Difference between revisions of "War Paint"

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{{stub}}
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{{Infobox
{{ra}}
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  | title      = War Paint
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  | image      = Saxton - War Paint - Make Your Master Piece.png
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  | imagewidth = 330px
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  | contents  = War Paint was made available in the [[Jungle Inferno Update]].
 +
}}
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{{Quotation|Jungle Inferno announcement, [https://www.teamfortress.com/jungleinferno/campaign.php Day 2]|Make your master piece!​}}
  
'''War Paint''' is an item that is used similarly to a [[Paint Can]]. It was added in the [[Jungle Inferno Update]] to replace campaign weapon drops and weapon cases, and was first showcased on Day 2 of the update. When one of nearly forty patterns is selected from a [[War Paint Case]], it can be previewed on a weapon and applied to create a new unique weapon with that pattern applied to it. War Paints can come in Strange (Stat Tracking) or Unusual qualities. Paints and cases can be obtained with [[Jungle Inferno Campaign#Blood Money|Blood Money]] from the Mercenary Park Gift Shop. War Paints bought directly from the shop (not coming from the keyless case) will always be Factory New.
+
'''War Paints''' are an item type that was added in the [[Jungle Inferno Update]] to replace campaign weapon drops and weapon cases, and was first showcased on ​[http://www.teamfortress.com/jungleinferno/campaign.php Day 2] of the update. When a War Paint is inspected, it can be previewed on a weapon, and applied to create a new unique weapon with the selected pattern. War Paints and War Painted weapons have the [[Decorated]] quality, but can also be obtained in [[Strange]] or [[Unusual]] qualities. War Paints are assigned a specific, randomly-generated seed when first created, which cannot be altered at the user's discretion; the seed remains static after it has been set, even when the War Paint tool is traded, or purchased from the [[Steam Community Market]].
  
War Painted items appear nearly identically to [[Decorated]] weapons.
+
War Paints listed on the Steam Community Market can be previewed by selecting the "Inspect in Game..." option located within the tab displayed when hovering over a listed War Paint. Selecting this option opens the in-game War Paint Loadout menu, with the chosen War Paint's pattern variation automatically entered; thus allowing the player to preview its design on all applicable weapons.
 +
 +
{{Weapon Demonstration}}
  
Note: War Paint cannot be applied on existing weapons in your inventory. Upon using War Paint, a new item is created instead.
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== Loadout menu ==
 +
[[File:War Paint Customize Wiki.png|thumb|right|330px|A [[Decorated#Scream Fortress XII Collection|Spectrum Splattered]] [[Minigun]], generated from the [[Customize items|War Paint menu]], with [[Decorated#Wear|Factory New]] wear.]]
 +
War Paints can be applied to any compatible weapons via the War Paint [[Loadout]] menu. Users may also view the War Paint's Community Market listings. War Paint seeds can also be randomized through the submenu, though this feature only allows for previews of possible skinned weapons, and cannot be used to regenerate the seed of an existing War Paint tool. The submenu also contains a slider for previewing applied weapons at different levels of [[Decorated#Wear|exterior wear]]: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle Scarred.
 +
{{clr}}
  
