Viaduct

From Team Fortress Wiki
Jump to: navigation, search
Viaduct
Viaduct 01.png
Basic Information
Map type: King of the Hill
File name: koth_viaduct
Released: August 13, 2009 Patch
(Classless Update)
Variants: Eyeaduct
Developer(s): Valve
Map Info
Environment: Alpine
Setting: Daylight, snowy
Pyrovision Support: Yes
Bot support: Yes
Map Items
Healthico.png Health Kits: Mediumhealth.png ×4
Ammoico.png Ammo Boxes: Mediumammo.png ×6
Map Photos
Loading screen photos.
Map overview
Viaduct overview.png

Viaduct is a King of the Hill map. Along with Nucleus and Sawmill, it was released with the Classless Update as the first official King of the Hill map for Team Fortress 2.

Locations

Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.

  • Summit: An elevated section of ground where the control point is located. Directly above is a railway bridge.
  • Hill: A hill with ledges overlooking the point, one on each side. A catwalk is attached to the side of the Hill and connects to the Scullery to it, with some metal sheets serving as cover.
  • Shack: A concrete platform and lean-to shack with a medium ammo pack back under the titular Viaduct.
  • Stairs: The access from the Shack to the medium health kit, ammo pack, and a route from Spawn.
  • Scullery (also House): Fringing the Summit on either side is a building. Attached to it is the catwalk to the Hill.
  • Valley: The small, low area behind the Scullery between the Spawn area exits.
  • Transition Building: A wide building that connects the Spawn Yard to the central parts of the map. It has 3 entrances (left, central, and right) that each lead to the Stairs, the Valley, or the Hill respectively.
  • Spawn Yard: Between the Spawn and the Valley is the Yard which gives way to the three entrances to the Valley.
  • Spawn: A simple shed with two exits leading into the Spawn Yard.

Helpful overview

Viaduct's locations
1. Spawn Yard
2. Transition Building
3. Valley
4. Scullery (House)
5. Stairs
6. Hills
7. Control Point summit

Strategy

Main article: Community Viaduct strategy

Control point timing

Control Point Multiplier Seconds
Control Point ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760


Update history

August 13, 2009 Patch (Classless Update)

  • Added Viaduct to the game.

August 25, 2010 Patch

  • Reduced the capture time for the control point from 6 seconds to 3 seconds.

July 10, 2013 Patch

  • Players can no longer build in spawn room rafters.

February 29, 2016 Patch

Trivia

  • Valve initially claimed Viaduct to be the first-ever TF2 map with snow. Due to the outcry from hundreds of community members citing custom maps made before Viaduct, Valve rescinded this claim, and the employees responsible were "bludgeoned to pieces by [their] crack security team"[1].
  • Viaduct has two official "making of" videos created by Valve. The videos show how the map was designed and created from the ground-up to the final product using Valve's Hammer World Editor. The video also features a special version of Rocket Jump Waltz (Part 1 and part 2).

Gallery

See also

External links

References