Difference between revisions of "Template:Stock weapons"
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| da = 6.2 per partikel (D/D) | | da = 6.2 per partikel (D/D) | ||
| de = 6.2 pro Partikel (D/D) | | de = 6.2 pro Partikel (D/D) | ||
− | | es = 6 | + | | es = 6,2 por partícula (D/D) |
| fr = 6.2 par particule (tir direct) | | fr = 6.2 par particule (tir direct) | ||
| ja = 6.2 / 炎粒子 (D/D) | | ja = 6.2 / 炎粒子 (D/D) | ||
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| da = 3.72 per partikel {{common string|direct-hit}} {{common string|medium-range}} | | da = 3.72 per partikel {{common string|direct-hit}} {{common string|medium-range}} | ||
| de = 3.72 pro Partikel {{common string|direct-hit}} {{common string|medium-range}} | | de = 3.72 pro Partikel {{common string|direct-hit}} {{common string|medium-range}} | ||
− | | es = 3 | + | | es = 3,72 por partícula {{common string|direct-hit}} {{common string|medium-range}} |
| fr = 3.72 par particule {{common string|direct-hit}} {{common string|medium-range}} | | fr = 3.72 par particule {{common string|direct-hit}} {{common string|medium-range}} | ||
| ja = 3.72 / 炎粒子 {{common string|direct-hit}} {{common string|medium-range}} | | ja = 3.72 / 炎粒子 {{common string|direct-hit}} {{common string|medium-range}} | ||
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| da = 3x grundskade (se rækkevidde), per partikel, derefter afrundet. 11-19 (D/D) | | da = 3x grundskade (se rækkevidde), per partikel, derefter afrundet. 11-19 (D/D) | ||
| de = 3x Grundschaden (siehe Entfernung), pro Partikel, dann gerundet. 11-19 (D/D) | | de = 3x Grundschaden (siehe Entfernung), pro Partikel, dann gerundet. 11-19 (D/D) | ||
− | | es = Daño base x3 (véase la distancia), por partícula, después se redondea. 11 | + | | es = Daño base x3 (véase la distancia), por partícula, después se redondea. De 11 a 19. (D/D) |
| fr = 3x les dégâts de base (voir portée), par particule. 11-19 (tir direct) | | fr = 3x les dégâts de base (voir portée), par particule. 11-19 (tir direct) | ||
| ja = 3倍・ダメージは11-19程度 (D/D) | | ja = 3倍・ダメージは11-19程度 (D/D) | ||
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| da = 24 (<10 sek. efter skade) | | da = 24 (<10 sek. efter skade) | ||
| de = 24 (<10 Sek nach Verletzung) | | de = 24 (<10 Sek nach Verletzung) | ||
− | | es = 24 (<10 segundos después de | + | | es = 24 (<10 segundos después de herirse) |
| fr = 24 (<10 sec après la dernière blessure du patient) | | fr = 24 (<10 sec après la dernière blessure du patient) | ||
| it = 24 (<10 sec dopo i danni) | | it = 24 (<10 sec dopo i danni) | ||
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| da = 48 (>12,5 sek. efter skade) | | da = 48 (>12,5 sek. efter skade) | ||
| de = 48 (>12.5 Sek nach Verletzung) | | de = 48 (>12.5 Sek nach Verletzung) | ||
− | | es = 48 (>12 | + | | es = 48 (>12,5 segundos después de herirse) |
| fr = 48 (>12.5 sec après la dernière blessure) | | fr = 48 (>12.5 sec après la dernière blessure) | ||
| it = 48 (>12.5 sec dopo i danni) | | it = 48 (>12.5 sec dopo i danni) | ||
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| da = 72 (>15 sek. efter skade) | | da = 72 (>15 sek. efter skade) | ||
| de = 72 (>15 Sek nach Verletzung) | | de = 72 (>15 Sek nach Verletzung) | ||
− | | es = 72 (>15 segundos después de | + | | es = 72 (>15 segundos después de herirse) |
| fr = 72 (>15 sec après la dernière blessure) | | fr = 72 (>15 sec après la dernière blessure) | ||
| it = 72 (>15 sec dopo i danni) | | it = 72 (>15 sec dopo i danni) | ||
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| da = N/D (usårlighed) | | da = N/D (usårlighed) | ||