== Paintable Weapons ==
+
== Paintable weapons ==
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
+
{{List of paintable weapons}}
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="6" | {{icon class|Scout}}<br/>'''[[Scout{{if lang}}|Scout]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Scattergun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scattergun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Shortstop|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shortstop}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Soda Popper|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Soda Popper}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Pistol|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Pistol}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Winger|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Winger}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Holy Mackerel|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Holy Mackerel}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="7" | {{icon class|Soldier}}<br/>'''[[Soldier{{if lang}}|Soldier]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Rocket Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Rocket Launcher}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Air Strike|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Air Strike}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Black Box|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Black Box}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Shotgun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shotgun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Panic Attack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Panic Attack}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Reserve Shooter|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Reserve Shooter}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Disciplinary Action|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Disciplinary Action}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="7" | {{icon class|Pyro}}<br/>'''[[Pyro{{if lang}}|Pyro]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Flame Thrower|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Flame Thrower}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Degreaser|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Degreaser}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Detonator|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Detonator}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Reserve Shooter|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Reserve Shooter}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Scorch Shot|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scorch Shot}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Back Scratcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Back Scratcher}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Powerjack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Powerjack}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="8" | {{icon class|Demoman}}<br/>'''[[Demoman{{if lang}}|Demoman]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Grenade Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Grenade Launcher}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Iron Bomber|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Iron bomber}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Loch-n-Load|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Loch-n-Load}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Loose Cannon|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Loose Cannon}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Stickybomb Launcher|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Stickybomb Launcher}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Claidheamh Mor|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Claidheamh Mor}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Persian Persuader|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Persian Persuader}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Scotsman's Skullcutter|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Scotsman's Skullcutter}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="5" | {{icon class|Heavy}}<br/>'''[[Heavy{{if lang}}|Heavy]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Minigun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Minigun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Brass Beast|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Brass Beast}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Tomislav|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Tomislav}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Shotgun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shotgun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Family Business|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Family Business}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="6" | {{icon class|Engineer}}<br/>'''[[Engineer{{if lang}}|Engineer]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Shotgun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shotgun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Panic Attack|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Panic Attack}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Rescue Ranger|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Rescue Ranger}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Pistol|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Pistol}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Wrench|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Wrench}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Jag|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Jag}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="4" | {{icon class|Medic}}<br/>'''[[Medic{{if lang}}|Medic]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Crusader's Crossbow|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Crusader's Crossbow}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Medigun|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Medigun}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Amputator|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Amputator}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Ubersaw|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Ubersaw}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="4" | {{icon class|Sniper}}<br/>'''[[Sniper{{if lang}}|Sniper]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Sniper Rifle|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Sniper Rifle}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Bazaar Bargain|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Bazaar Bargain}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|SMG|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|SMG}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Shahanshah|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Shahanshah}}'''
 
|-
 
| style="background: #F2D9AD; width:90px;" rowspan="2" | {{icon class|Spy}}<br/>'''[[Spy{{if lang}}|Spy]]'''
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Revolver|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Revolver}}'''
 
|-
 
| align="center" style="background: #FFFCF7 " | {{Icon item|Knife|75px}}
 
| style="background: #FFFCF7 "| '''{{item link|Knife}}'''
 
|}
 
 
 
== Bugs ==
 
* Although War Paints all have a [[Grade]], none of them can be used in a [[Trade-Up]]. This bug is currently preventing a number of Decorated weapons from being available within the Strange quality.
 
  
 +
== War Paint Collections ==
 +
{{War Paint Gallery}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]])
+
{{Update history|
 +
'''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}})
 
* 2 new War Paint collections made up of community-made War Paints and official War Paints.
 
* 2 new War Paint collections made up of community-made War Paints and official War Paints.
 
* 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.
 
* 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.
Line 185: Line 38:
 
* Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity.
 
* Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity.
  
== Gallery ==
+
'''{{Patch name|10|24|2017}}'''
==== Skins from the [[Jungle Jackpot War Paint Collection]] ====
+
* Added a [[Steam Workshop]] tag for War Paint submissions.
<gallery>
+
 
File:War Paint Anodized Aloha.png|Anodized Aloha
+
'''{{Patch name|10|31|2017}}'''
File:War Paint Bamboo Brush.png|Bamboo Brush
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* Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels.
File:War Paint Croc Dusted.png|Croc Dusted
+
 
File:War Paint Leopard Printed.png|Leopard Printed
+
'''{{Patch name|11|1|2017}}'''
File:War Paint Macaw Masked.png|Macaw Masked
+
* War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New again.
File:War Paint Mannana Peeled.png|Mannana Peeled
+
** Existing War Paints and weapons affected by yesterday's change will be fixed-up in the coming days.
File:War Paint Park Pigmented.png|Park Pigmented
+
* Fixed the War Paint icons in the Steam Community Market.
File:War Paint Pina Polished.png|Piña Polished
+
* War Paints now have individual listings on the Steam Community Market.
File:War Paint Sax Waxed.png|Sax Waxed
+
 
