以下是各張控制點模式地圖的控制點佔領所需時間列表。所有除了一人佔點之外的佔領速度,都是由社群測試出來的估計值。
基本佔領速率
基本佔領速率是以站在控制點上的玩家人數來做計算。
| ×1
|
1
|
100%
|
| ×2
|
0.66666666666667
|
150%
|
| ×3
|
0.54545454545455
|
183%
|
| ×4
|
0.48
|
208%
|
| ×5
|
0.43795620437956
|
228%
|
| ×6
|
0.40816326530612
|
245%
|
| ×7
|
0.38567493112948
|
259%
|
| ×8
|
0.36793692509855
|
272%
|
| ×9
|
0.35348576237902
|
283%
|
| ×10
|
0.34141715214741
|
293%
|
| ×11
|
0.33113927679755
|
302%
|
| ×12
|
0.3222468932005
|
310%
|
| ×13
|
0.31445218251769
|
318%
|
| ×14
|
0.30754446618812
|
325%
|
| ×15
|
0.30136557845783
|
332%
|
| ×16
|
0.29579419172694
|
338%
|
| ×17
|
0.29073549347409
|
344%
|
| ×18
|
0.28611418520599
|
350%
|
| ×19
|
0.2818696118207
|
355%
|
| ×20
|
0.2779522965244
|
360%
|
| ×21
|
0.27432142650145
|
365%
|
| ×22
|
0.27094299608389
|
369%
|
| ×23
|
0.26778841368733
|
373%
|
| ×24
|
0.26483344171861
|
378%
|
給地圖製作者的提醒
控制點的佔領有效區域機制會決定佔領控制點的所需時間,不過其決定方式並沒有很清楚。佔領一個控制點所需的秒數方程式是 2 * area_time_to_cap * team_numcap_2(和/及 team_numcap_3)。換句話說,玩家在 Hammer 編輯器所設定的數字,實際上只有在遊戲中的一半而已。
進度流失速率
進度流失速率跟基本佔領速率是成反比的。這表示佔領的時間越短,進度流失的速度就會越慢。不過在延長賽的時候,控制點的進度會以更快的速度流失。
各地圖佔點所需時間
Badlands (Arena)
|
Granary (Arena)
|
Lumberyard
|
|
|
Nucleus (Arena)
|
Offblast
|
Ravine
|
|
|
Sawmill (Arena)
|
Watchtower
|
Well (Arena)
|
5Gorge
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Badlands (Control Point)
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Coldfront
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Fastlane
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Freight
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Foundry
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Granary (Control Point)
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Fastlane
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Well (Control Point)
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Yukon
| Control Points 1 and 5
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Points 2 and 4
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Degroot Keep
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Dustbowl (Control Point)
|
Egypt
| Control Point 1-A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 1-B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 2-A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 2-B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3-A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 3-B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Gorge
| Control Point 1
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point 2
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Gravel Pit
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Junction
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Mann Manor
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Mountain Lab
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Steel
| Control Point A
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point B
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point C
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point D
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control Point E
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Badlands (King of the Hill)
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Eyeaduct
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Harvest
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Harvest Event
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Lakeside
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Nucleus (King of the Hill)
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Sawmill (King of the Hill)
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Viaduct
| Control Point
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Hydro
| 中間四個控制點
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| 最終控制點
|
×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
Dustbowl (Training)