecha the Slag (Script)

+ Can Climb Walls.
− -30% damage penalty.

Leaderboard class spy.png
Spy
Aw-Fire belt.png

Primary
Fire Retardant Suit

SeneorGoat/LarryBraverman (Model)
Roflman (Script)
Mecha the Slag (Script)

+ Afterburn Retardant
+ -20% fire damage

Aw-Traitors finale.png

Primary
Traitor's Finale

Frump (Model)
Roflman (Script)
Mecha the Slag (Script)

Pictogram info.png Sic Semper Tyrannis. An end to honesty...
+ Damage is mini-crit if fired while disguised
+ +10% damage bonus
− -60% clip size
− -400% less accuracy
− No random critical hits

Aw-Golden gun.png

Primary
Golden Gun

EvilGenius666 (Texture)
Mecha the Slag (Script)

+ Crits on a headshot
+ Imbued with an ancient power
− -15% damage penalty
− -20% slower firing speed
Pictogram info.png Million dollars a shot

Aw-Stab n away.png

Melee
Stab-n-Away

Pie_Tony (Model)
Mecha the Slag (Script)

Pictogram info.png Instant Cloak upon backstab

Aw-Knifemare.png

Melee
Knifemare

Sputnik (Model)
Mecha the Slag (Script)

Pictogram info.png Made by Sputnik for the Community Halloween Update
Pictogram info.png Instant decloak upon attack
+ 100% crit chance on 3rd continuous hit
+ +30% faster firing speed
− Cannot backstab
− -15% damage penalty

Aw-Great escape.png

Watch
Great Escape

Mnemo (Model)
Mecha the Slag (Script)

Pictogram info.png On activation and deactivation:
Pictogram info.png Instant cloak
Pictogram info.png Cloud of smoke and a loud bang
Pictogram info.png Removes fluids and burning
+ Upon activation, the user moves faster, but the speed fades over time
− If Cloak persists for too long, damage is taken
Pictogram info.png Cannot Cloak before meter is full

Aw-Plot hook.png

Watch
Plot Hook

Mecha the Slag (Script)

Pictogram info.png Right-Click makes the Spy hook onto a wall or a ceiling
+ +200% Cloak regen rate

Armi del Mese

Le seguenti armi sono state classificate come "Armi del Mese", e sono normalmente disponibili all'uso per un mese.

June 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw plutonium pistol.png

Secondary
Plutonium Pistol

???

Pictogram info.png Combo System:
Pictogram info.png Combo is Reset Upon Missing
+ 3rd Hit makes the target visible trough walls for 10 sec
+ +25% faster firing speed
+ +25% acuracy bonus
− -50% clip size
− -20% damage penalty
− No random critical hits

Aw-Batterfly.png

Melee
Wondah Bat

*Gage* (Script)

+ While active: Jump height increased significantly
+ +50% fall damage resistance on wearer
+ +25% less push force taken from damage
+ +20% faster weapon switch
− -25% damage penalty
− -50% slower firing speed
− No double jump

Leaderboard class pyro.png
Pyro
AW2 mysterious flamethrower.png

Primary
Circus Flamer

LilGuy (Script)

+ +140% airblast force
Pictogram info.png Cannot reflect
− +150% airblast cost

Leaderboard class medic.png
Medic
Aw-electroalgesic.png

Melee
Electroalgesic

LilGuy (Script)

+ Ubercharge presists while active weapon
+ 50% of damage propagates to nearby enemies
− -1 health drained per second on wearer
− -30% damage penalty

Leaderboard class sniper.png
Sniper
Aw-be efficent.png

Primary
Be Efficent

CHAWLZ (Script)

+ +25% faster power charge
+ +25% faster firing speed
− Lose scope if you hit 100% charge

Leaderboard class spy.png
Spy
Aw-mysterious watch.png

Watch
Dashing rouge

CHAWLZ (Script)

+ While cloaked: 15% increase in speed
− -85% Cloak regen rate
− +20% Cloak drain rate

May 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Warlordswinchester.png

Primary
Warlord's Winchester

girl (Script)

+ On hit: +5% rage gained
+ No reload necessary
+ +50% max primary ammo on wearer
+ +85% more accuracy
+ 25% health from healers on wearer
+ 5% Ubercharge rate for healer
− -25% slower firing speed
− No random critical hits

Item icon Unknown.png

Secondary
Jet-Powered Galoshes

CHAWLZ (Script)

+ Hold space to hover mid-air for up to 2.5 seconds
− +25% fall damage vulnerability on wearer

Leaderboard class pyro.png
Pyro
AW2 mysterious flamethrower.png

Primary
Hot Air Balloon

girl (Script)

+ While firing: Float trough the air
− +150% Flamethrower consumpition

Aw regreaser.png

Primary
Regreaser

girl (Script)