File:War Paint Tiger Buffed.png|Tiger Buffed
+
'''{{Patch name|12|21|2017}}''' ({{update link|Smissmas 2017}})
File:War Paint Yeti Coated.png|Yeti Coated
+
* Added the Winter 2017 War Paint Case
</gallery>
+
** Contains 15 new community-contributed War Paints
==== Skins from the [[Infernal Reward War Paint Collection]] ====
+
* War Paints can now be used for Mann Co. Trade-Ups.
<gallery>
+
 
File:War Paint Bank Rolled.png|Bank Rolled
+
'''{{Patch name|1|3|2018}}'''
File:War Paint Bloom Buffed.png|Bloom Buffed
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* Fixed missing War Paint icons in the Steam Community Market and Steam Inventory.
File:War Paint Bonk Varnished.png|Bonk Varnished
+
* Updated [[vdc:Material|materials]] for the Dovetailed War Paint to fix a problem with the alpha channel.
File:War Paint Cardboard Boxed.png|Cardboard Boxed
+
 
File:War Paint Clover Camod.png|Clover Camo'd
+
'''{{Patch name|3|28|2018}} #1'''
File:War Paint Dream Piped.png|Dream Piped
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* Fixed seeing "Red Rock Roscoe War Paint" as a valid tool for all items in the context menu.
File:War Paint Fire Glazed.png|Fire Glazed
+
* Added the BLU skin to the Neo Tokyo War Paint.
File:War Paint Freedom Wrapped.png|Freedom Wrapped
+
 
File:War Paint Kill Covered.png|Kill Covered
+
'''{{Patch name |5|17|2018}}'''
File:War Paint Merc Stained.png|Merc Stained
+
* Fixed some War Paint weapons not being valid trade-up items for the [[Civilian Grade Stat Clock]].
File:War Paint Pizza Polished.png|Pizza Polished
+
 
File:War Paint Quack Canvassed.png|Quack Canvassed
+
'''{{Patch name |10|19|2018}}''' ({{update link|Scream Fortress 2018}})
File:War Paint Star Crossed.png|Star Crossed
+
* Added the Scream Fortress X War Paint Case
</gallery>
+
** Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection
 +
 
 +
'''{{Patch name|12|16|2019}}''' ({{update link|Smissmas 2019}})
 +
* Added the Winter 2019 War Paint Case.
 +
** Contains 10 new community-created War Paints that make-up the Winter 2019 Collection.
 +
 
 +
'''{{Patch name |10|1|2020}}''' ({{update link|Scream Fortress 2020}})
 +
* Added the Scream Fortress XII War Paint Case
 +
** Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection
 +
 
 +
'''{{Patch name |10|8|2020}}'''
 +
* Fixed missing War Paint icons in the Steam Community Market
 +
 
 +
'''{{Patch name|12|3|2020}}''' ({{update link|Smissmas 2020}})
 +
* Added the Winter 2020 War Paint Case.
 +
** Contains 13 new community-created War Paints that make-up the Winter 2020 Collection.
 +
 
 +
'''{{Patch name|12|9|2020}}'''
 +
* Fixed Strange war paint weapons not including the Strange attribute in their name.
 +
 
 +
'''{{Patch name|9|16|2021}}'''
 +
* Updated the Coffin Nail warpaint for the Shotgun to add the missing "has team color paintkit" attribute.
 +
 
 +
'''{{Patch name|9|17|2021}}'''
 +
* Updated the War Paint inspection panel to support all seed values.
 +
 
 +
'''{{Patch name|10|5|2021}}''' ({{update link|Scream Fortress 2021}})
 +
* Added the Scream Fortress XIII War Paint Case.
 +
** Contains 13 new community-created War Paints that make-up the Scream Fortress XIII War Paint Collection.
 +
 
 +
'''{{Patch name|10|8|2021}}'''
 +
* Updated the Swashbuckled war paint.
 +
** Fixed an issue with the [[Holy Mackerel]].
 +
** Removed Yeti gradient.
 +
** Replaced Yeti gun oil sticker with skull and crossbones.
 +
* Updated the Necromanced war paint.
 +
** Fixed an issue with the Holy Mackerel.
 +
** Fixed BLU team colors.
 +
 
 +
'''{{Patch name|10|14|2021}}'''
 +
* Updated the pickup/drop sounds for paintkits.
 +
* {{Undocumented}} Renamed "Damascus & Mahogany" to "Damascus and Mahogany".
 +
* {{Undocumented}} Renamed "Kiln & Conquer" to "Kiln and Conquer".
 +
 
