Difference between revisions of "Template:Upgrade station secondary"
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Line 6: | Line 6: | ||
| ko = 업그레이드 | | ko = 업그레이드 | ||
| nl = Upgrade | | nl = Upgrade | ||
+ | | pt-br = Melhoramento | ||
| ru = Улучшение | | ru = Улучшение | ||
}} | }} | ||
Line 15: | Line 16: | ||
| ko = 무기 | | ko = 무기 | ||
| nl = Wapens | | nl = Wapens | ||
+ | | pt-br = Armas | ||
| ru = Оружие | | ru = Оружие | ||
}} | }} | ||
Line 24: | Line 26: | ||
| ko = 가격 | | ko = 가격 | ||
| nl = Kosten | | nl = Kosten | ||
+ | | pt-br = Preço | ||
| ru = Стоимость | | ru = Стоимость | ||
}} | }} | ||
Line 33: | Line 36: | ||
| ko = 레벨 | | ko = 레벨 | ||
| nl = Levels | | nl = Levels | ||
+ | | pt-br = Níveis | ||
| ru = Уровни | | ru = Уровни | ||
}} | }} | ||
Line 44: | Line 48: | ||
| ko = +20% 피해 | | ko = +20% 피해 | ||
| nl = +20% Schade | | nl = +20% Schade | ||
+ | | pt-br = +20% Dano. | ||
| ru = +20% Урон | | ru = +20% Урон | ||
}}''' | }}''' | ||
Line 58: | Line 63: | ||
| ko = +50% 장탄수 | | ko = +50% 장탄수 | ||
| nl = +50% Magazijngrootte | | nl = +50% Magazijngrootte | ||
+ | | pt-br = +50% Tamanho do Cartucho. | ||
| ru = +50% Размер обоймы | | ru = +50% Размер обоймы | ||
}}''' | }}''' | ||
Line 67: | Line 73: | ||
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | | ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | ||
| nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | | nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | ||
+ | | pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]] | ||
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]] | | ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]] | ||
}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}} | }}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}} | ||
Line 80: | Line 87: | ||
| ko = 발사체 관통 | | ko = 발사체 관통 | ||
| nl = Projectielpenetratie | | nl = Projectielpenetratie | ||
+ | | pt-br = Penetração de Projéteis. | ||
| ru = Проникновение снарядов | | ru = Проникновение снарядов | ||
}}''' | }}''' | ||
Line 89: | Line 97: | ||
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | | ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | ||
| nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | | nl = [[Hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | ||
+ | | pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]] | ||
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружия]] | | ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружия]] | ||
}} | }} | ||
Line 100: | Line 109: | ||
| ko = 발사체가 적 플레이어를 관통합니다. | | ko = 발사체가 적 플레이어를 관통합니다. | ||
| nl = Projectielen penetreren vijandige spelers. | | nl = Projectielen penetreren vijandige spelers. | ||
+ | | pt-br = Projéteis penetram jogadores inimigos. | ||
| ru = Проникновение снарядов сковзь врагов | | ru = Проникновение снарядов сковзь врагов | ||
}} | }} | ||
Line 110: | Line 120: | ||
| ko = 처치 시 체력 +25 | | ko = 처치 시 체력 +25 | ||
| nl = +25% Gezondheid bij kill | | nl = +25% Gezondheid bij kill | ||
+ | | pt-br = +25 Saúde após a Morte | ||
| ru = +25 Здоровья при убийстве | | ru = +25 Здоровья при убийстве | ||
}}''' | }}''' | ||
Line 119: | Line 130: | ||
