Difference between revisions of "Template:Stock weapons"
BrazilianNut (talk | contribs) m |
m (→{{anchor|sniperprimary}} {{item name|Primary}}) |
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== {{Class link|Scout}} == | == {{Class link|Scout}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|scoutprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 26: | Line 26: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|scoutsecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 50: | Line 50: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|scoutmelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
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== {{Class link|Soldier}} == | == {{Class link|Soldier}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|soldierprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 93: | Line 93: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|soldiersecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 117: | Line 117: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|soldiermelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 136: | Line 136: | ||
== {{Class link|Pyro}} == | == {{Class link|Pyro}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|pyroprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 161: | Line 161: | ||
| fr = 6.2 par particule (tir direct) | | fr = 6.2 par particule (tir direct) | ||
| ja = 6.2 / 炎粒子 (D/D) | | ja = 6.2 / 炎粒子 (D/D) | ||
+ | | ko = 초당 6.2 파티클 (D/D) | ||
| nl = 6.2 per deeltje (D/D) | | nl = 6.2 per deeltje (D/D) | ||
| pl = 6.2 na cząsteczkę (D/D) | | pl = 6.2 na cząsteczkę (D/D) | ||
Line 177: | Line 178: | ||
| fr = 3.72 par particule {{common string|direct-hit}} {{common string|medium-range}} | | fr = 3.72 par particule {{common string|direct-hit}} {{common string|medium-range}} | ||
| ja = 3.72 / 炎粒子 {{common string|direct-hit}} {{common string|medium-range}} | | ja = 3.72 / 炎粒子 {{common string|direct-hit}} {{common string|medium-range}} | ||
+ | | ko = 초당 3.72 파티클 {{common string|direct-hit}} {{common string|medium-range}} | ||
| nl = 3.72 per deeltje {{common string|direct-hit}} {{common string|medium-range}} | | nl = 3.72 per deeltje {{common string|direct-hit}} {{common string|medium-range}} | ||
| pl = 3.72 na cząsteczkę {{common string|direct-hit}} {{common string|medium-range}} | | pl = 3.72 na cząsteczkę {{common string|direct-hit}} {{common string|medium-range}} | ||
Line 194: | Line 196: | ||
| fr = 3x les dégâts de base (voir portée), par particule. 11-19 (tir direct) | | fr = 3x les dégâts de base (voir portée), par particule. 11-19 (tir direct) | ||
| ja = 3倍・ダメージは11-19程度 (D/D) | | ja = 3倍・ダメージは11-19程度 (D/D) | ||
+ | | ko = 입자당 3배의 피해(거리당 기본 피해의) 반올림합니다. 11-19 (D/D) | ||
| nl = 3x basisschade (zie bereik), per deeltje, daarna afgerond. 11-19 (D/D) | | nl = 3x basisschade (zie bereik), per deeltje, daarna afgerond. 11-19 (D/D) | ||
| pl = 3x Podstawowe obrażenia (see range), na cząsteczkę, nastepnie zaokrąglane. 11-19 (D/D) | | pl = 3x Podstawowe obrażenia (see range), na cząsteczkę, nastepnie zaokrąglane. 11-19 (D/D) | ||
Line 205: | Line 208: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|pyrosecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 229: | Line 232: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|pyromelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 248: | Line 251: | ||
== {{Class link|Demoman}} == | == {{Class link|Demoman}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|demomanprimary|demoprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 272: | Line 275: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|demomansecondary|demosecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 296: | Line 299: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|demomanmelee|demomelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 315: | Line 318: | ||