| de = N/D (Unverwundbarkeit) | | de = N/D (Unverwundbarkeit) | ||
− | | es = N/D ( | + | | es = N/D (invulnerabilidad) |
| fr = N/D (Invulnérabilité) | | fr = N/D (Invulnérabilité) | ||
| it = N/D (Invulnerabilità) | | it = N/D (Invulnerabilità) | ||
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| en = 150-450 ([[Headshot]], or buff Crit only) | | en = 150-450 ([[Headshot]], or buff Crit only) | ||
| da = 150-450 (kun [[Headshot/da|hovedskud]] eller kritisk boost) | | da = 150-450 (kun [[Headshot/da|hovedskud]] eller kritisk boost) | ||
− | | es = 150 | + | | es = 150 a 450 (solo con [[Headshot/es|disparo a la cabeza]] o subidón de crítico) |
| fr = 150-450 ([[Headshot/fr|Tir en Plein Tête]], ou Crits forcés seulement) | | fr = 150-450 ([[Headshot/fr|Tir en Plein Tête]], ou Crits forcés seulement) | ||
| ja = 150-450 ([[Headshot/ja|ヘッドショット]]、クリティカルブースト限定) | | ja = 150-450 ([[Headshot/ja|ヘッドショット]]、クリティカルブースト限定) | ||
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| da = Gør Spyen i stand til at [[Cloak/da|skjule]] sig. Kan genvindes ved at indsamle [[Metal/da|metal]], også under skjul. | | da = Gør Spyen i stand til at [[Cloak/da|skjule]] sig. Kan genvindes ved at indsamle [[Metal/da|metal]], også under skjul. | ||
| de = Erlaubt es dem Spy sich zu [[Cloak/de|tarnen]]. Kann aufgeladen werden durch das sammeln von [[Metal/de|Metall]], sogar während man getarnt ist. | | de = Erlaubt es dem Spy sich zu [[Cloak/de|tarnen]]. Kann aufgeladen werden durch das sammeln von [[Metal/de|Metall]], sogar während man getarnt ist. | ||
− | | es = Permite al Spy hacerse [[Cloak/es|invisible]]. Se puede recomponer cogiendo [[Metal/es|metal]] | + | | es = Permite al Spy hacerse [[Cloak/es|invisible]]. Se puede recomponer cogiendo [[Metal/es|metal]] estando invisible. |
| fr = Permet au Spy de se rendre [[Cloak/fr|invisible]]. Peut être réaprovisioné en ramassant du [[Metal/fr|metal]], même en étant invisible. | | fr = Permet au Spy de se rendre [[Cloak/fr|invisible]]. Peut être réaprovisioné en ramassant du [[Metal/fr|metal]], même en étant invisible. | ||
| it = Permette alla Spia di [[Cloak/it|occultarsi]]. Può essere ricaricato tramite [[Metal/it|metallo]] anche durante l'occultamento. | | it = Permette alla Spia di [[Cloak/it|occultarsi]]. Può essere ricaricato tramite [[Metal/it|metallo]] anche durante l'occultamento. | ||
Line 1,041: | Line 1,041: | ||
| {{lang | | {{lang | ||
| en = Allows the use of power ups in [[Mann vs. Machine]].<br>'''Note:''' This was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]]. | | en = Allows the use of power ups in [[Mann vs. Machine]].<br>'''Note:''' This was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]]. | ||
− | | es = Permite el uso de ciertas mejoras en [[Mann vs. Machine/es|Mann | + | | es = Permite el uso de ciertas mejoras en [[Mann vs. Machine/es|Mann vs. Máquinas]].<br>'''Nota:''' esto era un objeto de logro hasta el {{Patch name|2|29|2016}} y también puede [[Crafting/es|fabricarse]]. |
| pt-br = Permite o uso de poderes em [[Mann vs. Machine/pt-br|Mann vs. Máquina]]<br>'''Nota:''' este era um item de conquista até a {{Patch name|2|29|2016|in-the}} e também pode ser [[Crafting/pt-br|fabricado]]. | | pt-br = Permite o uso de poderes em [[Mann vs. Machine/pt-br|Mann vs. Máquina]]<br>'''Nota:''' este era um item de conquista até a {{Patch name|2|29|2016|in-the}} e também pode ser [[Crafting/pt-br|fabricado]]. | ||
