팀 포트리스 클래식

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Team Fortress Classic
TFC Boxart.png
기본 정보
출시일:

International: May 30 1999

개발사

밸브

발행사:

Sierra Entertainment

배급사:

스팀

엔진:

GoldSrc

장르:

First-person shooter

모드:

Multiplayer

디자이너:

Robin Walker, John Cook

이용가 등급:

ESRB: M (Mature)

플랫폼:

Windows

미디어:

CD-ROM, download

요구 사항:

*Minimum: 500 MHz processor, 96 MB RAM,
16 MB video card, Internet connection
*Recommended: 800 MHz processor, 128 MB RAM,
32 MB video card, Internet connection

Team Fortress Classic 혹은 Team Fortress 1.5, 보통 TFC라고 불리는것은 팀 포트리스 2의 전작이고 Quake의 모드였던 오리지널 팀 포트리스Half-Life엔진을 사용하는 후속작 입니다.

Team Fortress Classic밸브가 개발한 팀 기반의 1인칭 게임입니다. 이것은 Quake의 모드인 Team Fortress를 리메이크 한 것으 Team Fortress Classic는 원래 윈도우에 1999년 5월 30일에 Half-Life에 공짜게임으로 끼워서 릴리즈 되었습니다. 독립적인 버젼은 후에 벨브의 시스템과 함께 2003년에 발매 되었습니다. Team Fortress Classic의 개발은 오리지널 Team Fortress의 디자니어인 John Cook과 Robin Walker가 주도하였습니다.

이것은 원래 밸브의 GoldSource으로 1999에 발표 되었습니다. Team Fortress 모드의 개발자들은 밸브가 Team Fortress 2를 개발하는데 많은 도움을 주었지만, 처음에는 그들의 모드를 GoldSource엔진으로 다시 제작하려고 하였습니다. 이 게임은 여러개의 팀에 각 팀당 9개의 클래스가 있고 정보원 탈취, VIP 보호와 영토 점령등의 모드가 있습니다. 2000년 6월에는 게임이 업그레이드 되고 새로운 플레이터 캐릭터 모데들과 게임 모드들이 추가되었습니다. 2008년엔 이 게임이 게임스파이에 선정한 Half-Life모드 TOP 10중 하나로 선정되었습니다.

게임 플레이

The Team Fortress Classic logo

Team Fortress Classic 는 게임 모드에 따라 2개 혹은 그 이상의 팀이 있고 플레이 할 수 있는 9개의 클래스가 있습니다. 전형적으로 플레이는 레드, 블루 2가지 팀중 하나를 선택할 수 있고 그 이상의 팀이 존재하는 모드의 경우엔 다른 클래스를 선택할 수 있습니다. 각 게임당 최대 32명이 플레이할 수 있습니다. 플레이어의 행동은 선택한 클래스에 따라 달라지며 각 클래스마다 장단점이 있습니다. 그래서, Team Fortress Classic 는 다른 클래스간의 팀 워크가 승패를 결정합니다.

게임 모드

Team Fortress Classic는 각 팀의 목표에 따라 여러가지 게임 타입으로 분류됩니다.

블루 팀원들이 2Fort맵에서 레드 기지를 공격하고 있습니다

In capture the flag levels, the objective for both teams is to capture the enemy flag and return it to their base while preventing the opposing team from doing the same. Some maps of this type have twists on this formula, such as having multiple flags and requiring a team to capture them all, or requiring a team to perform a task such as disabling security grids before being able to access the flag. There is also reverse CTF in which you must bring your flag to the enemy base and capture the flag in the enemy base.

These maps consist of several command points that must be captured, typically either by standing on the command point or bringing a flag to the command point. Teams are awarded points at set intervals for each command point they control.

  • Attack and Defend

Attack and defend maps, a variation of territorial control, feature one team trying to capture several command points in sequence, while the other team defends each command point from capture.

  • Escort

In escort maps, the players are split into three teams—a single VIP, the VIP's bodyguards and a group of assassins. The goal of escort maps is for the bodyguards to escort the VIP to a given point on the map, while the assassins attempt to kill the VIP before he gets there.

The original models for the nine player classes

Classes

본문: Classes (Classic)
New (left) and old (right) models

There are nine standard classes in Team Fortress Classic that a player can select. Each class is equipped with at least one unique weapon and often armed with a secondary weapon such as a Shotgun or Nailgun. In addition, all classes are armed with a melee weapon—usually a Crowbar—as well as grenades with a variety of effects depending on the class a player has chosen. In escort levels, a single player can assume the role of a civilian, armed only with an umbrella, and must be escorted by the rest of the team across the level.

Development

Before Team Fortress Classic there was Team Fortress, a 1996 QuakeWorld mod. TF's developers were working on Team Fortress 2 as a standalone game, but later joined Valve software and ported the original as a mod for Half-Life called Team Fortress Classic in April of 1999. Despite the company's 1998 statement that Team Fortress 2: Brotherhood of Arms would be released "soon," the game remained in development of one form or another for eight years until its release on 10 October 2007, and has been on Wired magazine's top ten vaporware list every year since 2001.

Since Team Fortress Classic's release in 1999, Valve has introduced various changes into the game. The updates tweaked the game's balance and on occasion added new content, such as new levels. A particularly large update was released on 8 June 2000, which introduced several new levels and game modes, a new GUI menu interface and new player models, and optimized the game's netcoding for smoother, faster play. With this release, the game was renamed to Team Fortress 1.5. In July 2004, the game was migrated into Valve's Steam system, in which a number of additional features were added. For much of its early history, Team Fortress Classic was second only to Counter-Strike as the most played and popular of online games.

Trivia

  • On the initial page for the Engineer Update, a screenshot of the original Team Fortress Classic class models as well as a young Dell Conagher with the Engineer from Team Fortress Classic can be seen. This, as well as the Sniper's Civilian bobblehead having the Team Fortress Classic logo on its base, may indicate that Team Fortress Classic and Team Fortress 2 take place in the same universe.
  • Unlike in Team Fortress 2, Team Fortress Classic contained several references (and re-used content) from Half-Life. The most striking of which was the Hunted map, instead of being a remake of the original Hunted President from Team Fortress, it was a conversion of a segment of the Half-Life campaign which involved navigating past several Sniper nests. No such official content has been made for Team Fortress 2, and in fact, one map shares a name with the original Half-Life deathmatch, but has otherwise nothing in common.
  • Fortress Forever, a free mod for Half-Life 2's Source engine, was created to port the gameplay and mechanics of Team Fortress Classic over to the Source Engine and give the owners of Source games the ability to experience the Gold-Source classic. It is the most popular mod fulfilling this function as of yet, but gameplay and mechanics are slightly different from the original.
  • On August 24, Team Fortress' birthday, grenades will be replaced with presents if the tfc_birthday cvar is set to 1.

See also

External links