Talk:Upgrade Station

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Revision as of 21:12, 18 August 2012 by Darkid (talk | contribs) (Requested move)
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suggestion: different organization

just a suggestion but here is how I might do the whole page it if I knew proper wiki syntax


CLASS-LESS UPGRADES

Stat Levels Cost/level
Health regen 2/4/6/8/10% of max hp 200
Crit resistance 25/50/75% 150

...

(exclude the metal regen one)


BASIC WEAPON UPGRADES

(divided into sections for each upgradable statistic, includes stats like damage or reload speed only)

DAMAGE

description of what upgrading this stat does, if it isn't obvious.

Levels Cost/level
20/40/60/80% 500

INSERT BELOW a table like this, edited to include weapons this upgrade is available for

List of bullet-based hitscan weapons
Primary Scattergun Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter
Scattergun Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter
Secondary Pistol Lugermorph Winger Pretty Boy's Pocket Pistol C.A.P.P.E.R
Pistol Lugermorph Winger Pretty Boy's Pocket Pistol C.A.P.P.E.R
Secondary Shotgun Reserve Shooter Panic Attack
Shotgun Reserve Shooter Panic Attack
Secondary Shotgun Reserve Shooter Panic Attack
Shotgun Reserve Shooter Panic Attack
Primary Minigun Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater
Minigun Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater
Secondary Shotgun Family Business Panic Attack
Shotgun Family Business Panic Attack
Primary Shotgun Frontier Justice Widowmaker Panic Attack
Shotgun Frontier Justice Widowmaker Panic Attack
Secondary Pistol Lugermorph C.A.P.P.E.R
Pistol Lugermorph C.A.P.P.E.R
Building RED Level 3 Sentry Gun.png Red Mini Sentry.png
Sentry Gun Combat Mini-Sentry Gun
Primary Sniper Rifle Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Classic Shooting Star
Sniper Rifle Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Classic Shooting Star
Secondary SMG Cleaner's Carbine
SMG Cleaner's Carbine
Secondary Revolver Ambassador Big Kill L'Etranger Enforcer Diamondback
Revolver Ambassador Big Kill L'Etranger Enforcer Diamondback

In this case there are two separate damage upgrades for explosives and for scout/sniper/pyro, so there could be a second set of tables for that.

...

CLIP SIZE

description

Levels Cost/level
+ 2/4/6/8 400

(table of explosive weapons)

Levels Cost/level
+ 50/100/150/200% 400

(table of clip weapons)

...

CLASS/WEAPON SPECIFIC UPGRADES

Here use a similar format but for upgrades like bullet penetration, destroy projectiles, medic & engineer upgrades, etc.


sorry if this is hard to read, did my best. not sure if it's the best solution, it may be better just to say "soldier primary" or "jarate" but I felt like it would be great to know which weapons you could use which upgrades on

Stripedy 02:44, 16 August 2012 (PDT)

Melee damage upgrade on demoknights

Demoknights can upgrade melee damage as long as you have a targe equipped. Proof: http://imgur.com/UtF1h Rocketscience 00:17, 17 August 2012 (PDT)

Requested move

It seems like it would be the more logical choice a user might search for when looking for MVM upgrades.

Likewise, the guidebook specifically mentions Upgrade Stations and there is yet to be a page detailing it.

User Upgrade Signature.png 03:26, 17 August 2012 (PDT)

  • MOVE I don't see anything wrong with the idea, as long as the gameplay page is changed accordingly. WhosAsking 10:30, 17 August 2012 (PDT)
  • Pictogram tick.png Yes Definitely! Upgrade Station flows much more naturally, too. Darkid (talk|contribs) 14:12, 18 August 2012 (PDT)

Upgrade info on each weapon page

While its nice to have this one page to find info about upgrades, perhaps in addition to this it would be nice, and more convenient, to have upgrade info for each weapon on its specific page. I know that it doesn't 100% have to do with this page, but I figure I should ask before doing something so drastic. --Andodel 06:36, 17 August 2012 (PDT)