Difference between revisions of "January 11, 2012 Patch"

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| after        = {{Patch name|1|17|2012}}
 
| after        = {{Patch name|1|17|2012}}
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
| source      = http://store.steampowered.com/news/7147
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| source      = https://store.steampowered.com/news/7147/
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
| notes        = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
* Limit the effective [[FOV]] of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The <code>sv_restrict_aspect_ratio_fov</code> ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
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* Limit the effective [[Field of View|FOV]] of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The {{code|sv_restrict_aspect_ratio_fov}} ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Fixed [[Foundry|Cp_Foundry]] not ending the map in the middle of a round when <code>mp_timelimit</code> is hit
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* Fixed [[Foundry (Control Point)|{{code|Cp_Foundry}}]] not ending the map in the middle of a round when {{code|mp_timelimit}} is hit
 
* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' [[Spy voice commands|lines]]
 
* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' [[Spy voice commands|lines]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
* Fixed some cases where [[strange]] [[Ullapool Caber]]s and [[Wrench_(disambiguation)|Wrenches]] would fail to correctly count kills
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* Fixed some cases where [[strange]] [[Ullapool Caber]]s and [[Wrench_(disambiguation)|wrenches]] would fail to correctly count kills
 
* Improvements for client stability
 
* Improvements for client stability
* Updated the localization files
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* Updated the [[localization files]]
 
* [[Crafting]] changes:
 
* [[Crafting]] changes:
** Added crafting recipes for weapons introduced during the [[Australian Christmas 2011|holiday update]]<ref>{{Item link|Wrap Assassin}}, {{Item link|Phlogistinator}}, {{Item link|Manmelter}}, {{Item link|Third Degree}}, {{Item link|Pomson 6000}}, {{Item link|Eureka Effect}}, {{Item link|Spy-cicle}} and {{Item link|Holiday Punch}}.</ref>
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** Added crafting recipes for weapons introduced during the [[Australian Christmas 2011|holiday update]]<ref>{{item link|Wrap Assassin}}, {{item link|Phlogistinator}}, {{item link|Manmelter}}, {{item link|Third Degree}}, {{item link|Pomson 6000}}, {{item link|Eureka Effect}}, {{item link|Spy-cicle}}, and {{item link|Holiday Punch}}.</ref>
** When selecting items for use in crafting, the items selected will show their [[quality]] in addition to the item name
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** When selecting items for use in crafting, the items selected will show their [[Item quality|quality]] in addition to the item name
** [[Ellis' Cap]] can now be used as a crafting reagent<ref>{{Item link|Ellis' Cap}} was not actually changed to be used as a crafting ingredient. Ellis' Cap was updated to be craftable on January 12.</ref>
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** [[Ellis' Cap]] can now be used as a crafting reagent{{sic}}<ref>Ellis' Cap was not actually changed to be used as a crafting ingredient. It was updated to be craftable on January 12.</ref>
 
* Item changes
 
* Item changes
 
** Added The [[Lucky Shot]] helmet
 
** Added The [[Lucky Shot]] helmet
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** Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together
 
** Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together
 
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, Spies, and others can get better feedback on the actual cause of death
 
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, Spies, and others can get better feedback on the actual cause of death
** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while [[Critical_hits#Crit_boost|crit-boosted]]
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** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while [[Critical hits#Crit Boost|crit-boosted]]
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
* Added [[Mann_Co._Supply_Crate#Series_.2337|Mann Co. Supply Crate #37]] and removed [[Mann_Co._Supply_Crate#Series_.2332|Mann Co. Supply Crate #32]]
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* Added [[Mann Co. Supply Crate/Retired series#37|Mann Co. Supply Crate #37]] and removed [[Mann Co. Supply Crate/Retired series#32|Mann Co. Supply Crate #32]].
* The Killer Exclusive is now craftable, can be found as a timed drop, and unboxed in [[unusual]] quality.
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* The Killer Exclusive is now craftable, can be found as a timed drop, and unboxed in [[Unusual]] quality.
 
* [[Bill's Hat]] can now be used as a crafting ingredient.
 
* [[Bill's Hat]] can now be used as a crafting ingredient.
  
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<references/>
 
<references/>
 
}}
 
}}
{{WorkshopPatch}}
 

Latest revision as of 01:37, 22 November 2021

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2

Undocumented changes

Notes

  1. Wrap Assassin, Phlogistinator, Manmelter, Third Degree, Pomson 6000, Eureka Effect, Spy-cicle, and Holiday Punch.
  2. Ellis' Cap was not actually changed to be used as a crafting ingredient. It was updated to be craftable on January 12.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Modified: team fortress 2 content.gcf/tf/sound/vo/spy_thanks01.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyShot_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyshot_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.vvd