== {{Class link|Heavy}} == | == {{Class link|Heavy}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|heavyprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 353: | Line 356: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|heavysecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 377: | Line 380: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|heavymelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 396: | Line 399: | ||
== {{Class link|Engineer}} == | == {{Class link|Engineer}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|engineerprimary|engieprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 420: | Line 423: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|engineersecondary|engiesecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 444: | Line 447: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|engineermelee|engiemelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 461: | Line 464: | ||
|} | |} | ||
− | === {{item name|PDA}} === | + | === {{anchor|engineerpda|engiepda}} {{item name|PDA}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="25%" | {{common string|Item}} | ! class="header" width="25%" | {{common string|Item}} | ||
Line 478: | Line 481: | ||
| nl = Staat de Engineer toe [[Buildings/nl|constructies]] te bouwen. | | nl = Staat de Engineer toe [[Buildings/nl|constructies]] te bouwen. | ||
| pl = Pozwala inżynierowi wznosić [[Buildings/pl|Konstrukcje]]. | | pl = Pozwala inżynierowi wznosić [[Buildings/pl|Konstrukcje]]. | ||
− | | pt-br = Permite | + | | pt-br = Permite que o Engineer erga [[Buildings/pt-br|construções]]. |
| ro = Îi dă Engineer-ului voie să construiască [[Buildings/ro|clădiri]]. | | ro = Îi dă Engineer-ului voie să construiască [[Buildings/ro|clădiri]]. | ||
| ru = Позволяет инженеру возводить [[Buildings/ru|постройки]]. | | ru = Позволяет инженеру возводить [[Buildings/ru|постройки]]. | ||
Line 499: | Line 502: | ||
| nl = Staat de Engineer toe zijn eigen Constructies te vernietigen. | | nl = Staat de Engineer toe zijn eigen Constructies te vernietigen. | ||
| pl = Pozwala Inżynierowi niszczyć swoje Konstrukcje. | | pl = Pozwala Inżynierowi niszczyć swoje Konstrukcje. | ||
− | | pt-br = Permite | + | | pt-br = Permite que o Engineer destrua suas próprias construções. |
| ro = Îi dă Engineer-ului voie să își distrugă clădirile. | | ro = Îi dă Engineer-ului voie să își distrugă clădirile. | ||
| ru = Разрушает возведенные инженером постройки. | | ru = Разрушает возведенные инженером постройки. | ||
Line 511: | Line 514: | ||
== {{Class link|Medic}} == | == {{Class link|Medic}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|medicprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 535: | Line 538: | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|medicsecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 570: | Line 573: | ||
| zh-hans = 24 (受伤后10秒内) | | zh-hans = 24 (受伤后10秒内) | ||
| zh-hant = 24(受傷後 10 秒內) | | zh-hant = 24(受傷後 10 秒內) | ||
+ | | ko =24 (마지막으로 데미지를 받은 시점이 10초 이하일 때) | ||
}} | }} | ||
| {{lang | | {{lang | ||
Line 579: | Line 583: | ||
| it = 48 (>12.5 sec dopo i danni) | | it = 48 (>12.5 sec dopo i danni) | ||
| ja = 48 (被ダメージから12.5秒後) | | ja = 48 (被ダメージから12.5秒後) | ||
+ | | ko = 48 (마지막으로 데미지를 받은 시점이 12.5초 이상일 때) | ||
| nl = 48 (>12.5 s na verwonding) | | nl = 48 (>12.5 s na verwonding) | ||
| pl = 48 (>12.5 s po zranieniu) | | pl = 48 (>12.5 s po zranieniu) | ||
Line 597: | Line 602: | ||
| it = 72 (>15 sec dopo i danni) | | it = 72 (>15 sec dopo i danni) | ||
| ja = 72 (被ダメージから15秒後) | | ja = 72 (被ダメージから15秒後) | ||
+ | | ko = 72 (마지막으로 데미지를 받은 시점이 15초 이상일 때) | ||
| nl = 72 (>15 s na verwonding) | | nl = 72 (>15 s na verwonding) | ||
| pl = 72 (>15 s po zranieniu) | | pl = 72 (>15 s po zranieniu) | ||
Line 615: | Line 621: | ||
| it = N/D (Invulnerabilità) | | it = N/D (Invulnerabilità) | ||
| ja = N/D (無敵効果発動可) | | ja = N/D (無敵効果発動可) | ||
+ | | ko = N/D | ||
| nl = N/D (onschadelijkheid) | | nl = N/D (onschadelijkheid) | ||
| pt-br = N/D (Invulnerabilidade) | | pt-br = N/D (Invulnerabilidade) | ||