 +
'''{{Patch name|10|28|2021}}'''
 +
* Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.
 +
 
 +
'''{{Patch name|10|5|2022}}''' ({{update link|Scream Fortress 2022}})
 +
* Added the Scream Fortress XIV War Paint Case.
 +
** Contains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection.
 +
 
 +
'''{{Patch name|10|7|2022}}'''
 +
* Fixed a materials problem with the Ghoul Blaster war paint.
 +
 
 +
'''{{Patch name|3|1|2023}}'''
 +
* Fixed Stat Clock cancelling out [[ÜberCharge]] and [[Self-illumination|self-illuminating]] materials on weapons using War Paints (community fix from {{Steamid|76561198044114133|makaroffilya}}).
 +
* Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item.
 +
 
 +
'''{{Patch name|7|12|2023}}''' ({{update link|Summer 2023}})
 +
* Added the Summer 2023 War Paint Case.
 +
** Contains 10 new community-created War Paints that make-up the Summer 2023 Collection.
 +
}}
 +
 
 +
== Bugs ==
 +
* If a player is [[ÜberCharge]]d, Decorated and War Painted weapons do not show the ÜberCharged weapon skin in first person.
 +
* While generating randomized seeds for War Paints in the inspect menu, the [[Community Sparkle]] effect may rarely show up.
 +
* If the player inspects a War Paint and then inspects a weapon, the weapon appears smaller while inspecting.<ref>[https://youtu.be/sxmYyB28NJg Bug demonstrated]</ref>
 +
 
 +
== Notes ==
 +
* War Paints cannot be applied to existing weapons in a player's inventory; using one creates a new item instead.
 +
* War Paints obtained from keyless cases are never [[Strange]] or [[Unusual]] when unboxed, however, it is possible to obtain [[Strange]] versions through [[Civilian Grade Stat Clock]]s and [[Trade-Up]]s.
 +
** For example, the Nutcracker Mk.II War Paint from the [[War Paint#Contract Campaigner Collection|Contract Campaigner Collection]] can be made Strange through the use of a Stat Clock because it is a [[Grade|Civilian Grade]] paint. If this process is repeated 10 times, the Strange Civilian Grade War Paints could then be used in a Trade-Up to receive either a Strange Iron Wood Mk.II War Paint or a Strange Macabre Web Mk.II War Paint as those are the two Freelance Grade paints in the collection. This can be repeated for each tier, multiplying the amount of Civilian Grade paints needed by 10 for every higher tier.
 +
* Backpack icons for War Painted weapons are affected by certain [[console]] commands that affect lighting, such as {{code|mat_phong 0}}.
 +
 
 +
== See also ==
 +
* {{update link|Jungle Inferno Update}}
 +
* [[Decorated]]
 +
* [[Mercenary Park Gift Shop]]
 +
 
 +
== References ==
 +
<references/>
 +
 
 +
{{Tool Nav}}
  
{{Jungle Inferno Update Nav}}
+
[[Category:Items]]
 +
[[Category:Tools]]

Latest revision as of 00:39, 23 November 2023

War Paint
Saxton - War Paint - Make Your Master Piece.png
War Paint was made available in the Jungle Inferno Update.
Make your master piece!​
— Jungle Inferno announcement, Day 2

War Paints are an item type that was added in the Jungle Inferno Update to replace campaign weapon drops and weapon cases, and was first showcased on ​Day 2 of the update. When a War Paint is inspected, it can be previewed on a weapon, and applied to create a new unique weapon with the selected pattern. War Paints and War Painted weapons have the Decorated quality, but can also be obtained in Strange or Unusual qualities. War Paints are assigned a specific, randomly-generated seed when first created, which cannot be altered at the user's discretion; the seed remains static after it has been set, even when the War Paint tool is traded, or purchased from the Steam Community Market.

War Paints listed on the Steam Community Market can be previewed by selecting the "Inspect in Game..." option located within the tab displayed when hovering over a listed War Paint. Selecting this option opens the in-game War Paint Loadout menu, with the chosen War Paint's pattern variation automatically entered; thus allowing the player to preview its design on all applicable weapons.