| ro = Dă jucătorului abilitatea de a folosi puteri în [[Mann vs. Machine/ro|Mann vs. Machine]].<br>'''Observație:'' Acest obiect a fost original obținut din realizări până la {{Patch name|2|29|2016}} și poate fi de asemenea [[Crafting/ro|fabricat]]. | | ro = Dă jucătorului abilitatea de a folosi puteri în [[Mann vs. Machine/ro|Mann vs. Machine]].<br>'''Observație:'' Acest obiect a fost original obținut din realizări până la {{Patch name|2|29|2016}} și poate fi de asemenea [[Crafting/ro|fabricat]]. |
Revision as of 21:28, 1 February 2024
Contents
Scout
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Pistol |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bat |
0.5 seconds | 35 | 105 |
Soldier
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Rocket Launcher |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Shovel |
0.8 seconds | 65 | 195 |
Pyro
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Flame Thrower |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/H) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Fire Axe |
0.8 seconds | 65 | 195 |
Demoman
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Grenade Launcher |
4 | 16 | 64-110 (D/H) | 64-110 (D/H) | 64-110 (D/H) | 280-300 (D/H) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stickybomb Launcher |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point blank) |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bottle |
0.8 seconds | 65 | 195 |
Heavy
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Minigun |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Fists |
0.8 seconds | 65 | 195 |
Engineer
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Pistol |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Wrench |
0.8 seconds | 65 | 195 |
PDA
Item | Details |
---|---|
Primary PDA Construction PDA |
Enables the Engineer to build buildings. |
Secondary PDA Destruction PDA |
Enables the Engineer to destroy his own Buildings. |
Medic
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Syringe Gun |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 |
Secondary
Weapon | Kill icon | Ammo | Amount healed | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bonesaw |
0.8 seconds | 65 | 195 |
Sniper
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Sniper Rifle |
25 | N/A | 50-150 | 50-150 | 50-150 | 150-450 (Headshot, or buff Crit only) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
SMG |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Kukri |
0.8 seconds | 65 | 195 |
Spy
[↑ to top]
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Knife |
0.8 seconds | 40 | 120 |
PDA
Item | Details |
---|---|
Primary PDA Disguise Kit |
Enables the Spy to disguise himself. |
Watch | Cloak type | Duration | Details |
---|---|---|---|
Secondary PDA Invis Watch |
Timed | 9 seconds | Enables the Spy to cloak. Can be replenished by collecting metal even while cloaked. |
Building
Weapon | Kill icon | Damage | |||
---|---|---|---|---|---|
Level 1 Building | Level 2 Building | Level 3 Building | Critical | ||
Sapper |
150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
All classes
[↑ to top]
Action
Item | Kill icons | Details |
---|---|---|
Spellbook Magazine |
Allows the class to cast magic spells. | |
Grappling Hook |
Allows the class to use the grappling hook in Mannpower. | |
Power Up Canteen |
Allows the use of power ups in Mann vs. Machine. Note: This was previously an achievement-only item until the February 29, 2016 Patch and can also be crafted. |
Documentation for Stock weapons
This translation requires updating. You can help improve it by editing it with content from "Template:Stock weapons" (view source). See also Help:Language translation. |
To be used in Stock weapons and its translations.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Stock weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, pt-br, ro, ru, zh-hans (add) |