| ko = 피해를 줄 수 있는 모든 보조무기 | | ko = 피해를 줄 수 있는 모든 보조무기 | ||
| nl = Alle secundaire wapens die schade aanrichten | | nl = Alle secundaire wapens die schade aanrichten | ||
+ | | pt-br = Todas as Armas Secundárias que causam dano. | ||
| ru = Весь урон, наносимый вспомогательным оружием | | ru = Весь урон, наносимый вспомогательным оружием | ||
}} | }} | ||
Line 130: | Line 142: | ||
| ko = 로봇을 처치하여 얻은 체력으로 플레이어를 과치료 할 수 있습니다. | | ko = 로봇을 처치하여 얻은 체력으로 플레이어를 과치료 할 수 있습니다. | ||
| nl = Gezondheid door robotkills kan spelers overgenezen. | | nl = Gezondheid door robotkills kan spelers overgenezen. | ||
+ | | pt-br = Saúde por mortes de robôs podem sobrecurar jogadores. | ||
| ru = Единицы здоровья от убийства роботов могут перелечивать игроков. | | ru = Единицы здоровья от убийства роботов могут перелечивать игроков. | ||
}} | }} | ||
Line 140: | Line 153: | ||
| ko = +50% 탄약 용량 | | ko = +50% 탄약 용량 | ||
| nl = +50% Munitiecapaciteit | | nl = +50% Munitiecapaciteit | ||
+ | | pt-br = +50% Capacidade de Munição | ||
| ru = +50% Емкость боеприпасов | | ru = +50% Емкость боеприпасов | ||
}}''' | }}''' | ||
Line 149: | Line 163: | ||
| ko = [[Ammo/ko|탄약을 사용하는]] 모든 보조 무기 | | ko = [[Ammo/ko|탄약을 사용하는]] 모든 보조 무기 | ||
| nl = Alle secundaire wapens die [[Ammo/nl|munitie]] gebruiken | | nl = Alle secundaire wapens die [[Ammo/nl|munitie]] gebruiken | ||
+ | | pt-br = Todas as armas secundárias que [[Ammo/pt-br|usam munição]] | ||
| ru = Весь [[Ammo/ru|боезапас]] испольемый побочным оружием | | ru = Весь [[Ammo/ru|боезапас]] испольемый побочным оружием | ||
}} | }} | ||
Line 160: | Line 175: | ||
| ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다. | | ko = 탄약을 습득하면 비례하여 더 많은 탄약을 얻습니다. | ||
| nl = Munitiepickups leveren in verhouding meer munitie op. | | nl = Munitiepickups leveren in verhouding meer munitie op. | ||
+ | | pt-br = Pegando munição garante mais munição conformemente. | ||
| ru = Нахождение патронов, гарантирует больший боезапас. | | ru = Нахождение патронов, гарантирует больший боезапас. | ||
}} | }} | ||
Line 170: | Line 186: | ||
| ko = +20% 재장전 속도 | | ko = +20% 재장전 속도 | ||
| nl = +20% Herlaadsnelheid | | nl = +20% Herlaadsnelheid | ||
+ | | pt-br = +20% Velocidade de Recarregamento. | ||
| ru = +20% Скорость перезарядки | | ru = +20% Скорость перезарядки | ||
}}''' | }}''' | ||
Line 184: | Line 201: | ||
| ko = +15% 우버차지율 | | ko = +15% 우버차지율 | ||
| nl = +15% Oplaadsnelheid | | nl = +15% Oplaadsnelheid | ||
+ | | pt-br = +15% Taxa de Recarregamento | ||
| ru = +15% Время перезарядки | | ru = +15% Время перезарядки | ||
}}''' | }}''' | ||
Line 198: | Line 216: | ||
| ko = +25% 버프 지속시간 | | ko = +25% 버프 지속시간 | ||
| nl = +25% Versterkingsduur | | nl = +25% Versterkingsduur | ||
+ | | pt-br = +25% Duração de Buff | ||
| ru = +25% Длительность усиления | | ru = +25% Длительность усиления | ||
}}''' | }}''' | ||
Line 212: | Line 231: | ||
| ko = +10% 발사 속도 | | ko = +10% 발사 속도 | ||
| nl = +10% Vuursnelheid | | nl = +10% Vuursnelheid | ||
+ | | pt-br = +10% Velocidade de tiro. | ||
| ru = +10% Скорость выстрелов | | ru = +10% Скорость выстрелов | ||
}}''' | }}''' | ||
Line 221: | Line 241: | ||
| ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | | ko = [[Hitscan/ko#Bullet weapons|총알을 사용하는 무기]] | ||
