Difference between revisions of "July 8, 2015 Patch"

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| month        = july
 
| month        = july
 
| year        = 2015
 
| year        = 2015
| after        =  
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| after        = {{Patch name|7|15|2015}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/17476/
 
| source      = http://store.steampowered.com/news/17476/
| notes        = === Team Fortress 2 ===
+
| notes        = === Patch 1 ===
* Revolver and Pistol Killstreak Kits now properly work on decorated weapons
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* [[Revolver]] and [[Pistol]] [[Killstreak Kit|Killstreak Kits]] now properly work on [[Decorated|decorated]] [[Weapons|weapons]]
* Rescue Ranger bolts now properly heal friendly mini-sentries
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* [[Rescue Ranger]] [[Projectiles#Other_properties_of_projectiles|bolts]] now properly heal friendly [[Sentry Gun#Combat_Mini-Sentry_Gun|mini-sentries]]
* Vaccinator Über bubbles once again work on Reanimators in Mann vs Machine, but now instantly fills them by 90%
+
* [[Vaccinator]] [[ÜberCharge|Über]] bubbles once again work on [[Reanimator|Reanimators]] in [[Mann vs Machine]], but now instantly fills them by 90%
* Fixed cosmetic items with an ambient particle effect (i.e. Soldier's Stogie, Nine-Pipe Problem) erroneously reporting that they had the Genteel Smoke unusual effect
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* Fixed [[Cosmetic items|cosmetic items]] with an ambient [[Particle effects|particle effect]] (i.e. [[Soldier's Stogie]], [[Nine-Pipe Problem]]) erroneously reporting that they had the Genteel Smoke [[Unusual|unusual]] effect
* Fixed Stickybombs not properly having distance fall off for the first 5 seconds of their life time
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* Fixed [[Stickybomb Launcher|Stickybombs]] not properly having distance fall off for the first 5 seconds of their life time
* Fixed an issue with The Sandvich where consuming it at full health would consume it forever
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* Fixed an issue with The [[Sandvich]]<ref>Also applied to [[Robo-Sandvich]]</ref> where consuming it at full [[Health|health]] would consume it forever
* Fixed The Dalokoh's Bar giving medium health kits when thrown. Now properly gives small health kits when thrown
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* Fixed The [[Dalokohs Bar|Dalokoh's Bar]]<ref>Also applied to [[Fishcake]]</ref>{{sic}} giving medium health kits when thrown. Now properly gives small health kits when thrown
* Fixed suicides counting for the "Get a kill on Powerhouse" Contract objective
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* Fixed [[Suicide|suicides]] counting for the "Get a kill on [[Powerhouse]]" Contract objective
* Fixed a issue with The Box Trot taunt when window focus changed
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* Fixed a issue with The [[Box Trot]] [[Spy taunts#Action|taunt]] when window focus changed
* Fixed a case where speed-line particles were visible for enemy players when a Spy triggered the Dead Ringer
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* Fixed a case where speed-line particles were visible for enemy players when a [[Spy]] triggered the [[Dead Ringer]]
* Fixed The Scorch Shot not applying its small knockback on non-burning enemies
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* Fixed The [[Scorch Shot]] not applying its small [[Knockback|knockback]] on non-burning enemies
* Fixed The Scorch Shot knockback from effecting Quick-Fix Über
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* Fixed The Scorch Shot knockback from effecting{{sic}} [[Quick-Fix]] Über
* Fixed The Wrangler not properly disabling Sentries for 3 seconds on Engineer death
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* Fixed The [[Wrangler]] not properly disabling [[Sentry Gun|Sentry Gun]]s for 3 seconds on [[Engineer]] [[Death|death]]
 
* Fixed a case where textures and models would fail to load on maps with embedded resources
 
* Fixed a case where textures and models would fail to load on maps with embedded resources
* Fixed an exploit related to instantly completing a payload map while taunting and picking up dropped weapons
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* Fixed an exploit related to instantly completing a [[Payload|payload]] map while [[Taunts|taunting]] and picking up dropped weapons
 +
 
 +
=== Patch 2 ===
 +
== Undocumented Changes ==
 +
* Fixed creating LAN servers resulting in client crashes upon loading the map.
 +
 
 +
== Notes ==
 +
<references/>
 
}}
 
}}

Latest revision as of 07:07, 21 July 2017

Patch notes

Patch 1

Patch 2

Undocumented Changes

  • Fixed creating LAN servers resulting in client crashes upon loading the map.

Notes

  1. Also applied to Robo-Sandvich
  2. Also applied to Fishcake

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/engine.dll
Modified: bin/vaudio_miles.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image