+ On Hit: Jarate for 4 seconds
− -75% damage dealt
− -60% afterburn duration

Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

+ Damage equals to -50% of victim's current health
+ 100% of damage done is healed
− -25% slower firing speed
− No random critical hits
− Cannot be crit boosted

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Riot Shield

LilGuy (Script)

+ No charge impact range
+ +300% push scale
+ +50% charge rate
+ +7% faster move speed
+ -15% damage from bullets
− -1.1 sec charge time

Leaderboard class heavy.png
Heavy
Aw-Unknown-Fists.png

Melee
Fists of Fury

LilGuy (Script)

Pictogram info.png Unleash your inner fighting spirit!
+ +35% faster firing speed
− -40% damage penalty
− No random critical hits

Leaderboard class spy.png
Spy
AW2 mysterious knife.png

Melee
French Tickler

LilGuy (Script)

+ Critical hit forces victim to laugh
− Cannot backstab
− Critical hits do no damage
− No random critical hits

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class demoman.png
Demoman
AW mysterious-grenade-launcher.png

Primary
Wrecking ball

CHAWLZ (Script)

+ On direct hit: Restore 35% shield charge
+ +10% projectile speed
− -25% clip size
− -44% max primary ammo on wearer

Aw-Firebrand.png

Secondary
Ghost charge

CHAWLZ (Script)

+ While charging: Become invisible
+ 50% increased in turning control when charging

AW mysterious-golf-club.png

Melee
Sure swing

CHAWLZ (Script)

+ On Hit: -35% Damage Reduction for 2 seconds
+ 50% longer melee attack
− Cannot swing and run at the same time
− Cannot swing mid-air

Leaderboard class medic.png
Medic
Aw-Unknown-Medigun.png

Secondary
Immortal Engine

Fox McCrits (Script)

+ Ubercharge is replaced by Kritz
+ +100% heal rate
+ 25% slower overheal decay
− -2 health drained per second on wearer
− -50% ubercharge rate

March 2012
Class Weapon Authors Attributes/Notes
Leaderboard class pyro.png
Pyro
AW mysterious-detonator.png

Secondary
Boilerbuss

CHAWLZ (Script)

+ On Hit: Reset enemy afterburn
+ No reload necessary
+ +50% bullets per shot
− -30% damage done
− -100% accuracy
− No random critical hits Pictogram info.png Now a full weapon

AW mysterious-axe.png

Melee
Arsonist's Arsewipe

LilGuy (Script)

+ On Ally Hit: Removes status ailments
+ On Hit: Applies most recently removed status ailments
− -15% damage done

Leaderboard class sniper.png
Sniper
AW mysterious-machete.png

Melee
Moist Towelette

girl (Script)

+ On Hit: Coats in Jarate for 8 seconds
− On Miss: Piss yourself. Wanka.
− -15% damage done

February 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Unknown-Righteous-Bison.png

Secondary
Pocket Rocket

CHAWLZ (Script)

+ +30% projectile speed
− -85% clip size
− No random critical hits
− -69% max secondary ammo on wearer

Leaderboard class pyro.png
Pyro
Aw-Unknown-Crowbar.png

Melee
Half Life

AbeX300 (Script)

Pictogram info.png Damage equals to 50% of victim's current health
+ 100% of damage done is healed
− 25% slower firing speed
− No random critical hits
− Cannot be crit boosted

Leaderboard class heavy.png
Heavy
Aw-Unknown-Fists.png

Melee
Fists of Fury

LilGuy (Script)

Pictogram info.png Unleash your inner fighting spirit!
+ +35% faster firing speed
− -40% damage penalty
− No random critical hits

Leaderboard class medic.png
Medic
Aw-Unknown-Medigun.png

Secondary
Cauterizer

LilGuy (Script)

Pictogram info.png ÜberCharge grants Jarate and Bleed on hit for 8 seconds
+ Instantly removes debuffs from patient
+ +20% heal rate
+ +20% ÜberCharge rate
− -25% less max overheal
− 25% fire damage vulnerability on wearer

January 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Batterfly.png

Melee
Batterfly

LilGuy (Script)

+ On Hit: 270 push force (vertical)
+ On Hit: 40 push force (horizontal)
− -55% damage penalty
− On Miss: Hit yourself, idiot
− No double jump

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Riot Shield

LilGuy (Script)

+ No charge impact range
+ +300% push scale
+ +50% charge rate
+ +7% faster move speed
+ -15% damage from bullets

Leaderboard class sniper.png
Sniper
Aw-SpyRemover.png

Secondary
Spy Remover

LilGuy (Script)

