MGE Mod

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Revision as of 15:49, 19 September 2011 by Chongy (talk | contribs) (Arena types)
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You n' me.
The Scout playing the mod
Gameplay using the MGE Mod.

The MGE Mod, short for My Gaming Edge Modification, is a Team Fortress 2 gameplay modification.

Gameplay

The goal of MGE is to simulate one on one scenarios. Two players are spawned in an arena, which is usually an important area of a competitively-played map (such as the spire on Badlands & the choke-point of Granary) The first player to reach 20 kills wins. You can enter an arena by typing !add into the chat and make a selection. If no one is queued at an arena, you will be forced to wait until a second player joins. When a duel ends, any players in the arena's queue are added to play over those who previously played, with the winner of the match staying in the game, and the person who lost is made to wait till one of the other wins. Different arenas have different class restrictions, but the only classes allowed for general play are the Soldier, Demoman, Scout, and Sniper. MGE Mod features MikeJS’s ELO rating system. You start with 1,600 points and gain more by winning duels.

Arena types

MGE Mod features three arena types.

  • Default: Both players spawn with normal health values and can fight as they would in a real game.
  • AmmoMod: Both players spawn with multiples of their normal health, allowing for extended practice between kills/deaths.
  • Directs: Only direct hits with projectiles will deal damage. Misses disappear through the map, preventing splash damage.

The arenas that are included are:


  • Endif is a mode where players try to pop each other into the air (either using the Demoman or the Soldier), and air-shot (shoot them whilst they are still in the air) them. The first person to air-shot the other 5 times wins the round.
  • BBall is a map where both of the players try to take the intelligence and bring them into the "basketball hoops". This could only be achieved by Rocket-Jumping, Sticky-Jumping or using the FaN

External links