Difference between revisions of "Scout taunts"

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m (All-Class: "Over Jump spell" -> "Blast Jump spell".)
m (Added {{update}} with notice about missing lines and associated sounds; expanded Second Rate Sorcery's description; other, minor changes.)
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{{update|Some taunts are still missing voice lines and associated sound effects, such as Burstchester (creature roaring, still missing lines) and the Yeti ones.}}
 +
 
[[File:Leaderboard class scout.png|right|The Scout]]
 
[[File:Leaderboard class scout.png|right|The Scout]]
'''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]].<!-- Some taunts are missing voicelines, such as "High Five!" and the Yeti ones. -->
+
'''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Scout]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Scout responses|voice responses]] or [[Scout voice commands|voice commands]].
  
==Primary==
+
== Primary ==
 
{{Taunt
 
{{Taunt
 
| image = Scouttaunt1.PNG
 
| image = Scouttaunt1.PNG
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}}
 
}}
  
==Secondary==
+
== Secondary ==
 
{{Taunt
 
{{Taunt
 
| image = Scouttaunt2.PNG
 
| image = Scouttaunt2.PNG
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}}
 
}}
  
==Melee==
+
== Melee ==
 
{{Taunt
 
{{Taunt
 
| image = Scouttaunt3.PNG
 
| image = Scouttaunt3.PNG
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| weapon-2 = Atomizer
 
| weapon-2 = Atomizer
 
| special = home run
 
| special = home run
| description = {{hatnote|Main article: [[Home Run]]}}
+
| description = {{main|Home Run}}
 
The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat.
 
The Scout [[wikipedia:Babe Ruth's called shot|points to the sky]], winds up and swings his bat.
  
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}}
 
}}
  
==Special==
+
== Special ==
===Scout-exclusive===
+
=== Scout-exclusive ===
 
{{Taunt
 
{{Taunt
 
| image = Taunt battin thousand.png
 
| image = Taunt battin thousand.png
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:[[Media:Scout taunt bos exert 01.wav|''Hey, hey! Yeah!]]
 
:[[Media:Scout taunt bos exert 01.wav|''Hey, hey! Yeah!]]
 
}}
 
}}
 +
 
{{Taunt
 
{{Taunt
 
| image = Boston Breakdance.png
 
| image = Boston Breakdance.png
 
|weapon-1 = Boston Breakdance
 
|weapon-1 = Boston Breakdance
| description = While the Scout dances, one of those tunes starts to play:<br>
+
| description = While the Scout dances, one of those tunes starts to play:
 
 
 
:[[Media:scout_boston_breakdance_02.mp3|First tune]]
 
:[[Media:scout_boston_breakdance_02.mp3|First tune]]
 
:[[Media:scout_boston_breakdance_03.mp3|Second tune]]
 
:[[Media:scout_boston_breakdance_03.mp3|Second tune]]
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:[[Media:scout_boston_breakdance_05.mp3|Fourth tune]]
 
:[[Media:scout_boston_breakdance_05.mp3|Fourth tune]]
  
The Scout starts dancing on the ground while saying or singing:<br>
+
The Scout starts dancing on the ground while saying or singing:
 
 
 
:[[Media:scout_taunt_conga_fun_11.wav|"I'm dancin'!"]]
 
:[[Media:scout_taunt_conga_fun_11.wav|"I'm dancin'!"]]
 
:[[Media:scout_taunt_conga_fun_09.wav|"Dun dum der der, yeah!"]]
 
:[[Media:scout_taunt_conga_fun_09.wav|"Dun dum der der, yeah!"]]
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Then after that, he makes a shrug gesture while saying:
 
Then after that, he makes a shrug gesture while saying:
 
 
:[[Media:scout_triplejump04.wav|"Yeaahehehhh!"]]
 
:[[Media:scout_triplejump04.wav|"Yeaahehehhh!"]]
 
:[[Media:scout_positivevocalization05.wav|"Dat's what I'm talking about!"]]
 
:[[Media:scout_positivevocalization05.wav|"Dat's what I'm talking about!"]]
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| weapon-1 = Deep Fried Desire
 
| weapon-1 = Deep Fried Desire
 
| description = The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away.
 
| description = The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away.
 +
 
:[[Media:Scout taunts19.wav|"Got a bucket of chicken. [chews] Let's do dis."]]
 