+ On Hit: Victim is de-cloaked
+ On Hit: Victim loses 15% cloak
+ +100% bullets per shot
− -80% clip size
− No random critical hits

December 2011
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Aw-Ragelauncher.png

Primary
Rage Launcher

LilGuy (Script)

+ Mini-Crits become regular crits
+ Gains damage as rage increases, up to +80%
+ +20% projectile speed
− -25% damage penalty
− On hit: -4% rage lost
− -15 max health on wearer
− No random critical hits
Pictogram info.png Now a full weapon

Aw-Warlordswinchester.png

Primary
Warlord's Winchester

girl (Script)

+ On hit: +5% rage gained
+ No reload necessary
+ +50% max primary ammo on wearer
+ +85% more accuracy
+ +25% health from healers on wearer
+ +5% Ubercharge rate for healer
− -25% slower firing speed
− No random critical hits

Leaderboard class pyro.png
Pyro
Aw-Fourthofjuly.png

Secondary
Fifth of July

girl (Script)

+ +55% faster firing speed
+ +100% clip size
+ -40% reload time
+ +25% secondary ammo on wearer
− -80% afterburn duration

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Firebrand

LilGuy (Script)

+ On hit: Target is engulfed in flames
+ No charge impact range
+ +10% charge impact damage
+ -50% damage from fire

Armi del Giorno

Le seguenti armi sono state classificate come "Armi del Giorno", e sono normalmente disponibili all'uso solo per 24 ore, anche se alcune sono state tenute per un periodo più lungo.

June 2012
Class Weapon Authors Attributes/Notes
Leaderboard class soldier.png
Soldier
Item icon Unknown.png

Primary
Major Tom

???

+ +30% push force from self damage
+ -55% explosive jump damage taken
+ +20% firing speed
+ Deals crits while the wielder is rocket jumping
− -69% damage penalty
− +15% damage from bullets

May 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Primary
Heavy Hander

???

+ On kill: 2 seconds of 100% critical chance
+ +15% faster firing speed
− No double jump
− -20% move speed
− On hit: -6 health

Leaderboard class soldier.png
Soldier
Item icon Unknown.png

Melee
Booster Blade

CHAWLZ! (Script)

+ On hit: 20% rage gained
− -20% rage generation rate on wearer

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Secondary
Gravity Well

Gage (Script)

+ +120% push scale
+ +50% explosion radius
+ On hit: 60 push force(Vertical)
− -60% projectile speed
− -75% max secondary ammo on wearer
Pictogram info.png Weapon causes no afterburn, but can knockback away enemies
Pictogram info.png Effect is greater the closer projectile gets

Item icon Unknown.png

Secondary
Pearce 75

CHAWLZ! (Script)

+ Energy weapon: does not require ammo
+ Projectiles penetrates enemy player
+ Projectiles cannot be deflected
+ Damage scales up to +80% with the time enemy has been burning up to 8 seconds
− -50% damage falloff penalty
− Deals only 20% damage to buildings

Leaderboard class engineer.png
Engineer
Item icon Unknown.png

Melee
Mechanical Mann

LilGuy (Script)

+ 75% of damage is taken as metal
+ +25% max metal
− -80% max health on wearer
− -80% health from healers on wearer
− Replaces the Sentry with a fast building mini-sentry
− On death: Your buildings go down with you
− No random critical hits

Leaderboard class sniper.png
Sniper
Item icon Unknown.png

Primary
Clever Girl

???

+ Criticals and backstabs are silent
+ While scoped: Become invisible at 50% power charge
+ Taking damage disrupts the cloak
− -30% damage penalty
− -50% slower movement speed while deployed
− No headshot when not fully charged

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Warlordswinchester.png

Primary
Neverending nuisance

CHAWLZ (Script)

+ No reload necessary
+ +10% faster firing speed
− When hit: Weapon malfunctions
− While malfunctioning, weapon has decreased damage and fire rate

Leaderboard class soldier.png
Soldier
Aw-Ragelauncher.png

Primary
Matador Variant 1

Dusk (Script)

Pictogram info.png Projectiles are semi-controllable
+ On hit: 100 push force (Vertical)
− -20% slower firing speed
− -30% explosion radius
Pictogram info.png Now official weapon

Leaderboard class pyro.png
Pyro
Aw-Warlordswinchester.png

Secondary
Torchers twinbarrel

*Gage* (Script)

+ +10% damage bonus
+ +10% bullet per pellet
+ +35% faster firing speed
− -60% clip size
− -30% damage done vs non-burning players

Leaderboard class spy.png
Spy
Item icon Unknown.png

Melee
Obsidian Fragment

*Gage* (Script)
Renya! (Stats)

Pictogram info.png Weapon turns victim to ash
+ Criticals and backstabs are silent
+ +10% faster weapon switch
− -20% damage penalty
− -2 health drained per second while active

