Difference between revisions of "July 8, 2015 Patch"
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| month = july | | month = july | ||
| year = 2015 | | year = 2015 | ||
− | | after = | + | | after = {{Patch name|7|15|2015}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/17476/ | | source = http://store.steampowered.com/news/17476/ | ||
− | | notes = === | + | | notes = === Patch 1 === |
− | * Revolver and Pistol Killstreak Kits now properly work on decorated weapons | + | * [[Revolver]] and [[Pistol]] [[Killstreak Kit|Killstreak Kits]] now properly work on [[Decorated|decorated]] [[Weapons|weapons]] |
− | * Rescue Ranger bolts now properly heal friendly mini-sentries | + | * [[Rescue Ranger]] [[Projectiles#Other_properties_of_projectiles|bolts]] now properly heal friendly [[Sentry Gun#Combat_Mini-Sentry_Gun|mini-sentries]] |
− | * Vaccinator Über bubbles once again work on Reanimators in Mann vs Machine, but now instantly fills them by 90% | + | * [[Vaccinator]] [[ÜberCharge|Über]] bubbles once again work on [[Reanimator|Reanimators]] in [[Mann vs Machine]], but now instantly fills them by 90% |
− | * Fixed cosmetic items with an ambient particle effect (i.e. Soldier's Stogie, Nine-Pipe Problem) erroneously reporting that they had the Genteel Smoke unusual effect | + | * Fixed [[Cosmetic items|cosmetic items]] with an ambient [[Particle effects|particle effect]] (i.e. [[Soldier's Stogie]], [[Nine-Pipe Problem]]) erroneously reporting that they had the Genteel Smoke [[Unusual|unusual]] effect |
− | * Fixed Stickybombs not properly having distance fall off for the first 5 seconds of their life time | + | * Fixed [[Stickybomb Launcher|Stickybombs]] not properly having distance fall off for the first 5 seconds of their life time |
− | * Fixed an issue with The Sandvich where consuming it at full health would consume it forever | + | * Fixed an issue with The [[Sandvich]]<ref>Also applied to [[Robo-Sandvich]]</ref> where consuming it at full [[Health|health]] would consume it forever |
− | * Fixed The Dalokoh's Bar giving medium health kits when thrown. Now properly gives small health kits when thrown | + | * Fixed The [[Dalokohs Bar|Dalokoh's Bar]]<ref>Also applied to [[Fishcake]]</ref>{{sic}} giving medium health kits when thrown. Now properly gives small health kits when thrown |
− | * Fixed suicides counting for the "Get a kill on Powerhouse" Contract objective | + | * Fixed [[Suicide|suicides]] counting for the "Get a kill on [[Powerhouse]]" Contract objective |
− | * Fixed a issue with The Box Trot taunt when window focus changed | + | * Fixed a issue with The [[Box Trot]] [[Spy taunts#Action|taunt]] when window focus changed |
− | * Fixed a case where speed-line particles were visible for enemy players when a Spy triggered the Dead Ringer | + | * Fixed a case where speed-line particles were visible for enemy players when a [[Spy]] triggered the [[Dead Ringer]] |
− | * Fixed The Scorch Shot not applying its small knockback on non-burning enemies | + | * Fixed The [[Scorch Shot]] not applying its small [[Knockback|knockback]] on non-burning enemies |
− | * Fixed The Scorch Shot knockback from effecting Quick-Fix Über | + | * Fixed The Scorch Shot knockback from effecting{{sic}} [[Quick-Fix]] Über |
− | * Fixed The Wrangler not properly disabling | + | * Fixed The [[Wrangler]] not properly disabling [[Sentry Gun|Sentry Gun]]s for 3 seconds on [[Engineer]] [[Death|death]] |
* Fixed a case where textures and models would fail to load on maps with embedded resources | * Fixed a case where textures and models would fail to load on maps with embedded resources | ||
− | * Fixed an exploit related to instantly completing a payload map while taunting and picking up dropped weapons | + | * Fixed an exploit related to instantly completing a [[Payload|payload]] map while [[Taunts|taunting]] and picking up dropped weapons |
+ | |||
+ | === Patch 2 === | ||
+ | == Undocumented Changes == | ||
+ | * Fixed creating LAN servers resulting in client crashes upon loading the map. | ||
+ | |||
+ | == Notes == | ||
+ | <references/> | ||
}} | }} |
Latest revision as of 07:07, 21 July 2017
|
Source: Team Fortress 2 Update Released
Patch notes
Patch 1
- Revolver and Pistol Killstreak Kits now properly work on decorated weapons
- Rescue Ranger bolts now properly heal friendly mini-sentries
- Vaccinator Über bubbles once again work on Reanimators in Mann vs Machine, but now instantly fills them by 90%
- Fixed cosmetic items with an ambient particle effect (i.e. Soldier's Stogie, Nine-Pipe Problem) erroneously reporting that they had the Genteel Smoke unusual effect
- Fixed Stickybombs not properly having distance fall off for the first 5 seconds of their life time
- Fixed an issue with The Sandvich[1] where consuming it at full health would consume it forever
- Fixed The Dalokoh's Bar[2](sic) giving medium health kits when thrown. Now properly gives small health kits when thrown
- Fixed suicides counting for the "Get a kill on Powerhouse" Contract objective
- Fixed a issue with The Box Trot taunt when window focus changed
- Fixed a case where speed-line particles were visible for enemy players when a Spy triggered the Dead Ringer
- Fixed The Scorch Shot not applying its small knockback on non-burning enemies
- Fixed The Scorch Shot knockback from effecting(sic) Quick-Fix Über
- Fixed The Wrangler not properly disabling Sentry Guns for 3 seconds on Engineer death
- Fixed a case where textures and models would fail to load on maps with embedded resources
- Fixed an exploit related to instantly completing a payload map while taunting and picking up dropped weapons
Patch 2
Undocumented Changes
- Fixed creating LAN servers resulting in client crashes upon loading the map.
Notes
- ↑ Also applied to Robo-Sandvich
- ↑ Also applied to Fishcake
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/engine.dll
Modified: bin/vaudio_miles.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image