:[[Media:Scout taunts19.wav|"Got a bucket of chicken. [chews] Let's do dis."]]
 
:[[Media:Scout taunts20.wav|"Hey, yeah, yeah! [chews] How's it going there?"]]
 
:[[Media:Scout taunts20.wav|"Hey, yeah, yeah! [chews] How's it going there?"]]
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| image = Taunt The Trackman's Touchdown.png
 
| image = Taunt The Trackman's Touchdown.png
 
| weapon-1 = Trackman's Touchdown
 
| weapon-1 = Trackman's Touchdown
| description = The Scout will grab a football before flipping and throwing it against the ground, then does a victory dance.
+
| description = The Scout grabs a football before flipping and throwing it against the ground, then does a victory dance.
 
}}
 
}}
  
===All-Class===
+
=== All-Class ===
 
{{Taunt
 
{{Taunt
 
| image = Burstchester Scout.png
 
| image = Burstchester Scout.png
 
| weapon-1 = Burstchester
 
| weapon-1 = Burstchester
| description = A [[Bread monster]] partially comes out of the Scout's chest, causing him to have a mini freak-out. The monster goes back inside the Scout, who then shivers.
+
| description = A creature resembling a [[Bread monster]] partially comes out of the Scout's chest, causing him to have a mini freak-out. The creature goes back inside the Scout, who then shivers.
''Monster freakout''
+
 
 +
''Freaking out''
 
*[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]]
 
*[[Media:scout_sf13_magic_reac03.wav|"''Are you freakin''' '''''kidding me?'''''"]]
 
*[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]]
 
*[[Media:scout_sf12_badmagic26.wav|"Don't look at me, I'm hideous!"]]
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| weapon-1 = Conga
 
| weapon-1 = Conga
 
| description = The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:
 
| description = The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:
 
 
''Initiating a Conga line''
 
''Initiating a Conga line''
 
:[[Media:Scout taunt conga int 02.wav|"Oh yeah! Conga times!"]]
 
:[[Media:Scout taunt conga int 02.wav|"Oh yeah! Conga times!"]]
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| weapon-1 = Flippin' Awesome
 
| weapon-1 = Flippin' Awesome
 
| description = The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.
 
| description = The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.
 +
 
''Preparing to flip''
 
''Preparing to flip''
 
:[[Media:Scout taunt flip int 03.wav|"Flip it!"]]
 
:[[Media:Scout taunt flip int 03.wav|"Flip it!"]]
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| weapon-1 = Mannrobics
 
| weapon-1 = Mannrobics
 
| description = The Scout will go through an aerobics routine with the option of slapping his butt.
 
| description = The Scout will go through an aerobics routine with the option of slapping his butt.
 +
 
:[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]]
 
:[[Media:Scout aerobic pos 30.mp3|"You don't get to look like ''dis''...without a bit of ''dis''...and a bit of ''dis''..and a whole lotta ''dis''!"]]
 
:[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]]
 
:[[Media:Scout aerobic pos 31.mp3|"Ah, note to self: you...are...da best...at exercise!"]]
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:[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]]
 
:[[Media:Scout aerobic pos 68.mp3|"Don't you do it! Don't stop believin' in dem dreams!"]]
 
:[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]]
 
:[[Media:Scout aerobic pos 71.mp3|"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"]]
 +
 
''Butt stuff''
 
''Butt stuff''
 
:[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]]
 
:[[Media:Scout butt stuff 01.mp3|"Boom! Butt stuff!"]]
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| weapon-1 = Rock, Paper, Scissors
 
| weapon-1 = Rock, Paper, Scissors
 
| description = The Scout engages in an intense battle of Rock, Paper, Scissors.
 
| description = The Scout engages in an intense battle of Rock, Paper, Scissors.
 +
 
''Initiating a throw''
 
''Initiating a throw''
 
:[[Media:Scout taunt rps int 02.wav|"Rock, paper, scissors!"]]
 
