Template:Stock weapons
Contents
Scout
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | |
Secondary Pistol |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Melee Bat |
0.5 seconds | 35 | — | — | 105 | ||
Soldier
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Rocket Launcher |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Secondary Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Melee Shovel |
0.8 seconds | 65 | — | — | 195 | ||
Pyro
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Flame Thrower |
200 | — | 6.2 per particle (D/D) |
3.72 per particle (D/H) (M/R) |
— | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | |
Secondary Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
| (Hadouken) | 500 | — | — | — | |||
Melee Fire Axe |
0.8 seconds | 65 | — | — | 195 | ||
Demoman
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Grenade Launcher |
4 | 16 | 64-110 (D/H) |
64-110 (D/H) |
64-110 (D/H) |
280-300 (D/H) | |
Secondary Stickybomb Launcher |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point blank) | |
Melee Bottle |
0.8 seconds | 65 | — | — | 195 | ||
Heavy
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Minigun |
200 | — | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | |
Secondary Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Melee Fists |
0.8 seconds | 65 | — | — | 195 | ||
| (High Noon) | 500 | 500 | — | — | |||
Engineer
| Weapon | Kill icon | Ammo / Attack interval |
Damage / Details | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Secondary Pistol |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Melee Wrench |
0.8 seconds | 65 | — | — | 195 | ||
Primary PDA Construction PDA |
— | — | Enables the Engineer to construct buildings. | ||||
Secondary PDA Destruction PDA |
— | — | Enables the Engineer to destroy his own buildings. | ||||
Medic
| Weapon | Kill icon | Ammo / Attack interval |
Damage / Healing† | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Syringe Gun |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | |
Secondary Medi Gun |
— | — | 24† (<10 sec after injury) |
45† (>12.5 sec after injury) |
75† (>15 sec after injury) |
— (Invulnerability) | |
Melee Bonesaw |
0.8 seconds | 65 | — | — | 195 | ||
Sniper
| Weapon | Kill icon | Ammo / Attack interval |
Damage | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Primary Sniper Rifle |
25 | — | 50-150 | 50-150 | 50-150 | 150-450 (Crit boost only) | |
| — | — | — | 150-450 (Headshot) | ||||
Secondary SMG |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | |
Melee Kukri |
0.8 seconds | 65 | — | — | 195 | ||
Spy
| Weapon | Kill icon | Ammo / Attack interval |
Damage / Details | ||||
|---|---|---|---|---|---|---|---|
| Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Secondary Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Melee Knife |
0.8 seconds | 40 | — | — | 120 (Crit boost only) | ||
| (Backstab) | — | — | — | Six times the target's current health. | |||
| (Fencing) | 25 + 25 + 500 | — | — | — | |||
Primary PDA Disguise Kit |
— | — | Enables the Spy to disguise himself. | ||||
Secondary PDA Invis Watch |
— | — | Enables the Spy to cloak.
Cloak type: Timed (9 seconds) Can be replenished by collecting metal even while cloaked. | ||||
Building Sapper |
— | — | 25 / s
150HP = 7 s |
25 / s
180HP = 8 s |
25 / s
216HP = ~10 s |
— | |
All classes
| Item | Kill icon | Details |
|---|---|---|
Action Spellbook Magazine |
Allows casting magic spells. | |
Action Grappling Hook |
Allows using the grappling hook in Mannpower. | |
Action Power Up Canteen |
Allows using power ups in Mann vs. Machine. Note: This was previously an achievement-only item until the February 29, 2016 Patch and can also be crafted. |
Documentation for Stock weapons
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