Persian Persuader
From Team Fortress Wiki
| “ | ” |
The Persian Persuader is a community-made melee weapon for the Demoman. It is a scimitar with a brass hilt and a bloodied blade.
Having the weapon equipped doubles the recharge rate of the charge of the Chargin' Targe and Splendid Screen, allowing for more frequent charging. In addition, it converts any ammo collected into health. This only affects ammo pickups, building gibs, and dropped weapons; ammo cannot be collected from Dispensers and cart. Resupply lockers are unaffected.
Similar to the Eyelander, this weapon has a large melee range and cannot roll for random critical hits unless forced by a Kritzkrieg, Victory, a Chargin' Targe or Splendid Screen.
Taunting with the Persian Persuader will perform the Demoman's Decapitation kill taunt.
Contents |
Damage and function times
| Damage and function times | ||
|---|---|---|
| Damage | ||
| Base damage | 100% | 65 |
| Point blank | 55-75 | |
| Critical hit | 195 | |
| Mini-crit | 75-101 | |
| Function times | ||
| Attack interval | 0.8 s | |
| Values are approximate and determined by community testing. | ||
Demonstration
Ammo conversion table
| Ammo Picked Up | Health |
|---|---|
| Dropped Weapons | 20 |
| Large Ammo Box | 40 |
| Medium Ammo Box | 20 |
| Small Ammo Box | 10 |
| Building Type | Piece | Total |
|---|---|---|
| Destroyed Sentry Gun | 20 | 80 |
| Destroyed Mini-sentry | 20 | 80 |
| Destroyed Dispenser | 20 | 100 |
| Destroyed Teleporter | 20 | 80 |
Item set
| One Thousand and One Demoknights | ||||
|---|---|---|---|---|
| | ||||
| Effect |
No effect | |||
Crafting
Blueprint
| Half-Zatoichi | Scrap Metal | Persian Persuader | ||
| | + | | = | |
| Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | ||||||||||||
| | + | | + | | = |
|
As a crafting ingredient
| Refined Metal | 1,001 Demoknights weapon | Sultan's Ceremonial | ||
| | + | | = | |
Strange variant
| Strange Variant Information | |
|---|---|
|
Strange Persian Persuader Strange Sword - Kills: 0 +100% increase in charge recharge rate All ammo collected becomes health No random critical hits
| |
Update history
June 23, 2011 Patch (Über Update)
- The Persian Persuader was added to the game.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.
- Fixed Demomen with the Persian Persuader equipped picking up ammo crates when they're already at full health
October 13, 2011 Patch (Manniversary Update & Sale)
- Updated community contributed response rules.
- [Undocumented] The Persian Persuader can no longer receive ammo from Dispensers or the cart; in addition the amount of health received from fallen weapons and destroyed buildings has been reduced significantly.
- Fixed missing forces for Demoman swords.
- [Undocumented] Added Strange quality.
Bugs
- While performing the Decapitation taunt, the Demoman appears to hold the weapon by its hilt, which clips through his hand.
- The Demoman will briefly wield the Persian Persuader with his two-handed weapon world model at the beginning and end of the Decapitation taunt.
Trivia
- The creator of both the Persian Persuader and the Sultan's Ceremonial had intended them to be a reference to the Moors.[1]
- On the bottom of the hilt of the sword, there is a carving of the Loch Ness monster.
Gallery
First-person view with the Chargin' Targe. |
First-person view with the Splendid Screen. |
See also
References
- ↑ Post by user ant on thread "Team Fortress 2 art - Hats, Items, etc. on polycount.com forums, May 29, 2011. Accessed June 23, 2011.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||