:[[Media:Scout taunt rps int 02.wav|"Rock, paper, scissors!"]]
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{{Taunt
 
{{Taunt
| image = Scout_taunt_laugh.png
+
| image = Scout taunt laugh.png
 
| weapon-1 = Schadenfreude
 
| weapon-1 = Schadenfreude
 
| description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle.  
 
| description = The Scout points with both hands, [[media:Scout laughlong02.wav|laughs]], and leaps while spinning in a circle.  
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{{Taunt
 
{{Taunt
| image = Second_Rate_Sorcery_Scout.png
+
| image = Second Rate Sorcery Scout.png
| weapon-1 = Second_Rate_Sorcery
+
| weapon-1 = Second Rate Sorcery
| description = The Scout takes out a staff with a skull on its top and a tag reading "99¢". He attempts to cast an [[media:scout sf13 spell super jump01.wav|Blast Jump spell]], failing to create anything but green sparkles, and then groans in disappointment before putting the wand away.
+
| description = The Scout takes out a staff with a skull on its top and a tag reading "99¢" while quickly stomping the ground. He spins and attempts to cast a [[media:scout sf13 spell super jump01.wav|Blast Jump spell]] with the staff, fails to create anything but green sparkles, and then [[Media:Scout negativevocalization01.wav|groans in disappointment]] before putting the staff away.
 
}}
 
}}
  
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| weapon-1 = Skullcracker
 
| weapon-1 = Skullcracker
 
| description = The Scout will gesture towards his head and then perform a head butt with another player.
 
| description = The Scout will gesture towards his head and then perform a head butt with another player.
 +
 
''Initiating a head butt''
 
''Initiating a head butt''
 
:[[Media:Scout taunt head int 02.wav|"Right here!"]]
 
:[[Media:Scout taunt head int 02.wav|"Right here!"]]
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== See also ==
 
== See also ==
*[[Poses#Scout|Scout marketing poses]]
+
* [[Poses#Scout|Scout marketing poses]]
  
 
{{Taunt nav}}
 
{{Taunt nav}}
 
 
{{Scout Nav|coluncolstate=collapsed}}
 
{{Scout Nav|coluncolstate=collapsed}}
  
 
[[Category:Taunts| ]]
 
[[Category:Taunts| ]]

Revision as of 09:16, 18 November 2020

The Scout

Taunts are character-specific animations that can be manually triggered in-game. The Scout has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.

Primary

Scouttaunt1.PNG Associated items Description
The Scout slaps his thigh as if riding a horse and shouts:
"Whoooo!"
"Whoo hoo hooooo!"
"Dat's what I'm talkin' about!"
Scouttaunt2.PNG Associated item Description
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying:
"I'm runnin' circles around ya!"
"I'm not even winded!"
"All right, I feel good!"

Secondary

Scouttaunt2.PNG Associated items Description
The Scout jogs in place, checking both his neck pulse and an imaginary watch while saying:
"I'm runnin' circles around ya!"
"I'm not even winded!"
"All right, I feel good!"
Scouttaunt5.PNG Associated items Description
Activates upon primary fire only.
The Scout takes a refreshing gulp of radioactive energy, activating the drink's associated effect, and says one of his special responses, depending on the drink.

Melee

Scouttaunt3.PNG Associated items Description
The Scout spreads his arms before jerking his left hand downwards with a motion while saying:
"Hey, knucklehead, I'm talking ta you! Bonk!"
"Yeah, why don't you come over and say that to my face, tough guy? Bonk!"
"Hey, is someone keeping track o' my heads batted in? Boink!"
"Who wants some-a this? Bonk!"
"Bonk!"
"Boink!"
Scouttaunt4.PNG Associated items DescriptionKill Icon
Main article: Home Run

The Scout points to the sky, winds up and swings his bat.

If an enemy is successfully hit, a loud "Bonk!" is heard, followed by a round of applause.
  • Killicon grand slam.png

Special

Scout-exclusive

Taunt battin thousand.png Associated item Description
The Scout will take his melee weapon and proceed to spin it around with both hands while saying:
"Yeah, well dat's what happens when you're a genius."
[yawns] "I'm a death machine."
[yawns] "Oh yeah. I'm da best."
[yawns] "Makin' it look easy here"
[mock Kung fu noises]
[mock Kung fu sound effects]
Hey, hey! Yeah!
Taunt Boston Breakdance.png Associated item Description
While the Scout dances, one of those tunes starts to play:
First tune
Second tune
Third tune
Fourth tune

The Scout starts dancing on the ground while saying or singing:

"I'm dancin'!"
"Dun dum der der, yeah!"
"Boom! I am a dance machine!"
"Yeah! You can't stop da dance!."
"Yeah! Dat just happened!"
"I am fulla dance moves!"
"Let's dance!"
"I got too many rhythms over here!"
"Gotta dance, I gotta dance!"
"I gotta dance!"
"Oh it's on!"

