February 24, 2009 Patch
This article is specific to the patch released. For information on the update, see Scout Update.
|
Source: Team Fortress 2 Update Released
Official update page: The Scout Update
Contents
Patch notes
New features
- Added The Force-A-Nature, The Sandman, and Bonk!
- Added 35 new Scout achievements
- Added crit boosted on/off sound effects
- Added new sounds for upgraded teleporters
- Added new sound for a fully charged medic dying
- Add bonus points section to scores
- Added several new speech concepts, mostly hooked up to new Scout lines
- Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
- Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
- Added several new Arena mode announcer speech events.
- Added "First Blood" to Arena mode
- Removed 2x item respawn times in arena
- Changed backstab handling to fix facestabs
- Spies disguised as enemy team can now see player IDs for enemies
New maps
- Added community maps:
cp_egypt
,arena_watchtower
, andcp_junction
- Updated
cp_fastlane
with Arttu's new version
Mapmaker requests
- Added new input for forward speed modifier to FuncTrainTrain
- Added TeleportToPathTrack input to
func_tracktrain
Bugfixes
- Fixed a bug where players would sometimes gib from non-gib damage kills
- Fixed stat screen showing an entry for a class called "map."
- Fixed item model panels not using team skins
- Fixed obscure bug where spectators were able to carry the flag
Undocumented changes
- Added new Scout voice lines.
- Added Grand Slam, a new taunt used by the Sandman.
- Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range.[1] Made backstabs quicker.
References
- ↑ This has since been reverted.