March 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Secondary
Megabuster

CHAWLZ (Script)

+ +100% damage vs buildings
+ +50% damage done
Pictogram info.png New projectile model
Pictogram info.png Fires: rockets
− -90% Explosion Radius
− -75% clip size
− -100% less push from self damage
− +100% damage from own explosions
− No random critical hits

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Ghost Charge

CHAWLZ (Script)

+ While Charging: Become invisable
+ 50% increases in turning control when charging

Item icon Unknown.png

Melee
Sure Swing

CHAWLZ (Script)

+ On Hit: -35% Damage Reduction for 2 seconds
+ 50% longer melee attack
− Cannot swing and run at the same time
− Cannot swing mid-air

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Clinical Trial

*Gage* (Script)

+ On Alt-Fire: Spend 80% Uber to gain crits for 4 seconds
+ 15% damage increased critical damage
− -60% max primary ammo on wearer
− +45% Reload time
− +35% slower firing speed
− -25% damage done
− -50% clip size
− 10% slower weapon switch
− No random critical hits

February 2012
Class Weapon Authors Attributes/Notes
Leaderboard class pyro.png
Pyro
AW mysterious-detonator.png

Secondary
Boilerbuss

CHAWLZ (Script)

+ On Hit: Reset enemy afterburn
− No random critical hits

Leaderboard class heavy.png
Heavy
Aw-Warlordswinchester.png

Secondary
Sub Sandvich

CHAWLZ (Script)

Pictogram info.png When weapon is active:
+ On Kill: A small health pack is dropped
+ -25% reload time
− -30% slower move speed
Pictogram info.png This weapon is pretty heavy

January 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Primary
Backalley Blister

Dusk (Script)

Pictogram info.png Fires: arrows
+ +300% clip size
− -20% damage done
− No Random Critical Hits
− Cannot be critboosted
− No Headshots

Item icon Unknown.png

Secondary
U235 Tracer Pistol

girl (Script)

+ On 3 Hits in a Row: Target is marked for 10 seconds
+ +25% fire rate
+ +50% accuracy
− -50% clip size
− -25% damage done
− No Random Crits

Leaderboard class soldier.png,
Soldier
Item icon Unknown.png

Melee
Screaming Eagle

AbeX300 (Script)

+ When Active: Allows you to momentarily glide
+ Deals crits while wielder is rocket jumping
− When Active: +35% damage taken
− -25% slower weapon switch
− No Random Critical Hits
Pictogram info.png Wielders of Katanas can give and take instant-kills

Leaderboard class pyro.png
Pyro
Item icon Unknown.png

Primary
Hot Air Balloon

girl (Script)

− +200% Flamethrower consumpition

Item icon Unknown.png

Primary
Regreaser

girl (Script)

+ On Hit: Jarate for 5 seconds
− -75% damage dealt
− -50% afterburn duration

Leaderboard class demoman.png
Demoman
Aw-Firebrand.png

Secondary
Bulwark of Will

FlaminSarge (Script)

+ While charging, player receives Courage
+ -5% damage from fire
+ -5% damage from explosions

Item icon Unknown.png

Secondary
Jumping Jehoshaphat

girl (Script)

+ Charge for 1.5 seconds after landing a sticky jump
− +0.25 second arm time

Leaderboard class engineer.png
Engineer
Aw-Warlordswinchester.png

Primary
Ol' Greasey

CHAWLZ (Script)

+ +50% faster weapon switch speed
+ +50% fire rate bonus
+ On Major Hit: 3 Seconds of 35% damage resistance
− -66% clip size penalty
− -75% less accuracy
− -40% slower reload speed
− No Random Critical Hits

Leaderboard class spy.png
Spy
Item icon Unknown.png

Primary
+1 Revolver of Nekonus

girl (Script)

+ On Hit: Speedboost for 5 seconds
− On Miss: Piss yourself

Item icon Unknown.png

Primary
Destinguished Gentleman MKII

girl (Script)

+ While on fire: Receive a speedboost
− -10 max health on wearer

Item icon Unknown.png

Primary
Obeah

girl (Script)

Pictogram info.png On Hit From Behind: Marks for death for 5 seconds
− -50% clip size
− -10% damage penalty

Item icon Unknown.png

Melee
French Tickler

LilGuy (Script)

+ Critical hit forces victim to laugh
− Cannot backstab
− Critical hits do no damage
− Jingle All the Way (Pyro)

Item icon Unknown.png

Melee
Poking Stick

CHAWLZ (Script)

+ +100% melee range
+ On Kill: One second of 100% critical chance
− -100% fire rate penalty

December 2011
Class Weapon Authors Attributes/Notes
Leaderboard class spy.png
Spy
Item icon Unknown.png

Melee
Peek-A-Boo

girl (Script)

+ On Hit: Victim is marked for death
+ Crits on healing Medics
+ Cloak/Decloak times become nearly instant
− Cannot backstab
− -20% slower firing speed

Armi del Pesce d'Aprile

Nell'Aprile 2012, CHAWLZ ha fatto uno scherzo del Pesce d'Aprile, rilasciando alcune strane armi. Le vere armi del mese d'aprile sono state rilasciate dopo lo scherzo.