Then after that, he makes a shrug gesture while saying:

"Yeaahehehhh!"
"Dat's what I'm talking about!"
"Woo!"
"All right!"
"Un-freakin'-touchable!"
"That's what I'm talking about!"
"Yeah, that's right!"
"Wohohou!"
"Oh yeah!"
"Sweet!"
"Ey, who's on fire now?"
Taunt Bunnyhopper.png Associated item Description
The Scout will take out a pogo stick and start bouncing with it. Pressing MOUSE1 will cause the Scout to do a back flip, while pressing MOUSE2 will cause the Scout to jump in the air and spin the pogo stick. The player can freely move around, albeit slower than usual, during this taunt.
Taunt carlton.png Associated item Description
The Scout will swing his arms from left to right while moving his lower torso upward and to the same side as the arms.
"Dun da dun dun da, yeah!"
"Heh hey, dun dum dum der! "
"Yeah! Dancin' dancin'!"
"Dun dum der der, yeah!"
"Dun dah, yeah!."
"Dah da daaaa, da dah!"
"Whoo hoo hoo, yeah! Hey hey hey hey!"
"I got too many rhythms over here!"
"Gotta dance, I gotta dance!"
"Heh hey, yeah!"
Taunt Deep Fried Desire.png Associated item Description
The Scout pulls out a bucket of fried chicken, says a line, eats a drumstick, then throws the bucket and meat away.
"Got a bucket of chicken. [chews] Let's do dis."
"Hey, yeah, yeah! [chews] How's it going there?"
"Got a bucket of chicken! [chews] Let's do dis!"
"Oh ho ho, man. [chews] Classic Scout."
Taunt Runner's Rhythm.png Associated item Description
The Scout will take out a pair of bongo drums, sit on the ground, and play them.
Taunt Scooty Scoot.png Associated item Description
The Scout pulls out a comically small purple moped and proceeds to drive it. Pressing primary fire (default key: MOUSE1) will make the Scout perform a wheelie and say:
"Boom! Up on one wheel!"
"Boom! Wheelie!"
"Boom! Moped wheelie!"
"Up on one stupid moped wheel!"
"Whoa, here I am!"
"Wooo!"
"Rnnng na na na na na na! Beep beep!"
"Hey get out of my way chucklehead! Beep beep!"
"(mockingly) Hey, slow down over there, Scout! (normal voice) Oh, I can't. It's too fast, too fast!"
"Hey, hey I hope this front wheel ain't scared of heights. We're scratchin' the sky over here!"
"Put your wings on, front wheel, we're going to heaven!"
"(mockingly) Oh, hey there, Scout, oh, uh, whaddya doin'? (normal voice) Oh, I'm just drivin' fast!"
"(mockingly) Oh, who's that guy on the big, fast motorcycle? (normal voice) Yeah, that's just the Scout. Drivin' fast. It's what I do."
"Whoop!"
"Yeahey!"
"Vrroooommmmm! Wheelie!"
"Pretty manly motorcycle here!"
"Heads up, ladies! Guy on a big motorcycle here!"
"Man, this is huge!"
"Putt, putt, putt, here I go!"
"Vrrroooommm! Beep! Beep!"

When the player ends the taunt, the Scout will toss the moped back and say a line.

The player will continuously move forward during this taunt, only being able to turn left and right.
Taunt Trackman's Touchdown.png Associated item Description
The Scout grabs a football before flipping and throwing it against the ground, then does a victory dance.

All-Class

Burstchester Scout.png Associated item Description
A creature resembling a Bread monster partially comes out of the Scout's chest, causing him to have a mini freak-out. The creature goes back inside the Scout, who then shivers.

Freaking out

Shiver

Conga Scout.png Associated item Description
The Scout bounces in rhythm to the Latin beats and claps his hands above his head while saying:

Initiating a Conga line

"Oh yeah! Conga times!"
"Conga? Oh hell yeah!"
"Are those Latin rhythms? I love Latin rhythms!"