Demonstration

Loadout menu

A Spectrum Splattered Minigun, generated from the War Paint menu, with Factory New wear.

War Paints can be applied to any compatible weapons via the War Paint Loadout menu. Users may also view the War Paint's Community Market listings. War Paint seeds can also be randomized through the submenu, though this feature only allows for previews of possible skinned weapons, and cannot be used to regenerate the seed of an existing War Paint tool. The submenu also contains a slider for previewing applied weapons at different levels of exterior wear: Factory New, Minimal Wear, Field-Tested, Well-Worn, and Battle Scarred.

Paintable weapons

List of paintable weapons
Scattergun Shortstop Soda Popper Winger Holy Mackerel
Scattergun1 Shortstop Soda Popper Winger Holy Mackerel
Rocket Launcher Black Box Air Strike Disciplinary Action
Rocket Launcher1 Black Box Air Strike Disciplinary Action
Flame Thrower Degreaser Dragon's Fury Detonator Scorch Shot Powerjack Back Scratcher
Flame Thrower Degreaser Dragon's Fury1 2 Detonator Scorch Shot Powerjack Back Scratcher
Grenade Launcher Loch-n-Load Loose Cannon Iron Bomber Stickybomb Launcher Scotsman's Skullcutter Claidheamh Mor Persian Persuader
Grenade Launcher1 Loch-n-Load Loose Cannon Iron Bomber Stickybomb Launcher Scotsman's Skullcutter Claidheamh Mòr Persian Persuader
Minigun Brass Beast Tomislav Family Business
Minigun1 Brass Beast Tomislav Family Business
Rescue Ranger Wrench Jag
Rescue Ranger Wrench Jag
Crusader's Crossbow Medi Gun Ubersaw Amputator
Crusader's Crossbow Medi Gun1 Ubersaw Amputator
Sniper Rifle Bazaar Bargain SMG Shahanshah
Sniper Rifle1 Bazaar Bargain SMG Shahanshah
Revolver Knife
Revolver Knife1
TF2 crosshair orange.png
Multiple classes
Shotgun Panic Attack Pistol Reserve Shooter
Shotgun1 Panic Attack Pistol Reserve Shooter
Notes
  • 1 Can be painted by the Dragon Slayer War Paint
  • 2 Cannot be painted by any War Paints except the Dragon Slayer War Paint

War Paint Collections

Jungle Jackpot Collection

Infernal Reward Collection

Decorated War Hero Collection

Contract Campaigner Collection

Saxton Select Collection

Mann Co. Events Collection

Winter 2017 Collection

Scream Fortress X Collection

Winter 2019 Collection

Scream Fortress XII Collection

Winter 2020 Collection

Scream Fortress XIII Collection

Scream Fortress XIV Collection

Summer 2023 Collection

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)
  • 2 new War Paint collections made up of community-made War Paints and official War Paints.
  • 2 new War Paint collections filled with Classic weapon skins being brought back for another tour.

October 20, 2017 Patch #2

  • Fixed not being able to redeem War Paints.
  • Fixed War Paints not displaying properly in the backpack.

October 23, 2017 Patch

  • Fixed showing only a few weapons instead of the full set when redeeming a War Paint.
  • Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity.

October 24, 2017 Patch

October 31, 2017 Patch

  • Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels.

November 1, 2017 Patch

  • War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New again.
    • Existing War Paints and weapons affected by yesterday's change will be fixed-up in the coming days.
  • Fixed the War Paint icons in the Steam Community Market.
  • War Paints now have individual listings on the Steam Community Market.

December 21, 2017 Patch (Smissmas 2017)

  • Added the Winter 2017 War Paint Case
    • Contains 15 new community-contributed War Paints
  • War Paints can now be used for Mann Co. Trade-Ups.

January 3, 2018 Patch

  • Fixed missing War Paint icons in the Steam Community Market and Steam Inventory.
  • Updated materials for the Dovetailed War Paint to fix a problem with the alpha channel.

March 28, 2018 Patch #1

  • Fixed seeing "Red Rock Roscoe War Paint" as a valid tool for all items in the context menu.
  • Added the BLU skin to the Neo Tokyo War Paint.