April 2012
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Backpack Frying Pan.png

Melee
Dying Pan

CHAWLZ (Script)

+ +60% fire rate
+ On Hit: +1 health
− -80% damage done

Leaderboard class soldier.png
Soldier
Backpack Rocket Launcher.png

Primary
Valve Rocket Launcher

CHAWLZ (Script)
Dusk (Script)

+ +1009900% damage bonus
+ +1009900% clip size
+ +75% faster firing speed
+ On Hit: +250 health
+ On Kill: 10 seconds of 100% critical chance
+ +50% projectile speed
+ +100% faster move speed on wearer
Pictogram info.png Effect: Flying Bits
Pictogram info.png Actually fired 5 damage syringes instead of rockets

AW AFD Megabuster.png

Secondary
Megabuster

CHAWLZ (Script)

+ +100% damage vs. buildings
− No random critical hits
Pictogram info.png The signature side-arm of the Blue Bonker!

Leaderboard class heavy.png
Heavy
AW AFD Laser Light Show.png

Primary
Laser Light Show

CHAWLZ (Script)

+ +100% max primary ammo on wearer
+ +50% faster firing speed
− -2000% less accuracy
− Fires tracer rounds

Leaderboard class spy.png
Spy
Backpack Frying Pan.png

Melee
Spying Pan

AbeX300 (Script)

+ +90% fire rate
Pictogram info.png Instant decloak on attack
− -80% damage done
− -90% critical damage

Armi Modificate

Le seguenti armi sono state rimpiazzate oppure hanno cambiato il loro modello.

Changed Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Atomic bat.png

Melee
Atomic Bat

BANG! (Model)
Mecha the Slag (Script)

+ 30% faster firing speed
Pictogram info.png On Hit: +7.0% evasiveness
+ Evasiveness is subtracted from damage taken
− Evasiveness is ineffective against melee
− -60% damage penalty
− No random critical hits
Pictogram info.png Repackaged as the Slugger's Face-off

Leaderboard class soldier.png
Soldier
Aw-Matador old.png

Primary
Matador

Sgt. Pepper (Model)
Mecha the Slag (Script)

Pictogram info.png Rockets are semi-controllable
+ +15% explosion radius
− -10% projectile speed
− -25% slower firing speed
Pictogram info.png Given a new weapon model

Leaderboard class demoman.png
Demoman
Aw-Prod stick.png

Melee
Prod Stick

Mnemo (Model)
Mecha the Slag (Script)

+ +300% push scale
+ On hit: Disables enemy weapon for 0.5 seconds
+ +20% faster weapon switch
− -50% damage penalty
Pictogram info.png Repackaged as the Eternal Sleeper

Leaderboard class heavy.png
Heavy
Backpack Fists of Steel.png

Melee
Alternative Fists of Steel

Mister Royzo (Model)
Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks back victim
+ Damage is dealt if the victim is smashed into a wall
− -40% damage penalty
− 30% slower firing speed
Pictogram info.png "Being an offical weapon is too mainstream for me"
Pictogram info.png Repackaged as the Jack & Ripper

Leaderboard class engineer.png
Engineer
Aw-Texas pickup old.png

Secondary
Texas Pickup

Chevolek(MAPAT) (Model/Texture)
PROOF (Model/Texture)
'M1lky Way (Model/Texture)

+ On hit: Restores 10% metal
+ +10% max metal
+ +30% faster firing speed
− -60% damage penalty
− Drains -2% metal per second
Pictogram info.png Given a new weapon model

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Backbone

N/A

+ +50 max health on wearer.
− +120% of damage done is applied to yourself.
− -1.0 health drained per second on wearer.
Pictogram info.png Repackaged as the Brain-Powered Homicider

Leaderboard class sniper.png
Sniper
Aw-Walkabout old.png

Primary
Walkabout

Svdl (Model)
Mecha the Slag (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
+ 3rd hit will be a crit and reset the combo
Pictogram info.png No move speed penalty from zoom
− No power charge
− No headshots
− -10% slower firing speed
Pictogram info.png Given a new weapon model

Leaderboard class spy.png
Spy
Aw-Red9.png

Primary
Great Escape

Viper Snake (Model/Script)
Pie_Tony (Texture)
Mecha the Slag (Script)

Pictogram info.png On hit with 50% Cloak or more:
Pictogram info.png Instant cloak
Pictogram info.png Cloud of smoke and a loud bang
Pictogram info.png Removes fluids and burning
+ +20% faster firing speed
− -30% damage penalty
Pictogram info.png Repackaged into a watch, while retaining the Great Escape name.