Line 625: | Line 632: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|medicmelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
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== {{Class link|Sniper}} == | == {{Class link|Sniper}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Primary}} === | + | === {{anchor|sniperprimary}} {{item name|Primary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 673: | Line 680: | ||
| nl = 150-450 (enkel [[Headshot/nl|hoofdschot]] of voltrefferboost) | | nl = 150-450 (enkel [[Headshot/nl|hoofdschot]] of voltrefferboost) | ||
| pt-br = 150-450 (Apenas [[Headshot/pt-br|tiro na cabeça]] ou com impulso crítico) | | pt-br = 150-450 (Apenas [[Headshot/pt-br|tiro na cabeça]] ou com impulso crítico) | ||
− | | ro = 150-450 ([[Headshot/ | + | | ro = 150-450 ([[Headshot/ro|Lovitură în cap]], sau amplificat critic) |
| ru = 150-450 ([[Headshot/ru|Выстрел в голову]] или крит) | | ru = 150-450 ([[Headshot/ru|Выстрел в голову]] или крит) | ||
| sv = 150-450 ([[Headshot/sv|Huvudskott]], eller endast Kritisk buff) | | sv = 150-450 ([[Headshot/sv|Huvudskott]], eller endast Kritisk buff) | ||
| zh-hans = 150-450 (只限[[Headshot/zh-hans|爆头]]或爆击加成下) | | zh-hans = 150-450 (只限[[Headshot/zh-hans|爆头]]或爆击加成下) | ||
| zh-hant = 150-450([[Headshot/zh-hant|爆頭]]或是爆擊加成) | | zh-hant = 150-450([[Headshot/zh-hant|爆頭]]或是爆擊加成) | ||
+ | | ko = 150-450 ([[Headshot/ko|헤드샷을 맞추거나]], 치명타 증진을 받았을 때) | ||
}} | }} | ||
|} | |} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|snipersecondary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 705: | Line 713: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|snipermelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
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== {{Class link|Spy}} == | == {{Class link|Spy}} == | ||
{{to top}} | {{to top}} | ||
− | === {{item name|Secondary}} === | + | === {{anchor|spysecondary|spyprimary}} {{item name|Secondary}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 748: | Line 756: | ||
|} | |} | ||
− | === {{item name|Melee}} === | + | === {{anchor|spymelee}} {{item name|Melee}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 765: | Line 773: | ||
|} | |} | ||
− | === {{item name|PDA}} === | + | === {{anchor|spypda|spypdaprimary|spypdasecondary}} {{item name|PDA}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="25%" | {{common string|Item}} | ! class="header" width="25%" | {{common string|Item}} | ||
Line 788: | Line 796: | ||
| zh-hans = 赋予间谍[[Disguise/zh-hans|伪装]]自身的能力。 | | zh-hans = 赋予间谍[[Disguise/zh-hans|伪装]]自身的能力。 | ||
| zh-hant = 讓間諜可以[[Disguise/zh-hant|偽裝]]自己。 | | zh-hant = 讓間諜可以[[Disguise/zh-hant|偽裝]]自己。 | ||
+ | | ko = 스파이가 [[disguise/ko|변장]]할 수 있게 합니다. | ||
}} | }} | ||
|} | |} | ||
Line 807: | Line 816: | ||
| zh-hans = 手表 | | zh-hans = 手表 | ||
| zh-hant = 手錶 | | zh-hant = 手錶 | ||
+ | | ko = 시계 | ||
}} | }} | ||
! class="header" width="16%" | {{lang | ! class="header" width="16%" | {{lang | ||
Line 824: | Line 834: | ||
| zh-hans = 计时方式 | | zh-hans = 计时方式 | ||
| zh-hant = 隱形類型 | | zh-hant = 隱形類型 | ||
+ | | ko = 시계 타입 | ||
}} | }} | ||
! class="header" "17%" | {{common string|Duration}} | ! class="header" "17%" | {{common string|Duration}} | ||
Line 845: | Line 856: | ||
| zh-hans = 受时限 | | zh-hans = 受时限 | ||
| zh-hant = 隨時間消耗 | | zh-hant = 隨時間消耗 | ||
+ | | ko = 시간 | ||
}} | }} | ||
| {{common string|seconds|9}} | | {{common string|seconds|9}} | ||
Line 864: | Line 876: | ||
| zh-hans = 赋予间谍[[Cloak/zh-hans|隐身]]的能力。能通过拾取[[Metal/zh-hans|金属]]恢复隐身能量。 | | zh-hans = 赋予间谍[[Cloak/zh-hans|隐身]]的能力。能通过拾取[[Metal/zh-hans|金属]]恢复隐身能量。 | ||
| zh-hant = 讓間諜可以[[Cloak/zh-hant|隱形]]。隱形時間可以透過撿起[[Metal/zh-hant|金屬]]或掉落的武器而延長,隱形時也可做到。 | | zh-hant = 讓間諜可以[[Cloak/zh-hant|隱形]]。隱形時間可以透過撿起[[Metal/zh-hant|金屬]]或掉落的武器而延長,隱形時也可做到。 | ||
+ | | ko = 스파이가 [[cloak/ko|은폐]]할 수 있게 합니다. [[metal/ko|금속]]을 획득해도 은폐 미터를 늘릴 수 있습니다. | ||
}} | }} | ||
|} | |} | ||
