November 2, 2011 Patch

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Source: Team Fortress 2 Update Released

Patch notes

Source Engine Changes (DoD:S, TF2, HL2:DM)

  • Output of status command now includes public IP
  • Fixed playback for pre-Halloween demo recordings

Team Fortress 2

  • Output of status command now includes registration status, including any error message causing failure
  • Update the '_registered' server tag based on whether registration is successful, not whether the registration convars are set
  • All registration related messages now go to the server log in addition to the console
  • Fix response from cl_gameserver_reset_identity command to properly format convar config lines
  • Added a taunt for the Tin Soldier set
  • Fixed the Soldier's melee dare response rule
  • MONOCULUS! HAS GROWN ANGRY[1]
  • Updated the localization files

Undocumented changes

Notes

  1. MONOCULUS receives a faster firing rate and higher HP each time he respawns. This is indicated by levels. [1]

Files changed

Note: The changelog below is generated from a diff of two revisions of the game.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/scenes/scenes.image
Modified: team fortress 2 materials.gcf/tf/materials/signs/factory_label02.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/store/store_fullscreen.vtf
Added: team fortress 2 materials.gcf/tf/materials/vgui/store/store_fullscreen_exit.vtf
Modified: team fortress 2 materials.gcf/tf/models/player/soldier_animations.mdl