Armi Rimosse

Le seguenti armi sono state rimosse dall'Advanced Weaponiser per vari motivi.

Removed Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Lever rifle.png

Primary
Perceptionist

DanielAwesomo (Model)
Mecha the Slag (Script)

+ Disorientates on impact
+ +40% clip size
+ -50% reload time
− -10% damage penalty
− -35% slower firing speed
Pictogram info.png Removed due to serveral players weren't pleased with the weapon.

Aw-Pegasus Boots.png

Secondary
Pegasus Boots

Mecha the Slag (Script)

+ Alt Click: Fire Dash
Pictogram info.png Moving at the speed of sound is no longer an issue!
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to issues involving players getting stuck inside of each other, as well as bad detection for flat surfaces, ending up in short spurts of dashing.

Aw-Support smacker.png

Melee
Support Smacker

VonWilbur (Model)
Mecha the Slag (Script)

+ Crits on Medics that are healing
− -20% damage done
Pictogram info.png Removed due to being ineffective, hard to use, too situational and conditional.

Leaderboard class pyro.png
Pyro
Aw-Firecannone.png

Secondary
Claw of Fate

Nirrti (Model/Texture)
Mecha the Slag (Script)

+ On Hit: Pulls target towards you
− 50% slower firing speed
Pictogram info.png Removed due to being too annoying to players, because it could technically be used for griefing, and because it effectively turned the server into a Pyro fishing minigame server.

Aw-Firecannone.png

Secondary
Gentle Manne's Olde Firecannone

Nirrti (Model/Texture)
Mecha the Slag (Script)

+ Alt-Fire explodes the flare in mid-air
− Flare does no damage otherwise
− No random critical hits
Pictogram info.png Removed because the Detonator was added to the game.

Aw-Endless carnage.png

Melee
Endless Carnage

Nirrti (Model)
LT_Commander (Texture)
Mecha the Slag (Script)

+ +30 max health
+ +30% firing speed
+ On Hit: +20 health
− -50% damage penalty
Pictogram info.png The stats shown here represent the last released version of the weapon; the stats were initially changed during Australian Christmas because Valve added the Back Scratcher, which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.
Pictogram info.png The first ever Advanced Weaponiser item.

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Rain-Man

Kosai106 (Model)
Mecha the Slag (Script)

Pictogram info.png Leaves a trail of Grenades
Pictogram info.png Each grenade deals 50% damage
− -50% clip size
Pictogram info.png Removed because it did not fit its original design.
Pictogram info.png The weapon's model is now used for the Blaster Master.
Pictogram info.png Orignally called The Scottish Cyclops

Aw-Celtic King.png

Secondary
Celtic King

Mnemo (Model)
Mecha the Slag (Script)

Pictogram info.png When 'The King' or nearby allies deal damage to opponents, charge increases
+ Gives up to +50% speed and damage bonus to user based on charge
+ Gives up to +25% speed and damage bonus to allies based on charge
− Charge decreases faster the more charge
Pictogram info.png Alt Click: Parry
Pictogram info.png Spend 25% charge to block the first source of damage
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to being deemed too overpowered.

Leaderboard class heavy.png
Heavy
Aw-Drill.png

Melee
Drill

Sparkwire (Model/Script)
NeoDement (Script)

+ +10% move speed
+ +15% damage bonus
+ +125 max health on wearer
− Disables use of Primary and Secondary slot
Pictogram info.png Removed because it was rubbish (stated during KritzKast's interview with Mecha).

Leaderboard class engineer.png
Engineer
Aw-Blizzard Builder.png

Melee
Blizzard Builder

Treythepunkid (Model)
Mecha the Slag (Script)

Pictogram info.png Buildings are built, repaired and upgraded by hurting enemies
Pictogram info.png Sappers are removed in the same manner
+ 10% of damage done by the Sentry Gun is recovered on the owner
Pictogram info.png Removed because Mecha didn't like the mechanic of buildings being destroyed on death (which also happened when you had a custom Wrench equipped and hit a supply locker upon respawn).

Leaderboard class sniper.png
Sniper
Aw-kangaroo catcher.png

Melee
Kangaroo Catcher

Hideous (Model)
Pie_Tony (Texture)
Mecha the Slag (Script)

Pictogram info.png Alt-fire throws the boomerang
Pictogram info.png Removed due to issues with the boomerang either travelling through walls and spawn barriers, or getting stuck in them.

