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Mwuh huh huh huh huh huh!!
The Pyro

Armageddon is a taunt for the Pyro with the Rainblower equipped.

Upon taunting, the Pyro blows a stream of bubbles as a rainbow forms over them, complete with a sparkling, swaying Balloonicorn in the center. The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames while they laugh demonically. The Pyro then unleashes a fiery Armageddon, inflicting fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. Its wide range of fire is capable of hitting multiple targets at once. The first target gets hit for 400 damage, while the next target gets hit for 200. This effect deals half the damage dealt to the previous target, and also inflicts afterburn damage and knockback to all players.

When seen in Pyroland, the Pyro begins with the sequence of blowing a stream of bubbles, a neighing Balloonicorn, and menacing music, followed by their demonic laugh and inferno. When seen outside of Pyroland, the rainbow and Balloonicorn do not appear, dramatic music builds up, and the Pyro simply breathes a steady arc of fire before releasing their inferno. In both cases, the taunt ends with "Mwuh huh huh!" demonically.

As with most Attack taunts, the Armageddon can be used to kill enemy players during Humiliation and Stalemates.

Damage and function times

See also: Damage
Damage and function times
Effect Deals base damage to the first target,
then every next target gets half the damage
of the last one (so 400, 200, 100 etc)
Base damage 100% 400
Function times
Taunt duration 5.2 s
Values are approximate and determined by community testing.

Related achievements

Leaderboard class pyro.png Pyro

Full Spectrum Warrior
Full Spectrum Warrior
Ignite 3 enemy players using your Rainblower taunt.
Kill an enemy with a taunt.

Update history

June 27, 2012 Patch

  • [Undocumented] Added the Armageddon taunt.

July 5, 2012 Patch

  • Fixed the Rainblower taunt attacking players through walls.


  • During humiliation this taunt plays no animation, sounds or particle effects.
  • The particles for the bubbles/fire for the beginning of the taunt are tilted incorrectly, so that they appear to shoot out of the bubble blower's side.
  • When seen outside of Pyroland, the Rainblower will appear to hover vertically next to the Pyro.
  • Sometimes this taunt can go through setup gates and kill enemy players standing in range.
  • If the Pyro experiences knockback while taunting, the particles remain where they were, though the taunt will only affect those within range of the Pyro's new position.


See also