Dancing to the Conga

"Heh hey, yeah!"
"CONGA!"
"Conga? Oh hell yeah!"
"Dun da dun dun da, yeah!"
"Heh hey, dun dum dum der! "
"Yeah! Dancin' dancin'!"
"Dun dum der der, yeah!"
"I'm dancin'!"
"S'no problem. I do dis all the time. I could do dis for money, I don't, but I could!"
"Hey, let me show you clowns how ta Conga!"
The player will continuously move forward during this taunt, only being able to turn left and right.
Scout Director.png Associated item Description
The Scout leans back a little and puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen.
Flippin Awesome Scout.png Associated item Description
The Scout will bend his knees slightly with his hands interlocked to form a platform for players to flip themselves off. If he is being flipped, the Scout will perform a somersault in mid-air.

Preparing to flip

"Flip it!"
"We flippin'?"
"Whoo, let's do this!"
"Boom! Flippin' time"
"Flippin' time!"
"Who wants to flip?"
"Yeah!"
"Yeah!"
"Come on!"
"Come on!"
"Come on."
"Let's do this!"
"Oh, it's on!"
"Who wants some good times?"
"We doin' this!"
"We doin' this!"

Flipping another player

"Uhrah!"
"UHRAH!"
"All right, let's do this! Let's do some flippin'!"
"UHYEAH!"
"UHNNAH!"
"[strained] Up yah go!"
"Uhhyah!"
"Oogh!"
"Boom!"
"Boom!"
"Huh huh!"

Being flipped

"Wooo"
"Woo hoo hoo!"
"Yeah-eah!"
"BOOM!"
"BOOM!"
"I'm flyin'!"
"Grabbin' air!"
"Grabbin air!"

After flipping

"You honor me, sir!"
"You honor me!"
"You honor me."
"Yeah!"
"Perfect landing!"
"Yah see where I flipped yah?"
"Classic!"
"Ha hah, yeah!"
"Classic!"
"You, it's all you, baby!"
Scout highFiveSuccessFull.png Associated item Description
The Scout raises his hand and says:
"Let's go."
He then shakes his hand before slapping the other player's, and finishes with a small punch to the air in front of him.
Kazotsky Kick Scout.png Associated item Description
The Scout puts one arm above the other in front of him while bending his kness and kicking forward. Occasionally he lifts arms up, then puts his hand closed into fists on his hips, and puts one arm over the other again. The player can freely move around, albeit slowly, during this taunt.
Mannrobics Scout.png Associated item Description
The Scout will go through an aerobics routine with the option of slapping his butt.
"You don't get to look like dis...without a bit of dis...and a bit of dis..and a whole lotta dis!"
"Ah, note to self: you...are...da best...at exercise!"
"Yeah! Who's fat now, ma! Who's fat now!"
"Fitness! I love fitness!"
"Fitness! I love fitness!"
"Time to kill some calories!"
"Grass grows, birds fly, and brudda...Scout exercises!"
"Gettin' that sweat on! Feelin' dat burn!"
"Gettin' that sweat on! Feelin' dat burn!"
"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah, yeah I'm feelin' it! You burn!"
"Note to self: You...are da best...at exercise!"
"Note to self: Believe...in yourself...and...your dreams of yourself!"
"Never stop! Never stop believin' in your dreams!"
"Don't you do it! Don't stop believin' in dem dreams!"
"Feel dat burn! Feelin' it! Keep feelin' it! Oh yeah! Yeah, I'm feelin' you burn!"

Butt stuff

"Boom! Butt stuff!"
"Boom! Butt stuff!"
"Boom! Butt times!"
"Boom! Butt times!"
"Woo! Butt slap!"
"And bam! Butt-slappin' times!"
"Yeah! Slap dat butt!"
"Boom! Two cheeks and a dream!"
"Boom! Yeah, I slap my bum!"
The player can freely move around, albeit slowly, during this taunt.
Scout rock paper scissors.png Associated item Description
The Scout engages in an intense battle of Rock, Paper, Scissors.

