Mann Co. Store
“ | Browse, buy, design, sell and wear Mann Co.'s ever-growing catalog of fine products with your BARE HANDS--all without leaving the COMFORT OF YOUR CHAIRS!
— Saxton Hale
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The Mann Co. Store is an in-game micropayment service included in the Mann-Conomy Update. The store allows players to purchase in-game items such as hats, weapons, and action items using money stored in their Steam Wallet. Creators of community-contributed items receive a percentage of sales for anything they've created.
Items bought from the Mann Co. Store can be traded, but not immediately; previously, items purchased from the Mann Co. Store were unable to be traded. After the Hatless Update, tools and action items (excluding Pile O' Gifts and the Secret Saxton) bought from the Mann Co. Store were given a 2-day waiting period before becoming tradable. Following the Manniversary Update & Sale, untradable weapons, hats and miscellaneous items that were previously purchased from the store can be now traded, and newly purchased items can be immediately traded as long as the purchaser made his first purchase more than 30 days earlier.
Weapons bought from the Mann Co. Store can't be used in crafting, while hats and miscellaneous items can. Following the November 29, 2012 Patch items bought from that date can be used in crafting, while previously purchased ones can't.
Contents
Pricing
Prices vary greatly, with newer and rarer items priced higher than older and more common ones. As a rule of thumb, rare items cost ten or more dollars while common items -hats and miscellaneous items excluded- cost less than five. These prices preserve the values of crafted or dropped items. On occasion, the store will have sales on hats and weapons.
Purchasable items
Previously purchasable items
Non-purchasable items
Weapon testing
Weapons can be tested by selecting the desired weapon in the Store, and clicking the "Try it out!" button at the bottom-left corner. However, hats, tools, action items, miscellaneous items, and items labelled as "New" cannot be tested. This will give the player the selected weapon for one week, during which the weapon cannot be crafted or traded. After the week is done an alert will appear notifying that the test period is over, and the item will be removed from the player's backpack. Afterwards they will be able to test out another weapon, or even the very same weapon if they want. This process can be repeated an infinite amount of times without any adverse effects. As an added bonus, during the testing period the player can buy the item for a 25% discount off of the regular price.
Keep in mind that weapons that come with a decal tool when bought in the store, such as the Conscientious Objector, will not come with a decal tool when tested.
Deleting the test item from your inventory will not result in the trial period being terminated. You will still have to wait the same amount of time to try out a new item, and you will not get the same item back.
Events-specific pages
During some events, special pages will show up in the store for a limited time.
Limited Mann Co. Cap
Anyone who makes a purchase from the Mann Co. Store will currently receive the Mann Co. Cap, an all class baseball cap with the Mann Co. symbol on the front. Though Valve has claimed that there is only a limited amount of time before this cap will be unavailable, the cap has been available since the release of the Mann-Conomy Update on September 30, 2010 and has been since a promo for any player to purchase their first item or items.
Mann Co. Store Package
For every $20/£15/€15/600 rub spent at a time in the store (before tax is applied), players will receive a Mann Co. Store Package which can be unwrapped to obtained a free item. This is taken from a standard random drop. Hats and other rarer items generate with the same chances as the Secret Saxton gift.
Update history
{{Update history |
September 30, 2010 Patch (Mann-Conomy Update)
- Mann Co. Store added to the game
February 24, 2011 Patch (Community Map Pack Update)
April 14, 2011 Patch (Hatless Update)
- Added paint preview to hats.
- [Undocumented] The Mann Co. Store featured item is no longer viewable by default from the main menu. It will appear upon selecting the 'shop for items' button.
- [Undocumented] Tools and action items (Excluding Pile O' Gifts and Secret Saxton) bought from the Mann Co. Store now have a 2 day wait before becoming tradable.
- Fixed a bug that caused team color paints to appear to be coming out of the wrong cans for the store icons
- Reorganized the tabs in the Mann Co. Store into Bundles, Guns, Hats, Misc, Tools, and Maps to make it easier to find specific items.
- Added a new Hot Items tab to the Mann Co. Store to show real-time popularity of items in the Mann-Conomy.
- Purchased items are no longer announced in the chat text.
October 13, 2011 Patch (Manniversary Update & Sale)
- Experimenting with a new store interface with a subset of players
- Non-newly-released weapons in the store can now be tried out for free once per week.
- All items purchased in the store can be used for crafting and can be traded after a few days.
October 13, 2011 Patch #2
- Items purchased from the store are no longer craftable.
- Items purchased from the Store during the window where store items were craftable have been made craftable. Items purchased from the Store moving forward will continue to be uncraftable.
- Fixed Mann Co. Store item previews for paints and styles
- [Undocumented] Mann Co. Store Package was added to the game.
- [Undocumented] Lowered the prices of many items.
- Cosmetic items purchased from the Mann Co. Store are now able to be used in crafting.
- Class starter bundles now contain a Name Tag instead of a class-specific hat
- [Undocumented] Raised the prices of many cosmetic items.
- [Undocumented] Added search function to the Mann Co. Store.
- Added new Strange Filter items to the Mann Co. Store to support community map makers
Bugs
- The information and preview for the Über Update Bundle claims that there are items for 7 classes inside; however, the Pyro's Detonator is overlooked.
- If a bundle contains two hats for one class, such as the World War Wednesday Bundle or Manno-Technology Bundle, the preview will show both items being worn at once.
- Any items with a style that uses alterations to the item model (the War Pig, for example) will not show in the item preview.
- Some items are erroneously categorized:
- The Apparition's Aspect, Brainiac Hairpiece, Large Luchadore, Last Breath and Scarecrow are listed as hats despite being miscellaneous items.
- The Lollichop is listed as a miscellaneous item despite being a weapon.
- The Tour of Duty Ticket, the Squad Surplus Voucher, the Meet the Medic (taunt), The Schadenfreude, the High Five and the Noise Maker Vuvuzela are listed as miscellaneous items despite being tools/action items.
Additional notes
- In an online interview, lead designer Robin Walker explained that nearly everything purchasable at the Mann Co. Store is also available to find via drops or crafting. "Our main goal to make sure that all gameplay affecting items are findable, so that no-one can buy an in-game advantage over someone who’s choosing to find their items." [1]
- Items that are bought or given as a bonus from the store will be tagged as purchased (cannot be crafted) or promotional (cannot be traded).
- Visiting the Mann Co. Store will also add any outstanding items to the player and it will resolve issues with items in invalid positions in the player's backpack.
- Until the May 3, 2012 Patch and the introduction of the Mann Co. Store Package, items received from a $20 purchase were uncraftable.
- Items that were received from spending more than $20 at the Mann Co. Store, whilst untradable themselves, could originally be crafted with other items into metal to make items which were tradable. This was removed in a subsequent patch.
- Before buying hats or miscellaneous items from the Mann Co. Store, buyers can preview painted variants and styles of items they are interested in buying.