Difference between revisions of "Announcer"

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(Added a 'See also', and made multiple sentence changes. I suggest unmarking this page as a stub.)
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{{hatnote|This article is about the generic role of voice over Announcers in the game. For the non-player character who is the main Announcer heard in the vast majority of maps, see [[Administrator]].}}
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{{hatnote|This article is about the Announcer who alerts teams during gameplay. For the non-player character who acts as the Announcer of most released maps, see [[Administrator]].}}
  
 
{{stub|Please expand on the general functions the Announcer; more detail on what game events are announced) (independent of the particular characters). Some of the content of [[Administrator]] that is not specific to that character may be moved here, if that would improve either page. The infobox could have some more information.}}
 
{{stub|Please expand on the general functions the Announcer; more detail on what game events are announced) (independent of the particular characters). Some of the content of [[Administrator]] that is not specific to that character may be moved here, if that would improve either page. The infobox could have some more information.}}
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The '''Announcer''' (also '''Host''' or '''voice over''') refers to a wide assortment of informative, often entertaining, voice cues heard by players on each team before and during gameplay. While each class character contributes class-specific event voice over cues, the general Announcer is usually an individual [[Non-player characters|non-player character]].  
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The '''Announcer''' refers to a wide assortment of informative voice cues heard by players on each team during gameplay. While each class character contributes event voice over cues, the Announcer has currently always been a [[Non-player characters|non-player character]].  
  
The Announcer role was created by Helen, the Administrator of [[TF Industries]], and it is portrayed that she monitors combat through the video cameras mounted throughout the maps. The Administrator's voice is heard on the vast majority of [[List of maps|released maps]], so much so that the names Announcer, Administrator, and Helen have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] as well as in the [[Storyline]]. A deeper discussion of Helen's Announcer role in Gameplay and the related Storyline is given in her [[Administrator|biography]].
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The Announcer role is most often occupied by the [[Administrator]] of [[TF Industries]]. She is portrayed as the urgent voice that commands both the [[RED]] and [[BLU]] team, who she monitors through video cameras mounted throughout several maps. The Administrator acts as the Announcer in a vast majority of [[List of maps|released maps]], so much so that the Announcer and Administrator have been largely synonymous in discussions of [[:Category:Gameplay|Gameplay]] and the [[Storyline]].
  
 
The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to:
 
The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to:
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* Various alerts and announcements for events in [[Mann vs. Machine]]. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.
 
* Various alerts and announcements for events in [[Mann vs. Machine]]. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.
  
A number of other characters have been introduced to perform the Announcer role, particularly in [[Halloween map]]s. Some of Helen's voice cues may play regardless of who the map's Announcer is.
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Other characters have been introduced to perform the Announcer role, particularly in [[Halloween map]]s. Some of the Administrator's voice cues may play regardless of who the map's Announcer is.
* [[Merasmus]] was introduced in the role of Announcer in [[Ghost Fort]], and has made repeat voiceover appearances on a number of later Halloween maps. In some cases, his particular vocal role is as adversarial Boss, while at other times he is a malevolent host, sometimes both. After the [[Gun Mettle Campaign]], Merasmus also announced availability and progress on [[Merasmissions|Merasmission]] and later [[Halloween Contracts]].  
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* [[Merasmus]] is the Announcer of [[Ghost Fort]] and other Halloween maps. Being the second most common Announcer, his particular vocal role is as an adversarial boss and malevolent host. Merasmus also announces availability and progress on [[Merasmissions|Merasmission]] and [[Halloween Contracts]].  
* [[Non-player characters#Bombinomicon|Bombinomicon]] announces both as a troublesome sidekick to Merasmus and as the smarmy Host of Hell.
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* The [[Non-player characters#Bombinomicon|Bombinomicon]] cameos as an Announcer, usually occampanied by Merasmus. Bombinomicon announces without Merasmus in [[Helltower]] when players enter [[Underworld#Helltower|Hell]].
* The [[Non-player characters#Blutarch and Redmond Mann|Blutarch and Redmond Mann]], with the supporting role of their [[Non-player characters#Zepheniah Mann|father]], are Announcers on [[Helltower]].
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* [[Non-player characters#Blutarch and Redmond Mann|Blutarch and Redmond Mann]], with the supporting role of their [[Non-player characters#Zepheniah Mann|father]], are Announcers on Helltower.
* WillFromAfar from the site [http://www.acapela-group.com/ Acapela group.com] announces game mode-specific events in [[Watergate]].
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* Text-to-speech voice [http://www.acapela-group.com/ WillFromAfar] announces game mode-specific events in [[Watergate]].
* Since the beginning of the [[Gun Mettle Campaign]], [[Miss Pauling]] has been announcing availability and progress on [[Contracts]].
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* Since the [[Gun Mettle Campaign]], [[Miss Pauling]] has been announcing availability and progress on [[Contracts]].
 
* [[Non-player characters#Davy Jones|Davy Jones]] appears as an Announcer on [[Cursed Cove]].
 
* [[Non-player characters#Davy Jones|Davy Jones]] appears as an Announcer on [[Cursed Cove]].
  
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[[Category:Merasmus]]
 
[[Category:Merasmus]]
 
[[Category:Miss Pauling]]
 
[[Category:Miss Pauling]]
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== See also ==
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* [[Administrator responses]]
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* [[Halloween Boss voice responses]]
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* [[Miss Pauling responses]]
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* [[Watergate#Announcer lines|Watergate announcer responses]]
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* [[Davy Jones responses]]
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* [[Non-player characters]]

Revision as of 01:43, 3 September 2020

This article is about the Announcer who alerts teams during gameplay. For the non-player character who acts as the Announcer of most released maps, see Administrator.
Announcer
Administrator.png
The Announcer is a gameplay element that guides and updates the player on the match through voice lines. Team Fortress 2's Announcer is often personified as the Administrator.

The Announcer refers to a wide assortment of informative voice cues heard by players on each team during gameplay. While each class character contributes event voice over cues, the Announcer has currently always been a non-player character.

The Announcer role is most often occupied by the Administrator of TF Industries. She is portrayed as the urgent voice that commands both the RED and BLU team, who she monitors through video cameras mounted throughout several maps. The Administrator acts as the Announcer in a vast majority of released maps, so much so that the Announcer and Administrator have been largely synonymous in discussions of Gameplay and the Storyline.

The Announcer provides verbal cues of various game events meant for the entire team, including, but not limited to:

  • A reminder that the setup will end in 60, 30, 10, 5, 4, 3, 2, 1 second(s).
  • A reminder that the round will end in 5 minutes, 2 minutes (Coldfront only), 60, 30, 10, 5, 4, 3, 2, 1 second(s).
  • Team wipeouts (all players on a team are waiting for respawn).
  • An alert when the match has gone into Overtime.
  • An announcement of one of several match outcomes, including victory, defeat, or a stalemate.
  • An alert when a Control Point is being captured or contested.
  • An alert when the Payload cart is close to a checkpoint.
  • An alert when an enemy or friendly player has secured, dropped, or captured either Intelligence.
  • An announcement of a team scramble.
  • Various alerts and announcements for events in Mann vs. Machine. Prominent cues include the status and outcome of a wave, the status of the bomb, and the introduction of certain enemies.

Other characters have been introduced to perform the Announcer role, particularly in Halloween maps. Some of the Administrator's voice cues may play regardless of who the map's Announcer is.

Gallery

See also