Initiating a throw

"Rock, paper, scissors!"
"Rock, paper, scissors!"
"Who wants to throw?"
"Who wants to play?"
"Anyone want to throw?"

Starting the throw

"One!"
"Two!"
"Three!"
"One, two, three!"
"On three!"

Win (Condition-specific)

"Get ya paper here!"
"Heh ha! Rock! Smashy-smash!"
"Scissors cuttin' paper!"
"Paper!"
"Yo!"
"Heh heh, hey!"
"Hey, yeah!"
"Hey yeah-ha-ha!"

Loss

"Aw crap."
"Dat sucks."
"What the..."
"Could've sworn I had dat..."
"Wait, wait. Something beats rock?"
Scout taunt laugh.png Associated item Description
The Scout points with both hands, laughs, and leaps while spinning in a circle.
Second Rate Sorcery Scout.png Associated item Description
The Scout takes out a staff with a skull on its top and a tag reading "99¢" while quickly stomping the ground. He spins and attempts to cast a Blast Jump spell with the staff, fails to create anything but green sparkles, and then groans in disappointment before putting the staff away.
Scout Shred Alert taunt.png Associated item Description
The Scout summons a guitar and plays an intense solo as flames and lightning spout from behind.
Skullcracker Scout.png Associated item Description
The Scout will gesture towards his head and then perform a head butt with another player.

Initiating a head butt

"Right here!"
"You know what da do!"
"Who wants a head butt?"
"Let's head butt! Let's do it!"

After a head butt

"Whoo!"
"Hard as a rock!"
"Boom! Dat is a skull fracture!"
"Dat...really freakin' hurt!"
Square Dance Scout.png Associated item Description
The Scout will swing his partner 'round and 'round while saying:

Starting a dance

"Do-si-do!"
"Do-si-do times!"
"I got da moves!"
"Let's dance!"
"I am fulla dance moves!"
"I got too many rhythms over here!"
"Gotta dance, I gotta dance!"
"I gotta dance!"

During the dance

"Dun dah, yeah!."
"Ooh, ho hoo!"
"Dah da daaaa, da dah!"
"You wanna dance?"
"Whoo hoo hoo, yeah! Hey hey hey hey!"

Dance's end

"Yeah! Dat just happened!"
"Dat is how it's done!"
"Boom! Dat is how you dance!"
"Boom! I am a dance machine!"
"Yeah! You can't stop da dance!"
Victory Lap Scout.png Associated item Description
The Scout jumps into a team-colored bumper car. Pressing MOUSE1 will make him honk the car's horn. The player can freely move around, albeit slowly, during this taunt.
Scout yetipunch.png Associated item Description
A wooden cutout of a Yeti appears roaring in front of the Scout. He tries punching it, but hurts his hand and falls to his knees while holding his wrist. He looks angrily to the cutout, which explodes on its own; the explosion scares the Scout, causing him to jump back up.

Before hitting a Yeti:

Scout yetismash.png Associated item Description
The Scout turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and jumps back into his previous position.
Zoomin' Broom Scout.png Associated item Description
The Scout pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt.

Update history

February 24, 2009 Patch (Scout Update)
  • [Undocumented] Added a taunt used by the Sandman.

February 25, 2009 Patch

  • Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added an unused "high-five" taunt.

May 5, 2011 Patch (Replay Update)

  • Added Director's Vision taunt.

June 23, 2011 Patch (Über Update)

  • Added Schadenfreude taunt.
  • [Undocumented] Added laughing animations.

July 1, 2011 Patch

  • [Undocumented] The Atomizer was assigned the Home Run taunt.

October 13, 2011 Patch (Manniversary Update & Sale)

February 18, 2013 Patch

June 18, 2014 Patch (Love & War Update)

July 2, 2015 Patch (Gun Mettle Update)

October 6, 2015 Patch (Invasion Community Update)

October 28, 2015 Patch (Scream Fortress 2015)

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen

March 12, 2015 Patch

December 17, 2015 Patch (Tough Break Update)

July 7, 2016 Patch #1 (Meet Your Match Update)

October 21, 2016 Patch (Scream Fortress 2016)

October 20, 2017 Patch #1 (Jungle Inferno Update)

December 21, 2017 Patch (Smissmas 2017)

October 19, 2018 Patch (Scream Fortress X)

Trivia

See also