AW-AmateurWithFeelings.png

Melee
Amateur with Feelings

Mecha the Slag (Script)

Pictogram info.png Not polite, not efficient. Just a bloke with a plan to kill his wife.
Pictogram info.png Effect: Community Sparkle
Pictogram info.png Removed because the majority of players who owned the weapon did not use it, and it became obsolete. However, Mecha does plan to use it again in the future.

Leaderboard class spy.png
Spy
Aw revolvin revolver.png

Primary
Revolvin' Revolver

Viper Snake (Model/Script)
Lei Lei (Script)

+ +175% max ammo
+ +80% faster fire rate
+ +60% faster reload time
− -65% damage penalty
− -450% accuracy
Pictogram info.png This was the first weapon to ever be removed.
Pictogram info.png Removed because it did not fit any design, and had numerous balance issues.

Aw-Bloody hurtland.png

Primary
Bloody Hurtland

Viper Snake (Model/Script)
Lei Lei (Texture)

+ On hit: Bleed for 5 seconds
− -25% damage penalty
− -10% smaller clip size
− -80% slower fire rate
− -20% slower reload
Pictogram info.png This was the first gun to be added to AW. Later on, Mecha the Slag scrapped Viper Snake's stats and changed the name to the Backdoor Bandit.

Aw-Bloody hurtland.png

Primary
Backdoor Bandit

Viper Snake (Model)
Lei Lei (Texture)
Mecha the Slag (Script)

+ Shows no hurt indication to victim
+ +50% accuracy
+ Firing does not remove disguise
− Cannot kill
Pictogram info.png Removed because it was impractical, confusing, and didn't serve its purpose.

Aw-Heart opener.png

Melee
Heart Openner

Mico27 (Model)
Mecha the Slag (Script)

+ Backstabs infects the victim
Pictogram info.png Infection disables the victim after 4 seconds
Pictogram info.png The victim is killed after 8 seconds
+ Does not remove disguise on a successful backstab
− Infection can be removed by a Medic or Health Kit
Pictogram info.png Removed due to the curing mechanic eventually breaking, and due to complaints that it was too overpowered.

Vestiti Rimossi

I seguenti oggetti erano disponibili all'uso finchè l'Advanced Weaponiser è arrivato alla versione 2.0.

Removed Wearables
Class Slot Item name Authors Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.pngLeaderboard class engineer.pngLeaderboard class medic.pngLeaderboard class spy.png
Multiple Classes
Head Radrap large.png

The Rad Rap

Communist Cake (Model)

Pictogram info.png "Up On King of the Hill, there's a plastic tree."
Pictogram info.png Earned by completing all of the Weaponiser Achievements in Version 1.
Pictogram info.png Rad Raps earned before the 17th December 2010 became 'Vintage'.
Pictogram info.png The Vintage version had a different skin.

Leaderboard class scout.png
Scout
Head Scout jesterhat.png

The Southie Arlecchino

JZeeba (Model)

Pictogram info.png "Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..."

Icone di Morte

Prima della versione 2.0.0, L'Advanced Weaponoser usava delle custom Icone di Morte.

Kill Icons
Nail Gun Perceptionist Atomic Bat Matador Marauder's Mace Pilot Light Gentlemanne's Firecannone
Endless Carnage American Gothic Rain Man Maxine Drill Fists of Steel (Wall smash) Bulldog
Walkabout Kangaroo Catcher Kangaroo Catcher (Headshot) Khopesh Climber Amateur with Feelings Bloody Hurtland Heart Openner

Vecchi Obiettivi

Questi obiettivi furono introdotti alla 1.0, ma poi rimossi alla 2.0.

Achievements
Class Title Weapon Criteria
All Undroppable Force N/A Obtain every single drop weapon.
Leaderboard class scout.png
Scout
Atomic Safety The Atomic Bat Avoid fatal damage by using evasiveness.
Attention Grabber The Perceptionist Disorientate 20 Heavies while they're firing.
Leaderboard class pyro.png
Pyro
Flamotional Outburst The Gentle Manne's Olde Firecannone Hit more than one enemy with the Gentle Manne's Olde Firecannone 3 times.
Leaderboard class heavy.png
Heavy
Bone-Breaking Brawl The Fists of Steel Using The Fists of Steel, smash 20 enemies into walls.
Shocker Union The Electroshock Deploy The Electroshock 3 times in one life.
Leaderboard class sniper.png
Sniper
Designated Target The Walkabout Perform a full combo on one enemy.
The Walk of Glory The Walkabout Perform 2 Combos with The Walkabout in one Life.
Leaderboard class spy.png
Spy
Eternal Sunshine of the Spotless Mind The Heart Opener Have 3 enemies infected at once.
Packing Heat The Fire-Retardant Suit Absorb a total of 2000 Fire Damage using The Fire-Retardant Suit.