| nl = [[hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | | nl = [[hitscan/nl#Kogelgebaseerde wapens|Kogelgebaseerde wapens]] | ||
+ | | pt-br = [[Hitscan/pt-br#Bullet weapons|Armas que usam Balas]] | ||
| ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]] | | ru = [[Hitscan/ru#Bullet weapons|Стрелковое оружие]] | ||
}}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}, {{item link|Manmelter}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}} | }}<br>{{icon class|Pyro|16px}} {{item link|Flare Gun}}, {{item link|Detonator}}, {{item link|Scorch Shot}}, {{item link|Manmelter}}<br>{{icon class|Demoman|16px}} {{item link|Stickybomb Launcher}}, {{item link|Scottish Resistance}}, {{item link|Sticky Jumper}}<br>{{icon class|Engineer|16px}} {{item link|Short Circuit}} | ||
Line 234: | Line 255: | ||
| ko = 목표의 이동속도 -35% 저하 | | ko = 목표의 이동속도 -35% 저하 | ||
| nl = -35% Bewegingssnelheid op doelwit | | nl = -35% Bewegingssnelheid op doelwit | ||
+ | | pt-br = -35% Velocidade no Alvo | ||
| ru = -35% Скорость жертвы | | ru = -35% Скорость жертвы | ||
}}''' | }}''' | ||
Line 246: | Line 268: | ||
| ko = 효과가 중첩되지 않습니다. | | ko = 효과가 중첩되지 않습니다. | ||
| nl = Worden niet opgeteld. | | nl = Worden niet opgeteld. | ||
+ | | pt-br = Não se acumula. | ||
| ru = Не располагается | | ru = Не располагается | ||
}} | }} | ||
Line 256: | Line 279: | ||
| ko = +100% 돌격 재충전율 | | ko = +100% 돌격 재충전율 | ||
| nl = +100% Herstellingssnelheid schildaanval | | nl = +100% Herstellingssnelheid schildaanval | ||
+ | | pt-br = +100% Taxa de Recarregamento. | ||
| ru = +100% Перезарядка умения | | ru = +100% Перезарядка умения | ||
}}''' | }}''' | ||
Line 270: | Line 294: | ||
| ko = [[Power Up Canteen/ko|수통]] 효과를 공유함 | | ko = [[Power Up Canteen/ko|수통]] 효과를 공유함 | ||
| nl = [[Power Up Canteen/nl|Powerups]] delen | | nl = [[Power Up Canteen/nl|Powerups]] delen | ||
+ | | pt-br = Divida [[Power Up Canteen/pt-br|Canteens]] | ||
| ru = Длительность [[Power Up Canteen/ru|Фляги с бонусом]] | | ru = Длительность [[Power Up Canteen/ru|Фляги с бонусом]] | ||
}}''' | }}''' | ||
Line 279: | Line 304: | ||
| ko = [[Weapons/ko#메딕|보조 무기]] | | ko = [[Weapons/ko#메딕|보조 무기]] | ||
| nl = [[Weapons/nl#Medic|Secundaire wapens]] | | nl = [[Weapons/nl#Medic|Secundaire wapens]] | ||
+ | | pt-br = [[Weapons/pt-br#Medic|Armas Secundárias]] | ||
| ru = [[Weapons/ru#Medic|Оружие второго слота]] | | ru = [[Weapons/ru#Medic|Оружие второго слота]] | ||
}} | }} | ||
Line 290: | Line 316: | ||
| ko = 치료 대상과 수통 효과를 공유합니다. | | ko = 치료 대상과 수통 효과를 공유합니다. | ||
| nl = Deel veldfleseffecten met je genezingsdoelwit. | | nl = Deel veldfleseffecten met je genezingsdoelwit. | ||
+ | | pt-br = Divida powerups de Canteen com o alvo de cura. | ||
| ru = Разделяет бонусы при использовании фляги с пациентом. | | ru = Разделяет бонусы при использовании фляги с пациентом. | ||
}} | }} | ||
Line 300: | Line 327: | ||
| ko = +25% [[ÜberCharge/ko|우버차지]]율 | | ko = +25% [[ÜberCharge/ko|우버차지]]율 | ||
| nl = +25% [[ÜberCharge/nl|Überladingssnelheid]] | | nl = +25% [[ÜberCharge/nl|Überladingssnelheid]] | ||
+ | | pt-br = +25% Taxa de [[ÜberCharge/pt-br|Sobrecarga]] | ||