May 17, 2018 Patch

October 19, 2018 Patch (Scream Fortress X)

  • Added the Scream Fortress X War Paint Case
    • Contains 10 new community-created War Paints that make-up the Scream Fortress X War Paint Collection

December 16, 2019 Patch (Smissmas 2019)

  • Added the Winter 2019 War Paint Case.
    • Contains 10 new community-created War Paints that make-up the Winter 2019 Collection.

October 1, 2020 Patch (Scream Fortress XII)

  • Added the Scream Fortress XII War Paint Case
    • Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection

October 8, 2020 Patch

  • Fixed missing War Paint icons in the Steam Community Market

December 3, 2020 Patch (Smissmas 2020)

  • Added the Winter 2020 War Paint Case.
    • Contains 13 new community-created War Paints that make-up the Winter 2020 Collection.

December 9, 2020 Patch

  • Fixed Strange war paint weapons not including the Strange attribute in their name.

September 16, 2021 Patch

  • Updated the Coffin Nail warpaint for the Shotgun to add the missing "has team color paintkit" attribute.

September 17, 2021 Patch

  • Updated the War Paint inspection panel to support all seed values.

October 5, 2021 Patch (Scream Fortress XIII)

  • Added the Scream Fortress XIII War Paint Case.
    • Contains 13 new community-created War Paints that make-up the Scream Fortress XIII War Paint Collection.

October 8, 2021 Patch

  • Updated the Swashbuckled war paint.
    • Fixed an issue with the Holy Mackerel.
    • Removed Yeti gradient.
    • Replaced Yeti gun oil sticker with skull and crossbones.
  • Updated the Necromanced war paint.
    • Fixed an issue with the Holy Mackerel.
    • Fixed BLU team colors.

October 14, 2021 Patch

  • Updated the pickup/drop sounds for paintkits.
  • [Undocumented] Renamed "Damascus & Mahogany" to "Damascus and Mahogany".
  • [Undocumented] Renamed "Kiln & Conquer" to "Kiln and Conquer".

October 28, 2021 Patch

  • Updated spelling for Sarsparilla Sprayed to Sarsaparilla Sprayed.

October 5, 2022 Patch (Scream Fortress XIV)

  • Added the Scream Fortress XIV War Paint Case.
    • Contains 11 new community-created War Paints that make-up the Scream Fortress XIV War Paint Collection.

October 7, 2022 Patch

  • Fixed a materials problem with the Ghoul Blaster war paint.

March 1, 2023 Patch

  • Fixed Stat Clock cancelling out ÜberCharge and self-illuminating materials on weapons using War Paints (community fix from makaroffilya).
  • Fixed not seeing the correct inspect image for the Red Rock Roscoe after previewing another paintkit item.

July 12, 2023 Patch (Summer 2023 Update)

  • Added the Summer 2023 War Paint Case.
    • Contains 10 new community-created War Paints that make-up the Summer 2023 Collection.

Bugs

  • If a player is ÜberCharged, Decorated and War Painted weapons do not show the ÜberCharged weapon skin in first person.
  • While generating randomized seeds for War Paints in the inspect menu, the Community Sparkle effect may rarely show up.
  • If the player inspects a War Paint and then inspects a weapon, the weapon appears smaller while inspecting.[1]

Notes

  • War Paints cannot be applied to existing weapons in a player's inventory; using one creates a new item instead.
  • War Paints obtained from keyless cases are never Strange or Unusual when unboxed, however, it is possible to obtain Strange versions through Civilian Grade Stat Clocks and Trade-Ups.
    • For example, the Nutcracker Mk.II War Paint from the Contract Campaigner Collection can be made Strange through the use of a Stat Clock because it is a Civilian Grade paint. If this process is repeated 10 times, the Strange Civilian Grade War Paints could then be used in a Trade-Up to receive either a Strange Iron Wood Mk.II War Paint or a Strange Macabre Web Mk.II War Paint as those are the two Freelance Grade paints in the collection. This can be repeated for each tier, multiplying the amount of Civilian Grade paints needed by 10 for every higher tier.
  • Backpack icons for War Painted weapons are affected by certain console commands that affect lighting, such as mat_phong 0.

See also

References