− | === {{item name|Building}} === | + | === {{anchor|spybuilding}} {{item name|Building}} === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ! class="header" width="17%" rowspan=2 | {{common string|Weapon}} | ||
Line 976: | Line 989: | ||
| en = Kill icons | | en = Kill icons | ||
| es = Iconos de muerte | | es = Iconos de muerte | ||
+ | | ko = 킬 아이콘 | ||
+ | | nl = Doodsicoons | ||
| pt-br = Ícones de morte | | pt-br = Ícones de morte | ||
| ro = Pictograme de ucidere | | ro = Pictograme de ucidere | ||
Line 987: | Line 1,002: | ||
| en = Allows the class to cast [[magic spells]]. | | en = Allows the class to cast [[magic spells]]. | ||
| es = Permite a la clase lanzar [[Magic spells/es|hechizos]]. | | es = Permite a la clase lanzar [[Magic spells/es|hechizos]]. | ||
+ | | ko = 용병들이 [[Magic spells/ko|마법 주문]]을 사용할 수 있게 합니다. | ||
| nl = Geeft de klasse de mogelijkheid [[Magic spells/nl|toverspreuken]] op te roepen. | | nl = Geeft de klasse de mogelijkheid [[Magic spells/nl|toverspreuken]] op te roepen. | ||
− | | pt-br = Permite | + | | pt-br = Permite que a classe lance [[Magic spells/pt-br|feitiços]]. |
| ro = Dă jucătorului abilitatea de a face [[Magic spells/ro|vrăji]]. | | ro = Dă jucătorului abilitatea de a face [[Magic spells/ro|vrăji]]. | ||
| ru = Даёт возможность использования [[Magic spells/ru|Магических заклинаний]]. | | ru = Даёт возможность использования [[Magic spells/ru|Магических заклинаний]]. | ||
Line 1,017: | Line 1,033: | ||
| en = Allows the class to use the grappling hook in [[Mannpower]]. | | en = Allows the class to use the grappling hook in [[Mannpower]]. | ||
| es = Permite a la clase usar el garfio en [[Mannpower/es|Mannpower]]. | | es = Permite a la clase usar el garfio en [[Mannpower/es|Mannpower]]. | ||
+ | | ko = 용병들이 [[Mannpower/ko|인력충만]] 모드에서 기동 갈고리를 쓸 수 있게 합니다. | ||
| nl = Geeft de klasse de mogelijkheid een werphaak te gebruiken in [[Mannpower/nl|Mannpower]]. | | nl = Geeft de klasse de mogelijkheid een werphaak te gebruiken in [[Mannpower/nl|Mannpower]]. | ||
− | | pt-br = Permite | + | | pt-br = Permite que a classe use o gancho em [[Mannpower/pt-br|Mannpoder]]. |
| ro = Dă jucătorului abilitatea de a folosi cârligul de cățărare din [[Mannpower/ro|Mannpower]]. | | ro = Dă jucătorului abilitatea de a folosi cârligul de cățărare din [[Mannpower/ro|Mannpower]]. | ||
| ru = Позволяет использовать Абордажный крюк в игровом режиме [[Mannpower/ru|Супер-Манн]]. | | ru = Позволяет использовать Абордажный крюк в игровом режиме [[Mannpower/ru|Супер-Манн]]. | ||
Line 1,029: | Line 1,046: | ||
| en = Allows the use of power ups in [[Mann vs. Machine]].<br>'''Note:''' This was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]]. | | en = Allows the use of power ups in [[Mann vs. Machine]].<br>'''Note:''' This was previously an achievement-only item until the {{Patch name|2|29|2016}} and can also be [[Crafting|crafted]]. | ||
| es = Permite el uso de ciertas mejoras en [[Mann vs. Machine/es|Mann vs. Máquinas]].<br>'''Nota:''' esto era un objeto de logro hasta el {{Patch name|2|29|2016}} y también puede [[Crafting/es|fabricarse]]. | | es = Permite el uso de ciertas mejoras en [[Mann vs. Machine/es|Mann vs. Máquinas]].<br>'''Nota:''' esto era un objeto de logro hasta el {{Patch name|2|29|2016}} y también puede [[Crafting/es|fabricarse]]. | ||
+ | | ko = [[Mann vs. Machine/ko|Mann 대 기계]] 모드에서 수통 효과를 사용할 수 있게 합니다. {{Patch name|2|29|2016}} 전까지는 도전 과제로만 획득할 수 있었지만, 이제는 [[Crafting/ko|제작]]을 통해 획득할 수 있습니다. | ||
| nl = Staat het gebruik van powerups toe in [[Mann vs. Machine/nl|Mann vs. Machine]].<br>'''Opmerking:''' Voor de {{Patch name|2|29|2015}} was dit alleen een prestatievoorwerp, maar kan nu ook worden [[Crafting/nl|ontworpen]]. | | nl = Staat het gebruik van powerups toe in [[Mann vs. Machine/nl|Mann vs. Machine]].<br>'''Opmerking:''' Voor de {{Patch name|2|29|2015}} was dit alleen een prestatievoorwerp, maar kan nu ook worden [[Crafting/nl|ontworpen]]. | ||