| ru = +25% Длительность [[ÜberCharge/ru|Убер-заряда]] | | ru = +25% Длительность [[ÜberCharge/ru|Убер-заряда]] | ||
}}''' | }}''' | ||
Line 313: | Line 341: | ||
| ko = +25% 치료율 | | ko = +25% 치료율 | ||
| nl = +25% Genezingssnelheid | | nl = +25% Genezingssnelheid | ||
+ | | pt-br = +25% Taxa de Cura. | ||
| ru = +25 Скорость лечения | | ru = +25 Скорость лечения | ||
}}''' | }}''' | ||
Line 326: | Line 355: | ||
| ko = 우버 지속시간 +2초 | | ko = 우버 지속시간 +2초 | ||
| nl = +2s Überduur | | nl = +2s Überduur | ||
+ | | pt-br = +2s Duração de Sobrecarga. | ||
| ru = +2с Длительность убер-заряда | | ru = +2с Длительность убер-заряда | ||
}}''' | }}''' | ||
Line 339: | Line 369: | ||
| ko = +25% 최대 [[Overheal/ko|과치료]] | | ko = +25% 최대 [[Overheal/ko|과치료]] | ||
| nl = +25% Max [[Overheal/nl|overgenezing]] | | nl = +25% Max [[Overheal/nl|overgenezing]] | ||
+ | | pt-br = +25% [[Overheal/pt-br|Sobrecura]] Máxima | ||
| ru = +25% макс. [[Overheal/ru|Сверхлечение]] | | ru = +25% макс. [[Overheal/ru|Сверхлечение]] | ||
}}''' | }}''' | ||
Line 352: | Line 383: | ||
| ko = +50% 과치료 지속시간 | | ko = +50% 과치료 지속시간 | ||
| nl = +50% Overgenezingstijd | | nl = +50% Overgenezingstijd | ||
+ | | pt-br = +50% Tempo de Sobrecura. | ||
| ru = +50% Время сверхлечения | | ru = +50% Время сверхлечения | ||
}}''' | }}''' | ||
Line 363: | Line 395: | ||
| ko = 과치료 버프가 사라지는 시간이 줄어듭니다. | | ko = 과치료 버프가 사라지는 시간이 줄어듭니다. | ||
| nl = Vermindert de snelheid waarmee overgenezing afneemt. | | nl = Vermindert de snelheid waarmee overgenezing afneemt. | ||
+ | | pt-br = Diminui as taxas de decaimento da Sobrecura. | ||
| ru = Уменьшает время спадания сверхлечения. | | ru = Уменьшает время спадания сверхлечения. | ||
}} | }} | ||
|- | |- | ||
|}<noinclude> | |}<noinclude> | ||
− | {{translation switching|de, en, hu, ja, ko, nl, ru}} | + | {{translation switching|de, en, hu, ja, ko, nl, pt-br, ru}} |
</noinclude> | </noinclude> |
Revision as of 15:43, 15 September 2013
Upgrade | Weapons | Cost | Levels | Notes |
---|---|---|---|---|
+20% Damage | ![]() |
500 | 4 | |
+50% Clip Size | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
4 | |
Projectile Penetration | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
200 | 1 | Projectiles penetrate enemy players. |
+25 Health On Kill | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 | 4 | Health from robot kills can overheal players. |
+50% Ammo Capacity | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3 | Ammo pickups grant more ammo accordingly. |
+20% Reload Speed | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
250 | 3 | |
+15% Recharge Rate | ![]() ![]() ![]() |
250 | 4 | |
+25% Buff Duration | ![]() |
250 | 2 | |
+10% Firing Speed | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
100 | 4 | |
-35% Speed On Target | ![]() ![]() |
200 | 1 | Does not stack. |
+100% Charge Recharge Rate | ![]() |
150 | 4 | |
Share Canteens | ![]() |
350 | 1 | Share canteen powerups with heal target. |
+25% ÜberCharge Rate | 300 | 4 | ||
+25% Heal Rate | 250 | 4 | ||
+2s Über Duration | 250 | 3 | ||
+25% Max Overheal | 200 | 4 | ||
+50% Overheal Time | 150 | 2 | Decreases overheal decay rates. |
![]() | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, en, hu, ja, ko, nl, pt-br, ru (add) |