Team di Sviluppo

Mecha The Slag - Autore e Sviluppatore Principale
girl - Collaboratore della Comunità
Lil'Guy - Collaboratore della Comunità
Dusk - Collaboratore della Comunità
CHAWLZ - Collaboratore della Comunità
AbeX300 - Collaboratore della Comunità
*Gage* - Collaboratore della Comunità

Errori Conosciuti

  • Non ancora tutte le armi hanno un modello di visualizzazione funzionante.
  • La Patch del 14 Aprile 2011 ha introdotto un bug permanente che non permette più ai giocatori di vedere il modello delle loro armi o cappelli.
  • I cecchini equipaggiati con il Walkabout hanno il cosmetico della loro 'reale' arma primaria disabilitata nel modello del giocatore (le frecce nella faretra con l' Arco da Cacciatore) equipaggiato, le freccette nella tasca del Tranquillante di Sydney.
  • I giocatori con un Mac sono inclini ad errori casuali. La sorgente del problema è conosciuta (La finestra HTML del 'Messaggio del Giorno'), ma disabilitare i MOTD in TF2 impedisce ai giocatori di accedere al loro equipaggiamento AW, quindi non è un'accettabile soluzione.
  • Si è in grado di sovracurare con la Soluzione Rapida quando si sta usando la Lethal Injection.

Curiosità

  • Più di un'arma nel Weaponiser è basata su oggetti non usati e in sviluppo
  • Le armi in primo piano in questa mod qualche volta sono aggiunte ufficialmente al gioco, usando anche i loro modelli o statistiche:
    • Le originali statistiche della Endless Carnage erano le stesse statistiche ora utilizzate per il Gratta Schiena
    • Le statistiche del Gentle Manne's Olde Firecannone erano molto simili alle statistiche ora utilizzate per il Detonatore.
    • Prima di essere ufficialmente aggiunta al gico, il modello dei Pugni d'Acciaio era utilizzato per un'arma con lo stesso nome. A causa di questo, la versione dell'Advanced Weaponiser è stata rinominata come Alternative Fists of Steel, e gli è stata data una visibile distinzione da quella ufficiale, utilizzando una textura di acciaio liscia.
  • Il Great Slag Treasure Hunt era uno speciale evento offerto alcuni mesi prima la fine della versione 1, dando la possibilità ai giocatori AW di guadagnare tre armi che (a quel tempo) esclusivamente trovabili come premi del Treasure Hunt. I giocatori dovevano ottenere 4 indizi (la lettere S, L, A e G) e stare in specifici punti di specifiche mappe per acclamare il loro premio.
  • Nonostante il Bloody Hurtland avesse un'icona di morte, non ne è stato mai previsto il download del client.
  • Il modello del Heart Opener è basato sullo Yatagarasu's Key da Ace Attorney Investigations: Miles Edgeworth.
  • Il modello dell' 'Endless Carnage è basato su un chainaxe dall'universo Warhammer 40,000.
  • il modello del Revolvin' Revolver è basato sulla Skelter Helter's gun da No More Heroes 2.
  • Il Rad Rap è modellato secondo i cappello usato da "Russel" nella cover dei Gorillaz nell'album "Demon Days".
    • La descrizione per il Rad Rap è un riferimento alla canzone On Melancholy Hill dei Gorillaz.
  • Il modello per Maxine sembra essere basato sulla Vickers machine gun.
  • La versione 1 aveva un proprio sistema riguardo agli Obiettivi (basato su uno dei plugin Mecha), e i giocatori che completavano le condizioni dell'obiettivo erano premiati con skins per i cappelli come il Rad Rap.
    • Gli obiettivi furono rimossi nella versione 2 perchè venne lasciato il plugin aperto ad essere sfuttato.
  • Lo zaino AW di ogni giocatore è stato pulito al lancio della versione 2.
    • Tutti gli oggetti Self-Made e della Comunità vennero ripubblicati ai giocatori che li avevavo dopo l'upgrade.
  • Gli aggiornamenti all'Advanced Weaponiser alcune volte celebrano dei traguardi riguardanti il rilascio di oggetto AW.
    • Dal 300,000esimo AW oggetto ottenuto tramite drop in poi (una combinazione dei drop Aw v1 e Aw v2 totali), ogni 1,000esimo oggetto AW viene trovato con qualità Rara, con effetti applicati al modello dell'arma.
      • C'è stato un errore per un breve periodo di tempo dove i giocatori erano in grado di trovare oggetti Rari forgiando oggetto.
    • La forgiatura venne attivata al 500,000esimo oggetto ottenuto tramite drop.

Link Esterni