| pt-br = Permite o uso de poderes em [[Mann vs. Machine/pt-br|Mann vs. Máquina]]<br>'''Nota:''' este era um item de conquista até a {{Patch name|2|29|2016|in-the}} e também pode ser [[Crafting/pt-br|fabricado]]. | | pt-br = Permite o uso de poderes em [[Mann vs. Machine/pt-br|Mann vs. Máquina]]<br>'''Nota:''' este era um item de conquista até a {{Patch name|2|29|2016|in-the}} e também pode ser [[Crafting/pt-br|fabricado]]. | ||
Line 1,041: | Line 1,059: | ||
To be used in [[Stock weapons]] and its translations. | To be used in [[Stock weapons]] and its translations. | ||
− | {{translation switching|en, es, pt-br | + | {{translation switching|en, es, nl, pt-br, ro, ru, zh-hans}} |
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 06:49, 26 February 2024
Scout
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Pistol |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bat |
0.5 seconds | 35 | 105 |
Soldier
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Rocket Launcher |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Shovel |
0.8 seconds | 65 | 195 |
Pyro
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Flame Thrower |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/H) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Fire Axe |
0.8 seconds | 65 | 195 |
Demoman
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Grenade Launcher |
4 | 16 | 64-110 (D/H) | 64-110 (D/H) | 64-110 (D/H) | 280-300 (D/H) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stickybomb Launcher |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point blank) |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bottle |
0.8 seconds | 65 | 195 |
Heavy
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Minigun |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Fists |
0.8 seconds | 65 | 195 |
Engineer
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Pistol |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Wrench |
0.8 seconds | 65 | 195 |
PDA
Item | Details |
---|---|
Primary PDA Construction PDA |
Enables the Engineer to build buildings. |
Secondary PDA Destruction PDA |
Enables the Engineer to destroy his own Buildings. |
Medic
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Syringe Gun |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 |
Secondary
Weapon | Kill icon | Ammo | Healing | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Bonesaw |
0.8 seconds | 65 | 195 |
Sniper
[↑ to top]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Sniper Rifle |
25 | N/A | 50-150 | 50-150 | 50-150 | 150-450 (Headshot, or buff Crit only) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
SMG |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Kukri |
0.8 seconds | 65 | 195 |
Spy
[↑ to top]
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Knife |
0.8 seconds | 40 | 120 |
PDA
Item | Details |
---|---|
Primary PDA Disguise Kit |
Enables the Spy to disguise himself. |
Watch | Cloak type | Duration | Details |
---|---|---|---|
Secondary PDA Invis Watch |
Timed | 9 seconds | Enables the Spy to cloak. Can be replenished by collecting metal even while cloaked. |
Building
Weapon | Kill icon | Damage | |||
---|---|---|---|---|---|
Level 1 Building | Level 2 Building | Level 3 Building | Critical | ||
Sapper |
150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
All classes
[↑ to top]
Action
Item | Kill icons | Details |
---|---|---|
Spellbook Magazine |
Allows the class to cast magic spells. | |
Grappling Hook |
Allows the class to use the grappling hook in Mannpower. | |
Power Up Canteen |
Allows the use of power ups in Mann vs. Machine. Note: This was previously an achievement-only item until the February 29, 2016 Patch and can also be crafted. |
Documentation for Stock weapons
This translation requires updating. You can help improve it by editing it with content from "Template:Stock weapons" (view source). See also Help:Language translation. |
To be used in Stock weapons and its translations.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Stock weapons/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, es, nl, pt-br, ro, ru, zh-hans (add) |